#include<windows.h>
#include<cstdio>
#include <iostream>
#include <random>
using namespace std;
int Your = 8, Other = 8;
string daojuname[] = { "放大镜","手铐","小刀","烟","饮料" };
double Yourmoney;
int shi, kong;
int q[10], qlen;//1 实 2 空
int Rand(int x, int y) {
random_device seed;
mt19937 engine(seed());
uniform_int_distribution<> distrib(x, y);
return distrib(engine);
}
int T;//ou->you
int daojulen;
int daoju[10];
int daojulen1;
int daoju1[10];
void build_gun() {
kong = Rand(1, 4);
shi = Rand(1, 4);
qlen = 0;
printf("%d发实弹,%d发空弹\n", shi, kong);
int a1 = kong, a2 = shi;
for (int i = 1; i <= kong + shi; i++) {
// Sleep(50);
int sum = Rand(1, a1 + a2);
if (sum <= a1) {
a1--;
q[++qlen] = 2;
}
else {
a2--;
q[++qlen] = 1;
}
}
int maxn = min(4, 8 - daojulen);
printf("你获得了%d个道具:\n", maxn);
daojulen += maxn;
for (int i = 1; i <= maxn; i++) {
// Sleep(50);
int kkk = Rand(0, 4);
daoju[kkk]++;
cout << daojuname[kkk];
if (i != maxn) {
printf(",");
}
}
printf("\n");
maxn = min(4, 8 - daojulen1);
printf("恶魔获得了%d个道具:\n", maxn);
daojulen1 += maxn;
for (int i = 1; i <= maxn; i++) {
int kkk = Rand(0, 4);
daoju1[kkk]++;
cout << daojuname[kkk];
if (i != maxn) {
printf(",");
}
}
printf("\n");
system("pause");
system("cls");
}
void IsOver() {
if (Your <= 0) {
printf("你输了\n");
system("pause");
exit(0);
}
if (Other <= 0) {
printf("你赢了\n你获得了奖金$%.2lf\n", Yourmoney);
system("pause");
exit(0);
}
}
void wait() {
for (int i = 1; i <= 3; i++) {
Sleep(500);
printf(".");
}
Sleep(500);
}
int Hurt = 1;
int shoukao_you;
void Timeyou() {
int x;
while (1) {
printf("你的生命:%d/8\n恶魔生命:%d/8\n", Your, Other);
printf("剩余实弹数:%d 剩余空弹数:%d\n", shi, kong);
printf("你现在拥有的道具:\n");
for (int i = 0; i <= 4; i++) {
cout << daojuname[i];
printf("%d", daoju[i]);
printf("个");
if (i != 4) {
printf(",");
}
}
printf("\n");
printf("恶魔现在拥有的道具:\n");
for (int i = 0; i <= 4; i++) {
cout << daojuname[i];
printf("%d", daoju1[i]);
printf("个");
if (i != 4) {
printf(",");
}
}
printf("\n");
printf("现在是你的回合\n");
printf("你要\n1.向恶魔开枪\n2.向自己开枪\n");
for (int i = 0; i <= 4; i++) {
printf("%d.使用", i + 3);
cout << daojuname[i] << '\n';
}
scanf("%d", &x);
if (1 <= x && x <= 7) {
break;
}
printf("输入不合法\n");
Sleep(1145);
system("cls");
}
if (x == 1) {
printf("你决定向恶魔开枪");
T++;
wait();
if (q[qlen] == 2) {
Yourmoney += (double)(2000.0 * (Hurt * 1.0) * (1 + (double)(shi) * 1.0 / (double)(shi + kong)));
kong--;
qlen--;
Hurt = 1;
printf("是空弹\n");
if (shoukao_you == 1) {
shoukao_you = 0;
printf("因为你使用了手铐,所以可以再来一次\n");
Sleep(500);
T--;
}
}
else {
// printf("((%lf))\n",Yourmoney);
Yourmoney += (double)(5000.0 * (Hurt * 1.0) * (1 + (double)(kong) * 1.0 / (double)(shi + kong)));
// printf("{{%lf}}\n",Yourmoney);
shi--;
qlen--;
Other -= Hurt;
Hurt = 1;
printf("是实弹\n");
Sleep(500);
IsOver();
if (shoukao_you == 1) {
shoukao_you = 0;
Yourmoney += 1000.0;
printf("因为你使用了手铐,所以可以再来一次\n");
Sleep(500);
T--;
}
}
}
else if (x == 2) {
printf("你决定向自己开枪");
wait();
if (q[qlen] == 2) {
Yourmoney += (double)(2000.0 * (Hurt * 1.0) * (1 + (double)(kong) * 1.0 / (double)(shi + kong)));
kong--;
qlen--;
Hurt = 1;
printf("是空弹\n");
}
else {
Yourmoney += 5000.0 * (1 + (double)(shi) * 1.0 / (double)(shi + kong));
T++;
shi--;
qlen--;
Your -= Hurt;
Hurt = 1;
printf("是实弹\n");
Sleep(500);
IsOver();
if (shoukao_you == 1) {
shoukao_you = 0;
printf("因为你使用了手铐,所以可以再来一次\n");
Sleep(500);
T--;
}
}
}
else if (x == 3) {//{"放大镜","手铐","小刀","烟","饮料"};
if (daoju[0]) {
daoju[0]--;
daojulen--;
printf("你使用了放大镜\n");
wait();
printf("\n你看到了");
if (q[qlen] == 1) {
printf("实弹\n");
Yourmoney += 2500.0;
}
else {
printf("空弹\n");
}
Sleep(500);
printf("\n");
}
else {
printf("你现在没有放大镜\n");
Sleep(1145);
system("cls");
}
}
else if (x == 4) {
if (daoju[1]) {
if (!shoukao_you) {
daoju[1]--;
daojulen--;
printf("你使用了手铐\n");
printf("你获得了连开两枪的机会\n");
shoukao_you = 1;
}
else {
printf("你已经用过手铐了\n");
}
Sleep(1145);
system("cls");
}
else {
printf("你现在没有手铐\n");
Sleep(1145);
system("cls");
}
}
else if (x == 5) {
if (daoju[2]) {
if (Hurt == 1) {
daoju[2]--;
daojulen--;
printf("你使用了小刀\n");
printf("若下一发为实弹则伤害+1\n");
Yourmoney += 500.0;
Hurt = 2;
}
else {
printf("你已经用过小刀了\n");
}
Sleep(1145);
system("cls");
}
else {
printf("你现在没有小刀\n");
Sleep(1145);
system("cls");
}
}
else if (x == 6) {
if (daoju[3]) {
if (Your ^ 8) {
daoju[3]--;
daojulen--;
printf("你使用了烟\n");
printf("你回复了两点生命\n");
Yourmoney += 1000.0;
Your += 2;
Your = min(Your, 8);
}
else {
printf("你现在不需要烟\n");
}
Sleep(1145);
}
else {
printf("你现在没有烟\n");
Sleep(1145);
system("cls");
}
}
else {
if (daoju[4]) {
daoju[4]--;
daojulen--;
printf("你使用了饮料\n");
wait();
printf("\n");
printf("你退了一发");
if (q[qlen] == 2) {
printf("空弹");
kong--;
}
else {
printf("实弹");
Yourmoney += 500.0;
shi--;
}
qlen--;
Sleep(500);
}
else {
printf("你现在没有饮料\n");
Sleep(1145);
system("cls");
}
}
Sleep(1000);
system("cls");
}
int Know;//通过放大镜得知下一发子弹
int shoukaoemo;
void fightyou() {
printf("恶魔决定向你开枪");
T++;
wait();
if (q[qlen] == 2) {
Yourmoney += (double)(2000.0 * (Hurt * 1.0) * (1 + (double)(kong) * 1.0 / (double)(shi + kong)));
kong--;
qlen--;
Hurt = 1;
Know = 0;
printf("是空弹\n");
if (shoukaoemo) {
printf("因为恶魔使用了手铐,所以可以再来一次\n");
T--;
Sleep(500);
shoukaoemo = 0;
}
}
else {
Yourmoney += (double)(5000.0 * (Hurt * 1.0) * (1 + (double)(kong) * 1.0 / (double)(shi + kong)));
shi--;
qlen--;
Your -= Hurt;
Hurt = 1;
printf("是实弹\n");
Know = 0;
Sleep(500);
IsOver();
if (shoukaoemo) {
printf("因为恶魔使用了手铐,所以可以再来一次\n");
Yourmoney += 1000.0;
T--;
Sleep(500);
shoukaoemo = 0;
}
}
}
void fightemo() {
printf("恶魔决定向自己开枪");
wait();
if (q[qlen] == 2) {
Yourmoney += 2000.0 * (1 + (double)(shi) * 1.0 / (double)(shi + kong));
kong--;
qlen--;
printf("是空弹\n");
Know = 0;
}
else {
Yourmoney += 5000.0 * (1 + (double)(kong) * 1.0 / (double)(shi + kong));
shi--;
T++;
qlen--;
Other -= Hurt;
Hurt = 1;
printf("是实弹\n");
Know = 0;
Sleep(500);
IsOver();
if (shoukaoemo) {
printf("因为恶魔使用了手铐,所以可以再来一次\n");
T--;
Sleep(500);
shoukaoemo = 0;
}
}
}
void Timeother() {
printf("你的生命:%d/8\n恶魔生命:%d/8\n", Your, Other);
printf("剩余实弹数:%d 剩余空弹数:%d\n", shi, kong);
printf("你现在拥有的道具:\n");
for (int i = 0; i <= 4; i++) {
cout << daojuname[i];
printf("%d", daoju[i]);
printf("个");
if (i != 4) {
printf(",");
}
}
printf("\n");
printf("恶魔现在拥有的道具:\n");
for (int i = 0; i <= 4; i++) {
cout << daojuname[i];
printf("%d", daoju1[i]);
printf("个");
if (i != 4) {
printf(",");
}
}
printf("\n");
printf("现在是恶魔的回合\n");
Sleep(1500);
if (Other != 8) {
if (daoju1[3]) {
daoju1[3]--;
daojulen1--;
printf("恶魔使用了烟\n");
printf("恶魔回复了两点生命\n");
Other += 2;
Other = min(Other, 8);
Yourmoney += 1000.0;
Sleep(1145);
system("cls");
return;
}
}
if (Know == 0 && kong == 0) {
Know = 1;
}
if (Know == 0) {
if (abs(shi - kong) < 2 && kong != 0) {
if (daoju1[0]) {
daoju1[0]--;
daojulen1--;
printf("恶魔使用了放大镜\n");
wait();
printf("\n恶魔看到了");
if (q[qlen] == 1) {
printf("实弹");
Yourmoney += 2500.0;
Know = 1;
}
else {
printf("空弹");
Know = 2;
}
Sleep(1145);
system("cls");
return;
}
}
}
else if (Know == 1) {
if (Hurt == 1 && daoju1[2]) {
daoju1[2]--;
daojulen1--;
Hurt++;
printf("恶魔使用了小刀\n");
printf("若下一发为实弹则伤害+1");
Yourmoney += 500.0;
Sleep(1145);
system("cls");
return;
}
else {
if (shi >= kong + 1 && daoju1[1] && shoukaoemo != 1) {
daoju1[1]--;
daojulen1--;
shoukaoemo = 1;
printf("恶魔使用了手铐\n");
printf("恶魔获得了连开两枪的机会\n");
Sleep(1145);
system("cls");
return;
}
fightyou();
system("cls");
return;
}
}
else {
if (daoju1[4]) {
daoju1[4]--;
daojulen1--;
printf("恶魔使用了饮料\n");
wait();
printf("\n");
printf("恶魔退了一发");
if (q[qlen] == 2) {
printf("空弹");
kong--;
}
else {
printf("实弹");
shi--;
}
Know = 0;
qlen--;
Sleep(500);
Sleep(1145);
system("cls");
return;
}
else {
fightemo();
Sleep(1145);
system("cls");
return;
}
}
if (shi >= kong) {
fightyou();
}
else {
fightemo();
}
Sleep(1145);
system("cls");
}
void Play() {
while (1) {
if (shi == 0) {
build_gun();
T = 0;
continue;
}
if (T % 2 == 0) {
Timeyou();
}
else {
Timeother();
}
}
}
void danrenplay() {
for (int i = 1; i <= 3; i++) {
printf(".");
// Sleep(1000);
}
printf("\n");
printf("又来了一位挑战者...\n");
Sleep(1000);
int x;
while (1) {
printf("准备好参与恶魔的游戏吗?胜者带走奖金,败者将会在此长眠\n1.好的\n2.没问题\n");
scanf("%d", &x);
if (x == 1 || x == 2) {
break;
}
printf("输入不合法\n");
Sleep(1145);
system("cls");
}
while (1) {
printf("你清楚我们的规则吗?\n1.清楚\n2.不清楚\n");
scanf("%d", &x);
if (x == 1 || x == 2) {
break;
}
printf("输入不合法\n");
Sleep(1145);
system("cls");
}
if (x == 1) {
}
else {
for (int i = 1; i <= 3; i++) {
printf(".");
Sleep(1000);
}
printf("\n");
printf("规则:\n");
printf("你和恶魔都各有8点生命\n");
printf("每一回合开始前,你将知道一共有几发实弹,几发空弹,同时双方都将获得4个道具作为补给(上限为8个)\n");
printf("每一回合,你可以选择对自己开枪,对恶魔开枪或者使用道具\n");
printf("如果你对自己开枪,若为空弹,则可以继续行动,否则,停止行动\n");
printf("如果你对恶魔开枪,无论如何,都将停止行动\n");
printf("道具一览:\n");
printf("放大镜:可以知道下一发子弹是空弹还是实弹\n");
printf("手铐:增加一次本回合的行动次数\n");
printf("小刀:若下一发子弹为实弹,则伤害+1\n");
printf("烟:可以回复2点生命值\n");
printf("饮料:可以退一发子弹\n");
system("pause");
system("cls");
}
printf("好吧\n");
Sleep(1145);
printf("游戏将要开始了哦\n");
Sleep(1145);
system("cls");
Play();
}
void IsOver_duo() {
if (Your <= 0) {
printf("玩家B赢了\n玩家B获得了奖金$%.2lf\n", Yourmoney);
system("pause");
exit(0);
}
else if (Other <= 0) {
printf("玩家A赢了\n玩家A获得了奖金$%.2lf\n", Yourmoney);
system("pause");
exit(0);
}
}
void build_gun_duo() {
kong = Rand(1, 4);
shi = Rand(1, 4);
qlen = 0;
printf("%d发实弹,%d发空弹\n", shi, kong);
int a1 = kong, a2 = shi;
for (int i = 1; i <= kong + shi; i++) {
// Sleep(50);
int sum = Rand(1, a1 + a2);
if (sum <= a1) {
a1--;
q[++qlen] = 2;
}
else {
a2--;
q[++qlen] = 1;
}
}
int maxn = min(2, 8 - daojulen);
printf("玩家A获得了%d个道具:\n", maxn);
daojulen += maxn;
for (int i = 1; i <= maxn; i++) {
// Sleep(50);
int kkk = Rand(0, 4);
daoju[kkk]++;
cout << daojuname[kkk];
if (i != maxn) {
printf(",");
}
}
printf("\n");
maxn = min(2, 8 - daojulen1);
printf("玩家B获得了%d个道具:\n", maxn);
daojulen1 += maxn;
for (int i = 1; i <= maxn; i++) {
int kkk = Rand(0, 4);
daoju1[kkk]++;
cout << daojuname[kkk];
if (i != maxn) {
printf(",");
}
}
printf("\n");
system("pause");
system("cls");
}
void Timeyou_duo() {
int x;
while (1) {
printf("玩家A的生命:%d/4\n玩家B的生命:%d/4\n", Your, Other);
printf("剩余实弹数:%d 剩余空弹数:%d\n", shi, kong);
printf("玩家A现在拥有的道具:\n");
for (int i = 0; i <= 4; i++) {
cout << daojuname[i];
printf("%d", daoju[i]);
printf("个");
if (i != 4) {
printf(",");
}
}
printf("\n");
printf("玩家B现在拥有的道具:\n");
for (int i = 0; i <= 4; i++) {
cout << daojuname[i];
printf("%d", daoju1[i]);
printf("个");
if (i != 4) {
printf(",");
}
}
printf("\n");
printf("现在是玩家A的回合\n");
printf("玩家A要\n1.向玩家B开枪\n2.向自己开枪\n");
for (int i = 0; i <= 4; i++) {
printf("%d.使用", i + 3);
cout << daojuname[i] << '\n';
}
scanf("%d", &x);
if (1 <= x && x <= 7) {
break;
}
printf("输入不合法\n");
Sleep(1145);
system("cls");
}
if (x == 1) {
printf("玩家A决定向玩家B开枪");
T++;
wait();
if (q[qlen] == 2) {
Yourmoney += (double)(2000.0 * (Hurt * 1.0) * (1 + (double)(shi) * 1.0 / (double)(shi + kong)));
kong--;
qlen--;
Hurt = 1;
printf("是空弹\n");
if (shoukao_you == 1) {
shoukao_you = 0;
printf("因为玩家A使用了手铐,所以可以再来一次\n");
Sleep(500);
T--;
}
}
else {
// printf("((%lf))\n",Yourmoney);
Yourmoney += (double)(5000.0 * (Hurt * 1.0) * (1 + (double)(kong) * 1.0 / (double)(shi + kong)));
// printf("{{%lf}}\n",Yourmoney);
shi--;
qlen--;
Other -= Hurt;
Hurt = 1;
printf("是实弹\n");
Sleep(500);
IsOver_duo();
if (shoukao_you == 1) {
shoukao_you = 0;
Yourmoney += 1000.0;
printf("因为玩家A使用了手铐,所以可以再来一次\n");
Sleep(500);
T--;
}
}
}
else if (x == 2) {
printf("玩家A决定向自己开枪");
wait();
if (q[qlen] == 2) {
Yourmoney += (double)(2000.0 * (Hurt * 1.0) * (1 + (double)(kong) * 1.0 / (double)(shi + kong)));
kong--;
qlen--;
Hurt = 1;
printf("是空弹\n");
}
else {
Yourmoney += 5000.0 * (1 + (double)(shi) * 1.0 / (double)(shi + kong));
T++;
shi--;
qlen--;
Your -= Hurt;
Hurt = 1;
printf("是实弹\n");
Sleep(500);
IsOver_duo();
if (shoukao_you == 1) {
shoukao_you = 0;
printf("因为玩家A使用了手铐,所以可以再来一次\n");
Sleep(500);
T--;
}
}
}
else if (x == 3) {//{"放大镜","手铐","小刀","烟","饮料"};
if (daoju[0]) {
daoju[0]--;
daojulen--;
printf("玩家A使用了放大镜\n");
wait();
printf("\n玩家A看到了");
if (q[qlen] == 1) {
printf("实弹\n");
Yourmoney += 2500.0;
}
else {
printf("空弹\n");
}
Sleep(500);
printf("\n");
}
else {
printf("玩家A现在没有放大镜\n");
Sleep(1145);
system("cls");
}
}
else if (x == 4) {
if (daoju[1]) {
if (!shoukao_you) {
daoju[1]--;
daojulen--;
printf("玩家A使用了手铐\n");
printf("玩家A获得了连开两枪的机会\n");
shoukao_you = 1;
}
else {
printf("玩家A已经用过手铐了\n");
}
Sleep(1145);
system("cls");
}
else {
printf("玩家A现在没有手铐\n");
Sleep(1145);
system("cls");
}
}
else if (x == 5) {
if (daoju[2]) {
if (Hurt == 1) {
daoju[2]--;
daojulen--;
printf("玩家A使用了小刀\n");
printf("若下一发为实弹则伤害+1\n");
Yourmoney += 500.0;
Hurt = 2;
}
else {
printf("玩家A已经用过小刀了\n");
}
Sleep(1145);
system("cls");
}
else {
printf("玩家A现在没有小刀\n");
Sleep(1145);
system("cls");
}
}
else if (x == 6) {
if (daoju[3]) {
if (Your ^ 4) {
daoju[3]--;
daojulen--;
printf("玩家A使用了烟\n");
printf("玩家A回复了一点生命\n");
Yourmoney += 500.0;
Your++;
}
else {
printf("玩家A现在不需要烟\n");
}
Sleep(1145);
}
else {
printf("玩家A现在没有烟\n");
Sleep(1145);
system("cls");
}
}
else {
if (daoju[4]) {
daoju[4]--;
daojulen--;
printf("玩家A使用了饮料\n");
wait();
printf("\n");
printf("玩家A退了一发");
if (q[qlen] == 2) {
printf("空弹");
kong--;
}
else {
printf("实弹");
Yourmoney += 500.0;
shi--;
}
qlen--;
Sleep(500);
}
else {
printf("玩家A现在没有饮料\n");
Sleep(1145);
system("cls");
}
}
Sleep(1000);
system("cls");
}
void Timeother_duo() {
int x;
while (1) {
printf("玩家A的生命:%d/4\n玩家B的生命:%d/4\n", Your, Other);
printf("剩余实弹数:%d 剩余空弹数:%d\n", shi, kong);
printf("玩家A现在拥有的道具:\n");
for (int i = 0; i <= 4; i++) {
cout << daojuname[i];
printf("%d", daoju[i]);
printf("个");
if (i != 4) {
printf(",");
}
}
printf("\n");
printf("玩家B现在拥有的道具:\n");
for (int i = 0; i <= 4; i++) {
cout << daojuname[i];
printf("%d", daoju1[i]);
printf("个");
if (i != 4) {
printf(",");
}
}
printf("\n");
printf("现在是玩家B的回合\n");
printf("玩家B要\n1.向玩家A开枪\n2.向自己开枪\n");
for (int i = 0; i <= 4; i++) {
printf("%d.使用", i + 3);
cout << daojuname[i] << '\n';
}
scanf("%d", &x);
if (1 <= x && x <= 7) {
break;
}
printf("输入不合法\n");
Sleep(1145);
system("cls");
}
if (x == 1) {
printf("玩家B决定向玩家A开枪");
T++;
wait();
if (q[qlen] == 2) {
Yourmoney += (double)(2000.0 * (Hurt * 1.0) * (1 + (double)(shi) * 1.0 / (double)(shi + kong)));
kong--;
qlen--;
Hurt = 1;
printf("是空弹\n");
if (shoukaoemo == 1) {
shoukaoemo = 0;
printf("因为玩家B使用了手铐,所以可以再来一次\n");
Sleep(500);
T--;
}
}
else {
// printf("((%lf))\n",Yourmoney);
Yourmoney += (double)(5000.0 * (Hurt * 1.0) * (1 + (double)(kong) * 1.0 / (double)(shi + kong)));
// printf("{{%lf}}\n",Yourmoney);
shi--;
qlen--;
Your -= Hurt;
Hurt = 1;
printf("是实弹\n");
Sleep(500);
IsOver_duo();
if (shoukaoemo == 1) {
shoukaoemo = 0;
Yourmoney += 1000.0;
printf("因为玩家B使用了手铐,所以可以再来一次\n");
Sleep(500);
T--;
}
}
}
else if (x == 2) {
printf("玩家B决定向自己开枪");
wait();
if (q[qlen] == 2) {
Yourmoney += (double)(2000.0 * (Hurt * 1.0) * (1 + (double)(kong) * 1.0 / (double)(shi + kong)));
kong--;
qlen--;
Hurt = 1;
printf("是空弹\n");
}
else {
Yourmoney += 5000.0 * (1 + (double)(shi) * 1.0 / (double)(shi + kong));
T++;
shi--;
qlen--;
Other -= Hurt;
Hurt = 1;
printf("是实弹\n");
Sleep(500);
IsOver_duo();
if (shoukao_you == 1) {
shoukao_you = 0;
printf("因为玩家B使用了手铐,所以可以再来一次\n");
Sleep(500);
T--;
}
}
}
else if (x == 3) {//{"放大镜","手铐","小刀","烟","饮料"};
if (daoju1[0]) {
daoju1[0]--;
daojulen1--;
printf("玩家B使用了放大镜\n");
wait();
printf("\n玩家B看到了");
if (q[qlen] == 1) {
printf("实弹\n");
Yourmoney += 2500.0;
}
else {
printf("空弹\n");
}
Sleep(500);
printf("\n");
}
else {
printf("玩家B现在没有放大镜\n");
Sleep(1145);
system("cls");
}
}
else if (x == 4) {
if (daoju1[1]) {
if (!shoukaoemo) {
daoju1[1]--;
daojulen1--;
printf("玩家B使用了手铐\n");
printf("玩家B获得了连开两枪的机会\n");
shoukaoemo = 1;
}
else {
printf("玩家B已经用过手铐了\n");
}
Sleep(1145);
system("cls");
}
else {
printf("玩家B现在没有手铐\n");
Sleep(1145);
system("cls");
}
}
else if (x == 5) {
if (daoju1[2]) {
if (Hurt == 1) {
daoju1[2]--;
daojulen1--;
printf("玩家B使用了小刀\n");
printf("若下一发为实弹则伤害+1\n");
Yourmoney += 500.0;
Hurt = 2;
}
else {
printf("玩家B已经用过小刀了\n");
}
Sleep(1145);
system("cls");
}
else {
printf("玩家B现在没有小刀\n");
Sleep(1145);
system("cls");
}
}
else if (x == 6) {
if (daoju1[3]) {
if (Other ^ 4) {
daoju1[3]--;
daojulen1--;
printf("玩家B使用了烟\n");
printf("玩家B回复了一点生命\n");
Yourmoney += 500.0;
Other++;
}
else {
printf("玩家B现在不需要烟\n");
}
Sleep(1145);
}
else {
printf("玩家B现在没有烟\n");
Sleep(1145);
system("cls");
}
}
else {
if (daoju1[4]) {
daoju1[4]--;
daojulen1--;
printf("玩家B使用了饮料\n");
wait();
printf("\n");
printf("玩家B退了一发");
if (q[qlen] == 2) {
printf("空弹");
kong--;
}
else {
printf("实弹");
Yourmoney += 500.0;
shi--;
}
qlen--;
Sleep(500);
}
else {
printf("玩家B现在没有饮料\n");
Sleep(1145);
system("cls");
}
}
Sleep(1000);
system("cls");
}
int asdasd;
void duorenplay() {
while (1) {
if (shi == 0) {
build_gun_duo();
T = asdasd;
asdasd++;
continue;
}
if (T % 2 == 0) {
Timeyou_duo();
}
else {
Timeother_duo();
}
}
}
int main() {
srand(time(0));
int x;
while (1) {
printf("请选择你想要的模式:\n1.单人\n2.双人(此模式中,生命值为4,道具补给为2)\n");
scanf("%d", &x);
if (x == 1 || x == 2) {
break;
}
printf("输入不合法\n");
Sleep(1145);
system("cls");
}
system("cls");
if (x == 1) {
danrenplay();
}
else {
Your = Other = 4;
duorenplay();
}
return 0;
}